Family Guy Video Game in the Works 274
antifoidulus writes "According to Businesswire there is a Family Guy video game in the works, set to hit the street sometime next year. The game is being developed by Take-Two Interactive. The press releases contains only a few scant details, but the game will be a 3rd person action game that puts you in control of various members of the once cancelled animated family." From the article: "The massive licensing and merchandising program on tap will coincide with the new series launch for Family Guy on May 1st, and is expected to be one of the company's largest product blitzes to date."
...Why? (Score:3, Interesting)
Re:FCC? (Score:1, Interesting)
Re:Ugh (Score:3, Interesting)
Also, it's not hard to come up with comical juxtapositions of particular cultural icons. Observe:
Peter: "Hey, i-it's like that time that the Beav witnessed that mob hit!" [cut to black-and-white scene of child looking in horror as gunshots are fired, perhaps injecting a bit of Road to Perdition by having Ward as one of the mobsters]
Re:try this theory for size... (Score:3, Interesting)
-kaplanfx
Re:Am I the only one... (Score:4, Interesting)
Yes, very conservative... But the show doesn't pander. I think you're reading a bit too much into it. They pretty much insult everybody.
Re:Good luck! (Score:3, Interesting)
That was the one that was licensed by Konami, and was basically the Teenage Mutant Ninja Turtles arcade game with new graphics. And it was killer.
Unfortunately all the other Simpsons games of the era were licensed by Ack! Lame! (say it out loud), and sucked eggs on toast. (As did most games from that publisher, and most console games written by people with American names during that era.)
I was once jealous that a friend of mine had played all the way through to the end of the NES game "Bart vs. the Space Mutants" and I had never gotten past level three. Now, I just feel sorry for him.
Re:Good luck! (Score:2, Interesting)
That alone is just a shame. Nothing destroys the look of a 2D character like trying to force them into a 3D world. 2D characters have their own unwritten physics, whereas 3D is to stiff.
Look at the old cartoons, where they used a lot of squash and stretch for motion (2D). We don't see that anymore, because of this 3D crap- someone needs to write a solid squash and stretch 3D engine.