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How Today's Tech Alienates the Elderly 453

Barence writes "A UK academic has blamed unnecessarily complicated user interfaces for putting older people off today's technology. Mike Bradley, senior lecturer in product design and engineering at Middlesex University, claims efforts to be more inclusive are being undermined by software and hardware design that is exclusively targeted at younger users. He cites the example of the seemingly simple iPhone alarm clock. 'They're faced with a screen with a clock face and a plus sign icon, and they couldn't understand that you were "adding an alarm," so they didn't click the plus sign to get through to that menu. Pressing the clock image takes you through to choices about how the clock is displayed, and it's not easy to get back again.'"
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How Today's Tech Alienates the Elderly

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  • by pspahn ( 1175617 ) on Friday May 20, 2011 @06:16PM (#36196516)

    Couldn't that also be interpreted as "necessarily simple"?

    Older generations don't get it not because of its complexity, but its simplicity. They might understand better if everything had a label and step-by-step info, but for the rest of us that do understand, this just adds complexity when it might not be needed.

  • What? (Score:4, Insightful)

    by DWMorse ( 1816016 ) on Friday May 20, 2011 @06:19PM (#36196548) Homepage

    In rebuttal, I offer my personal anecdote: My mom has never had such an easy time using technology, than now in 2011, now that I've set her on iOS and soon, OSX. Just because the older generation doesn't find it intuitive doesn't mean they can't figure it out with a little tinkering, or at worst, very little Applecare phone support. To insinuate they can't set freaking alarms because they might accidentally push the wrong thing at first is insulting.

  • by Anonymous Coward on Friday May 20, 2011 @06:21PM (#36196568)

    Idiot.

    Grandma shouldn't have to worry about the OPERATING SYSTEM.

    Stupid Brits.

    Yours In Akademgorodok,
    Kilgore Trout

  • by uncanny ( 954868 ) on Friday May 20, 2011 @06:23PM (#36196588)
    that's like saying calculus is easy just because you know how to do it, and someone more, ignorant if you will, would have to be shown how to use it. you grew up with computers, so you know the ways to manipulate a comptuer already. Todays OS's are VASTLY more complex than, say, DOS
  • by Culture20 ( 968837 ) on Friday May 20, 2011 @06:36PM (#36196734)
    The one thing I've noticed about "computer-stupid" people of any age group is that they're unwilling to click on anything unknown or just test something. It's like they've lost the capacity for experimental play and refuse to learn on their own.
  • by ya really ( 1257084 ) on Friday May 20, 2011 @06:36PM (#36196746)
    It has one of the most intuitive user interfaces ever. So much that even the noobiest of tech/computer users can figure it out. Perhaps if they can't understand how the amazingly easy to use the iphone UI is, they need a dummies book or one of these [intomobile.com]
  • by Runaway1956 ( 1322357 ) on Friday May 20, 2011 @06:49PM (#36196872) Homepage Journal

    Mmmm. Points to you for being "right" - but - you're missing something too. I'm rather computer savvy, I'm aging, and looking at a display of an alarm clock, I would hesitate to press the "+" sign to "add an alarm". It's a generational thing, I would guess. I grew up "setting the alarm". Later, when alarm clocks and/or watches had multiple alarms available, I continued to "set the alarms". Add an alarm? The terminology leads me to think that I'm going to add a new clock, or in this case, add a new interface for another alarm clock. I don't want another alarm clock - I want to know how to "set" the one I see!

  • by roc97007 ( 608802 ) on Friday May 20, 2011 @06:50PM (#36196886) Journal

    It's not an older/younger thing, it's entirely an "unnecessarily complicated or obscure" thing. Sure, younger people have more experience with enigmatic interfaces, and are more likely to keep trying without getting frustrated, but that doesn't necessarily mean that the interface in question appeals to young folk. For instance, a "set alarm" button would be more immediately understood regardless of age, or (and this point is completely missed) degree of geekiness.

  • by DrgnDancer ( 137700 ) on Friday May 20, 2011 @07:02PM (#36197016) Homepage

    I think it's more fear that they'll break something. Most of us with at least a reasonable understanding of computers have realized that for the most part it's "safe" to play with computer settings and tools. It's rare to screw something up so badly that it can't be fixed, and in large part computer interfaces are designed with either implicit or explicit "undo" options (worst case, exiting a document without saving will nearly always take you back to a "clean" document). Like the monk in the you-tube video your sibling posted though (and if you haven't watched it, it's hysterical), many non-technical users worry that they will damage either the computer or their data if they mess around with stuff.

    Personally I consider this attitude somewhat foolish (as I think do most people who fall into the "geek" category), but it's fairly common. Of course if you try to explain to the person that they're unlikely to hurt anything by playing around, they will immediately tell you that it's easy for you to say that, as you're an expert unlikely to hurt anything. It doesn't really occur to them that most of the expertise you or I have comes from a willingness to experiment.

  • by StormCrow ( 10254 ) on Friday May 20, 2011 @07:09PM (#36197082) Homepage

    Obligatory XKCD link: http://xkcd.com/627/ [xkcd.com]

  • by flaming error ( 1041742 ) on Friday May 20, 2011 @07:10PM (#36197086) Journal

    I absolutely agree, but the problem is a new user might not feel which experiments are harmless. They don't know if the wrong click will do something they don't want, nor whether they'll be able to figure out how to undo it or even if it can be undone. The whole computers/internet is magic to many people. They don't know if a misguided click will cost their privacy or void their warranty or ruin their hardware or break the internets. So they're left frustrated and stressed and cursing at their computer for being so unhelpful and at themselves for being so ignorant.

  • by peragrin ( 659227 ) on Friday May 20, 2011 @07:42PM (#36197410)

    ah but language changes drastically every 10-20 years.

    There are more words in today's language for things that simply didn't exist 10 years ago let alone the number of words created for things that just didn't have names 70 years ago.

    70 years ago was 1941. Things like atoms were only suspected.(the atom bomb is less than 70 years old.) in 1953 came the double helix DNA. Transistors came in the 1960's.

    Stop and think you learned more words in grade school than your grandparents knew until you were almost born.

    The amount of knowledge that has to come with the understanding of those words while simple when first learning is huge. These are people who thought tv's in color was amazing, and that there was no need for more than one phone in a home, and that phone had to be spun to work right.

    UI's don't matter. The elderly will simply not use the devices. Soon enough they will move on and the new elderly will be a little more used to then. Advancements through attrition. it is ugly truth but nothing to get worried about.

  • by blahplusplus ( 757119 ) on Friday May 20, 2011 @07:45PM (#36197446)

    "that's like saying calculus is easy just because you know how to do it,"

    No it's not, many things are so easy already. I have grandparents that use their old age as an excuse not to learn new things. I really don't buy that old people are incompetent, when it comes to their own interests and things they like they sure do put in the effort.

  • by SEE ( 7681 ) on Friday May 20, 2011 @07:56PM (#36197552) Homepage

    They're elderly, so all we have to do is wait them out.

  • by digitig ( 1056110 ) on Friday May 20, 2011 @08:13PM (#36197712)
    If "it's not easy to get back again" then it's a fundamental design flaw that discourages experimentation, not "necessarily simple". And having the plus sign is an unnecessary complication -- tap the clock on my phone and it goes to the alarm setting menu with other configuration available from there. I'm sure the younger generation could cope with that too.
  • by IICV ( 652597 ) on Friday May 20, 2011 @09:14PM (#36198180)

    I'm rather computer savvy, I'm aging, and looking at a display of an alarm clock, I would hesitate to press the "+" sign to "add an alarm". It's a generational thing, I would guess.

    I agree that it's a generational thing, but I don't think it's one in the way you're describing; in fact, I think it has to do with the fact that you would hesitate.

    See, the older generations grew up with computers as these big, fragile things; you couldn't fuck around too much, otherwise something might break and it would be all your fault. The generation before that grew up with industrial and farm equipment that was literally dangerous to touch; poke the wrong thing, and you might not have a finger afterwards.

    People from those generations are afraid of exploring, because they might accidentally change something and break the computer or lose a finger.

    That's not how we do things in modern interface design. The goal is, basically, to make exploration have zero cost; as long as you don't change some state that's visible to you in the program, you can touch buttons all you want and explore the menu structure without any cost.

    So yeah, there is a difference - you would hesitate. Someone ten or twenty years younger wouldn't. That's pretty much all there is to it.

  • by jubei ( 89485 ) on Friday May 20, 2011 @09:14PM (#36198184)

    I think that your comment illustrates a large part of the problem. Non technical people cannot imagine what features a program could have, since the features are becoming more and more abstracted from real-life metaphors.

    With older alarms, there were either 1 or a fixed number of alarms. You could see them and interact with them. With the newer alarm app, you can have an infinite number of alarms, and they don't exist until you tell the program to create them.

    You aren't "setting the alarm", you are creating an instruction for the program to behave like an alarm. This is a concept that is very foreign to someone used to being able to relate to computer concepts to physical objects.

  • by SanityInAnarchy ( 655584 ) <ninja@slaphack.com> on Saturday May 21, 2011 @03:04AM (#36200040) Journal

    70 years ago was 1941. Things like atoms were only suspected.

    What do you mean by "only suspected", here? Mendeleev's periodic table, arranged by atomic number, was in 1869. The electron was discovered in 1897.

    Maybe you mean artificial atomic reactions?

    in 1953 came the double helix DNA.

    Yet DNA itself was known about since 1869, and it was known to have a regular structure in 1937. In 1943, it was clear that DNA carried genetic data.

    The double-helix model is tremendously important to biology, but not at all important to the fundamental ideas of DNA that makes it a household term today.

    These are people who thought tv's in color was amazing,

    I'm sorry, but they still are. I'm 24, and it still blows my mind how much we're living in the future. I often wish I could give Isaac Newton, or, say, Benjamin Franklin, a tour of our modern world -- and the TV is the first thing that comes to mind.

    UI's don't matter. The elderly will simply not use the devices.

    UIs absolutely do matter, but I don't agree with the article here -- modern UIs are generally decent, and the biggest thing the elderly lack is the understanding that it's OK to poke at them and play with them to figure out how they work. When the motivation is there, well, they're not likely to be the ones jailbreaking or programming or anything fancy, but my grandparents (the ones still alive) have all at least learned to use email, because that's really important to them -- keeping in touch.

    It's just that the bar is a bit higher -- if they have an alarm clock that works, and they don't already magically know how to use the iPhone alarm clock, they'll go with the one they already know how to use instead of actually trying to learn the new one for a minute or two.

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