DVD Player Displays 2D Movies in 3D 219
Anonymous Writer writes "A company called Dynamic Digital Depth that wants to bring 3D television and movies to the mainstream claims to have developed a system that allows you to watch current 2D DVDs in 3D.
They claim the TriDef DVD Player uses image analysis methods, developed by the company for their 3D content conversion service, to convert 2D video to 3D in real-time based on 3D depth cues in the original movie.
It is the same company that produced the TriDef Movie Player software for the Sharp Actius R3D3 autostereo display notebook.
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Re:Dubious (Score:1, Informative)
It is possible.. (Score:2, Informative)
Re:Video Games (Score:3, Informative)
There are a couple of different stereo 3d shutter glasses that work for games on your computer which are already 3d, like quake3 or unreal.
They work by cutting the effective frame rate in half, and rendering each frame twice from a different perspective, and flashing the image into each eye on alternate frames.
Not sure if I explained that very well, but I've seen the "Revelator" (now defunct) in action, and I must say the results, while not perfect, are very impressive.
More detail (Score:4, Informative)
Choice quote:
Lots of Research on this (Score:5, Informative)
A friend of mine had this idea (Score:3, Informative)
I recall that there was photo editing software that did this to 2D picture images, so it is possible to do it to a 2D movie in real-time should the CPU be fast enough to do it.
To quote that Wendy's lady from the 1980's "Where's the beef?" I searched those sites and could not even find a demo! Is it vaporware or real?
Re:Independent review? (Score:3, Informative)
But that was a few years ago, maybe they've made progress. But I doubt it. I'm guessing the only breakthroughs they've had are with their marketing department. Most serious depth extraction algorithms still barely crawl on multi-GHz machines, and they still don't do a very good job. If they can do this in real time then they definitely aren't extracting any sort of real depth. Just playing mind games.
Re:Dubious (Score:5, Informative)
Because one eye is receiving less light, it takes longer for your brain to process the information coming from it. By the time it has, it is combined with the information being processed from the other eye. Because of the disparity in processing times, the two images combined are a short amount of time apart.
Thus can be exploited by rotating the camera around an object. By the time one eye has processed it's image, the camera has moved slightly, and the other eye processes its image quicker. This, the disparity in angles created a 3D image.
It only works when the camera is moving around an object in the right direction. As soon as it stops, the scene will look flat again, although you may think you are still perceiving depth because you brain remembers the previous depth information.
I've Done It (Score:4, Informative)
technology behind 2d-3d (Score:2, Informative)
The displacement of the mesh sub-points may also be defined by a mathematical algorithm to thereby provide for automatic conversion of images. Further enhancements to the method could be to add shadow, blurring and motion interpolation data to the conversion data including force paralex information and field delay and direction for motion paralex delays.
Check out the patent for a full explanation of the technology.
An interesting form of 3D... (Score:3, Informative)
The image shown would "vibrate", it moved wonky, but there definitely was depth to the image. You could record the image, and play it back, and it was still there - a form of 3D that required no changes in broadcast or recording equipment, no glasses needed to view, and no special viewing system to watch - in short, it allowed 3D to be created by anyone, to be viewed by anyone (as long as they had one working eyeball!), on any standard video equipment. I have never seen this technology demonstrated anywhere else, nor did the company which presented its work (along with video clips that were fun to watch) go on to produce these boxes for sale - the technology and the company just seemed to "vanish" (is it any wonder?).
The closest I have been able to find about how this technology works can be seen here [well.com]. Please note that the site has "not safe for work" imagery on it...
This site's images, along with another poster's (below) comments about "temporal 3D" via running two movies out of sync, basically gives me a clue as to what they were originally doing:
I believe (now) that the box was somehow delaying the signal, every other frame, then interpolating those frames in/among the regular video frames and sending them down the wire. This isn't a very good explanation - basically, they were doing a combination of the temporal viewing with the "flicker GIF" of two stereo views (but without stereo, just time between the two frames) to generate the image. At the time, it must have been really expensive (for the RAM to buffer the image, etc) - although I wonder if they could have been de-interlacing frames and sending/reconstituting the frames by double-lacing the de-interlaced frames to make up the lost pixels, then showing each one (because each field of the frame would be out of sync by 1/15 second - maybe enough time to do the temporal 3D? - and it wouldn't require more than simple electronics rather than RAM buffering).
Aside from the flicker 3D images on the web (ie, those two different angle 3D animated GIF's like I noted above) - does anybody else remember seeing that episode of "That's Incredible", or anything else about the device? The episode was on in the mid-1980's or so...