Tenth Anniversary of First Commercial MP3 Player 166
Pickens writes "The first commercially released personal music player capable of handling MP3 files was launched in March 1998 — the MPMan F10, manufactured by Korea's Saehan Information Systems with 32MB of Flash storage, enough for a handful of songs encoded at 128Kb/s. In the US, local supplier Eiger Labs wanted $250 for the F10, though the price fell to $200 the following year prompted by the release of the Diamond Multimedia Rio PMP300. The Rio was released in September 1998, but by 8 October had become the subject of a lawsuit from the RIAA which claimed the player violated the 1992 US Home Recordings Act. It was later ruled that the Rio had not infringed the Act because it was not responsible for the actions of its customers. Thanks to its lesser known name, the F10 avoided such legal entanglements, but at the cost of all the free publicity its rival gained from the lawsuit."
Re:huh? (Score:5, Informative)
Personal Jukebox (Score:3, Informative)
The Personal Jukebox (also known as PJB-100 or Music Compressor) was the first commercially sold hard disk digital audio player. Introduced late in 1999, it preceded the Apple iPod and similar players. The original design was developed by Compaq Research (SRC and PAAD groups) starting in May 1998. Compaq did not release the player themselves, but licensed the design to HanGo Electronics Co., Ltd. of South Korea.
Re:And to think.... (Score:5, Informative)
However, the Court did reason that its ultimate holding was consistent with the purpose of the Audio Home Recording Act, which supposedly was to "ensure the right of consumers to make analog or digital audio recordings of copyrighted music for their private, noncommercial use." 180 F.3d at 1079 (citing S. Rep. 102-294). And then the Court said the following:
And then the company that made the Rio went into bankruptcy and Apple made a gazillion dollars. Sometimes it's good to be second to market.Re:And now you can get 32GB flash (Score:2, Informative)
"The complexity for minimum component costs has increased at a rate of roughly a factor of two per year
--Gordon E. Moore in Electronics Magazine, 19 April 1965.
Pontis MPlayer3 was out there, too. (Score:3, Informative)
I always thought that the Pontis was a good design and deserved more success than it got, but it was an example of a bet on other technology that failed to pay off. The design didn't have any internal memory, and depended entirely on MMC cards for storage. At the time that meant 16 or, if you could find them, 32MB cards. (Data transfer through the serial port, no less.) Although the price on Flash memory eventually did come down to dirt-cheap levels, it took a lot longer than some of the rosy predictions Pontis made, and when really big cards did arrive, they came in the form of cripped SD cards rather than MMC
I still have one of them kicking around somewhere. They had their strengths: the physical design was nice (no moving parts!), they ran a long time on two AA batteries, and the controls were simple enough to use without looking at the display, even if you were wearing gloves. The iPod could take a few lessons from it, frankly, particularly on that last measure. But it's all but useless now: although the cards it used were regular MMCs, they used a weird proprietary filesystem on the cards, and they can't be read or written to without the special reader and software.
It'll be interesting to see how long those cards hold their data for; years from now I wonder if I'll be able to stick some batteries in it and groan at my questionable taste in late-90s pop.