The Future of Star Wars Gaming 256
Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."
original ideas (Score:5, Insightful)
STEP 1: DITCH SONY (Score:3, Insightful)
3. profit!!!
I'm serious. SOE is a pox upon the star wars license.
Hopefully (Score:4, Insightful)
KOTOR and KOTOR2 (Score:5, Insightful)
but I have high hopes for KOTOR 2 coming out..
Re:As long as they have some more Jedi Outcast (Score:2, Insightful)
Yes...They had some great action and stories with them. Who doesn't love force pushing enemies off cliffs or otherwise abusing weapons and force powers?
Unfortunately, while you get your lightsaber right off the bat in Jedi Academy, the story is basically a couple of random fanfics thrown together as missions under a vague and boring overall theme and story. If they do make another sequel, they should bring back a consistent and interesting story like those of the first three games in the series, but still allow you to have your lightsaber right off the bat.
But right now, I'm busy waiting for KOTOR II for the PC to come out. Once that gets released, I'm sure my grades will be suffering for a week or two while I play through it a few times.
Re:Is Lucas Arts now considered the worst game mak (Score:4, Insightful)
LucasArts' recent offerings have been improving. Jedi Academy and Jedi Outcast were fine games (though Academy had a marvelously short single player game). Battlefront is an excellent game. Star Wars Episode 3: The Game looks incredible.
LA is certainly not the worst game maker. Not the best, definitely, but certainly nowhere near worst.
Re:Hit and miss (Score:5, Insightful)
Re:Is Lucas Arts now considered the worst game mak (Score:3, Insightful)
I've always enjoyed Jedi Knight 2 and Jedi Academy, based not only on the fact I get to chop shit up with a lightsabre but also that the game itself isn't too bad.
Recently my boss and I started to play SW:Battleground. It's basically Battlefield 1942 with SW skins, but we still had a good time with all the different armies you can play as.
On a personal note, I think EA games churns out the most shit and should be endowed with such a title of Worst Game Maker.
Re:Is Lucas Arts now considered the worst game mak (Score:3, Insightful)
Even in its early days, it was pretty good. "Outlaws" was far and away the most fun solo shooter (with the best story behind it) I ever played prior to HALO.
Jedi Knight was also a blast, and X-Wing vs. Tie Fighter was brilliant.
I have not bothered with SWG, because it takes a lot to get me excited about a level-treadmil MMORPG these days, but I still regard LA as one of the best game makers out there.
Take a hint (Score:2, Insightful)
X-Wing Series? (Score:3, Insightful)
TIE Fighter was the first PC game that really pulled me in. I'd have no idea how much time I've spent flying in the Imperial Navy. The real high points were in college when I'd take it into a deserted classroom, plug in my joystick, and play it using the video projector sitting as close to the screen as I possible without blocking the projection.
X-Wing vs. TIE Fighter was pretty bad. Really had a "Let's see how we can cram in multi-player" feel to it. Followed by a, "Single-player? Who is going to do that?" feel.
X-Wing Alliance was a bit better, but I get the feeling that many times the designers were thinking, "This mission seems a bit light, not enough to it. I know! Six more waves of enemy fighters! That should do it."
Rogue Squadron was pretty good, but definitely a lightweight game. No power management, no limit on blaster ammo, no sim elements at all. Of course, it was originally a console game, so that's to be expected. I haven't played Jedi Starfighter, but I'm guessing it's more like Rogue Squadron than X-Wing.
I'd love to see a decent game in the X-Wing series made. Done right, it would be really good. (Last time I looked, TIE Fighter was still in PCGamer's top 5 all-time greatest.) They could even pull the storyline from the X-Wing book series, which was inspired by the original game. (Some of the only really good Star Wars novels, IMO)
SWG BLows (Score:1, Insightful)
HAHAHAHAHAHAHAHA
Someobody needs to give this jokester a clue.. SWG is the laughing stock of MMORPGS cause of SONY! LOL
I tried out Jump To Light Speed, and you know what, it's no longer a MMORPG, it's a SORPG now..
SMALL online role playing game... the cities are empty. heck, space was empty at that..
Sam and Max (Score:5, Insightful)
Give me a break.
Release Sam and Max 2, or a new Monkey Island, or tie fighter 2 (the first was just so damn good) and maybe MAYBE I'll give you another look.
Im still bitter about the whole sam and max thing. I was so looking forward to that
Sam and Max (Score:1, Insightful)
Re:All they have to do is... (Score:3, Insightful)
Note to Lucas (Score:3, Insightful)
Re:I would like to see.... (Score:2, Insightful)
The actual name is Dejarik Holochess [engadget.com].
Re:all I really want... (Score:3, Insightful)