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Trailer For Blender Open Movie Sintel Ready 182

Posted by kdawson
from the showcase dept.
l_i_g_h_s_p_e_e_d writes "The trailer for Sintel is ready. (We discussed the beginnings of this project in 2007.) Sintel is a Blender Open Movie project created using only FLOSS software. 'For the entire creation pipeline in the studio, we will only use free/open source software. We have less than two months now to finish this completely. ... Imagine the tension that's building up here to get everything perfect. For today, we'll celebrate a big step forward.' Download here."
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Trailer For Blender Open Movie Sintel Ready

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  • Looking great (Score:5, Informative)

    by LingNoi (1066278) on Sunday May 16 2010, @04:59AM (#32225976)

    I've been following this movie for a while now and wish them the best of luck. It's not too late to buy a copy of the movie and every purchase they make allows them to work longer on the movie.

  • Not peach or apricot (Score:5, Informative)

    by bencoder (1197139) on Sunday May 16 2010, @06:12AM (#32226252)

    (We discussed the beginnings of this project in 2007.)

    Well, that is incorrect. You've linked to an article about Peach [bigbuckbunny.org] and Apricot [yofrankie.org] projects, both of which were completed.

    This is a seperate, 4th project, Durian [blender.org] (Orange [elephantsdream.org] being the first)

  • Re:Free or Pay? (Score:2, Informative)

    by Anonymous Coward on Sunday May 16 2010, @06:40AM (#32226360)

    Latest estimate in fact is eleven and a half minutes, minus credits.

  • by Seth Kriticos (1227934) on Sunday May 16 2010, @06:52AM (#32226398)

    You completely miss the point of the project. They don't want to make a movie for profit, like studios would, but they want to make a move to determine what they need to do to improve the authoring software and do that while making the short movie.

    It's a collaboration between the artists and the developers, that work on the next major version of blender (2.5x) and will directly interact during the project (they'll work in the same location).

    They also want to use it as PR to get people interested in the software, use it, improve it, contribute to current and future projects with development, feedback, community activity and money.

    They do a very good job with that IMO.

  • by LetterRip (30937) on Sunday May 16 2010, @07:58AM (#32226622)

    If you are interested in supporting this project you can preorder the DVD which will come with the complete 3D, texture, and assets to make the film under CC Attribution 3.0 - http://www.blender3d.org/e-shop/product_info_n.php?products_id=120 [blender3d.org]

    Like all Blender Institute open movie projects, these help to drive forward Blenders capabilities and put them to the test in a production environment.

    Some of the major improvements that have happened for this project are things like increasing how many millions of polygons our sculpting tools can handle (45 million on decent hardware); another major upgrade to our animation tools; improving our rendering quality; improvements in simulation quality; and of course numerous interface upgrades.

  • for a fair comparison you need to know the data spent for equal quality, and I don't think you know that here

    This comparison [s2000.ws] shows that Xvid, x264 at H.264 Baseline Profile, and Theora are all fairly close, but x264 Main Profile needs about half the data for a given quality.

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