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The Media Software Technology

The Making of the Making of Nihilumbra 16

Posted by timothy
from the has-it-ever-recurred-to-you dept.
SlappingOysters (1344355) writes "Digital magazine outlet Grab It has been pushing the boundaries of what can be achieved with media on touchscreens, which includes an experimental special edition of its publication focused on indie platformer Nihilumbra from BeautiFun Games. In this blog entry, the editor talks about how the digital format can be used to create reading experiences that you physically play just like it is the game. The app is available on iPad, but the article itself is an intriguing read for those wondering where the future of digital magazines can head."
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The Making of the Making of Nihilumbra

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  • by grcumb (781340) on Sunday August 24, 2014 @03:17AM (#47740755) Homepage Journal

    The article itself is an intriguing read for those wondering where the future of digital magazines can head.

    No, no it's really not.

    The article is a breathlessly juvenile attempt to assert style over substance. It's an empty - deeply, deeply empty - gesture in the direction of hipness, and as such, has nothing at all of interest to say. Its descriptive abilities are so impoverished that the only way one could even comprehend the article is by watching the promo video. And who wants to do that, when someone composes English that sounds like a high school assignment handed in by one of those kids who tries WAY too hard

    .

Nothing is more admirable than the fortitude with which millionaires tolerate the disadvantages of their wealth. -- Nero Wolfe

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