Follow Slashdot stories on Twitter

 



Forgot your password?
typodupeerror
×
Television Media

33 MegaPixel TV in 2015 240

psyph3r writes "The Japanese communications ministry is investing in a new broadcast display technology with NHK to launch a 33 million pixel, 24-point surround-sound broadcast standard by 2015. The standard will use a video data rate of 24Gbps and an audio data rate of 28Mbps. This must be surreal in person."
This discussion has been archived. No new comments can be posted.

33 MegaPixel TV in 2015

Comments Filter:
  • by triceice ( 1046486 ) on Monday January 14, 2008 @12:46PM (#22035896)
    ... without actually experiencing it.
  • Last year (Score:1, Interesting)

    by Anonymous Coward on Monday January 14, 2008 @12:50PM (#22035972)
    Something like this was on display last year at NAB. NHK had 8K displays set up next to 4K, 1080p and standard def units. As I walked past starting from SD and moving up, my reaction was:
    SD: yuch
    1080p: oh, that's nice
    4k: wow, that's fantastic
    8K: holy shit, that's like looking out the window
  • by Eccles ( 932 ) on Monday January 14, 2008 @12:56PM (#22036088) Journal
    Y'know, I figure the proper way to do porn in hi-def is simply to tile 16 different vids at a time, and you can check out the stream that interests you most.
  • by StandardCell ( 589682 ) on Monday January 14, 2008 @01:16PM (#22036378)
    One of the things that TV manufacturers contend with is what screen size versus resolution. The uptake of true 1080p on screen sizes of 32" or less has been slow because there's virtually no visual difference between 720p/WXGA screens at those screen sizes for the average viewing distance in a living room. I'm also not talking about computer output, though you wouldn't be able to read much unless you bumped the font size up by quite a bit at 1080p.

    Now, 37" is marginal and 42" is where it really starts getting to be noticeable. This is also the sweet spot for a primary panel for the next few years. Beyond this resolution, you'll start noticing 1080p from the next highest resolution (i.e. quad-720p or 1440p) at the 56-63" screen size. But there's one problem with 63" and larger screens: they are close to the limit for what most homes can pass through their door!. In fact, a monolithic 71" 1080p plasma that a large Korean company allowed us to borrow for our lab work wouldn't go properly around normal corners and with standard door widths. So all your dreams of 102" LCDs in your living rooms may be short lived given you won't be able to get it around any corners. Most luxury homes these days, by the way, usually have this in mind when the house is architected so that there's enough room to get these sets into the house from outside. Also, bear in mind that the scaling technology, although advancing rapidly, can only do so much with standard definition material and it just looks worse as you get a larger screen size.

    Now, even if it's possible to build a seamless, high-reliability large screen like a flexible screen that can fit in your room, you start hitting a visual limit again at around quad-1080p (3840x2160) for the height of an average room in most of the developed world without even considering how much eye/neck strain this will cause for the average viewer. In case you weren't counting already, we're at around ~8 Megapixels at that size. So, having an 8k x 4k resolution system like the one proposed will require a double size wall which - surprise! - is pretty much where most theaters are going for online distribution of movies. Heck, they already get away with 4k x 2k resolution in digital theaters anyway and most people don't even notice it. And when I saw their demo of 4k, my entire field of view needed to be taken up to see any differences.

    As for the audio, never mind that 24 position audio is completely impractical from an installation perspective in the average home and can be easily emulated using far fewer speakers and using virtual surround positioning techniques. This is why it's funny when DTS versus DTS-HD gets brought up - unless you're an audiophile or are in a movie theater, you probably won't care about or notice the difference.

    And this gets us back to one immutable point - that this technology is complete overkill for broadcast applications. If broadcast is the target market, and given the rise of personalized on-demand/online video, then this an essentially completely futile effort.
  • by SilentTristero ( 99253 ) on Monday January 14, 2008 @01:22PM (#22036472)
    ... and it was totally amazing. Like looking out a huge picture window. They had some stored content (playing off a fast RAID array I believe) and some streaming content from a camera array mounted on the roof. The projector alignment tech was awesome; there were no visible seams anywhere. This was in a room basically the same size as the one on the linked web site; maybe 50' x 30'; viewing distance around 10-20'. It was beautiful.

    But, they could only run it about 10 minutes per hour. Not sure whether it was heat, storage, or whatever, but it was definitely not at all ready for prime time. Still, when it worked it was just stunningly gorgeous.
  • Re:Max Resolution? (Score:3, Interesting)

    by nahdude812 ( 88157 ) * on Monday January 14, 2008 @01:31PM (#22036618) Homepage
    It depends on viewing distance. But resolution is not the most significant contributing factor in the unrealism arena for modern displays. Color accuracy, dynamic range, and two dimensions are the most significant contributors to this.

    Modern displays have decent color, but as long as we are limiting ourselves to red / green / blue color sources, this will always be distinguishable from real (real cyan is not a 50/50 mixture of blue and green light, it is a single wavelength between the two).

    Dynamic range is how bright the brightest areas are and how dark the darkest areas are. Real dynamic range would show the sun so bright on the screen that it hurt your eyes to look at, with dark areas so dark that your eyes would not be able to see the detail even if the screen had no bright areas (but that detail would still be present).

    And of course no matter what, as long as it is projected onto a single flat surface, it is 2D, and it will always look like a movie.

    As for pixel count, many people are already unable to distinguish between standard definition and high definition when viewing at a standard viewing distance (of course different screen sizes have a different standard viewing distance). Of course in the TV store you can't get 8-12 feet away from the screen so when you're shopping, the differences seem obvious.
  • Cost of preservation (Score:2, Interesting)

    by YutakaFrog ( 1074731 ) on Monday January 14, 2008 @01:32PM (#22036632)
    There was a recent article about the cost of maintaining digital film as well as the tailings of production, versus real film. http://hardware.slashdot.org/article.pl?sid=07/12/26/1727237 [slashdot.org] One of the earlier comments suggested that digital cinema is currenty using 2K projectors (2048 pixels wide), which would effectively be 3.1 MP. If we're going to 33 MP video then, the quote from the other article of $208,569 being the annual cost of preserving a digital movie would be multiplied by a factor of 10.5 (33 MP / 3.1 MP) to equal a rough annual cost of $2,187,975.88 just to preserve each video that is produced for this format. WOW As much as I enjoy high-rez video, I think this may be a little too much. :(
  • Re:Wow (Score:2, Interesting)

    by garcia ( 6573 ) on Monday January 14, 2008 @01:38PM (#22036688)
    What they've failed to account for is, all the old bastards who can afford this, well, their eyes aren't really that great anymore.

    My father just purchased a Sharp Aquios 52" HDTV before Christmas for their new house. I was there visiting and hated it. Why? Well, not just because I believe HDTV to be a pointless joke but b/c he didn't have an HD feed from his satellite provider. I asked, "why did you buy an HDTV when you don't have HD?" He said, "because it's bigger and my eyes aren't so good anymore."

    For someone who used to be so in tune with technology and so on top of shit, I was surprised when he made this illogical reasoning. All that TV does now is over-distort an already distorted image and make it 52" wide. It's blurry as shit and obnoxious to watch unless you have a newer DVD in there. Older DVDs -- which he has more than a few -- look like ass on there because it won't upconvert them to anything near the 1080 it will do. Newer DVDs, like his copy of Ratatouille looked fine upconverted to 1080.

    The only useful thing for HD is watching the NFL and I can do that for free at someone else's house or at the bar where I usually am on Sunday anyway since Minnesota still has fucking pointless Blue Laws and you can't buy anything except 3.2 in the stores.
  • The old EST/Forum Six Day training used to feature something like this. You and the others doing the course were led into a room and seated. Without warning, the lights went out and a dozen or so projectors started up, showing very hardcore porn on one or more walls of the room. I'm talking anal Nazi fisting and the like--everything you can imagine short of child porn or snuff.

    The resulting conversation was designed to demonstrate that whichever film you couldn't stop watching was the one you "couldn't be with." Most everyone agreed that they tended to ignore the tamer (or familiar) scenes and found themselves staring at the strange.

    I notice that my tastes in entertainment continue to change--and that we think we need bigger and sharper vidscreens. Compare and contrast to the technicians who create bigger/sharper/better vidscreens: I think they're in it more for the "we have the technology" angle.
  • Re:Max Resolution? (Score:2, Interesting)

    by quintessentialk ( 926161 ) on Monday January 14, 2008 @01:57PM (#22036924)

    Modern displays have decent color, but as long as we are limiting ourselves to red / green / blue color sources, this will always be distinguishable from real (real cyan is not a 50/50 mixture of blue and green light, it is a single wavelength between the two).

    Well, there's some refining to do to be sure, but the human eye is not a laboratory spectrometer. We have a finite number of types of color receptors that have their own sensitivity curves. You don't need to replicate every wavelength on the spectrum to replicate reality; you only need to stimulate the eye's color receptors to the same degree (and in the same ratios) that the reality does. That's why RGB displays work at all. Now, with current technology, and the current standards, RGB only covers a subset of the human-perceivable color space. But that's not to say it is impossible to do so with only a few color sources.
  • Re:Wow (Score:3, Interesting)

    by WuphonsReach ( 684551 ) on Monday January 14, 2008 @02:46PM (#22037562)
    It's blurry as shit and obnoxious to watch unless you have a newer DVD in there. Older DVDs -- which he has more than a few -- look like ass on there because it won't upconvert them to anything near the 1080 it will do. Newer DVDs, like his copy of Ratatouille looked fine upconverted to 1080.

    Which has nothing to do with the age of the DVD or inability to upconvert, but is more an issue that early DVDs were encoded at lower then desirable bitrates. (Okay, some of the early encoders weren't the best either.) But even back in 96/97/98 (?) there were DVDs released as "SuperBit" releases where they trimmed ads and extras off the disk and gave it a higher bitrate.

    There also may have been a few DVDs that were encoded as half-frames (360x480 a.k.a. half-D1?) instead of full-frame (720x480).

  • by Anonymous Coward on Monday January 14, 2008 @02:57PM (#22037800)
    You won't be able to make any copies when there exists no destination disk large enough.

It's a naive, domestic operating system without any breeding, but I think you'll be amused by its presumption.

Working...