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Music Media

AAC vs. OGG vs. MP3 843

asv108 writes "Yesterday, Apple unveiled their new music service claiming that the AAC format "combines sound quality that rivals CD." Here is a little comparison of lossy music codecs, comparing an Apple ripped AAC file with the commonly used MP3 codec and the increasingly popular OGG codec. Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform." Wish they had WMAs in there too. And for the spoilage, it looks like OGG comes out on top.
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AAC vs. OGG vs. MP3

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  • by Sad Loser ( 625938 ) * on Tuesday April 29, 2003 @08:57AM (#5833041)
    Some decent quality properly blinded listening tests would be more interesting than a graph though.
    When VHS established dominance of the video market, there were high barriers to change - your player and media were committed to that format.
    There are far less barriers to change in the ripped audio format, although there will still be some inertia, but there is nothing* to stop ogg vorbis becoming the dominant format.

    Where's my ogg pod then?

    * apart from the silly name.
  • by jolyonr ( 560227 ) on Tuesday April 29, 2003 @09:02AM (#5833079) Homepage
    I agree that Ogg is a better format, better quality sound for similar bitrates to MP3, but until the portable devices I use, in-car CD/MP3 players, etc. accept the Ogg format as readily as they do MP3, then I (like most people) are stuck with the MP3 format. At least nowdays storage is cheap, so I whack everything to MP3 at a high bitrate.
  • Re:Lossless (Score:2, Interesting)

    by the_bahua ( 411625 ) on Tuesday April 29, 2003 @09:04AM (#5833089) Homepage Journal
    Nevertheless, I encode into flac now, as 1) it sounds much better than vbr mp3 or ogg, and 2) at 20-30MB per song, it really discourages people from downloading songs from me when I tell them how big they are.
  • by Anonymous Coward on Tuesday April 29, 2003 @09:06AM (#5833102)
    how are you encoding your mp3s?
    try lame with --alt-preset extreme
    can you tell the difference then?
  • by kriegsman ( 55737 ) on Tuesday April 29, 2003 @09:15AM (#5833149) Homepage
    My portable HD music jukebox, and my car stereo, and tons of other devices out there ONLY play MP3s.

    But any new music I buy through Apple is AAC encoded, in an m4p "protected" file.

    So here's a purely technical question: What's the shortest path to convert these shiny new "protected" ACC files into plain MP3s so that I can take the music that I've just paid for and listen to it on my Archos MP3 Jukebox? I've already successfully gone from AACs to audio CD, and then re-ripped and re-encoded the album as MP3 but ... ew. There's got to be a better way.

    And yes, I know Apple and Big Music and the RIAA and Homeland Security don't want me to be able to do this (easily, or maybe at all) but at this point I'd like to sidestep the politics and focus on a technological solution that works for me- a legit, paying user.

    So: what's the closest we can get to "acc2mp3", or better yet "m4p2mp3"?

    -Mark
  • Re:To be fair... (Score:3, Interesting)

    by Gropo ( 445879 ) <groopo@yah o o .com> on Tuesday April 29, 2003 @09:22AM (#5833200) Homepage Journal
    How do you know it's ADAT rather than analog 1"? Probably is ADAT in alot of cases, but nevertheless, I recall Jobs' statement (for whatever it's worth) in which he claimed: (paraphrased) "Sometimes they sound better than CD's themselves"
  • Two Words (Score:4, Interesting)

    by Anonymous Coward on Tuesday April 29, 2003 @09:24AM (#5833212)
    Beta-Max!

    Ogg = Too little, too late, overmatched and unknown to the masses. Also, too geeky. No hardware support to speak of. Walk down a street anywhere in the world and ask them what Ogg is, then ask them what MP3 is..... I guarantee you 1000 more people will know what a MP3 is compared to Ogg. It may be smaller, but in the age of 200 Gb harddrives for $200 size is no longer an issue.

    MP3 = Widely known, was first on the scene, its everywhere, tons of hardware on the market, good quality, reasonable size ... hell my grandma even knows what it is.... that means Ogg is screwed!

    AAC = Already has an installed user base, sounds just as good as Ogg or MP3, plays nicely with the best known\most widely sold MP3 player on the market. Promising, but probably the lesser of the three unless this thing takes off.

    You may not like what I have to say, but it is the truth.... and you all know it!
  • by falsified ( 638041 ) on Tuesday April 29, 2003 @09:24AM (#5833213)
    My personal experience with Ogg is that it takes forever to rip a CD using the format. I personally don't know why this is (perhaps just a problem with the software I was using?) but if it's going to take 20 minutes to rip three tracks on a 48x CD-ROM drive connected to a 1.8 (don't laugh, it's fast enough for piracy!) gig processor, then I might as well just rip to mp3 at 192 kbps. Storage is cheap as hell nowadays, and most people (myself included) don't need 40 gigs on their hard drive but somehow ended up with it.
  • by Anonymous Coward on Tuesday April 29, 2003 @09:25AM (#5833219)
    Ogg is a container. Vorbis is the audio you speak of.

    Oh, and as far as 3 letter extensions go, Apple use .m4a with their AAC files. Because it's MPEG-4 Audio.
  • an audiophiles $.02 (Score:2, Interesting)

    by Anonymous Coward on Tuesday April 29, 2003 @09:31AM (#5833257)
    I you have a really good system (probably anything over 3k nowadays) then it is not worth it to use any lossless compression.
    In my system we can hear the difference between mp3 320 and wav files. That said, the difference is small and you have to be listening critically... so

    it comes down to cost. If compression is 10% worse, and you spent 5k on a system, then using compression costs you $500 of system quality. $500 at $.90 per gb for a hdd can give me plenty of capacity.

    Also, with WAV I know I won't have to re-rip my music when the next new compression algorythm comes out.

    Of course for a portable with anything but highquality headsets it is unlikely you could tell the difference between a good compression and lossless...
  • by MS_is_the_best ( 126922 ) on Tuesday April 29, 2003 @09:32AM (#5833262)
    How can this parent be +5 insightful? It is wrong and uninformative.

    I worked with MPEG4 (AAC) and OGG a lot (for my phd. thesis) and spectral analysis IS very important. Although it is correct that it doesn't show precisely what information is left out because of what our hearing system doesn't register. However, these hearing curves and integration times are already known (although not the same for evry human) and most post-MP3 encoders do this rather correct. Most profit nowadays is in clever signal processing. The spectrum of a decoded signal shows almost all artifacts very well and is therefore something which helps a lot in showing artifacts in a coding scheme.

    Of course listening test must also be done. They show that modern encoders make choices (not all our ears are the same, and so isn't all the music) which very often pays of in a certain test.

    Theoratically AAC and OGG are rather similar, but AAC has a few nice extra's like the Temporal Noise Shaper. However in practice OGG seems good enough (unless MP3) and is free, while AAC is not that much better and unfree, so my choice is obvious.

    I will wait for the OGG hack of the IPod, now it had a better processor.
  • by Jack Comics ( 631233 ) * <{gro.sxtsop} {ta} {scimoc_kcaj}> on Tuesday April 29, 2003 @09:35AM (#5833284) Homepage
    MP3 this, OGG that, AAC somewhere in the middle... Sorry, I don't use any of the above. I encode all of my music into Musepack. At high bitrates, it's the best lossy audio codec, period. For more information on Musepack, see <a href="http://www.saunalahti.fi/%7Ecse/mpc/">Case's Musepack Page</a>, or <a href="http://www.hydrogenaudio.org/index.php?act=S T&f=11&t=1927&">List of Recommended Musepack Settings</a>.

    Musepack encoders and decoders are available for both Windows and Linux, with Winamp plugins available. The only real downside to Musepack is there is currently no hardware support. But having tried each of the codecs mentioned in this article as well as Musepack at the Quality 8 setting, Musepack is music to my ears each time.
  • by Carrot007 ( 37198 ) on Tuesday April 29, 2003 @09:36AM (#5833287)
    The only sane option, and one which is becoming increasingly viable (cost / storage etc) is having a pda, pda's will run any software by their nature and there are now able to provide enough power and storage to become your portable music player, all you then need is a line in on your car radio and your happy.

    And them you can play all your music whatever the format! (remeber a lot of "players" put restrictions on bitrate / vbr)
  • Re:pretty lame! (Score:5, Interesting)

    by trezor ( 555230 ) on Tuesday April 29, 2003 @09:39AM (#5833307) Homepage

    And as all people who have taken advanced math knows: Sound can be described with equal precision in the time-domain and in the frequency-domain.

    It's called a Fourier-transform.

    And in the frequency-domain you still got phase, in case you wondered. It's covered by the use of imaginary-numbers.

    So analysing the signal in the frequency-domain should uncover the same errors as an analysis in the time-domain, if it's extensive enough, that is.

    I don't bother going into the theorys behind this, but google for Fourier-transforms and wise up :)

  • by prestidigital ( 341064 ) on Tuesday April 29, 2003 @09:39AM (#5833309) Journal
    Understandably, most of the discussion here is about the pros & cons of various compression formats. But the first thing that jumped out at me when I clicked on the apple.com link was:

    "Preview any song for free, when you find a song you want, buy it for just 99... It's what music lovers have been waiting for: a music store with Apple's legendary ease of use, offering a hassle-free way to preview, buy and download music online quickly and easily."

    FINALLY, a business model for downloading music that makes sense! (Now if only I could afford to switch to Apple products.)
  • by MasterVidBoi ( 267096 ) on Tuesday April 29, 2003 @09:40AM (#5833318)
    I'm wondering if there are any libraries out there for decoding them, even within the confines of the DRM...

    While I'm not sure, I would say yes.

    I noticed last night that the protected AAC files played both in the Finder's preview pane and in Quicktime 6.2 itself. I assume the actual AAC-Protected decoding is done in quicktime, and no modifications were made to the finder to allow it to explicitly play AAC-Protected files. This implies that any program that can use quicktime can also play protected AAC files.

    I'd be suprised if may of the other mp3 players on the mac didn't already support playing via Quicktime, and by extension, playing AAC-Protected

  • Re:pretty lame! (Score:3, Interesting)

    by trezor ( 555230 ) on Tuesday April 29, 2003 @09:51AM (#5833436) Homepage

    And as you surely know: FFT stands for Fast Fourier Transform and is one special implementation which is not a complete Fourier Transform. I'll not go into boring details here, as you seem informed enough :)

    As I know little specific about MDCT I will not go out on a troll raid either, but it's still a Cosine-based transform. Hence a Fourier-derivate work.

    So my point still stands. Given a proper transform (I never mentioned FFT), you will keep phase information even in the frequency-domain, and a frequency-domain analysis will not be inferiour to a time-domain based analysis.

  • by ScooterComputer ( 10306 ) on Tuesday April 29, 2003 @09:55AM (#5833464)
    Two points:
    1) Apple does not explicitly mention how their Music Store songs are encoded (neither what the source is nor what encoder they are using)---they very well could be using a higher quality AAC encoder than what ships with QuickTime, which has reviewed poorly. There exist, it should be noted, other professional level encoders that have reviewed much better.

    2) That being said, Apple released QuickTime 6.2 at the same time as iTunes 4 yesterday, and one of the headlining new features is an enhanced AAC encoder. It is entirely possible that Apple has addressed problems with their encoder, and perhaps the new version would stack up better in blind listening tests.

    Of course, it would have been nice if Apple could step out of the Reality Distortion Field for ten seconds, and do the "Right Thing". They had to have known that AAC--because of current, community-reviewed blind listening tests--would be a controversial choice. Why they didn't undertake/commission prior subjective testing and why they haven't bravely taken their encoder to the "street" and up against OGG and MP3Pro, I don't know...if they had, we wouldn't be arguing about how crappy their encoder was, we'd be arguing subjective listening differences. Now, this potentially great new service will suffer from a 3 to 6 month "shake out" in the more discriminating audiophile community (the people who recognize that CD is better than cassette, and can hear that 128 CBR MP3 is NOT CD quality) because of the technical merits of the quality of the encoder. No new service needs such hesitancy to overcome, much less one from Apple. I predict that the stigma of the quality demon is going to be a major adoption speed bump for this service among the group most important to its widespread adoption--the audiophiles.

    Once again Apple (read Steve Jobs) makes the mistaken assumption that just because they SAY their stuff is better, everybody should just accept that--it is a clear misread of their (new) market demographic, which is proving to be growing more and more into a Slashdot crowd. If they keep ignoring the fact that their fastest growing fanbase is a fairly technical, information hungry group, they will certainly lose them as fast as they gained them...if there is one thing I have learned in my years of being a Slashdotter is that we are a fiercely loyal, but not easily fooled community, and we certainly don't suffer fools gladly.
  • by sigemund ( 122744 ) on Tuesday April 29, 2003 @10:20AM (#5833677)
    I completely agree that Bose isn't all its cracked up to be. However, their mediocre sound quality is a more recent thing -- up until the early 80s, Bose speakers were well-built with excellent sound. I have a set of 601s from 1976 that have the best sound of any speakers I own. They're fantastic, but I wouldn't even consider any other Bose speakers.

    I have the Bose headphones as well, and they aren't so bad. They're not $150 good, but they're pretty good for mass-market headphones. They're great for gaming -- comfortable and well-articulated sound, just not audiophile quality for music.

    Then again, audiophiles wouldn't be listening to MP3s or AACs or OGGs anyhow :)
  • by RoLi ( 141856 ) on Tuesday April 29, 2003 @10:22AM (#5833706)
    And it's more efficient than MP3

    At low bitrates, AAC is very weak, at 128kbps it was the worst of all:

    Study [infoanarchy.org]

    I was one of the 3000 participants, btw. And my ranking which I gave (blind, I did not know which sample was which) confirms pretty much the results, at 64kbps, AAC was unbearable, while ogg was not distinguishable (by me anyway) to the original.

    The only test where AAC didn't fail miserably was the "expert test" with only 8 listeners.

    OGG has beaten all other codecs consitently at all bitrates.

  • by pz ( 113803 ) on Tuesday April 29, 2003 @10:31AM (#5833782) Journal
    Let's see. Given the task of creating a codec de novo and the financial and political means to have access to the original source material rather than a version sent through a horribly non-linear sampling mechanism out of your control and beyond your specification, which would you choose?

    I'm sure most Slashdot readers will be familiar with the Nyquist limit and understand the complete inability to represent information above the limit, but how many are familiar with the degradations that occur near the Nyquist limit when you have non-infinite signal lengths? This is why oversampling is so important. In general, if you have a signal at frequency f that you want to accurately capture, you should be sampling (by rule of thumb) at 5f or greater. If you sample at lower frequencies, the distortions in phase and amplitude are difficult to predict and statistically analyze as they tend to have uniform rather than Gaussian distributions.

    So again, I re-pose the rhetorical question: given the task of creating a new codec rather than rewriting an old one, wouldn't you want to use the least-filtered signal possible as a source, especially when the extant filtering is non-linear, and be able to select by design which parts to encode and which parts to ignore? I sure would.
  • AAC works for me... (Score:3, Interesting)

    by berniecase ( 20853 ) on Tuesday April 29, 2003 @10:36AM (#5833833) Homepage Journal
    I bought about 10 songs from Apple's music service yesterday, and they all sound great. When I got home, I ripped Would? from Alice in Chains's Dirt and compared it to the 182kbps VBR MP3 I already had. The AAC sounded about the same as the MP3. It didn't sound worse, and I was running this through my iMac G4's audio system and then a pair of Polk bookshelf speakers I have on my desk (and a Pioneer receiver/amp). I'll stick with AAC, and I'll stick with the iTunes Music Store. For my money, it's a good deal.
  • Re:Ok, here goes... (Score:5, Interesting)

    by Anita Coney ( 648748 ) on Tuesday April 29, 2003 @10:39AM (#5833863) Homepage
    Sure he's flamebait, but he's right. When I decided to rip all of my CDs and store them on my computer, I tried various formats. MP3, MP3pro, WMA, and yes OGG. In all honesty I could not hear the difference between any of them whether I played them via headphones or through my Sony STR-DE475.

    Thus the choice was easy because only one factor remained: ubiquitousness.

    Will it work with any portable player I buy, or will my hardware choices be limited?

    Will I be able to share them with friends without having to explain how to play them?

    Will it work with programs such as Nero without decoding the files to a different format first?

    One format fit that criterion and it was MP3. Sure it's proprietary. But so is my car. I'm not going to stop using something that works merely because its proprietary. Computers are tools, not a religion!
  • by MmmmAqua ( 613624 ) on Tuesday April 29, 2003 @10:57AM (#5834041)
    After spending an hour in the listening room in the Bang & Olufson store in my local mall, I gave up and went to the Bose store. Ten minutes later I walked out with a Lifestyle 25 system.

    For the record, the tiny Bose Acoustimass speakers are able to hit both highs and lows that were unreachable with anything in the Bang & Olufson store. People think Bose is good because Bose is good. No, Bose does not produce the best speakers in the world, but neither do they claim to - they claim to provide clear, room-filling sound with a good range. And they do. Oh, and the Bose Tri-Port headphones suck. They're a cheaper (and lower quality) knockoff of Bose's own QuietComfort noise-cancelling headset, which is a great product.

    [asbestos underwear]
    Don't give me any crap about how the QuietComfort headphones raise the noise floor for listening, either. They are one of the best active noise-cancelling sets on the market, and *no* passive system can beat them. Why? Passive systems can't even *begin* to fight bone conduction. Neither can the Bose, but it can produce limited cancelling frequencies to mute bone conduction. And the headphones sound just *great*. Speaker snobs, flame away...
    [/asbestos underwear]
  • Re:Ok, here goes... (Score:3, Interesting)

    by MjDascombe ( 549226 ) on Tuesday April 29, 2003 @10:57AM (#5834049) Journal
    Absolutely. I mean, who cares if it's propriety? Sure, it fits in with the nice free-software-is-great mentality, but lets just sanity check that for a second : Who here has a completely legal MP3 collection? With the MPAA charging $125k a track for pirated music, do the technical symantics of the EULA of your music players file format (not the player, the format) matter that much?

    If you love free as in sunshine software, and pride yourself on using open protocols your allowed to : STOP COPYING MUSIC. If you want free music, accept your ripping people off, and do the whole job

    It just seems to me that with all the self-praising of opensource slashdot does, it's shooting itself in the foot - haven't you seen any of the rocky films ; it's always the underdog who wins ; free software can only improve while people will admit it needs improving, and thats not going to happen with all the brown-noses on slashdot.

  • by Anonymous Coward on Tuesday April 29, 2003 @11:25AM (#5834326)

    It's absolutely accurate, there's no question about it.

    Here's a simple proof. Imagine you have a lossless compressor with a guaranteed compression ratio. Now, consider the set of all possible files with length N or shorter. (For the record, there are 2^(N+1)-1 files in this set.)

    Now, using the hypothetical compressor, compress every file in this set. Because of the guaranteed compression ratio, all the output files are shorter than length N. But there are only 2^N-1 files that are that short (and 2^N-1 is smaller than 2^(N+1)-1), so it's impossible for the compressor to have a different output for each of its input files. There just aren't that many unique files that are that short. What this means is that somewhere along the line, you had two different files (call them A and B) and when you compressed them, they translated into the exact same thing as each other! Now, how is the decompressor going to take that same compressed data and produce file A in some cases but file B in others? Unless it's clairvoyant, it just can't know when to produce A and when to produce B. And that means you do not have lossless compression, because you'd lost the distinction between file A and B.

  • by kcurrie ( 4116 ) on Tuesday April 29, 2003 @11:25AM (#5834327)
    A major stumbling block for Ogg is that until fairly recently it was necessary to use a floating point processor to play the format. In the arena of portable devices, only PDAs have floating point capability, which is why you can play Ogg files on your Zaurus and not on your iPod. AAC is already supported by many devices, so Apple has a larger potential market (although at present only iPods can play the files).

    Actually the Zaurus DOESN'T have any floating point either, the ogg player is all integer. Details can be found in this ZDNet story. [zdnet.co.uk]
  • In my workflow, I want to keep a big bunch of high data rate files on the home server (about 140 GB of 320 Kbps MP3 files), and then recompress to more portable formats to carry around on the PowerBook or whatever. This used to work fine. I'd use the Import feature of iTunes, and would convert from the 320 Kbps master file to ~150 Kbps VBR MP3 files for the road. While the lower data rates wouldn't work on my home Paradigm speakers, they were fine for listening to on airplanes.

    However, this doesn't seem to work in iTunes 4. I see the Import option, but all the MP3 files in my current library are grayed out. Is this operator error, or does this not work anymore? If not, what is the Import function for?

    Obviously I'd like to switch to 128 Kbps AAC-LC for my mobile music. But heck, I'd live with being able to make my old MP3 files!

    -Ben
  • by norton_I ( 64015 ) <hobbes@utrek.dhs.org> on Tuesday April 29, 2003 @11:30AM (#5834389)
    Are you sure that the problem isn't in the mastering engineers, not the CD format? Almost all pop music is dynamically compressed within an inch of its life to make it sould louder on cheap equipment. I am told that this is much less of a problem with classical music, but classical music also tends to have a much higher crest factor than pop, and is therefore more sensitive to compression as well.

    The noise floor and dynamic range of a CD with a high quality DAC should be better than almost anybody's ears, if correctly mastered. DVD-Audio should be even better than CD, with multi-channel to boot, and also gives recording engineers a lot of headroom in the ultrasonic to avoid aliasing while using low order filters that are in principle somewhat gentler on the sound. SACD on the other hand is a travesty, superbly wasteful of bandwidth, while having less resolution and more noise in the highest octave of the audio range and much, much more noise in the ultrasonic, which is inaudiable, but can have negative effects on the audible spectrum because of effects in the tweeter.
  • by bluepinstripe ( 637447 ) on Tuesday April 29, 2003 @11:46AM (#5834574)
    Please note: the post said, "To do a true test [. . .]" It did not say, to tell the difference.
  • by glesga_kiss ( 596639 ) on Tuesday April 29, 2003 @12:50PM (#5835301)
    so if I notice a slight difference on a hifi deck, it might be noticeable to someone else on PC speakers.
    Highly doubtful.

    I think there was a typo there. I reckon he meant to say that you might not be able to hear the same difference on PC speakers. As the fidelity is less, that makes perfect sense.

    My original post way up the chain was mainly because I've heard so many people compare an mp3 on their PC speakers/headphones through an on-board soundcard to a CD played on their HiFi. That's just bad science.

    If you care that much about music, then why not just listen to CD's or pure WAV form? Why mess with lossy compression at all?

    Because when it's done properly, the "lossy" issue is not a problem, as you will have already decided what your minimum requirements are. I use the r3mix [r3mix.net] mp3 encoder preset (site seems to be down, very odd), and I get great results through my AWE64 soundcard hooked up to a separates system.

    The open-source cd -> mp3 ripper/encoder CDex [sourceforge.net] has an encoder option to use this quality preset. Ideal.

  • by Pieroxy ( 222434 ) on Tuesday April 29, 2003 @01:00PM (#5835397) Homepage
    The problem in your test is that if you know which file you're listening at, you're just not fair in your comparison and by listening several times, your brain just makes you hear stuff that is just not there.

    A test was made where people would listen to two WAV file, one supposedely was an MP3 (that was expanded to a WAV). 25% of the people could hear a difference between the two WAV files where they were actually the same...
  • by CharlieO ( 572028 ) on Tuesday April 29, 2003 @01:23PM (#5835615)
    This is similar to the phenomenon that photographers will tell you about: The human eye/brain system is very good at correcting for color cast. Cameras record the true color (within the bounds of the film type and latitude), so the cast is visible in the photo when it wasn't in the original scene. But photographers learn to see the full color and can't ignore a color cast, just a musicians learn to hear all the sound and can't easily ignore background noise

    Well this photographer will tell you differently.

    If you use film stock then a very important part of the printing process is setting the filters to give the correct colour balance - either by hand or by bulk scanning the film and normalizing to 18% grey.

    On a digital camera or video camera you have to set the white balance so the camera electronics know the reference to record the colour signal against.

    Neither film nor CCDs/CMOS sensors have anywhere near the dynamic range of the human eye, so they record a substantially less accurate picture with either the highlights or shadows saturated out.

    The only way of accurately scientifically measuring the scene is with a multispectral scanning radiometer - as used in remote sensing.

    Speaking as a sound engineer I find it difficult to agree with your stance about this odd entity 'the music' - every stage of the process should be as flat as possible unless it is an artistic decision to change it. So if I'm recording a live event I should use the best mics, with the flatest response, use the recording device with the flatest response on most headroom, and then master the recording. Now at this stage I can play around with the EQ on the recording and make an artistic decision on the timbre and tone of the sound - because I have not predisposed myself one way or the other by colouring the sound I recorded. I don't disagree that a doctored sound might sound better, but it is not more accurate.

    In the real world systems aren't perfect, and those that are close cost a lot of money. Now you have to make a decision of what makes the best sense with your budget. Now some mics and recording systems colour the sound in a pleasing and predicateble way - it sounds like the setup you settled on does. A lot of people forget that the post production of a recording or the setup of the PA at live gigs is a very important part of the music creation process, guitars drums and keyboards may be your instruments of choice, but for a sound engineer the instruments of choice are mics gates EQs compressors and sound desks - in producing a recorded work both the musicians and engineers are important - would the Beatles work have been the same if it hadn't been for the creativity of the Abbey Road engineers who broke from the tradition of 'perfect reproduction' and started working with the musicians to create new ways of presenting the sound - probably not.

    In your example the rolloff at high frequency is a common effect with high volume PAs - at high SPLs your ears get tired and the high frequencies are affected first. Most people can relate to that slightly muted feeling to thier hearing after a particularly good gig - so the slightly muted nature of the mic that you use matches people recollection of live gigs. Interestingly popular mics for live work will not be the same as those for live work - even with the same instrument and musical style.
  • by Zathrus ( 232140 ) on Tuesday April 29, 2003 @01:28PM (#5835658) Homepage
    After spending an hour in the listening room in the Bang & Olufson store in my local mall, I gave up and went to the Bose store. Ten minutes later I walked out with a Lifestyle 25 system.

    Uh... imagine that. You went from possibly the worst, most highly overpriced speaker/electronics line to the second worst... and it was better!

    Now go try Paradigm, B&W, PSB, NHT, or any other good but reasonably priced speaker line and you'll see why Bose has such a crappy reputation. Be aware of sound levels too -- the most common trick Bose stores pull is demoing the Bose speakers at one sound level and other speakers at another (lower). The louder system will almost always sound better due to psychology.

    Bose isn't inherently shitty... it's just shitty for the price. You can get much better stuff at the same price, or the same quality stuff at about half the price.
  • by mnemotronic ( 586021 ) <mnemotronic@noSpaM.gmail.com> on Tuesday April 29, 2003 @01:31PM (#5835687) Homepage Journal
    Spectrum analysis was used to see which format did the best job of maintaining the shape of the original waveform
    Well, that's one way to do it. Probably the worst way. Critical listening generally doesn't take place with an o-scope or spectrum analyzer display, but via the human ear. Consumer Reports, plus most of the "hi fi" mags, don't seem to understand that. They think that "good measurements" indicate quality reproduction, so they run their square waves through the amplification channel and say "looks good ta me, Vern". Funny thing, but they never try the same test with transducers (i.e. speakers or headphones), simply because they don't want to show how poorly these reproduce the waveform.
  • by smilinggoat ( 443212 ) on Tuesday April 29, 2003 @01:38PM (#5835784) Homepage Journal
    Apple has used original masters (not CDs) to create much of its song library, so all they have to do is encode at a higher frequency than 44.1KHz. At a guess, they're probably using 48KHz...

    Even if they are using 48kHz sample rate, they're still compressing the hell out of it, which destroys all those extra frequencies you're getting over 44.1kHz (22.05kHz - 24kHz). AAC does the same thing MP3 and vorbis does, which is chop off a significant amount of high frequencies to cut down on data.

    And besides, the original masters could have been tracked at 44.1kHz, 16-bit in ProTools or what have you. Not necessarily any higher than that.
  • by Wavicle ( 181176 ) on Tuesday April 29, 2003 @02:28PM (#5836324)
    Then, you have to do a blind test with all of them. You also need to use a variety of source material, because different genres of music compress better under some encoders.

    I don't disagree with you, but I just wanted to throw in my own 2 cents worth of informal experimentation:

    I recently discovered the sourceforge cdex ripping software, so I finally had a chance to rip all my music to the superior sounding ogg format instead of mp3. Before doing so, my wife and I ran a couple double blind tests with one another to see where the best encoding was.

    The only pair of speakers I had to test this was a pair of old Yamaha YST-M7's. These are Yamaha branded $20 single driver computer speakers that came with some computer I bought a while ago. They are pretty bad speakers. For the test, I selected a reasonable genre swath of music:

    Dixie Chicks "There's your Trouble"
    Oingo Boingo "On the Outside"
    Samuel Barber "Adagio for Strings"
    W. A. Mozart "Queen of the Night's Vengeance Aria"
    REM "Nightswimming"

    Each piece was selected because of particular aspects of song such as use of strings, use of horns, or use of voice. Each song was tried in a variety of encodings in both ogg and mp3, constant and variable bit rate, with the original CD wav file thrown in amongst the samples. The mp3 encoder was Lame v 1.27 engine 3.92 Alpha 1 MMX, the ogg encoder was Ogg Vorbis DLL Encoder v 1.09 enging 1.05.

    The results strongly disagreed with conventional wisdom. In every case, across genres, on these low end speakers, 320Kbps mp3's were the only ones that fooled our ears. Low bit rate ogg and mp3 recordings were different, but we didn't take time to notice which was better... they were both unquestionably inferior to the source material. Ogg's 350Kbps encoding was good, but inferior to the smaller 320Kbps mp3 files of the same work.

    Reading some of the posts on this article, I am rather shocked how many people find sound reproduction to be anywhere between "very good" and "excellent" on mid end equipment listening to 192Kbps encoded audio.

    After running this experiment, I ripped about 30 of my CDs to 320Kbps mp3's and noticed another benefit to CD quality rips: I could listen to the music longer without my ears feeling fatigued. I had always thought that it was pumping sound directly into my head from my headphones that caused my ears to become tired of the music. For whatever reason, it takes much longer now. Perhaps 3 or 4 hours compared to 1 to 1 1/2 before.
  • Re:Bose??? Buahahaha (Score:2, Interesting)

    by SavoWood ( 650474 ) on Tuesday April 29, 2003 @03:52PM (#5837179) Homepage

    Taking the bass guitar as an example, depending on the mic, the pickups, the amp, and the cabinet, you're going to have a lot of different possibilities on the sound. I've recorded bass with a "woof" sound and with a "Seinfeld" sound, and everything in between. Regardless, if the HF driver was on the opposite side of the room in any of those cases, I'd be able to tell where the LF unit was.

    From that LF unit, the waves (depending of course on the frequency) radiate in basically a circular pattern. Yes, I know there are lobes and a slight reduction at the rear portion of the cone and all that jazz. However, the location of the reproducing LF cabinet is easily located using psychoacoustic principles illustrated by the kunstkopf and the various implementations and understandings of the Haas effect.

    Did you work on Fritz?

    The project would have probably been the predecessor. We went to a lot of cathedrals around Germany and one in Holland to record some really funky sounds using various prototypes of the kustkopf.

    As for a reverberant chamber, I used the illustration of materials I did to make it more clear for the less knowledgeable people on the forum who wouldn't have a difficult time understanding the concept using something they can easily demostrate has a low absorbtion and transmission factor and a high reflection factor. As you're probably aware, sheetrock will reflect enough at 12k to produce the phenomenon I described (although not as well as glass *GRIN*).

    These problems aren't specific to satellite systems, but all current sound reproduction systems. When you take the drivers and remove them from a single source point, you begin to introduce major timing issues which the average Joe can perceive. Look at the Tannoy web site and the Meyer web site about dual-concentric technologies. When you move the drivers away from each other, you introduce timing differences. I've illustrated this to friends and strangers in the local Circuit City or Best Buy. It's not hard to hear when you stop listening to the marketing hype from Bose. (BTW, "böse" in German means "evil"...just another reason to stay away from that company. heheheh)

    When I said "non-directional" I meant in regards to perception, not source characteristics. You can obviously create beam-forming implementations as you describe, and one would be able to hear the difference if one stepped in and out of the main lobe(s). But it doesn't follow that once a person is in the lobe that they would be able to identify the source direction based solely on audio cues.

    If you were standing on a forward or downward firing sinlge driver cabinet, you would have basically an equal radiation all around you. However, you'd still be able to tell the cabinet was below you through means other than the fact your feet are vibrating. The studies leading up to and since the naming of the Haas effect [sonicmagician.com] will be able to explain to you what I mean.

    If you take those same LF cabinets, put them 100 meters away on a giant turntable with you standing in the middle, you'll be able to locate it as it moves around you. You will be able to do the same at 10m and even 1m. So, although the sound coming from the cabinet is for sake of argument, omnidirectional, the source point can still be located. Your brain is still able to determine the location of it in the field around you.

    The Haas effect I believe is the ruling factor here. I'd read up a bit on the Meyer site as John Meyer (along with his brilliant staff) has done some amazing studies in their anechoic chamber and in real life situations (Speech Intelligibility Papers) using systems like SIM II where you could acually measure the effect I'm trying to illustrate here.

  • by jc42 ( 318812 ) on Tuesday April 29, 2003 @05:32PM (#5838007) Homepage Journal
    Cool. So you can see polarized-type 3-D movies in 3-D without wearing the special glasses? :)

    Heh; no. It doesn't seem to work that way, at least for me. I seem to know without thinking about it whether light is polarized, but I can't actually tell what the polarization is. If I think about it, I can, but that's from experience.

    Zoologists have reported that some animals can detect the direction of polarization. One of them is the common pigeon. The doves apparently have a polarizing filter inside their eyes.

    This was reported by people studying pigeons' direction finding, which they are notoriously good at. One thing was discovered was that they weren't as good on overcast days as on sunny days. They got good evidence that the birds used the sun's position and the time of day as a compass. Then they found that if there were a couple of spots of blue sky visible, the birds apparently knew where the sun was, even if it was hidden behind clouds. The explanation is that blue sky is polarized, and the polarization points away from (or towards) the sun. It's strongest 90 degrees from the sun, and weaker near the sun or near the horizon. So one patch of blue will give a pigeon a line that the sun lies on; two blue patches tell them where the sun is.

    These birds also seem to be able to detect the planet's magnetic field, giving them a second compass (which has failure modes near some sorts of human artifacts). Lots of critters, including a lot of bacteria, have a magnetic sense based on tiny crystals of magnetite. We apparently don't have any magnetite in our heads. But I wouldn't be surprised to read about a weak magnetic sense in some humans. Who would have thought that the human eye could detect polarization?

    Get yourself a polarizing filter and experiment with it. It's fun, and after a while, you'll find yourself knowing what it will do to a scene without thinking about it. You'll somehow know that some surfaces (and skies) are sending polarized light, and you'll know when you want to cancel or enhance the polarization with your filter.

    I haven't read that the mechanism is known in humans. It's possible that the human eye really can't see the polarization. Rather, your brain might "just know" what surfaces produce polarization without any conscious thought.

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