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Does Going Digital Mean Missing Music?
Posted by
kdawson
on Mon Aug 13, 2007 06:55 PM
from the listen-real-close dept.
from the listen-real-close dept.
arlanTLDR writes "The Seattle PI is running a story about how the MP3 format is the sign of a musical apocalypse. Apparently, many top music producers are 'howling' over the fact that files in a compressed format contain 'less than 10 percent of the original music on the CDs.' Is this just sensationalist FUD, or is there something to the assertion that listening to an MP3 is like hearing music 'through a screen door?'" The article mentions that the iPod and its cheap earbuds bear some of the responsibility for rendering this degradation in sound quality less objectionable.
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Darned whippersnappers (Score:5, Funny)
Now quit complaining and get off my lawn.
Re:Darned whippersnappers (Score:5, Funny)
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Re:Darned whippersnappers (Score:5, Funny)
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Re:Darned whippersnappers (Score:5, Insightful)
I'm pretty sure my dad's parents said the same thing to him when they heard him playing the Beatles. In fact, I know they did, because I used that story he told me against him when he complained about me playing The Cult in the late 80's.
Face it, you've fallen victim to the most tired, played-out cliche ever - absolutely every generation believes as teenagers that they're listening to the best music ever, and when they're old, they declare current music is "crap", and it happened in the 1920's, in the 1950's, and you get the idea.
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Re:Darned whippersnappers (Score:5, Insightful)
It's strange that you should mention The Cult because the 80's was responsible for producing some of the crappiest as well as some of the best music ever written IMHO.
I was with a band signed to the same label as The Cult in England, Beggars Banquet records, and they seemed to pick pretty good bands making pretty good music. They had a relatively small budget so they couldn't take as many chances as the likes of RCA, WB and other majors. So you tended to get a lot of crap music basically designed for people to dance and get drunk to, build walls to, shit to and anything else you can think of apart from actually listening to music to.
Bottom line is Britney Spears is a steaming pile of crap compared to Kate Bush, but you try telling that to kids today
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Re:Darned whippersnappers (Score:5, Insightful)
What your forgetting is that in the 50's, 60's, and to an extent the 70's were delving into completely new areas of music. In large part this was a result of an entirely new way of producing music (electronically) as well as an entirely new sound. Heck, many of the rock bands were using blues riffs that were truly revolutionary. So the older generations alive then wailing against this new genre of music are more akin to those that rejected the powerful and revolutionary concert musics brought about by amazing new instrumentation such as the piano and differing opinions on the role it should play.
The difference is that today's 30+ year olds know very well what this new fangled thing called "rock" is. Electric guitars. Electronica. We grew up with it our entire lives. When we comment on the quality of contemporary music we aren't speaking from nearly the same "old foggy commenting on revolutionary new way of making music" that those railing against rock did a few decades ago or the sounds of Beethoven 100's of years ago.
If brittany spears invented a instrument or was the first to use an electric guitar. If she used her own musical chords that were a different way of making harmony and progression. If then I took a step back and said "that sounds like shit to me". I'd have to begrudgingly admit that has harsh to my ears as her sound is, it is as least innovative. New.
But our judgments on music doesn't need to be so conflicted. She making the same "type" of music I've heard all my life. A little more 90's and a little less 80's, but still the same old stuff I've been hearing since I can remember.
And it sounds like tripe. Is not innovative or unique. It's a cookie cutter one woman "boy band" style music. It's entertainment backed by a bit of vocal talent and a flare for the stage...but nothing else.
Please point me to a single bubble gum pop boy band that has withstood the test of time as anything more then a chuckle and a laugh to those that listened to them as children?
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Re:Darned whippersnappers (Score:5, Funny)
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Re:Darned whippersnappers (Score:5, Insightful)
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192KBPS seems OK (Score:5, Insightful)
If you are younger in your teens or twenties, use 320K bps to get all the high frequencies that may be present in CD recordings. High frequency hearing diminishes with age.
CDs are heavily filtered above 16KHz-18KHz to avoid digital aliasing and this affects the sound. It's why musicians say that vinyl sounds better. Plus musicians get full audio range very loudly and clearly from their stage amps. Johnny Winter says that CDs sound like shit. He has been standing 10 feet away from an amp playing the sounds that come from his guitar for 40 years. Compared to that, well yes, everything else pales in comparison. You probably won't hear any difference.
What the top-flight music producers are really saying is "look, we get $50,000 - $100,000 plus percentage from every no-talent fuck band that walks in our studio off the top. Whether they sell ten or ten million albums, we still get ours. And this MP3 shit is causing people to not buy albums like they used to because instead of five friends buying the same 100 albums, now five friends buy one album each and make near-perfect copies for each other. So the record companies aren't signing as many no-talent one-hit wonder bands than they did ten years ago and this is beginning to affect our bottom-line as producers. And, as producers our greatest concern is to bring great music to the album-record-CD buying public, and we have to issue a statement saying that MP3 sucks. So there it is."
The real question here is why do the record companies demand that the bands that they sign use a top-flight $100,000 (plus percentage of sales) producer? Because it's the only way that they can be assured that they will get the same crisp homogenized Clear-Channel sound that will most-likely get profitable record sales from each of the no-experience bands that they have signed.
Of course the band pays the $100,000 to the producer up front out of their advance and they have no choice over who the producer is or what he (always a he) does to their sound.
The big issue here is the centralization of musical recording distributorship. This is a 20th century phenomenon. The best musicians and bands sign to one of a half dozen or so companies. The company then records the band, makes the recording sound good, embeds the recording into the medium (vinyl, tape, or CD disk) and distributes it around the world. This worked for 100 years. But it's failing now due to both technological change (home recording studios and MP3 distribution) and overwhelming levels of greed and corruption on the part of the record companies. All well documented on Slashdot over the years.
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Re:192KBPS seems OK (Score:5, Informative)
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Sounds we can and cannot hear. (Score:5, Insightful)
Re:Sounds we can and cannot hear. (Score:5, Informative)
As I recall, nobody could really tell the more often than chance would predict. The audiophile did slightly better, but nothing to shake a stick at.
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Re:Sounds we can and cannot hear. (Score:5, Insightful)
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Re:Sounds we can and cannot hear. (Score:5, Insightful)
Seriously, the people who say they can tell the difference would never pull it off in a blind comparison. They convince themselves that they can tell the difference. Heck at 500kbps or so you can have lossless - and the music industry would still claim you're only getting 50% of the music on the CD because it suits their interests to make that claim.
I'd like to see an mp3-type format encoded against 24/96 source material. Odds are that even at ~256kbps you can get better-than-CD quality if you use better-than-CD source material. Sure, the 24/96 source sounds better, but you can't actually buy that anywhere so it's a moot point.
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Re:Sounds we can and cannot hear. (Score:5, Interesting)
Now, if you can't hear the difference, by all means, keep listening to MP3's. Heck, I usually listen to them. However, most people can tell the difference in a blind test.
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Re:Sounds we can and cannot hear. (Score:5, Informative)
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Re:Sounds we can and cannot hear. (Score:5, Interesting)
If you had, you'd have failed the first time (at probably 96kbps) and then read up on and trained yourself what to listen for: things like pre-echo and ringing on the high frequencies. The "liveliness" of the recording is not really identifiable past about 96kbps - 128kbps with a modern codec.
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Re:Sounds we can and cannot hear. (Score:5, Informative)
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Re:Sounds we can and cannot hear. (Score:5, Informative)
So you don't even need the $500 stereo to tell the difference.
Along with noiselike sound sources such as cymbals, lossy compression also does a number on sharp transients. My own pet peeve is what happens to pick noise on acoustic instruments, as well as the "swoosh" effect on higher-frequency percussion events. Even at 256kbps you can hear mushiness. And my high-end hearing is not what it used to be-- I don't think I can hear much above 18khz anymore.
What I wonder is how many engineers are now recording and mixing so that the song will sound OK even when it's mashed into a 128kbps MP3. Similar to how they used to listen to trial mixes on shitty speakers from AM radios since that's how the kids would hear it back in the day. You think there was an esthetic reason for all that compression? It was making the best of the limitations of the medium.
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At what bitrate? (Score:5, Insightful)
There's no point comparing MP3s to CDs without stating the bitrate. We all know low-bitrate MP3s sound like crap, but I've done my own tests on 320kbit/s MP3s (with some fairly expensive stereo equipment), and even switching between them and the original source, I couldn't pick it.
Oh, and it'd need to be a blind comparison too. Misleading judgments due to the placebo effect are very common (see: Monster cable).
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Re:Sounds we can and cannot hear. (Score:5, Informative)
I don't know about guitars (I've never heard one compressed that wasn't too buried in the mix to identify), but I can't stand the way AAC screws up cymbals. Anything that naturally has no tonality tends to be massacred by lossy compression. If you can't hear the difference, you probably can't hear high frequencies.... It is annoying to me even with cheap earbuds in a quiet room. In noisy environments, I can't hear the difference, of course, thanks to the masking effect of everything else. Whether you can hear the effect or not depends largely on whether you are actively or passively listening to the music.
Honestly, I don't mind the earbuds. The proximity to the ear makes up for most of the low frequency loss associated with a small diaphragm, so they sound acceptable. They aren't God's gift to man or anything, but they aren't nearly as awful as you make them out to be. Now computer speakers... those tend to be universally abhorrent. No bass response whatsoever, so they sound like tin can telephones.
As for the $20 speakers with subwoofers, they get rave reviews mainly because most people have never heard good speakers. Compared to a set of 6 inch drivers, yeah, they probably sound great. You actually have deep bass response. Compared to a pair of properly tuned 3-ways with 12 inch drivers, they sound like ass because you have probably a couple of octaves of upper bass to lower mids that are mostly missing because it's too high for the sub to generate it and too low for the tiny 4 inch (or smaller) main speakers to generate it. Compared with my studio monitors, they're laughable. The problem is that most people have never heard speakers with drivers over about six inches... maybe eight. Oh, yeah, and most people don't have any hearing above 14 kHz anyway, so those tinny little speakers sound good to them. :-D
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Re:Sounds we can and cannot hear. (Score:5, Interesting)
I've bought five or six ear buds in my lifetime, spending anywhere from $5 to $30, and the earbuds that came with my ipod are significantly better than any of them. I own better headphones, to be sure, but the point is that ipod earbuds are definitely not $0.50 cheapies.
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Re:Sounds we can and cannot hear. (Score:5, Insightful)
Just for the record - the FM radio modulation process, transmission process, and demodulation process do not compress. Compression today is applied as a pre-RF step to the audio itself, and then that audio is sent to the transmitter. There is no technical reason whatsoever you could not have a compression free FM broadcast.
The reason that FM stations today use compression is because some (idiot) somewhere decided that it was a "bad thing" to "not be as loud" as other stations.
FM can reproduce 20 Hz to 15 KHz with low noise and surprising dynamic range when the transmission and reception chains consist of high quality components and signals. Especially in mono, but stereo doesn't sacrifice too much.
None of this solves the problems that (a) there are very few FM stations on the air that actually use the medium with the idea of providing the listener with a high fidelity experience, and (b) there are very few FM stations on the air that offer programming that consists of much more than a severely restricted playlist. I miss the days of progressive rock stations like WNEW in New York; DJ's like Allison Steele and Chris Fornatelle (spelling could easily be wrong there) would dig into the station's library and pull out something you'd never even heard of and then tell you all about the people involved. At the same time, at the other end of the dial, there were classical format stations in or near NYC that were absolutely compression-free; you could count on them for excellent audio.
Personally, I play CDs or Sirius satellite radio into a reference Dolby FM transmitter (25 uS) and pipe it around the house using 75-ohm coaxial cable, then into various tuners from Marantz. I have a 2130, a model 10, a 2120, and a couple of receivers, a 2325 and a 2285B. I can't hear much above 15 KHz any longer anyway; I'm 51, a rock musician, and the ears are definitely going. Not that most recordings provide much audio above 15 KHz, especially in the rock genre.
Otherwise, I'd have one FM station to listen to which plays a horrifying mix of country and pop, compresses the living daylights out of all of it, and intersperses the musical content with the farm report, insanely badly produced local commercials, and (mostly incorrect) weather predictions. The station is automation based, and commercials cut off the news announcers in mid-word, music cuts off commercials, and so on in every combination you can imagine. If there's a worse way to run a radio station, I'm afraid my imagination fails me. In this part of the country, you learn to be very grateful for Sirius and XM, believe me.
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Re:Sounds we can and cannot hear. (Score:5, Insightful)
I mean, what's the point of recording at a bitrate of 320kbps if you don't do it in true stereo? The overall effect may well be that sort of 'listening through a screen door' that the submitter was talking about. Joint stereo is okayish at 64kbps, but please turn it OFF at anything higher. If you are to listen to the result on anything better than an iPod, that is. Don't forget that the audio outs of an iPod are not that much better than the cheap ear buds anyway.
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Re:Sounds we can and cannot hear. (Score:5, Informative)
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If it contains only 10% of the original music ... (Score:5, Funny)
Re:If it contains only 10% of the original music . (Score:5, Funny)
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Damn (Score:5, Insightful)
Doesn't bode well for the planned obsolescence system and it's efforts to shift us to new hi-def hardware.
Re:Damn (Score:5, Insightful)
Have you heard any recent CD?!
I'd say that 90% of all new CDs have less than 6dB of dynamic range... and clip at every crescendo. I think they're mastered by people whose previous careers had them working with jackhammers without protection.
We can record in 24/192 all we want, but compression of the final product is rather moot when most of the damage was inflicted during mastering... where the "engineers" make the song as loud as humanly possible, so it could be used to silence thoughts while blasting 100dB through $5 earbuds.
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Re:Damn (Score:5, Insightful)
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Re:Damn (Score:5, Insightful)
1. The internet is a series of tubes:
2. These aren't the DRM you're looking for. Move along. (EMI's deal to do iTunes plus will be "indistinguishable." But, for me, it is DRM-free and that's all that matters! Why don't they mention DRM?)
3. Leading comments about how this new-fangled "HD Audio" thang will fix it for you like magic. Just keep spending, spending, spending.
I won't be buying...
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That's Fine (Score:4, Funny)
Re:That's Fine (Score:5, Funny)
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But (Score:5, Funny)
Whining. (Score:5, Insightful)
Of course, it's quite possible to make an MP3 that sounds like a tin-can telephone with one end held underwater, and I'd argue that many of the consumer-ripped files floating around the P2P networks fall into this category, but these files only exist *because* there aren't legitimate, professionally-made, DRM-free MP3s. (And because some people like getting stuff for free and don't much care about the quality when they do. But I do think there is a market for and profit in digitally-delivered music, for the people who can do it right.)
As more music begins to be distributed as MP3s, sound engineers will doubtless (if they have not already) begin studying the codecs and encoding procedures in order to wring the most quality out of a particular bit rate. Many amateurs and enthusiasts have already done this, and there is a sizable body of work devoted to the topic -- including the LAME encoder itself.
Also, looking towards the future, while CDs have pegged the standard for digital music as 2 channel, 44.1kHz, 16-bit PCM, there is no reason why an appropriately-crafted MP3 file cannot *exceed* it in terms of quality. The Apple iPod already supports (slightly) higher sample rates, I believe, and if consumers desire it [2], there's no reason why modern digital formats cannot encapsulate very high-definition audio.
The only people who I hear whining about MP3 are those with either an ulterior motive and a desire to try and keep the industry from moving away from a distribution model that revolves around physical objects, or those who just don't understand the technology. (There are a very small core of audiophiles and techies who seem to dislike MP3 because they prefer some other format, usually either for ethical/political reasons or technical ones, and there certainly is an argument in favor of using lossless formats in lieu of MP3 for distribution, but overall MP3 strikes a good balance between quality and portability. [3])
[1] One 'competition' that pitted serious self-described audiophiles against modern codecs is described in detail here: http://www.geocities.com/altbinariessoundsmusiccl
[2] Which is a big 'if.' The buying public, to date, has shown little interest in high-definition audio as such. The only exception to this is multichannel audio, but that only in movie soundtracks for surround sound.
[3] This does raise the question, though, of why the legitimate music-download sites don't take a cue from the late, great, AllOfMp3.com and just allow the *customers* to choose their format of choice for their downloads. There's really no particular excuse not to at least offer a few different quality/size options, particularly for popular music that is going to be enjoyed in a variety of settings (automobiles, portables, home stereos -- each lends itself to a slightly different EQ and compression).
Re:Hearing tests aren't the whole story (Score:5, Informative)
With a good enough algorithm most people, including those with well-trained ears, will not be able to consciously distinguish the two sounds. But that does not mean that these people don't subconsciously react differently to them. One way to measure that might be to measure brain activity in various regions of the brain, which is exactly what this article mentions. The problem is that that type of test is always going to show a different reaction which is something the makers and users of audio codecs often don't want to hear.
The major problem here is what does the brain activity data mean? Even if you can see a difference in brain activity for a 16 bit/44 kHz PCM file verses a 128 kbit/sec VBR AAC file how do you determine if one format is preferred over the other?
You end up still falling back on subjective measures, it's much simpler to have a large number of participants and then ask them questions like, "Which recording did you prefer?" The data from a properly run survey is much more likely to yield meaningful conclusions than scans of brain activity. We are, after all, dealing with music - a highly subjective art form.
One notable feature of DSD is that dynamic compression occurs at higher frequencies yet the frequencies are able to be reproduced accurately. Contrast this with PCM where the dynamic range is fixed (i.e. 16-bit, 20-bit, 24-bit) but at higher frequencies the tonality is not as pure because it's impossible to represent anything other than a square wave at the nyquist frequency which is exactly 1/2 the sampling rate. Of course, a filter is applied to make that into a more pleasant sine wave. Now consider a frequency that is not exactly 22.05 kHz but perhaps a little shy of that. It's almost impossible to represent this accurately with PCM. The result is that you actually get a slightly oscillating frequency somewhere around the original frequency.
What you are describing is a phenomenon known as aliasing [wikipedia.org].
I'm not sure you completely understand how the Nyquist-Shannon Sampling Theorem [wikipedia.org] works. It boils down to the fact that as long as you sample at a rate greater than double the maximum frequency you want to capture, you will get no aliasing [wikipedia.org]. This means that if you sample at 44.1 kHz then all frequencies below 22.05 kHz will be represented accurately. If you sample a frequency just shy of 22.05 kHz you will NOT "get a slightly oscillating frequency somewhere around the original frequency".
It is true that DSD has a variable dynamic response that depends on frequency but that works both for and against DSD since higher frequencies tend to less accurately represented than lower frequencies. In fact there is a lot of discussions (PDF file, see page 8, section 3[c]) [sjeng.org] that conclude that the current implementations of DSD produce worse quality per bit than an equivalent bit-rate PCM sampling. There are solutions to these problems but they are very complex and involve a mix of DSD and PCM sampling methods, so much so that the line between DSD and PCM blurs considerably.
This has a serious effect on how an album is mastered. When the target format is CD the producer can cause the CD player to output extremely loud high frequency sounds though not particularly accurate frequencies. This is reflected in the current crop of music which is often extremely loud and to many ears just sounds like a bunch of noise. Metallica's self-titled black album was one of the first to use severe dynamic compression to make the album sound super loud. Comparing it with modern CDs we can see that that album was relatively tame.
Again you are mixing up sound levels with frequencies. Severe dynamic compression basically limits the number of sound levels which are utilized,
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Yes and no. (Score:5, Interesting)
The music industry can blame itself (Score:5, Informative)
Of course, some people are now going for the "super bitrate" MP3s ripped directly from CDs, but they are the rare ones.
Also, if the mass market really wanted higher audio quality, don't you think any of the CD successors would have taken off already?
Re:The music industry can blame itself (Score:5, Informative)
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Background noise (Score:4, Insightful)
It's true, but... (Score:5, Insightful)
The fact remains, however, that most listeners, in most situations, don't care. For one thing, popular music has, since the 50s, been designed for listening to on cheap equipment. The dynamic range is enormously compressed, the sounds are often fuzzy to begin with, the voices are straight front and center. This can explain the dwindling popularity of classical and jazz, and the rise of the louder, simpler, more beat-oriented music like rock, rap, or pop. Note that I'm not saying the music is of lower quality, but that it can be reproduced "faithfully enough" on lower quality equipment.
I don't have any statistics, but I would bet that most music listening happens while the listener is doing something else: driving, working out, coding python scripts, etc. In those circumstances, an average listener is not going to notice a little swishiness in the cymbals, or lack of crispness on the trumpet's timbre.
Those who care (like me) will shell out the extra bucks for higher fidelity. Those who don't care, which are in the majority, will use whatever technology is most convenient.
Real Music Worth Listening to is Out There (Score:5, Insightful)
Pot calling kettle black, 10% b.s. (Score:5, Insightful)
However, these same producers compress the living bejeezus out of their music during the production, killing all the dynamics. So frankly, the effect of a lower-bitrate mp3 isn't quite the castration of full-on sonic fidelity that's portrayed in the TFA.
10% of original music is an overblown claim, because the music is not just filtered down, but is also compressed. In truth, the article should be comparing against equivalent lossless audio compression formats, which yield about 60-70% of the original size (so does that mean that a FLAC file contains 60-70% of the original music? No!)
The bit about the compressed music affecting the perception in a different manner is an interesting one, but I really struggle to see how the difference can come through the average consumer equipment. It just doesn't. For example, things such as SACDs or high-quality vinyl records allow the recording to retain a lot of the "air," ambience of the room, which gives a perception of larger-than-life sound, makes it sound more full, gives it an impression of better dimensionality, really puts you there. But shit, you can only hear that on high-end equipment with the entire signal chain made out of quality components, and you sure as hell won't hear the difference on a consumer system.
Most people also do not listen to the music in an environment that allows for such an engaging listening experience.
I too am sad to see the consumers ignore higher-quality audio (as I want that higher quality for myself, being an audio geek of sorts), but I completely understand where they are coming from.
It's about the music... the MUSIC! (Score:5, Insightful)
I've got a beautiful violin recording from the 20s or 30s. It's very low-fi, scratchy as hell, but the playing is magnificent. Ask any jazz fan whether they'd prefer to listen to a well-used John Coltrane LP, or Kenny G in 192 kHz / 24-bit, DVD-A.
People, listen to the music -- not the equipment! Otherwise you're a hifi-collector, not a music fan.
Cheap earbuds? (Score:5, Informative)
Bullshit (Score:4, Insightful)
True, decently encoded mp3s are barely distinguishable from their CD counterparts to the vast majority of listeners.
Also true, even poorly encoded mp3s are capable of sounding vastly superior to the collection of cassettes and 4-tracks, which formed previous generations of portable music. Still, the record companies charged more for those formats than vinyl and the music producers didn't complain about their paychecks back then.
The real difference that is affecting the livelihood of music professionals these days has less to do with the quality of the format than the quality of music produced these days. That and the end of the music industry's archaic and monopolistic distribution model.
Ad hominem productem (Score:5, Interesting)
Phil Spector, as a producer, is best known for the Wall of Sound--creating an effect by cramming as many instruments into the studio and on the master tape as possible. I suppose his music would be an edge case in data removal--if you could actually hear every detail in his recordings, then the Wall of Sound would really be overwhelming.
But the Wall of Sound works best in mono; it doesn't fully work in stereo. Hearing more detail makes it less effective, and that kind of music tends to get called "overproduced" regardless of merit.
Spector is also responsible for producing the original Let It Be. Spector laid an orchestra on "Long and Winding Road" that, in remastered Redbook CD detail, drowns out every other non-vocal instrument on the track and nearly swamps Paul's vocals.
In short, the man often puts more detail in his tracks than the average ear can hear, on purpose.
There is also the problem that Spector is on trial for murder right now. This makes no difference to the validity of his theories, but it would have been nice if the RIAA had tapped a famous producer who was not at risk of going to San Quentin.
RE: MP3 Compression (Score:4, Insightful)
To make the best sounding MP3s, download iTunesLame and start making the best-sounding 320 kb/sec MP3 that the algorhythm can make. If that isn't good enough for you, you can always copy the original AIFF file off of the CD and drag it into iTunes, or use Apple's Lossless format to have the same quality at 1/2 the disk space.
My point is, make the best possible sounding MP3 file you can, because eventually, you will upgrade you MP3 player to something better and you will find that upgrading the quality of your MP3 library is a very arduous task and a waste of time. Hard drive space is cheap, and getting cheaper. Just make the best sounding MP3 you can make, and be happy with it. Actually, most people are not missing all that much from the MP3 format. Even I, an audiophile, don't analyze every nuance of a music I listen to in MP3 format - I just ENJOY IT, hell, Journey, REO Speedwagon, and Van Halen aren't going to sound any better on my iPod as opposed to the radio in a 1976 AMC Gremlin or 1981 Chevy Chevette.
MP3 format was designed for maximum music quality with music loss and compression - keep that in mind... You want to hear the 'real thing' without loss? Then go to the recording studio or the concert with no hearing loss.
Missing the important part of this article (Score:5, Funny)
Re:P.S. (Score:5, Insightful)
Lossy compression sounds bad on classical music, period, and the same tends to be true for similar sources like solo acoustic guitar, piano, etc. Lossy compression assumes that most of the data is unimportant, which in a dense mix tends to be true due to masking. In a thin mix, though, that assumption falls apart, and so does lossy compression. Of course, that's not the only pathological case where lossy compression sounds bad; it's just the most common case.
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