Please create an account to participate in the Slashdot moderation system

 



Forgot your password?
typodupeerror
×
Books Media The Almighty Buck Your Rights Online

Pirate Yourself, Become a Best-Seller 288

I Don't Believe in Imaginary Property writes "It sounds like a dotcom-era business plan: 1) give it away, 2) ???, 3) make pots of money. Author Paulo 'Pirate' Coelho leapt out of obscurity and onto the best-seller list by giving away his books on the Net. The best-selling author of 'The Alchemist' will even help you pirate his books via his blog. His publishers were not pleased, but then his books went from selling 1,000 copies to 100,000 and then over a million. He gives special credit to pirate translators who are making his work accessible to a wider audience and convincing more people to read his book."
This discussion has been archived. No new comments can be posted.

Pirate Yourself, Become a Best-Seller

Comments Filter:
  • On a related subject (Score:5, Interesting)

    by Robotech_Master ( 14247 ) on Friday January 25, 2008 @10:06AM (#22180690) Homepage Journal
    I'm going to be interviewing Phil & Kaja Foglio live this weekend [terrania.us] about this very issue: why they decided to stop selling individual print issues of their Girl Genius [girlgeniusonline.com] comic book and turn it into a free webcomic to sell more trade paperbacks and hardcover collections. Call in [terrania.us] with questions of your own.
  • by daninspokane ( 1198749 ) on Friday January 25, 2008 @10:11AM (#22180758)
    Hear Hear! I agree... I know a guy... who knows a guy.... that when this certain fellah downloads a song illegally and likes it, will hop onto Amazon and purchase it/the album. If he doesn't, to the trash it shall go (why waste my precious megabytes.. er.. his?) This is just a friend of a friend though....
  • Re:I for one (Score:5, Interesting)

    by stjobe ( 78285 ) on Friday January 25, 2008 @10:13AM (#22180786) Homepage
    Is it really "piracy" if the author is the one doing the distribution? Not that I know if he's the one holding the copyright, but even so?

    I'm just really tired of the lumping together of all kinds of filesharing under the heading "piracy".
  • by JBHarris ( 890771 ) <bharrisNO@SPAMisf.com> on Friday January 25, 2008 @10:19AM (#22180874)

    About fifty percent of the human race is middle men and they don't take kindly to being eliminated.
    --Malcolm Reynolds, Captain of Serenity
    This is the where the music labels and book & video game publishers fit. Think about it when you see the RIAA fighting to survive. That is their purpose. The tubes have made them non-important. If your only purpose for existing was being made irrelevant by some new technology, wouldn't you fight that with everything you had? I'm not saying I agree with it, but it certainly gives you insight into the reasons "WHY".

    Brad
  • by PrescriptionWarning ( 932687 ) on Friday January 25, 2008 @10:21AM (#22180890)
    I hate to sound like some big businessman who clearly knows nothing but buzzwords, but perhaps Games as a Service (much like software as a service) is kinda the way to go. Now maybe I don't know what that really means, but if I could just point to an example such as Ubuntu. Its free. However they still make money from selling tech support among other things. So why can't games do the same? Give away the free single player game, then charge for the online, either once or as a subscription (much as was said earlier about Savage 2). Course I guess it would simply turn all games into MMO games in essense, plus single player game content would take a back seat to the multiplay content, so games like MassEffect wouldn't appear as attractive. I suppose in the end, its entirely up to the developer and the game at hand to determine the most optimal pricing structure, because one structure for all games simply cannot work.
  • Same for Education (Score:5, Interesting)

    by XxtraLarGe ( 551297 ) on Friday January 25, 2008 @10:23AM (#22180908) Journal
    This is what I've been saying for a long time to the people I work with. I work for a medium-sized community college, and one of my jobs is creating media for our online classes, videos, podcasts, narrated powerpoints, etc. We have so many instructors that are worried about protecting their "intellectual property," as if it was academic gold. I tell them make you stuff open, share it with the public. Who cares if somebody at some other college uses our stuff? That only makes us look better. The one guy we have here that is actually doing what I'm saying has TONS of chemistry videos on Google Video, and as a result receives feedback from all over the world, and has been asked to speak at a few conferences because of it.
  • by navygeek ( 1044768 ) on Friday January 25, 2008 @10:25AM (#22180942)

    the same is true of games, but that wont stop the slashdot crowd from a) saying the games companies are stupid not to copy this model and b) somehow using this to justify pirating games.
    You're wrong. Take, for example, Stardock's "Galactic Civilization II". The game has NO copy protection and NO way to prevent you from installing and playing a pirated copy. Yes, they use serial numbers to activate accounts to download the patches, but you can download those from a number of places without activation - in practice, there is no real prevention method in place. Yet the company sold enough copies of the game to produce two expansions AND still profit.
  • by oncehour ( 744756 ) on Friday January 25, 2008 @10:30AM (#22181006)
    I've known for quite a while that piracy would be a great marketing tool. I actually wrote about the Creative Commons being a marketing tool on the popular writing e-zine "Writing World": Increase Your Market with a Creative Commons License [writing-world.com]

    Interesting fact with that article, shortly after writing it Moira Allen decided to post all of her hundreds of articles under the Creative Commons as well. The real revolutionary thing about the Creative Commons and piracy is the viral marketing side of it. Companies have known for a long time that giving away free samples is awesome marketing, they just tend to cost considerably but with digital media this can be negated to almost nothing.

    Sure some people don't buy your stuff, but in a lot of cases they wouldn't buy it anyway. You can also make up for a lower quality product by pirating it. For one thing it's off limits, for another it's free, and lastly it's obviously liked by other people otherwise it wouldn't be pirated. All these factors combine to make piracy and Open Licenses very powerful marketing tools that most companies are just missing out on.

    I've actually covered the benefits of Philanthropic Marketing [dynamicmar...utions.com] on my blog. This includes Open Source, Open Licensing, and just plain helping out in the community to foster a stronger community and help it thrive. A lot of the FOSS crowd seems to be a bit socialistic in their viewpoints and try to convert people that way. I prefer to cater to their greed and self-interest which we all have and which FOSS and sharing in general are compatible with.

    If anyone's interested in learning more or getting help with a philanthropic marketing campaign drop me a line at the email address mentioned on my blog.
  • Over-hype (Score:3, Interesting)

    by ackthpt ( 218170 ) on Friday January 25, 2008 @10:36AM (#22181066) Homepage Journal
    When a company does this it's a Promotion. So why is this pirating when an individual does it?
  • by R2.0 ( 532027 ) on Friday January 25, 2008 @10:43AM (#22181162)
    Baen also sells ebooks - DRM free, multiple formats, and relatively inexpensive. http://www.webscription.net/ [webscription.net]

    Also, they publish, with some of their books, the Baen CD - a CD containing all of the Free Library, the book you just bought, and a whole bunch of others, typically by that individual author. And the license is great - you can do anything you want with the cd - copy, give away - EXCEPT sell it. http://oberon.zlynx.org/ [zlynx.org] has all of them, with links to other distribution sites, all PERFECTLY LEGAL.

    Jim Baen passed away last year (God rest his soul), but the people who continue to run the shop show no signs of lessening their commitment to these distribution channels. Science Fiction and Fantasy may not be your cup of tea, but what they are doing is great.
  • by s20451 ( 410424 ) on Friday January 25, 2008 @11:02AM (#22181406) Journal
    I'm getting irritated by the pervasive use of the tag "suddenbreakoutofcommonsense" on anything involving giving stuff away for free. It's not common sense, many times this tag is used; it's counterintuitive and probably incorrect

    "Quite frankly, the whole point of slashdot is to have this big public wanking session with people getting together and making their own "insightful" comment on any random topic, whether they know anything about it or not."

    -- Linus Torvalds

    (source: http://lkml.org/lkml/2005/8/20/95 [lkml.org])
  • Oddly enough (Score:3, Interesting)

    by WindBourne ( 631190 ) on Friday January 25, 2008 @11:29AM (#22181746) Journal
    I tried convincing my Ex to do just this. I was amazed that her attitude was that she did not want anybody stealing her work. But when I pointed out that it might make you a well known name, she STILL did not want to do it.
  • by Sobrique ( 543255 ) on Friday January 25, 2008 @12:05PM (#22182194) Homepage
    I've seen keygens of the most obscure, niche bits of software out there. Back when it was still new, there was a rather professional looking keygen for VMWare ESX doing the rounds. This is a software product that _only_ runs on a rather short hardware list, and most of it is 'server room spec'.

    So I have this theory, that it was actually released by the software company itself, in a 'we didn't do that, honest' kind of way. Because it gets conslutants out there skilled, and able to 'test' and understand their product, without having to jump through the hoops of a corporate acquisition process.

    They charged for support, and upgrades anyway, and we paid for support on our production servers, Couldn't justify the license cost on our 'test' server though.

    The 'evaluation' code was fine for a business eval, but for someone who's doing it on their 'private time' it's not long enough. And I remain confident, they'd have never seen the rather large chunk of business we threw their way if we hadn't had people using it at home, and playing with it, and declaring it 'something we should check out'.

  • by orasio ( 188021 ) on Friday January 25, 2008 @12:25PM (#22182452) Homepage

    Btw, given all the hatred of biased terminology, (Don't call it "Digital Rights Management"!!!!) I see you're not above the tactic when you refer to "imaginary property".

    Intellectual property is exactly as imaginary as physical property. Both refer to "rights". Rights are inherently intangible. And contrary to their names, they both have physical ("real") referents.
    That's not the point. The issue is that actual property does have characteristics that "intellectual property" doesn't. Actual property is limited, while copyright and patents are unlimited. Thus, all the constructs around property can't be applied to them. That is what people who call them "property" try to do. They call it "property" so they can apply the rules of property to them, including creating false scarcity. That is just wrong. They are different things, so they can't have the same name, even if some people try to call them like that.
  • by Klaus_1250 ( 987230 ) on Friday January 25, 2008 @01:52PM (#22183968)
    Stardock understands the people who play GC. They listen to the community, put in hard work in making every release/expansion pack well worth your money and you can pre-order which gives you access to the beta (and allows you to give feedback during development) and saves you a couple of dimes. I've purchased/pre-ordered them all and I don't regret it, even though I could have just downloaded it for "free". I just don't mind paying for value.
  • by davecb ( 6526 ) * <davecb@spamcop.net> on Friday January 25, 2008 @02:53PM (#22184896) Homepage Journal
    [Left as a comment on the blog]
    I've had much the same experience with electronic distribution,
    except in a much smaller scale. I was the co-author of the first
    edition of O'Reilly's "Using Samba", which was published under a
    free documntation license, and a copy was included in every
    download of the Samba program.

    Using Samba was O'Reilly's best seller of the period, and jumped
    by all the other Samba books of the day.

    It seems that people were printing small sections, making
    notes in the margin, and then buying the professionally
    printed book to have it in a portable format,
    but not to have to carry around huge inconvenient lumps of paper.

    --dave
  • Re:Prove it (Score:3, Interesting)

    by gknoy ( 899301 ) <gknoy@@@anasazisystems...com> on Friday January 25, 2008 @04:18PM (#22186100)
    What's interesting, is that Baen's policy of Free Books (and buy more if you like 'em) worked for me at a meta-advertisement level. I was traveling, and in a bookstore looking for something to read. I noticed the Baen logo on Some Sci-Fi Book ("In Fury Born", to be specific). I'd never read anything by this author, never HEARD of the author. I had, however, read months earlier about Baen's stance on giving away free stuff.

    I bought the book. Granted, I picked the one of the several Baen books that looked most interesting, but I specifically picked a Baen book because of their policy. I don't regret it -- the book was excellent. Still, such marketing tactics DO work, and I'm grateful to Baen for taking the stance they do. :)

UNIX is hot. It's more than hot. It's steaming. It's quicksilver lightning with a laserbeam kicker. -- Michael Jay Tucker

Working...