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The Media Entertainment Games

Croal vs. Totilo - Metroid Prime 3 vs. BioShock 75

Another round of considered commentary from two game journalism luminaries is now completed, and ready for your consumption. Newsweek's Croal and MTV's Totilo go back and forth on the merits of those 'other' console shooters, the ones without Halo in the title. What follows is a fascinating conversation focused on the titles BioShock and Metroid 3, with a wide-range of topics explored. They touch on the importance of a memorable opening, the sense of empowerment required for a good game, and a few words on what may have been lost in the move to 3D in the Metroid series. 'There's a very real argument to be made that something was lost in the transition from 2D to 3D, which is what the Wii's backers have been happy to talk about. While it's worth exploring why the transition ruined things for some gamers, I think little has been discussed about why other gamers didn't lose touch and what kind of tastes may have developed in those of us who stayed hardcore on both sides of the break. What do such gamers have to add to a discussion that so often deals only with the lapsed 2D gamers and the children of the 3D era, to say nothing of the outsider casuals?'"
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Croal vs. Totilo - Metroid Prime 3 vs. BioShock

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  • by Chris Burke ( 6130 ) on Friday September 21, 2007 @02:26PM (#20699889) Homepage
    Based on you saying this, I can only assume you haven't played either game for more than 5 minutes...

    Pfft, as if you could play Metroid for any length of time and call the motion controls "tacked on". They're integral, and they're better than anything any previous console controller could produce.

    5 minutes is how long it took before I swore off ever playing an FPS with dual analog ever again. I bet Bioshock for the PC is fun, but damned if I want to play the Xbox version.

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