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PAX05 Writeup 144

Last week I packed my bags and went to Washington to partake in the event known as PAX, The Penny Arcade Expo. That sexy new rising star of video game conferences. Along with thousands of other fans of the comic strip, we filed into the Meydenbauer conference center unclear as to what would greet us inside.

When we arrived on friday it was already packed pretty solid. The hotel parking lot had many cars colorfully decorated with windows proclaiming cryptic messages like "OMFG PAX05". We were definitely in the right place.

We entered the hall in time for for Gabe & Tycho to give their opening panel before their legions of adoring fans. The pair speak charismatically and energetically, giving fun answers to the good questions, and handling the lame questions with expertise that can't be learned. jerry is the loud one, and he especially enjoys the crowd. He's fast, witty and very entertaining, even when they have to answer the question about where the (cw) in their nicknames comes from for what must have been the 103rd time of the weekend. Mike is more quiet, but when he speaks it is always draws a laugh. They clearly were speaking to their home crowd, but it also was very obvious to see the real chemistry that makes their strip so funny.

The Red vs Blue panel was similarly entertaining. They answered questions about some of the more ridiculous aspects of the show, to some more philosophical points about machinema and the relationship between the would-be director, and video game publisher. Most entertaining was the story of shots with the number of actors on screen outnumbering the number of performers, requiring dextrous feet to get the shots right. They screened a fair bit of RvB material for a receptive audience. What most impressed me was the schedule they work under. Writing the show, recording the dialog, and animating it over the course of a single week. It's no small task. I bought the Season 3 DVD.

For me the highlight of the weekend was the 'Make Monday's Strip' panel where the process of actually creating a single Penny Arcade comic was put up on a giant screen for thousands of fans to watch in amazement. Ok, so they cheated a little and pre-sketched the strip, but to actually watch Gabe ink and color all 3 panels in like 45 minutes was really cool to see. I used to do a lot of cartooning back in the day too, and I can only imagine the stress this put him through: drawing is hard, and to do it under the megascope of a couple thousand people, even tho the masses are fans, well he handled it well. To see him hold aloft his "Wacom Pad the Size of an Aircraft Carrier" like some sort of bizarre 2001 monolith was very fun. And somehow Jerry manages to spew forth a vast quantity of words, most of which get laughs. Talented boys, these two.

Of course there was more to the show than just the panels. The exhibition hall was packed elbow to elbow. The line to purchase Penny Arcade merch was like a mighty cobra coiling through the building. I'm sure that countless fruit fucker t-shirts are now spread around the nation like a plague of locust, descending upon electronics stores around the land causing children to shield the eyes of their unaware parents as PAX attendees strut by wearing the arcane symbols of their fellowship.

The big 3 consoles all had representation, but by far the Nintendo booth took the cake. I mean, they had the new Zelda up for all to behold. New Zelda. Do you understand me? New Zelda causes feelings in my pants that I find best to ignore in public. They also had Nintendogs which compelled me to visit the local Best Buy that very day. Tragically they were out of stock, but since I still have not 'caught-them-all' in Pokemon Emerald, maybe I should just say NO to a new portable addiction.

Turbine was demonstrating early builds of both their Lord of the Rings massive, and their Dungeons and Dragons massive. I spent a fair bit of time chatting with them about their plans for each of these games. Competing with the gorilla that is World of Warcraft must be a difficult place to be, but each of these games appear to be addressing different issues with the shadow that looms over their industry. D&D Online for example will only be implementing levels 1-10 at launch. The game will be less about the level grind, and more about compelling story line. Of course, for me, I'm a numbers guy. When I play Warcraft, I often don't even read the whole quest (this has screwed me in the past mind you). I need to kill 10 murlocs? Ok GO! KILL KILL! But the graphics for D&D On-line are very compelling. A definite upgrade from any other massive I've seen. I'm looking forward to the office going on an adventure in that world, if only because it is based on the D&D 3.5 rules, and that sort of thing has a fuzzy warm place in my heart.

The Lord of the Rings game was much earlier in development. By far the most interesting aspect of their system was their concept of difficulty-over-time instead of difficulty-over-location. If you go to The Hinterlands in WoW, you know you're going to be fighting 40-something monsters. And it will always be the same. When you kill the named char, he will re-spawn 5 minutes later for the next guy to gack. LotR is causing the world to change following significant events. A town that you visit at level 5 might burn to the ground following crucial story events. When you later visit that town, the inn will be ashes, and the NPC who gave you quests is a corpse. In other words, it's a sense of state that doesn't exist in WoW. They also had the interesting idea of allowing 9 player parties, but getting together parties that large is a lot more challenging. I love the concept in theory, but in practice, I think it would drive me mad.

Both games seem more tightly focused on compelling story and team play. Less about the level grind. Also they had some interesting puzzle type action unlike what I'm used to seeing in a massive. I definitely look forward to trying them out as they become available. WoW now has 4 million subscribers around the world. Since these games won't be available for many moons, I imagine the market will be ripe for a shift.

WidowPC was sponsoring a gaming room. It was neat to see rows of PCs with gamers slumped over them focused upon killing aliens, friends, or monsters with hope to earn points, repution, or most honorable of all, that glorious thing known as "XP".

The Bring-Your-Own-Computer space was also a sight to behold. The real surprise to me was the general quiet in these spaces. Almost tranquil at times. Everyone seemed very focused on the games they were playing. Personally I like a little more cussing when I play, but the whole weekend was a pretty clean affair. I wish I had lugged my box- Speakeasy was providing bandwidth and my arcanite transmute was cooled down!

And let me not forget Bawlz. The caffeinated drink of choice was available and sold for a buck a bottle. The beverage was everpresent: from people dropping the glass bottles in the audiences listening to panels, to watching literally dozens of people lugging cases of the stuff from the conference, to the hotel a half dozen blocks away, struggling under the weight, taking pause to lean against whatever flat surface would support the weight, hearts racing from the caffeinated equivalent of almost 3 cans of coke consumed in minutes. It reminded me of the time at ALS in like 1998 that we first discovered Penguin Mints. We didn't really know how much caffeine they put in those things so we were popping them like Pez all morning. By the end of the afternoon the concept of "Blinking" was foreign.

The saturday night finale was a concert by the Minibosses, MC Chris, and MC Frontalot. For Kathleen, the highlight was listening to MC Chris rant in front of thousands of attendees. I don't know how much was his voice and how much was the sound system, but it was often difficult to make him out when he was rapping, but when he was complaining, it was quite audible and crowd ate it right up.

Anyway, PAX was a fun experience. Next year they plan to move to a larger space in Seattle proper. They really need it: this place was packed. The sardines cliche doesn't do it justice. Every bit of wall had consoles and TVs on it with gamers glued to the screens playing Katamari Damacy, Super Smash Bros. Melee, and whatever other games they could get their hands on. Movement was difficult, especially in the exhibition hall.

I imagine that next year they larger space will open doors to more exhibitors, larger displays, more room for games, and attendees. Does PAX spell the end of E3 or CES? Obviously not. But would I choose PAX over COMDEX? Definitely. Any vendor would be crazy not to want to show their stuff here: this was a very hardcore crowd. Real gamers here to play, and talk about the games they love and hate. It's not about marketing or dollars, just about passion, and that makes for a far more fun weekend.

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PAX05 Writeup

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  • PAX schedule notes (Score:3, Informative)

    by Red Flayer ( 890720 ) on Tuesday August 30, 2005 @12:25PM (#13436970) Journal
    From pennyarcadeexpo.com:

    08-05-05 Schedule Update and More! A ton of shifts were made to the schedule, but we're happy to announce that NO MORE CHANGES WILL BE MADE. What you see on the events page is what's gonna happen." (Emphasis theirs)

    08-22-05 FOUR DAYS LEFT The Rainbow Six Lockdown Tourney has been changed to a Ghost Recon Summit Strike tourney. Sorry for the inconvenience, as we just heard ourselves. Even the official program won't reflect the changes.

    Just thought it kinda funny...
  • by dividedsky319 ( 907852 ) on Tuesday August 30, 2005 @12:29PM (#13437020)

    Yeah, easy enough to go to the main page and go to "current comic", but a direct link is always nice...

    8-29-2005's comic [penny-arcade.com]
  • Re:Why Penny Arcade? (Score:5, Informative)

    by BenjyD ( 316700 ) on Tuesday August 30, 2005 @12:40PM (#13437138)
    Some reasons:

    1. There used to be a link to PA on the Slashdot front page. That's how I found out about it, anyway.

    2. PA is consistently funny.

    3. PA generally has interesting and (mostly) well-written games-related info along with the comic. Certainly better than the write up for most comics and games sites, anyway.

    4. PA has gone out of its way to create a community of readers around itself. They have their own WoW guild and many mascots, for example.
  • Cool info (Score:3, Informative)

    by XxtraLarGe ( 551297 ) on Tuesday August 30, 2005 @12:53PM (#13437249) Journal
    I'm a big LOTR fan, so I thank you for the info. I just checked out Turbine's LOTR Online game. Looks pretty good, but the WMV file has a lot of background noise. Coincidentally, the maker of the new Penny Arcade Trading Card Game, Sabertooth Games [sabertoothgames.com], also makes a cool LOTR minis game [sabertoothgames.com].
  • Listless crowd? (Score:5, Informative)

    by fahrvergnugen ( 228539 ) <fahrv.hotmail@com> on Tuesday August 30, 2005 @12:54PM (#13437264) Homepage

    There's a great forum thread [penny-arcade.com] going on at the Penny-Arcade site about what lameasses the concert crowd was. Apparently every time anyone tried to rock out, they were given a big ol' social beatdown by the crowd, who just wanted to play their game boys and nod in time.

    What blows my mind is that the guy who calls them on it is getting chewed out, by and large, by the other members of the forum. I mean, far be it from me to tell you how to enjoy a concert, but wow. It's like these people have never been to a concert or something.

    I was contemplating a PAX trip next year, but if this is the kind of crowd PAX is attracting, I can't say I'm particularly enthused about attending. I mean, I know it's nerdcore, but it just strikes me as impolite to sit there and play Nintendogs while someone's performing on stage for you.

  • I also was at PAX (Score:5, Informative)

    by ahoehn ( 301327 ) * <andrew@nOSPaM.hoe.hn> on Tuesday August 30, 2005 @01:04PM (#13437363) Homepage
    Everything Taco said was largely true, but there were one or two negative things about PAX as well. The most glaring, and probably unavoidable, was the stench of hundreds of tightly packed nerds. Maydenbauer's AC system simply couldn't circulate air fast enough to clear out the freeplay rooms. It was overwhelming.
          The exibition hall had some nifty things, Nintendo showing off yet-to-be-released games and the micro, but I was surprised that after all of the Penny-Arcade comics about World of Warcraft that Bilzzard wasn't there, and the Microsoft booth was nothing more than a neon XBOX sign and a projector connected to an xbox, no 360, nothing.
          Was PAX nifty? Yep. Was it an event that compelled me to camp out at the conference center all weekend? Nope. But from the excitement on the faces of many attendees, I was in the minority.
    My roomate and I wrote a bit more about it, and the exciting world of Seattle's WiFi enabled ferries, over at edgefactor [edgefactor.com].
  • by Effugas ( 2378 ) * on Tuesday August 30, 2005 @01:10PM (#13437442) Homepage
    OK, seriously, _you_ show me another concert that starts out with classical piano, moves onto nerdcore hiphop, and finishes up with metal -- with the audience equally pleased with all three.

    Now have two of them, two nights in a row. Rawk.

    Couple amusing highlights:
    • Bawls is going hardcore. They had a...brace for it...Bawls Slurpee Machine [doxpara.com]. And It Was Good. As if that was not enough...there were some sort of caffeinated yet vaguely carbonated Bawls Pillform [doxpara.com] spawned in a pitcher that would be poured into confused but curious hands. Yum.
    • Take Defcon. Swap Hackers for Gamers. Swap Hot Vegas for Overcast Washington. Swap Feds for...I dunno...Nintendo? Still, the entire thing had the feel of an Alternate Reality Defcon, replete with everyone just so damn happy to be around so many other people who understood them. I mean, just look at Phil [doxpara.com] here. Happy! (A wink to anyone who sees the very subtle Defcon reference.)
    • At Penny Arcade Expo, cosplay girl [doxpara.com] photograph YOU (in Defcon T-Shirt).
    • Best coat check evar [doxpara.com]

    Still, I cannot get over the concerts. Before the Saturday night show began, it was unveiled that there'd be a special act...see, there was this huge gaming competition called the Omegathon, and a mystery game had been decided upon...Karaoke Revolution...with 1700 geeks assembled to watch.

    Bet Konami never planned for this.

    For those not familiar with Karaoke Revolution, it's basically a game where you're scored on how well your pitch matches what the game tells you you're supposed to be singing. Now, gamers generally do not sing, but it's 2005 and it's time to expand the market (and the eyeballs of these poor geeks that just want to win every NES game ever released). With 1700 people cheering on, we watched...

    Two possible reactions:

    1) Complete withdrawl
    2) Complete insanity

    The second was entertaining in its own right, but the first was best represented by...Leroy [doxpara.com]. Now, these are gaming geeks. Gamers + Leroy = LeeeeROYYYYYYYY! [fileplanet.com]. To say he was cheered on would be an understatement...and to say he didn't take it so well...so the guy's about three fourth through the round, and hasn't managed to sing a single note right. Finally, after much struggling, he gets...one note right. He's on the board! Applause thunders through the audience!

    LEEEEEEEEEEROY!

    OK. Maybe you had to be there. But it was a truly magical moment.

    But about the actual concerts.

    Both the Video Game Pianist and Connie Lin were incredible, and MC Chris [doxpara.com] was more insane than I had any right to expect...but the real surprise, for me anyway, was MC Frontalot [frontalot.com]. I'd say all sorts of stuff about him, but just grab the single [untimelydeath.com]. His CD is great, try not to get it off Bittorrent. Cool guy, too. [doxpara.com]

    It wasn't all hype and noise. Actually just sitting down with a random geek and playing Soul Caliber 2 for the first time in ages was just pure fun. And seeing the faces of all these kids see

  • (cw) = Clan Walrus (Score:3, Informative)

    by kshakir ( 875212 ) <slashdot@ksh[ ]r.org ['aki' in gap]> on Tuesday August 30, 2005 @01:25PM (#13437608)

    ...in case any other n00bs like myself were wondering.

    This post [slashdot.org] from their interview a while back points to their Clan's [penny-arcade.com] site [uswest.net].
  • by Naosuke ( 662973 ) on Tuesday August 30, 2005 @01:47PM (#13437828) Homepage
    Clan Walrus, It's thier old gaming clan from before they started the comic.
  • Re:Omegathon? (Score:5, Informative)

    by InferiorFloater ( 34347 ) on Tuesday August 30, 2005 @01:49PM (#13437845)
    Specifically, the Combat went down like this: Round One was a massacre, victory to coreside, like 20-10. Round 2 saw LeRoy manage a tie, while learning the finer points of the game as he went. Round 3 then went to LeRoy, by then the crowd's favorite for his underdog status, in a lower-scoring match.

    This all set the stage for the most epic and intense match of combat I've ever seen. Coreside jumped out to an early lead, then LeRoy mounted a comeback. in the middle of which, the Atari actually started to freak out, corrupting the signal. Despite this, LeRoy managed to comeback furiously, going up 11-8 or so by the time the warning flash took place. However, Coreside then landed several miraculous shots to go up by 1 point in the very last second of the match.

    I figure LeRoy got the better deal - he won an Alienware PC, and doesn't have to figure out what the hell to do with all that NES stuff.
  • Photos (Score:5, Informative)

    by MrScience ( 126570 ) on Tuesday August 30, 2005 @03:11PM (#13438553) Homepage
    I'm trying to get everyone to use the PAX05 [flickr.com] tag on flickr. There are around 450 pictures so far.

    I've personally uploaded around 150 of the 1700 I took, and threw together a quick page hosting a few panoramas [darkphibre.com] (wait a few days to download the large versions where possible, I don't know if they really meant unlimited bandwidth. :).
  • Re:Listless crowd? (Score:3, Informative)

    by MrScience ( 126570 ) on Tuesday August 30, 2005 @03:17PM (#13438586) Homepage
    perfect example [flickr.com]
    (taken during Friday night's performances)
  • Re:Why Penny Arcade? (Score:3, Informative)

    by ReverendLoki ( 663861 ) on Tuesday August 30, 2005 @03:39PM (#13438733)
    He did... his whole deal was that some webcomic authors that wanted to make a serious living off of their work were using the web basically as a means to garner the attention that could get them picked up by newspapers in syndication. Thing is, most papers get the majority of their comics in large groups from a small handful of syndication groups. Kurtz's argument was that this business model was past it's prime, and that real money could be made from their own websites. Instead of using the web to promote a print comic, they should use the print versions in newspapers to promote their web version of the comic. So, he was offering his comic archives to any paper who wanted to run them. A handful have taken him up on it. My own local paper has as well, or so I hear, though they apparently run it sporadically, and not in the comics section, but rather in the middle of another.

    Now, Blank Label Comics was started by a group of artists who had pre-existing webcomics via an existing webcomic publishing group (I think it was Keenspot, or maybe Keenspace, or something like that.. hell if I can remember). Anyways, they felt that setup wasn't meeting their needs, or were otherwise unhappy with the arrangement, and struck out on their own. From what I can tell, Blank Label isn't a publishing group really, but rather just a coop like group of artists helping each other out. One of the nice things about having a publisher is they take care of the hardware, the woftware, the promotion, the advertising, the product sales, etc. Now that they are taking care of this all by themselves, it's more work of course, but they also have to learn how to do it. They are just sharing their expertise in areas, helping promote each other, etc. They have already attracted more members (I know Greg Dean of RealLifeComics wasn't an original member, but instead has been independent for some time, and I believe has really been helping the others by sharing his experiences), and seem to be off to a good start. I wish them the best of luck.

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