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$12 MIT Computer Based On NES, Not Apple II

Posted by timothy on Wed Aug 06, 2008 03:33 PM
from the different-can-different-beans dept.
ericatcw writes "The $12 computer that a bunch of designers and grad students are talking up at an MIT conference this month as a potential, cheaper alternative to the One Laptop Per Child (OLPC) for Third World students is actually a knockoff of the original Nintendo Entertainment System gaming console released in the mid-1980s, reports Computerworld, and confirmed in a comment by the project's spokesman, Derek Lomas. According to Lomas' account and pictures, the Victor-70 is an 8-bit NES clone that accepts its cartridges and is wholly contained in the keyboard. It is also likely to be an unlicensed clone made in China, according to Lomas, though he notes that may not matter patent-wise in the US, due to the length of time that has passed."
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[+] MIT Team Working On a $12 Apple (II) Desktop 401 comments
Barence writes "A new project to create a $12 computer is underway at MIT, the same University that spawned the One Laptop Per Child non-profit laptop. The PCs will be loosely based on Apple 2 machines, first unveiled over 30 years ago, and the team are actively recruiting enthusiasts of the retro computer to help develop the new PC." Update: 08/05 14:13 GMT by T : The original story at the Boston Herald has more information, as well as a photo of the team.
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  • by digitalsolo (1175321) on Wednesday August 06 2008, @03:36PM (#24502469) Homepage
    In addition, the console in a keyboard comes with a fully illustrated manual explaining the proper method of blowing into the cartridges in order to make them function properly...
    • Blowing can actually damage edge connectors of NES Game Paks and other PCBs by depositing humidity, which attracts more dust and more corrosion. I've made an illustrated guide to cleaning cartridges [pineight.com].
      • Re: (Score:3, Informative)

        I've had far better luck in removing grime using diluted ammonia or windex (which also has detergents in it). Rubbing alcohol is one of the poorest solvents in regular use that I can think of. We've used pencil erasers and/or windex for years to prepare electronics for soldering and to clean tuner contacts, so I see no problem with putting it on a NES cartridge.

        Blowing on a cartridge makes it work not because you remove dust, but because you wet the surface enough to make for better conduction. eventually t

        • by SwordsmanLuke (1083699) on Wednesday August 06 2008, @04:48PM (#24503481)

          rubbing alcohol (or, better yet, an electronics contact cleaner)

          Don't use rubbing alcohol! That will also eat away at the contacts. Use either an electronic contact cleaner or hydrogen peroxide.

                • Re: (Score:3, Informative)

                  Yes, it does. Especially if there is any sort of current to flow through any two bridged-by-non-evaporated-conductive-material contacts. The copper turns green, puffs up and turns black, severing the trace. At least w/ the alcohol you reduce oxidation and it dries much faster
                • by negRo_slim (636783) on Wednesday August 06 2008, @07:36PM (#24504945) Homepage

                  They're copper, and they're quite prone to corrosion.

                  Exactly the contacts on the cart, 9 out of 10 times, had nothing to do with an NES not reading them it's the internal 72 pin connector, that once replaced provides a user accustomed to fiddling around with carts a very welcomed and joyous experience. Depending on the site [estarland.com] you can get the parts for under $10USD.

        • Re: (Score:3, Informative)

          (or, better yet, an electronics contact cleaner)

          Which 90% of the time contain rubbing alcohol, water and maybe a few detergents (overkill for a bit of dust on an NES cartridge). Sometimes they add perfume to the cocktail, e.g. when they want to convince the customer that their "display-cleaner" is somehow special and they need to pay ten time the price for some isopropyl alcohol.

    • Re:In addition... (Score:5, Interesting)

      by ZorinLynx (31751) on Wednesday August 06 2008, @04:51PM (#24503521) Homepage

      What's funny is the NES is the only console I recall having this problem. They must have used a lousy socket in the actual NES unit. (the carts just have regular edge connectors like any other gaming system uses)

      They had that weird "push the cartridge in, then lock it down" setup, rather than the simple friction method used by other consoles. Friction has this added benefit of wiping the cruft off contacts as you push the cart in, which I'm betting the NES didn't do as well, causing the problems.

      In fact, one of the NES cart fixes I recall was pushing it down slightly so there was some friction, and squirming the cart around in the connector. ;)

      • Re:In addition... (Score:5, Interesting)

        by Dogtanian (588974) on Wednesday August 06 2008, @04:59PM (#24503605) Homepage

        They had that weird "push the cartridge in, then lock it down" setup

        As far as I'm aware, Nintendo deliberately tried to do as much as they could to make the NES appear different to previous consoles such as the Atari VCS. The reason for this was apparently that people (especially retailers) got badly burned during the early-1980s downturn in the video game market and were reluctant to go there again. Nintendo (for example) tried to make the loading more like a video recorder, and so on.

  • Good news (Score:5, Funny)

    by Anonymous Coward on Wednesday August 06 2008, @03:36PM (#24502473)

    Now we can teach children in developing countries the importance of gold coins, magic mushrooms and floating stars.

  • by Anonymous Coward on Wednesday August 06 2008, @03:41PM (#24502525)

    It costs less than my abacus!

  • BIOS.... (Score:5, Funny)

    by tsvk (624784) on Wednesday August 06 2008, @03:43PM (#24502563)

    BIOS error, keypad not detected.

    Press Up, Up, Down, Down, Left, Right, Left, Right, A, B, A, B, Start to continue.

  • by viking80 (697716) on Wednesday August 06 2008, @03:47PM (#24502631) Journal

    Not sure why MIT needs to get involved in anything here. This $12.50 computer is currently produced, and sold on the street in India *now*. So R&D, manufacturing, distribution and marketing is done and working.

    Computer includes word processor, games, a gun for gaming, as well as BASIC.

    • Internet Enabled (Score:4, Informative)

      by KalvinB (205500) on Wednesday August 06 2008, @04:10PM (#24502971) Homepage

      The current version can't connect to the internet. The MIT students are trying to see if they can get networking on it without going past the $12 price point.

      The thing hasn't been updated in a long time so their goal is to see if there's better tech that can be put together for the same price.

    • by Nymz (905908) on Wednesday August 06 2008, @04:13PM (#24502999) Journal
      I'm not certain, but I think their plan is:

      1) Select the lowest cost computer you can find.
      2) Write educational software for it.
      3) market the hardware+software solution to schools and poor families in developing countries.
      4) Profit! but while making the world a better place too.
      • by Lemmy Caution (8378) on Wednesday August 06 2008, @05:12PM (#24503725) Homepage

        Really?

        How much time do you think anyone can or will sit in a computer lab that they are sharing with several dozen other students?

        How much time do you think that someone can spend sitting in front of a video monitor at home?

        The immersed, "deep" learning occurs when one has the luxury of forgetting where the time went. In a resource-strapped school in a developing country, that's not the computer lab.

        There are those of us who learned to program in more primitive environments than these - and we learned to program a little "closer to the metal."

  • 250 games in 1! (Score:4, Insightful)

    by StreetStealth (980200) on Wednesday August 06 2008, @03:47PM (#24502633) Journal

    It appears that this is essentially the same setup as those dodgy Chinese handhelds loaded with a bunch of hacked and remixed NES ROMs.

    So why didn't anyone else think of this before? It's perfect; put together this ultra-cheap but still highly programmable hardware with some efficiently-designed educational software, and you've got something that can, despite having a tiny fraction of the OLPC's specs, still make a big, positive impact on kids in the developing world.

    If this project is managed right, it could end up doing the OLPC's mission for it and then some.

  • What's the story? (Score:5, Insightful)

    by RingDev (879105) on Wednesday August 06 2008, @03:48PM (#24502645) Homepage Journal

    Step 1: Rip off 20 year old patented technology
    Step 2: Cram into smaller container
    Step 3: Get MIT guys to give you free press
    Step 4: ???
    Step 5: Profit

    I mean, what's the actual deal here? Some manufacturer in China is producing a miniaturized clone of the Nintendo skipping out on the licensing fees so they can get it to market in the $12 range, MIT students/alumni are smiling at it around a table. So what exactly is MIT doing?

    Is it suddenly dawning on them that if you strip all of the patent protection and licensing from a project that a $100+ chunk of electronics is only $12 worth of components, shipping and handling, and Chinese labor?

    -Rick

    • by glwtta (532858) on Wednesday August 06 2008, @04:05PM (#24502899) Homepage
      Step 1: Rip off 20 year old patented technology

      Why would you consider this a "ripoff"? Patents are granted for 20 years, with the express intention that after that period, the invention can be freely used by others.

      What's bad about this?
      • Why would you consider this a "ripoff"? Patents are granted for 20 years, with the express intention that after that period, the invention can be freely used by others.

        Because it isn't just the patents. Looking at the Picasa album, I see that the computer appears to be bundled with a multicart containing unauthorized copies of several copyrighted Nintendo games. I'd bet it even has proprietary Tetris instead of GPL'd Tetramino [pineight.com].

  • Programming (Score:3, Interesting)

    by MrMunkey (1039894) on Wednesday August 06 2008, @03:49PM (#24502659) Homepage
    Does anyone have some links to programming tools for the Victor-70? A BASIC interpreter was mentioned in one of the articles. I know I should STFW, but I'm at work and /. has already degraded my productivity enough.
  • by C0vardeAn0nim0 (232451) <covarde,anonimo&gmail,com> on Wednesday August 06 2008, @04:05PM (#24502909) Journal

    patents may expire in 20 years, but copyrights don't.

    i'm sure the NES had some sort of firmware on the console that's still covered by copyrights. this would make the work a little harder. the creators of this thingie would have to first develop their own firmware, right ?

    • i'm sure the NES had some sort of firmware on the console that's still covered by copyrights.

      Citation needed. The only copyrighted ROM inside an NES console that anyone on nesdev.com knows about is the ROM in the CIC lockout chip, and the Famicom didn't even have that.

  • I haven't heard of this before. Sounds interesting, a 3rd party clone to run my old NES cartridges. I searched for "Victor-70" and got some guy's myspace page - I'm guessing even if he's offering NES games, I don't want anything of it.
    • If they replaced the massive NES slot with an SD card slot. Also, think how much porn, I mean business applications, you could fit on one SD card.

      We all know that's you really meant, no need to deny.

    • The Apple IIe had some awesome Pac Man and Space Invaders clones that were decidedly illegal because they mimicked the arcade machines you put quarters in perfectly.

      For one thing, companies like Atarisoft [wikipedia.org] published plenty of authorized ports of arcade games on Apple II and other 8-bit platforms. For another, how perfectly? Not every aspect is copyrightable [copyright.gov].

    • Re: (Score:3, Insightful)

      Trying to get a TCP stack working on a 1.25Mhz 8 bit machine is no mean feat. I'd wager that you're likely to add more than $12 worth of parts to it before you get anything resembling a web browser (even a crappy text only one running at NTSC resolution) working, especially one that is optimized for moving a handful of sprites around the screen instead of displaying text.
      • Re:Sweet!! (Score:5, Informative)

        by camperdave (969942) on Wednesday August 06 2008, @04:14PM (#24503017) Journal
        Apparently, it's doable [wikipedia.org].

        Contiki supports per-process optional preemptive multi-threading, inter-process communication using message passing through events, as well as an optional GUI subsystem with either direct graphic support for locally connected terminals or networked virtual display with VNC or over Telnet.

        A full installation of Contiki includes the following features:

        • Multitasking kernel
        • Optional per-application pre-emptive multithreading
        • Protothreads
        • TCP/IP networking
        • Windowing system and GUI
        • Networked remote display using Virtual Network Computing
        • A web browser (claimed to be the world's smallest)
        • Personal web server
        • Simple telnet client
        • Screensaver
    • by ColaMan (37550) on Wednesday August 06 2008, @04:14PM (#24503013) Homepage Journal

      Well, strictly speaking, by definition a $12 game console is a $12 computer as well.

      It may be all very ho-hum for you with your GHz PC and internet connection, but I think it's interesting. It has :

      - Keyboard (important step up from the traditional game console of old).
      - Known / Familiar hardware, being a NES clone.
      - TV-out, which means that any low-income family that has a TV, can get a relatively cheap computer.

      Combine that with a decent software cartridge with :
      - Word processor
      - Spreadsheet
      - Good kids educational software
      - BASIC (or Pascal,if you're feeling sadistic. The logical steps/sequence in programming apply across all programming languages.)
      - A few MB of flash ram for storage of docs,etc
      - File manager / DOS of some sort.
      - A port or two would be nice for a printer/modem, but it's probably pushing it.

      annnnnd with all that you're suddenly on par with the IBM PC-XT of 25 years ago, and it helped revolutionise personal/business computers then.

      So, seeing that the hardware's done, all MIT has to do is come up with a NES cartridge with decent software. Seems doable.

    • Totally a dumb idea as they are trying it. But it could be done and be practical.

      1. Forget putting it into a keyboard. Standalone keyboards are such a commodity they are dirt cheap and by leaving it external the possibility of different layouts becomes much easier since a small outfit doesn't have to make a gadget in a dozen flavors. Plus it lets you leave out the keyboard/mouse and let people scrounge or buy a bulk lot locally.

      2. Forget 8-bit. Go just a bit higher up the food chain. Admit up front that even if you avoid it on 1.0 you need a future upgrade path to a web browser and it would be best if that didn't mean tossing the entire platform and software base. Today's word is ARM.

      3. Build a tiny little box with several USB ports, an S-Video (easy to adapt to composite) port, audio i/o, possibly a VGA port and depending on pricing a pair of PS/2 ports. (If the cost of adding the ports is less than the cost of two more USB + price diff on keyboard/mouse.)

      4. Develop a SIMPLE Operating System for it. Linux is way too big for the sort of cheap ARM chips available today. Most modern BSDs are also probably too big. Think much smaller. UNIX used to run on small machines though so it could be POSIXish.

      5. USB drives would be the software delivery method. When writing software for a machine with at best a megabyte of RAM and 2D TV graphics you can fit a boatload of software on a single 256MB flash drive.

      6. Ship them with a software development environment. The oldskool machines always had BASIC available and it spawned a generation of users who, if not outright developers could at least read code and make small changes. A modern BASIC wouldn't be the worst thing to ship and there are good Free implementations available. I'm afraid a fully self hosted development environment probably isn't possible on such a limited platform but ship the cross compiler on a CD in the box or make it generally available for download.

      • Linux is way too big for the sort of cheap ARM chips available today.

        GNU/Linux is probably too big, but that doesn't mean Linux is. DSLinux and other uClinux distributions run on ARM CPUs.

        A modern BASIC wouldn't be the worst thing to ship and there are good Free implementations available. I'm afraid a fully self hosted development environment probably isn't possible on such a limited platform

        Think again. There are BASIC compilers that run on a Commodore 64.

        • Re: (Score:3, Insightful)

          > but that doesn't mean Linux is. DSLinux and other uClinux
          > distributions run on ARM CPUs.

          Take a look at the specs on those ARMs and go lookup the quantity 1000 price on the chip. In a $39.95 router they are great but won't get you to $10-$15 products. The gadget I have in mind would need to be a total system on chip with sound, video, USB, etc all in the one chip that would wholesale in the $3-$4 range.. When you find out just how puny the CPU power on such a beastie will be you will realize that

        • Re: (Score:3, Informative)

          > I am assuming you have never heard of the linux distros that fit on a floppy?

          My first exposure to Linux was when you downloaded a boot/root floppy set from a BBS.

          And yes I actually ran Linux on a 386SX-16 with 5MB RAM. It wasn't pretty. Now scale down to a machine that MIGHT have 1MB of memory but would probably have 256K or 512K. Yes you could probably build a kernel that would load but you wouldn't have much of a userspace and the idea is to run (simple) graphical programs so keeping as much of th