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Star Wars - The Force Unleashed
Posted by
Zonk
on Tue Feb 13, 2007 09:17 AM
from the khhhhhhh-shhhhhhhh-khhhhhh-shhhhhhh dept.
from the khhhhhhh-shhhhhhhh-khhhhhh-shhhhhhh dept.
CVG has the news from the front cover of Game Informer's March edition: the next-gen Star Wars title LucasArts has been working on is called Force Unleashed. Set in the relatively unexplored time period between Episodes III and IV, you'll be taking on the role of a dark side agent assisting Darth Vader to hunt down the remainder of the Jedi. The game will use the much-touted Eurphoria physics engine LucasArts has been working on, and will feature a number of elaborate force-using effects. Highlights from the game may include (spoilers ... feel free to look away ...) a fight with Shaak-Ti in the Jedi Temple on Coruscant, and assisting Vader in an attempt on the Emperor's life. There's even talk of allowing you to play out 'alternate paths', in which the dark side ultimately wins the Galactic Civil War. No word on a release date, but the game will come primarily to 360 and PC. PSP, PS2, and DS ports are being farmed out to another developer.
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Wow...? (Score:2)
Didn't have much to say about it, was interested to see what everyone else had to say. Apparently nothing.
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I want it on the Wii!! there was a mock-up video [youtube.com] on youtube about what it'd be like to fling clone troopers through walls by swinging your wiimote. I WANT that.
And since we're on the Wii + StarWars subject.. when are they going to release a lightsaber [gamasutra.com] duel game [1up.com] for the wii? I mean, It's clearly what the console was designed for
Great another (Score:2)
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No Wii? (Score:5, Insightful)
On the plus side, it is refreshing to be the bad guys. Just let us Wii owners (there are alot of us, possibly more than you thought would be)
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I'm sure you can still push decent graphics out of it, but Lucas is a graphics snob, and he will want the best. Regardless this game is real heavy on the use of physics, which requires a top-notch processor, which the Wii does not have.
This is what I feared, the Wii would be very popular early on, but the truth is that good graphics sell. When people initially saw screenshots for Oblivion two years ago, no one believed a console could push
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And so, they're publishing it on the PS2...
As far as I can tell, the real reason why they're hesistant to release this on the Wii is because of all the expectations gamers have of a "1337 l1gh754b3r g4m3". Everyone wants to see the Wii remote used for some sweet lightsaber ac
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I doubt the Wii can handle the physics in that engine. They could have just outsourced the Wii port to someone else as well, but I imagine they will make a seperate, in-house Wii game down the line.
However, LucasArts also said they only want to release 1-2 Star Wars games a year now, as to not oversaturate the market.
Battlefield was the best selling Star Wars game of
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when are people going to learn that graphics aren't the end all for games. This generation it just way too expensive just to enjoy these graphics. the P
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People don't drop 10,000 on a high-end plasma because they don't care about graphics. If graphics didn't matter, then console makers wouldn't literally lose money on hardware to push the graphics envelope.
Go to any major games review site, and the first thing you'll read in most any game review is a discussion on the graphics.
A good looking ga
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Yeah, but about 10% of households in the US have HDTVs. When you leave the US, the numbers get lower.
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And we passed the 15% mark in 2005. That was two years ago. Last I saw they predicted over 80% penetration of HDTV in homes by 2010.
I'm looking for current numbers...
"Between 2006 and 2007, HDTV is positioned to jump from roughly 30% to about 50% of all U.S. homes."
http://www.natpe.org/memberresources/natpenews/arc hives/200504/leadstory2.shtml [natpe.org]
There you go.
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the gamecube was still more powerful than the PS2. It was lack of third party support that killed the cube. the wii might not have a huge graphics leap over the last gen consoles like the 360 and PS3 have, but that doesnt mean you can't get great games with awesome graphics out of it. The friggin PS2 and DS are still sellin like hotcakes! Why? awesome games.
This quote manages to both be technically correct and a spectacular example of missing the point.
It was indeed lack of third party support that killed the Cube. By the same token, it was massive third party support that secured the PS2's overwhelming victory. However, and this is the important point, there is *no* indication that this situation is likely to change during this generation. Moreover, once the novelty value and hype/astroturf that accompanied the release has vanished, the Wii's situatio
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The Wii won't be abandoned, but customer demands will in fact be very different two or three years down the stretch.
If I had to hazard a guess, I'd say this physics engine has been two or three years in the making, and is largely the backbo
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I'm not speaking of my personal opinion, but rather an industry rule.
It is a simple, cold-hard fact. Games with poor graphics do not sell.
They can be fun, and I prefer good-gameplay over graphics personally. I can't tell you the number of times I've played Fallout, Ultima 7, Planescape, etc. over modern RPGs.
Right this moment I'm running through Shadowrun on the NES, Breath of Fire, and Worlds of Xeen again for nostalgia because modern RPGs are lacklust
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What if someone comes in, records it, then posts it on the internet...boy will you look stupid
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What if someone comes in, records it, then posts it on the internet...boy will you look stupid
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If the controller had force-feedback, you could simulate at least some resistance of hitting your opponents or their weapon.
I wonder if the PS3 will ever have force-feedback in their controllers. Because of the patent-suit they lost, they will have to invent a new form of force-feedback.
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"Only Imperial Stormtroopers are this precise."
Though I just realized that in most LucasArts games, you've fought droids quite a bit. LucasArts didn't want the games to be viewed as violent or bloody.
This game should be a big departure in that department.
Re:No Force Feedback OH PALEEEZE (Score:5, Insightful)
Just think about what happens when you swing your lightsaber, in this theoretical game, at your opponent and he parries. On the screen, he catches your blade with his and, to all intents and purposes, it stops moving. In the living room, meanwhile, there is no such physical impediment for you to encounter. Your momentum carries through your swing, even if the Wii-mote gives you a buzz of force-feedback. The result is that you are now positioned completely differently to your on-screen avatar. Even if the game has some code to tell it what to do when this happens (which would be difficult - probably impossible - to implement to everybody's satisfaction), the illusion of being in an actual lightsaber duel is lost. With eps 4-6 style "slow" duels, this is bad enough. The moment you try to simulate an eps 1-3 style fast-moving duel this way, the whole thing becomes a soggy mess.
Parent
OOhh! oohhh! (Score:2, Funny)
Well now... (Score:2, Interesting)
I remember wishing, back in the day when I used to watch cartoons like GI Joe, Transformers, and Thundercats - I believe this was last Thursday, that the bad guys would win one - if only to mix things up a bit.
I like being given a choice to be good or evil, a la the Knights of the Old Repu
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I've had trouble... (Score:2)
I'm shocked that Lucas of all people would allow a game that caters to the Dark Side fan-base so much.
I'm light-side for life, but my wife's panties will no doubt get wet when she sees this.
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"Despite playing on the side of the Star Wars saga's "bad guys", the player's role is somewhat sympathetic, not only because he lives in fear under the shadow of Darth Vader and other unforgiving superiors, but also because the game's portrayal of the Empire--dictated, of course, by the player's superiors--focuses on its role as a guardian of order."
Even with Bounty Hunter, you played the villian in a somewhat good-guy role, hunting down other bad guys.
And for the record, we need a next-gen X
Re:I've had trouble... (Score:4, Funny)
If any of us had any doubts about your ability to attract women before this comment, we have none now.
Parent
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360 and PS3, not PC (Score:3, Insightful)
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Vader attacks Palpatine? (Score:3, Interesting)
Well... not that anything else that happened in 1-3 was in character...
Probably a protection mission (Score:2)
Maybe you're spotting Vader lifting weights?
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"You play Vader the Nutritionist in this exciting, and educational, Lucas Games release!"
Re:Vader attacks Palpatine? (Score:4, Insightful)
Parent
Re:Vader attacks Palpatine? (Score:4, Interesting)
Regardless, this isn't the first time they've tried this. Play through the Episode III videogame, and check out the alternate ending if you play as Annakin. (Spoiler: Annakin does not become robo-Vader (since he wins the fight with Obi-Wan), returns to his master Palpatine and kills him easily.) Indeed, if Obi-Wan hadn't burned away most of Annie's body, he'd be much more terrifying as Vader -- which does provide an explanation for how much worse a fighter Vader is in Episodes IV-VI.
Parent
SWG (Score:2)
From TFA: There's also the suggestion of being able to control your own pack of Rancors, the gigantic beasties that Jabba the Hutt likes to keep under his gaff.
Take heart, fellow Creature Handlers!
Finally! (Score:3, Funny)
X-Wing vs. TIE Fighter (Score:2, Interesting)
Try MMOG Re:X-Wing vs. TIE Fighter (Score:2)
Euphoria-physics-engine (Score:4, Informative)
http://www.videosift.com/video/Euphoria-physics-en gine-GC-2006-demo [videosift.com]
Looking Good.
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Secondly, what's the point in claiming the Wii might not have the power to cope with it when you follow it up with mention of the PS
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That's not an advertisement, it's a warning, much like that blue oval on the front and sometimes back of many American cars.
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I mean, I do wish they did a native Linux verison. In fact, with most of the Jedi games (using the Quake 3 engine), it would've been a simple recompile. Then again, the Quake3 engine does REALLY well under Wine (better than native Windows), so I guess it's not all bad...
And by the way, the game+Linux