Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror
Games

+ - The Psychology of Horror in Video Games and Movies

Submitted by Hugh Pickens writes
Hugh Pickens writes (1984118) writes "Jamie Madigan writes in GamePro that psychologists and experts on fear are trying to understand why so many of gamers enjoy being terrified by horror-themed video games and movies. Researchers say some people are sensation-seekers attracted to any emotional high, be it from sky diving, shark-punching, or horror films while other personalities are drawn to situations showing the disruption of social norms in ways that will probably never happen in real life. But a more encompassing explanation of horror's inherent appeal is how it helps us master our fears. "Watching a horror film gives us back some control," says Dr. Andrew Weaver. "We can experience an adverse event through film, and we know that it will end. We'll survive it. We'll go on with our lives." Interestingly, horror only seems to work if the player or viewer knows that what they see is fake. In one famous experiment, researchers had subjects watch a movie featuring authentic scenes of live monkeys having their brains scooped out and of children-I kid you not-having their facial skin peeled away in preparation for surgery. "The vast majority of the study's participants refused to finish watching the films despite that more grotesque movies playing at the theater down the street could outdo those scenes," writes Madigan. "We seem to need to know it's fake.""
This discussion was created for logged-in users only, but now has been archived. No new comments can be posted.

The Psychology of Horror in Video Games and Movies

Comments Filter:

"'Tis true, 'tis pity, and pity 'tis 'tis true." -- Poloniouius, in Willie the Shake's _Hamlet, Prince of Darkness_

Working...