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Rodriguez uses Linux to Edge out ILM 192

An anonymous reader writes "A Linux device helped legendary independent filmmaker Robert Rodriguez (El Mariachi, Desperado, Spy Kids, Once Upon a Time in Mexico, and others) win the race with ILM (Industrial Light and Magic) to create the first movie ever to use a digital format supporting full-bandwidth RGB. Rodriguez's Sin City, which opens April 1, was shot in Dual Link, or "4:4:4" format, and transferred between tapes and hard drives using SpectSoft's Linux-based RaveHD DDR (digital disk recorder)."
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Rodriguez uses Linux to Edge out ILM

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  • Frank Miller (Score:5, Interesting)

    by AAeyers ( 857625 ) on Saturday March 26, 2005 @12:17PM (#12054319) Journal
    Rodriguez's Sin City,

    Actually, its Frank Miller's Sin City. IMHO the writer is more important than the director.
  • Re:max payne? (Score:1, Interesting)

    by ramunas ( 771197 ) on Saturday March 26, 2005 @12:37PM (#12054424) Homepage
    well the first time I saw the trailer I thought hell It's Max Payne in a movie version :) I bet all the max payne fans will flood this one :)
  • The big race... (Score:2, Interesting)

    by papastout ( 774254 ) on Saturday March 26, 2005 @12:52PM (#12054482) Homepage
    Think of all those endeavours ILM has going on...They're about to move to the SF Presidio into a giant new facility where the game company and the film company are going to be rooming in together; Episode III is about to be released (oooh, maybe a PG13 Star Wars flick!) and all those digital film techniques (i.e.: Camera GUI) they have invented. It's a wonder that ILM is no match for a guy that just wants to make a good movie about human depravity.
    I wonder how George will take the news? I predict he'll spend a few million (bah! billion) bucks on some cluster racks to console his staff for the loss.
  • by Jah-Wren Ryel ( 80510 ) on Saturday March 26, 2005 @12:58PM (#12054498)
    With all due respect to the writer of the article, in practical terms, I'm not sure what this means to the viewer of the film . . .

    Not much, it just means a less cost to create the same end result. Some details of the end result may not have been fiscally possible otherwise, but only the film freaks would really notice them.

    For the most part, it just means more profit for the MPAA-members distributing the film and Rodriguez himself.

    However, I have to admire Rodriguez for his "guerilla" approach to film-making, he's an indie director that, for the most part, still runs his productions as if they were independent productions (i.e. very frugally, pushing the edges of best-bang-for-the-buck), just with larger budgets. In that sense, what he does as somewhat of a trailblazer trickles down, enabling future indie productions to reach higher levels of technical quality for the same budget.
  • by Anonymous Coward on Saturday March 26, 2005 @01:03PM (#12054518)
    I think you're a bit misguided...

    today i can create on a home PC in hours what ILM would have taken years

    Technically, yes, but you need a lot of really skilled writers and animators to create the movie in the first place. Merely having the capability to render photorealistic 3D images does not by itself make a good movie -- look at the difference between Final Fantasy: The Sprits Within and any Pixar production to see that.

    with the rise of even schools having massive renderfarms (like the g5 one)

    Again, I think you're mistaken. I assume you're referring to the Terascale cluster at Virginia Tech, but it's not a "renderfarm", it's a supercomputer cluster designated for scientific research. Check out their web page here [vt.edu], they have details about what kind of jobs they'll accept.
  • Re:Frank Miller (Score:0, Interesting)

    by Anonymous Coward on Saturday March 26, 2005 @01:13PM (#12054556)
    He's listed as co-director simply because Rodriguez is using many of the same shots as the original comic, and therefore thought he should get equal credit for the look of the movie.

    RR was kicked out of the Director's Guild for this, since he wouldn't remove Miller's name at their request.
  • *sigh* (Score:4, Interesting)

    by Kurt Gray ( 935 ) on Saturday March 26, 2005 @01:22PM (#12054595) Homepage Journal
    I just want to point out that during my tenure at a certain Linux company, the name of which rhymes with "VA Linux".... OK it was VA Linux, back in the heady days of year 2000 I was telling certain key members of upper management there that if VA is going to sell high proced Linux boxen then they ought to consider building and selling boxen specifically for FILM PRODUCTION. I repeated myself more than once. I was told by certain key players in upper management who no longer work there that "We're not interested in going after niche markets."

    VA no longer sells heavy Linux boxes but obviously someone is, and they're selling them to Hollywood.

    *sigh*
  • Sigh. (Score:5, Interesting)

    by As Seen On TV ( 857673 ) <asseen@gmail.com> on Saturday March 26, 2005 @01:40PM (#12054674)
    I know you guys have to frame everything in terms of "LINUX WINS!" but you know what? It's not a race. Nobody was sitting around a table going, "I wanna be the first to make a feature with 4:4:4 dual-link RGB!" In fact, just the opposite: Everybody was sitting around going, "Let somebody else try 4:4:4 HD video. I don't want to take a chance on it with millions of dollars of somebody else's money."

    Besides that, this whole thing is completely wrong. We've been using 4:4:4 for years in film production with a device called a "datacine." Go out and shoot 35mm film, which by the way has more color sensitivity than any video camera on the market, then run it through a device that scans each frame at high bit depth and high resolution in (you guessed it) 4:4:4 RGB.

    Seriously, these machines have been around for more than a decade. RGB production is nothing new. You guys are making it sound like it's revolutionary, or worse, like it COULDN'T BE DONE WITHOUT LINUX. Inferno has done 4:4:4 since the mid-90s, and that runs on SGI gear.
  • filesystems (Score:4, Interesting)

    by noahm ( 4459 ) on Saturday March 26, 2005 @02:01PM (#12054777) Homepage Journal
    It's interesting that the article mentions the use of the JFS filesystem:

    During ingestion, the RaveHD wrote sequential DPX files for each shot to a standard Linux JFS filesystem on a fiber-channel disk array, Howard says. When all required shots had been ingested, the entire JFS filesystem was made available via Samba and gigabit Ethernet to the studio's production workers.

    JFS isn't one of the high profile filesystems on Linux; People usually talk about Reiser, EXT3, or XFS. I wonder what lead the developers to choose JFS.

    noah

  • by Nik Picker ( 40521 ) on Saturday March 26, 2005 @02:06PM (#12054799) Homepage
    For Spy Kids three that is !

    There is a extra on the dvd for the film where RR ( heavens forbid i even attempt to spell his name ! ) explains how to create some impressive visual and audio affects for your own home movies ( the family friendly ones people ! ) . He gives a very clear and engaging discussion with example film of how to include visual affects , editing and audio additions to make the films more interesting. Id say he understands how open source benefits every on e since he is so willing to share his expertise and experiences.

    As for Sin City ... well as others have commented few Graphic Novels progress well to film but that does not preclude the opportunity that it can occur !
  • by Anonymous Coward on Saturday March 26, 2005 @02:06PM (#12054800)
    "Rodriguez uses Linux to Edge out ILM"

    Should probably read:

    "Rodriguez beats ILM to use RaveHD DDR on a commercial film release"

    If you read the article, you'll see that ILM are using the same kit, so edging out has nothing to do with it - he's just completed the first film that uses one. That said, ILM did used to be first with everything new and shiny in film, so maybe it is a bit of a shock.

    Anyhows Sin City looks mainly black and white, so what's with the 4:4:4 format?
  • by Animats ( 122034 ) on Saturday March 26, 2005 @02:21PM (#12054851) Homepage
    There are animation systems (including Softimage 3D) which support three floats per pixel. This allows huge dynamic range, so you can have full sunlight and shadow in the same frame. The dynamic range is then flattened, logarithmically (like film) for output.

    Graphics cards will probably start doing this soon. It's a way out of the "shades of black" problem in games.

  • Not the first use (Score:2, Interesting)

    by shikari666 ( 770101 ) on Saturday March 26, 2005 @03:48PM (#12055453)
    While the subject is interesting, the claim about "first movie ever to use a digital format supporting full-bandwidth RGB" isn't quite correct.

    The Viper Filmstream camera has been used on at least two features prior to this and also uses Dual Link output to a RAID.

    http://www.thomson.net/EN/Home/Press/PressReleases /CorporatePress/PREN040209.htm [thomson.net]

    Just setting the facts straight.

  • Re:*sigh* (Score:3, Interesting)

    by bernz ( 181095 ) on Saturday March 26, 2005 @06:52PM (#12056547) Homepage
    hey kurt. long time no whatever....


    anyhow, yes. There were companies who competed with VA after I left (angstrom microsystems), that i helped start (angstrom microsystems) that i eventually left (angstrom microsystem). They made rackmounts (and still do i think) specifically for rendering and we put them all over the place (rhythm and hues, pixar, dreamworks).


    but it is a niche market and competitive as hell.

  • by im_thatoneguy ( 819432 ) on Sunday March 27, 2005 @06:39AM (#12059284)
    ILM also uses *nix for all of their capturing... it was a win win for *nix. I'm still not sure exactly why most slashdotters would be interested in most of the digital cinema developments. But hey it had the word linux in it so it must be relevant to their needs.

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