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Hardware Hacking Books Media Toys Book Reviews Technology

'Make' Premier Issue 198

prostoalex writes "The premier issue of Make magazine arrived in a thick envelope in my mailbox a few days ago. The magazine has been previousl publicized on Slashdot. Edited (in chief) by Mark Frauenfelder from BoingBoing and published by John Battelle and O'Reilly, this is an attempt for a quarterly publication for hackers, tinkerers, do-it-yourself type of guys and people interested in technology (not necessarily computers)." Read on for Alex's review; this sounds like the best parts of 1970s-era Popular Mechanics.
Make
author Published by John Battelle and O'Reilly Media
pages 192
publisher www.makezine.com
rating 10
reviewer Alex Moskalyuk
ISBN 0596009224
summary A quarterly magazine on DIY technology

But enough with the links. On the front page the magazine features 181 pages for DIY technology, promising stories on aerial photography, backyard monorails, XM radio hacks, iPod tricks, DIY magnetic card reader and blogging made simple. Make is roughly half the size of a normal full-page magazine (like PC Mag or InfoWorld) and generally feels like a paperback book more than a magazine. The paper is also not the glossy print you'd see in normal magazines, it says on page 8 that they used New Leaf Paper, made 100% from post-consumer waste. Make generally uses normal-type font, which should be readable by anyone, except for some pages where they switch to really large fonts.

The magazine is broken down into several logical categories. It starts with editors' welcome letters and short features of some DIY projects people have done on their own (this guy's backyard monorail stands out). The Maker pages in this premiere issue contain an interview with Neil Gershenfeld from MIT, an article on heirloom technology, possibility of building an open-source car and an expose of Bay Area Dorkbot group.

The Projects category (starting at p. 49) is where the real fun starts. The projects take up majority of the pages, and it makes sense - looks like the authors put their best into providing excruciating details, pieces of advice and general information, so that anyone can follow their work. The projects are well-illustrated, some contain necessary diagrams and cartoon-like explanations of what needs to be done to assemble the proper devices, the step-by-step pages contain both pictures and text. Each project is sub-divided into several parts - Set up (list of everything needed before you start), Make it (the actual step-by-step instructions and discussion of the projects), Use it (reasons for tinkering with the project in the first place). The setup list is also provided on Make Web site, like here's the list of components for magnetic stripe reader.

The projects for the issue include adding a disposable camera to the kite for aerial photography, a $14 video camera stabilizer, 5-in-1 network cable (the combination of RJ45 and DB9 inputs) and the magnetic stripe reader.

The major projects are followed by the projects consuming less time and efforts. This is mainly for people who would rather spend more money at the spot, buy some cool accessory to complement their electronic device, and do minimal engineering on their own, as far as I understand. The categories include Home Entertainment, Mobile, Cars, Online, Computers and some additional projects that did not fit anywhere above. The table of contents contains the complete list of projects.

It looks like the magazine that is needed in the market. At some point playing with technology became synonymous with running to the nearest mall and getting the latest electronic gadget, and even RadioShack nowadays mostly looks like a flashy storefront for selling cell service plans and new PDAs. Make is the magazine for people who like to look under the hood, who like to work on do-it-yourself projects and who feel great accomplishment when a project is over, even though its practical usability might be questioned. Of course, the amount of projects in the magazine is a bit overwhelming, but my guess is they figure you'll find some extremely interesting and some are just not interesting at all.

Since I grew up in the Soviet Union, Make magazine reminds me of Young Technician (when technician meant someone involved with technology), a Russian must-subscribe boy magazine that would pull the latest science and technology news together, and also dedicate large portion of its pages to readers' projects. Of course, nowadays, in the age of Hack A Day, Lifehacker and numerous HOW-TOs such magazine might not exactly have the exclusive coverage of the DIY projects. Google might turn out more results, but for some of the projects it also looks like the authors were either pioneers or authorities in their field since googling for DIY aerial photography provides just Make article and a bunch of links to it.

Make is a quarterly publication, so $35 subscription fee covers only 4 issues per year. A bit expensive, but if you plan to enrich yourself and spend free time more productively, I think Make has lots of content to entice the reader and keep him busy for 3 months. First impression might not mean a whole lot, but Make was one of few magazines that I enjoyed reading from page 1 to page 192.

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'Make' Premier Issue

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  • $35 for 4 issues (Score:2, Interesting)

    by John Seminal ( 698722 ) on Thursday February 17, 2005 @04:51PM (#11704312) Journal
    lets see some of the reports from issue #1:

    192: My First Computer
    Remembering how my dad built an Apple II from scratch.

    170: MakeShift
    Imagine this: Your car battery is dead, and you're stuck in the woods. Your mission: Get home before you freeze to death.

    84: $14 Video Camera Stabilizer
    You don't have $10,000 to spend on a Steadicam? Make this ultra-low-cost video camera stabilizer and see how much better your video shots turn out.

    I think I'll pass on this one. Maybe when they get to 12 issues for $12.95 I'll think about it.

  • 192 Pages? (Score:4, Interesting)

    by John Fulmer ( 5840 ) on Thursday February 17, 2005 @04:51PM (#11704329)
    Wow.

    In the day of paper thin magizines (anyone read 'Time' lately?), that's pretty hefty. Even if it is 1/2 size.

    What I didn't see was any mention of how much advertising there was (or will be).
  • Geekazine! (Score:3, Interesting)

    by Stanistani ( 808333 ) on Thursday February 17, 2005 @04:54PM (#11704362) Homepage Journal
    I must buy this... even if I don't have so much time to do projects, at least I can see how folks are doing it nowadays...

    Yes, you can Google stuff, but nothing compares to the portability of dead trees.

    I can wallow in the memories of the projects (some now illegal, alas, if done today) I did as a young nerd (1964-1984).
  • by dmorin ( 25609 ) <dmorin@@@gmail...com> on Thursday February 17, 2005 @04:58PM (#11704416) Homepage Journal
    The lead time for publishing a paper magazine is atrocious when compared to webtime. Many web sites for regular print magazines will only run the articles after the print has gone out. What's the deal going to be with Make, do we know? By the time it shows up in my mailbox will I already have read the articles [engadget.com]?
  • by kfg ( 145172 ) on Thursday February 17, 2005 @05:03PM (#11704469)
    is a 1968 Popular Mechanics DIY encyclopedia. Me mum bought it for me when I were a wee lad. I got lucky on mums. When I started taking everything in the house apart to see how it worked; and if I could put it together again, better, she not only encouraged me, but went so far as convert the living room of our home into a workshop (American urban colonial neighborhood. No garage. I can, literally, shake hands with my neighbor without either one of us leaving our bedrooms).

    She didn't even blink when she came home one day to find I had built a formula car in the dining room because there wasn't room for it in the living room workshop. We all just lived in the kitchen for awhile, which is where we spent most of our family time anyway.

    More recently she's actually the one who clued me in to the whole dorkbot thingy (I'm a fairly solitary tinkerer, although testing new vehicles does seem to draw something of a crowd at times).

    So what the hell happened to PM anyway?

    Sounds like I'll have to at least check out Make, but I fear I'll be disappointed in it. . .only coming out quarterly.

    KFG
  • Re:Brick and Mortar? (Score:2, Interesting)

    by SmokeHalo ( 783772 ) on Thursday February 17, 2005 @05:26PM (#11704743)
    There was a post on the magazine website [oreilly.com] that said:
    It will also be available in coming months through most of the same online and brick-and-mortar retailers that carry O'Reilly's other publications, plus select newsstand outlets. We'll be posting more about that as it becomes available at those places. But the subscribers will be getting it sooner.
  • by Randy Rathbun ( 18851 ) <slashdot.20.randyrathbun@spamgourmet.com> on Thursday February 17, 2005 @05:33PM (#11704816) Homepage
    Nothing really too complicated in there, and it looks like you can build most of the stuff they present with just a few hours of work. The DIY stuff is pretty darn simple, actually.

    When I was lookin' through my issue last night I kind of skimmed by the stuff they showed OS X doing - but when I went back and read it this morning, it actually looked like some cool stuff.

    I do hope that in the future they have some actual electronics projects in there of some sort. I am sure they will. This time around it looked to be mainly taking what is already out there and showing different ways of putting said gizmo to use, or fixing it.

    Overall though, I have to give Make a big thumbs up. It looks nice, is fun to read, and is gonna be really useful.

    BTW, as I was typing this, I kept trying to come up with what Make reminds me of. I think I got it.... a paper version of The Screen Savers when the show did not suck.
  • by Anonymous Coward on Thursday February 17, 2005 @06:04PM (#11705219)
    It's about time there is a magazine out there that's more than just pages of video game ads and reviews...Hopefully the magazine won't end up too technical...

    I can remember two types of computer magazines from days of yore: British ones, which were 99% advertisements and 1% game reviews (though often quite funny); and American magazines, such as Byte, which were very technical and a pleasure to read.

    What is you actually want?
  • Re:Brick and Mortar? (Score:2, Interesting)

    by rsklnkv ( 532866 ) <rsklnkvNO@SPAMhouseofthedead.org> on Thursday February 17, 2005 @06:04PM (#11705223) Homepage Journal
    I work at Powells Books in Oregon and we will stock it. Both the Portland (the Powells Techinical Store) and Beaverton stores will carry it.
  • by Shturmovik ( 632314 ) on Thursday February 17, 2005 @06:18PM (#11705386)
    You're probably going to be modded troll or flamebait, but for what it's worth I agree and remember exactly the kind of thing you're talking about.

    There was a review of 'Warcraft 2', back when it was first released, in one of those 6" thick English PC mags. It was hyserically funny, and I bought the game on the strength of it, so I guess it did the job intended. But I had to wade through more than 100 pages of ads just to get to the contents page, letalone the review!

    And then there was a story from a 'Byte' columnist (I think it was) about the time he and his college roomie built a poor-man's cleanroom in his mom's bathroom and salvaged junked HDDs for fun and profit.

    I always got the impression that the English writers were a little bit out of their depth once the task at hand was anything more than, say, tweaking their autoexec.bat and congig.sys files to free up some extra memory for their games, whereas the American magazine writers were usually grizzled old greybeards, who cut their teeth designing ICs at Motorola, or laying out PCBs at TI.

    Not a trolll, not a dig at British technical know-how! Just my own memories anyway.
  • by eggoeater ( 704775 ) on Thursday February 17, 2005 @06:18PM (#11705387) Journal
    Yup...me too. You'd think all the advance subscribers would get their mags at the same time since we were kind enough to give them our money without even looking at the final product.
  • by SuperKendall ( 25149 ) * on Thursday February 17, 2005 @06:44PM (#11705671)
    Another project tucked away somewhere in there is a super-simple railgun involving just a handful of steel balls, a few magnets, and a wodden ruler.

    A cheap way to arm your home-built patrol Death-Bot.
  • Tux Magazine gone (Score:2, Interesting)

    by ylikone ( 589264 ) on Thursday February 17, 2005 @08:51PM (#11706831) Homepage
    I had purchased a subscription to the new Tux Magazine (first issue was supposed to come out this month) and got a letter in the mail last week saying they had not gotten enough subscriptions to make it viable, so it would be pdf only. Anyway, they refunded my money. But really, I don't care about reading pdf versions of magazines... there is a reason I like the dead-tree kind, you can lie back in bed while you read them.
  • Re:LinuxWorld (Score:1, Interesting)

    by Anonymous Coward on Thursday February 17, 2005 @09:19PM (#11707032)
    Why not roll your own:

    http://aid.interaccess.org/drupal/
  • Re:Howtoons (Score:1, Interesting)

    by Anonymous Coward on Thursday February 17, 2005 @09:31PM (#11707104)
    Over 10 years ago, my boss at the time came back from a developer's conference with one of these motors. He was showing it around to everyone in the building. He was so pleased that he had built it himself and it worked the first time. It kinda limped along around 2 rotations per second.

    When he brought it down the the shop where I was working at the time he passed it around to each of is. I looked it over and then pulled a magnet off the filing cabinet, a D-cell from my flashlight, a length of teflon coated wire-wrap wire, a rubber band, 2 paperclips, some super glue and proceeded to build a similar motor in maybe 10 minutes. When finished it spun so fast the coil was just a blur and from time to time it gyrated wildly untill it slowed down enough to stabilize.

    I handed it to him and he walked out in silence. Later I felt bad about it, after all he had done his best. Last year I was installing network equipment near his office and he spotted me and called me in. We talked for a few minutes and I noticed a familiar object on his windowsill. He saw my gaze and laughed as he picked up the motor I had built. He put the coil back into the paper clip holders and the motor started right up.

    I told him that I felt bad about showing him up that day but he wasn't bothered a bit. He said it reminded him that there's always a better way to do something and if you keep your eyes and mind open you'll either find it yourself or meet someone who will. He'll probably go far.

    Even though the motor idea isn't new, it's still neat. I'm getting a subscription for my geeky nephew as well as myself. ;-)

He has not acquired a fortune; the fortune has acquired him. -- Bion

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