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Computer Interaction in Science Fiction Movies
Posted by
Zonk
on Thu Apr 05, 2007 06:25 PM
from the there-is-no-spoon dept.
from the there-is-no-spoon dept.
MidVicious writes "From futuristic 'Punch Cards' to Voice Recognition HoloDeck Interfaces, human/computer interactions have always mirrored the base concepts of our emerging technologies. An article from a Saarland University CS Seminar highlights Hollywood history with UI, ranging from the moderately feasible (Total Recall's television/scenery display wall) to the often ridiculous (Swordfish's 6-flat screen monitor setup complete with 3-D virus-hacking environment). An interesting read, especially considering some of the technology is on its way to becoming a reality."
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Video game as firewall (Score:5, Funny)
It's like, yeah, that's really how I configure iptables or add a server cert to Apache.
Re:Video game as firewall (Score:5, Funny)
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Re:Video game as firewall (Score:4, Funny)
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Re:Video game as firewall (Score:5, Funny)
(Screenshots for those who don't remember psDooM: http://psdoom.sourceforge.net/screenshots.html [sourceforge.net]
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Re:Video game as firewall (Score:4, Funny)
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Re:Video game as firewall (Score:5, Funny)
You are now entering port 80.
It is pitch black.
You are likely to be eaten by a grue.
The batteries have gone on your flashlight.
> CHANGE BATTERIES
You have no new batteries.
You were eaten by a grue, port 80 is now open.
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Lex says... (Score:5, Funny)
Re:Lex says... (Score:4, Funny)
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Re:Lex says... (Score:5, Interesting)
http://www.sgi.com/fun/freeware/3d_navigator.html [sgi.com]
Slow as hell, and not nearly as cool as I thought it'd be though. :(
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Swordfish (Score:2)
What's wrong with the six panels? I use three 19'' at work (with Matrox hardware and a el-cheapo nvidia card) and is an extremely nice setup to work with various VMWare virtual machines at once.
--
Text link ads, the easiest way to earn money with your web [text-link-ads.com]!
Re:Swordfish (Score:5, Funny)
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Re:Swordfish (Score:5, Funny)
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Alien (Score:3, Insightful)
Re:Alien (Score:4, Interesting)
The TNG computers were pretty good. I remember seeing an interview with Michael Okuda talking about the challenges of creating something that people would accept as 23rd century technology, but having to use 20th century technology to do it. I also remember, when TNG was just about to debut, remarking in another forum that the TOS computers looked clunky by then, and that the flight deck of a Shuttle or 767 looked far more futuristic.
While it never made it in to film, the interface in the later Foundation novels wins for me.
...laura
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Re:Alien (Score:5, Interesting)
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Scotty (Score:5, Funny)
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Re:Alien (Score:5, Funny)
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Re: (Score:3, Interesting)
Evil Security Guy backs away slowly.
Lab Coated SysAdmin #1 sees this and scoffs, "What, you expecting it to explode like in the movies? That never happens in real life."
ESG replies, "No one's ever shut down a computer system with a scanner in it before."
Big Blinkenlight mainframe shuts down. LEDs go out slowly, tape drives quit spinning. Everything's quiet.
LCSA#1 says, "See? I told you there was nothing to worry about."
THEN we get the big explosion.
Re:Alien (Score:4, Interesting)
The TNG computers were pretty good.
I never quite got how the turbolifts worked. the crew doesn't seem to prepend commands with "computer...", they just usually say "deck x", "bridge", "pause", "resume". how does it know when it's a command and when it's just crew chatter? or are these keywords reserved for computer communication and their usage in casual chatter is verboten?
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Re:Alien (Score:5, Funny)
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Re:Alien (Score:5, Insightful)
Not saying that's the rationale for TNG... but I wouldn't mind a future where it was.
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6 monitors (Score:2)
3-D interface in X-Men (Score:2)
Re: (Score:3, Insightful)
I don't think the X-Men display features any color, so this is pr
Re:3-D interface in X-Men (Score:5, Interesting)
I would almost feel sorry for anyone who went through the trouble of building one, without running fiber optics up each pin. The color part should be easy compared to the hydraulics part.
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Mouse? (Score:4, Insightful)
Re: (Score:3, Interesting)
I guess.
TLF
Re:Mouse? (Score:5, Interesting)
See, the thing about menu driven interfaces is they are serious compromises. They trade cost (many buttons and the space they take up) for layers on a single interface (a screen.) When operating critical machinery, you can't be navigating menus. For instance, if cap'n starboy says "shields up", you can't say, "sorry, I didn't get them up in time because I was in the turbolift interface." You need to press a button that puts the shields up, and *right now.* Likewise for any number of critical functions.
I can give you a practical modern example. I own a Denon 7.1 channel surround system. It's really pretty decent quality, and it is the main system for our theater. If you want to do anything besides change sources or volume, you'll be navigating menus. Sometimes... lots of menus. It's a pain in the butt, and it is slow. This thing cost me about two grand.
In my library, I have a Marantz 2325 [classic-audio.com], circa 1975 or so. This has every control and status display on a button, knob, or dial. There are only two multi-purpose things on it. Consequently, it is a lot easier to run - everything is always in the same place, and the things you use often you learn where are almost immediately - and it is a whole lot faster to operate. Want to turn up the bass? Reach for the bass control. Want just bass on the left speaker? Inner concentric ring of the bass control. And so on, for almost every function on the unit. It's not perfect - FM muting level is on the rear, and the Dolby levels take over the FM signal strength meter when you want to look at them, but man is it a lot easier and more comfortable to operate than the Denon. But accounting for inflation, the retail on this was about five grand. Those buttons and knobs are very costly. It isn't just advances in electronics that make that relative price drop!
The Denon actually has a lot more functionality. But getting at it is tough. Practically speaking, that actually means that mostly, I don't get at it at all.
Coming back to a computer interface for a spacecraft or a watercraft or any war machine, I can see them going back to buttons regardless of the ability to fold functionality into a graphic interface, because with a button, a well trained person goes right to the function and time may be of the essence in any one of a number of situations, including some that may not have been foreseen by the system designers. Buttons cost more in terms of real estate, but then again, they can give you more in terms of outright survival.
Buttons are faster than speech, too, even if there is no latency. Takes about 40 ms to hit a button. You can't talk that fast. It's just that simple. Now, if they ever manage to make a mind to machine interface, we'll be on new ground, but until then... buttons ftw. :-)
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Re: (Score:3, Interesting)
Cameras went through the same evolution. In the eighties, it was hip to put LCD displays on the body and run all functions through simple up/down buttons. Minolta even went as far as to implement this for their zoom lenses, where you had to use a zoom-in/zoom-out button to run the zoom.
Somehow, it dawned on camara makers that this was not a good idea. The last generation of film SLR bodies went back to dedicated buttons and knobs, witness such cameras as the Minolta Dynax/Maxxum 7 and 9, and the Nikon F5.
about the 'often ridiculous' (Score:3, Informative)
And as far as the 3D goes:
"HUNTINGTON BEACH, Calif. -- August 9, 2004
Sharp Systems of America, a division of Sharp Electronics Corporation, today introduced the Sharp LL-151-3D display, Sharp's first stand-alone display that features Sharp's 3D LCD Technology. This exciting 15-inch 3D LCD monitor delivers eye-popping 3D images to the naked eye, and can be easily switched between 2D and 3D viewing for standard applications such as spreadsheets, word processing or email. "
Note the date. It's not even Sci-fi anymore.
Re: (Score:2)
Re: (Score:3, Insightful)
Heck, I'm pretty sure I was running Win98SE back when I had 3 monitors running.
Also, I found it humourous that the blurb complained about 6 monitors, directly over a picture of
Great proofreading there guys. Can't wait for you to be a
For shame! (Score:3, Insightful)
Great speech from a guy who can't count past 6!
My favorite (Score:4, Funny)
I wonder how far away form GPP interfaces we are? (Score:4, Funny)
Sigh (Score:3, Insightful)
That's the God DAMN POINT, fool.
biometric interfaces in SciFi (Score:3, Informative)
Give credit were credit is due (Score:3, Insightful)
Star Trek comm badge logic (Score:4, Interesting)
(1) Enterprise bridge crew is watching an away team's planet survey on the main viewscreen. Captain Piccard decides to ask Commander Riker (who is on the away team) a question.
(2) Scene cuts to the planet. You see Riker with his away team. Suddenly you hear Piccard's voice on Riker's comm badge "Piccard to Riker: Report!"
Now tell me this... In this scenario, Piccard supposedly hails Riker and even though there is no "routing" done with the message beforehand, Piccard's entire vocal request automatically goes to Riker and ONLY Riker, though everyone on the away team has a comm badge. In fact, you hear the initial request for Riker on his own badge. Did the comm badge psychically know to message Riker solely at the instant Piccard clicked his comm badge to transmit?
Re:Star Trek comm badge logic (Score:5, Funny)
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Re:Star Trek comm badge logic (Score:5, Insightful)
As sad as this is... Ive actually thought about that too. What follows is my attempt to justify the technology and what must be going on, with what you would see on the screen.
Lets say that Picard(on the bridge) taps his badge to ask for Riker(not on the bridge). This is how that might work;
1)Picard taps the badge to initiate the comm link.
2)Picard begins the link by stating who he is, and who he is attempting to contact.
3)With just a few second delay, the computer could derive from the audio who the intended recipient is.
4)Having cached the entire audio to determine who is the recipient, the ships comm system then forward this cached audi(mith a few second delay) to the recipient.
5)When the recipient hears the request come through on their badge, the link is already established, and there is no more need for a delay.
6)conversation proceeds as normal.
And no fair to the guy who said "you need to get laid". To that I say... "You need to stop getting laid, we have enough friggin people here!"
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Re: (Score:3, Insightful)
And in the original ST, they always began with "Computer
Where do they get Compatible Cables? (Score:4, Insightful)
I mean, I cannot find a proper cable and even then I need to dig out 3 gender changers and a break-out box. These guys can I/F with some computer port from a different civilization using the same RS-232 port and a TTL voltage. Amazing! If only we the same interoperability here on planet Earth.
The forgot (Score:3, Interesting)
Uplink Hackers Elite (Score:3, Informative)
Main Site:
http://www.introversion.co.uk/uplink/ [introversion.co.uk]
Review at Home of the Underdogs:
http://www.the-underdogs.info/game.php?id=3044 [the-underdogs.info]
Metropolis 'interface' (Score:5, Insightful)
So tempting... (Score:3, Insightful)
I'm also big into making films. Much as I want to join the chorus and laugh at the totally unrealistic interfaces, I do realize something: most people don't know and don't care. To them, this is how they see computers. When I type up some bizarre iptables ruleset it's about as clear to them as Swahili is to a goat in Uganda. For the director it's a matter of balancing the telling of the story with realism. This is *tough* to do.
BTW, someone once said that it's better to blame stupidity/laziness/ignorance than malice. I realized this all too clearly when I had to shoot 4 actors. One was *extremely* difficult to light because of his skin tones to the point that I ended up cutting him out of the shot entirely. My ignorance probably contributes to the idea that directors/producers don't highlight certain actors. It's not malice, just that I'm not experienced enough to do it properly. Certainly not an excuse for professionals though... The same thing with computers.. Film guys are not necessarily computer guys (though there's a lot of overlap).
Eureka (TV) (Score:3, Funny)
It was extremely funny as a reference to Wargames. I find Eureka to be very entertaining. YMMV.
[I am a fan of ReGenesis and Dexter also -TV is not a total wasteland]
Re: (Score:3, Interesting)
Apple's working on it. One of their latest iMac concepts included a screen that was completely clear when off and semi-translucent when in use. There was a Slashdot post about it, IIRC.
Right, here we go: http://ibloggedthis.com/2006/08/09/a-concept-of-a- future-imac-pictures-transparent-screen-and-keyboa rd/ [ibloggedthis.com]
Enjoy.