Portables (Games)

Hotel Dusk Review 52

The visceral nature of pure gameplay is hard to argue with. Games that are 'pure fun', like Geometry Wars or Burnout, satisfy gamers on the most basic level. Sometimes, though, you don't want to be completely engaged. You don't want to be on the 'edge of your seat'. Sometimes, really, you just want to read a book. Hotel Dusk is a 'visual novel', a common game genre in the nation of Japan. Here, it's one of the few titles ever to reach our shores. From an American perspective, it's an adventure game with less of an emphasis on clicking; the designers really just want you to read. Not only does this end up working really well as a concept, Dusk is a really good book. Interacting with extremely memorable characters, puzzling out the pulp-noir detective story, and playing with the DS sideways - all highlights of a stay at the Hotel Dusk. Read on for my impressions of this most welcome addition to the DS library.

YouTube Removed 30,000 Japanese Videos from Site 265

Grooves writes "YouTube has been asked to remove almost 30,000 videos from their site, according to reports. The Japan Society for Rights of Authors, Composers and Publishers (JASRAC) found 29,549 videos on the site that had materials contained in them that where not authorized by rights holders. From the article, 'A spokesperson for that organization said that they were considering petitioning YouTube for a better screening process. Although YouTube is legally obligated to remove infringing material when notified, some copyright holders have expressed irritation at the notion that they need to police YouTube themselves.' Now that Google's is attached to the site, will events like this become more commonplace?"

Today's Best Dreamcast Games 98

Retrogaming with racketboy has up an interesting feature, a piece intended to discuss the best and most relevant Dreamcast games available today. Not intended as a 'top ten list', his goal is to suggest titles that will resonate with gamers of today who are likely to own other consoles. By suggesting titles that haven't been topped by further works, or that may have been the basis for other popular games, he's hoping that today's gamers will still stop and play the classics once in a while. From the article: "Not only is the gameplay in Jet Grind Radio compelling and unique, but the audio and visual qualities stand up extremely well to today's standards. First of all, the graphical style hits you like a brick in the face (in a good way) with its well-executed cel-shaded models and landscapes. Jet Grind Radio was one of the pioneering games in the cel-shading movement before mainstream games like Legend of Zelda: Wind Waker made it popular for cartoon/anime-style games. The Jet Grind Radio soundtrack is also one of the most popular gaming lineups of all time featuring an array of eclectic songs combining the musical genres of J-pop, Trip-hop, Hip-hop and Electronica. This is one game that is not done justice on TV speakers -- you should definitely try to hook up some decent speakers in order to experience it at its best."

WoW - The Game That Seized the Globe 287

The New York Times reports on the global appeal of World of Warcraft. An unmitigated success world-wide, the article examines why the title's U.S. roots haven't stopped it from succeeding abroad. From the article: "Perhaps more than pop music or Hollywood blockbusters, even the top video games traditionally have been limited in their appeal to the specific regional culture that produced them. For example the well-known series Grand Theft Auto, with its scenes of glamorized urban American violence, has been tremendously popular in the United States but has largely failed to resonate in Asia and in many parts of Europe. Meanwhile many Japanese games, with their distinctively cutesy anime visual style, often fall flat in North America. One of the main reasons Western software companies of all kinds have had difficulty in Asia is that piracy is still rampant across the region. Games like World of Warcraft circumvent that problem by giving the software away free and then charging for the game service, either hourly or monthly." Keep in mind that distribution and access rates are different in Asia than they are here in the states. The majority of WoW players pay an hourly fee, and didn't have to buy the box.

Convergence Culture 49

javathut writes "Perhaps an alternate title for this book could have been "understanding your audience." For any Sony PS3 execs out there wondering why their technological masterpiece is being ridiculed by customers months before it's even released, or what the long-term repercussions of their DRM policies will be, Convergence Culture is a must read. Drawing upon case examples of how a variety of user communities adopt digital technologies, sometimes in ways completely opposite from what the designers intended, Jenkins offers numerous insights on how technology and media professionals can forge better relationships with their customers." Read the rest of Ravi's review.

A Day in the Life With a Final Fantasy Creator 29

1up has a feature up looking at a day in the life of Yoshitaka Amano. This talented artist has been behind much of the visual appeal of the Final Fantasy series over the years. He's also worked on several anime series, such as Speed Racer, some Macross titles, and Neon Genesis Evangelion. In addition to background information, the article has a piece talking directly with the artist himself. From the article: " Final Fantasy wasn't the first video game-related job I did. So I went to America for a week, which was the first time I went to America, and I don't remember what company it was, but this company asked me to do an illustration similar to Dragon's Lair, the arcade game, and that was the first game-related job I had."

MDN presents 'Manglish - Manga in English' 101

Mainichi Daily News writes "Japan's leading English news site revolutionizes manga -- Manga lovers rejoice! A never-seen-before approach to manga made its debut on the Mainichi Daily News on Monday, July 3, 2006. Manglish takes some of Japan's hottest young manga talents -- showcased in the Mainichi's MangaTown site -- and places their creations on the MDN in their original Japanese format. However, cool thing is that while it appears on the site in the original Japanese, but if you run your mouse over it you get the translation in English.

Project OpenSky Takes Off 148

Jesrad writes "As was reported two years ago on Slashdot, japanese artists, students and engineers under the lead of Kazuhiko Hachiya have taken upon themselves to build a real-size, fully functional Mehve (japanese website), the small jet-powered glider flying wing ridden by anime heroin Nausicaa. They have made a lot of progress, and are now test-flying the full scale, yet unpowered model by tow-launching it along with its thrilled pilot. They're having a lot of fun, too, judging from the movies of the testing sessions."

Japan to Sponsor International Manga Contest? 26

antifoidulus writes "According to Yahoo! news Japan is trying to boost its image abroad by promoting manga and anime, including possibly an international manga contest. They are also trying to double the number of people who eat Japanese food at least once a year to 1.2 billion(about 10x the population of Japan). While the article states that in the west the appeal of Japan is increasing, Japan is still having problems with its relations to fellow Asian countries such as China and South Korea."

10 Years of Neon Genesis Evangelion 312

smooth wombat writes "Mainichi Daily News has a lengthy, multi-part article on the history of Neon Genesis Evangelion. The article looks back at the 10 years since Evangelion appeared and how it changed the world of manga." From the article: "In a series of 26 episodes, Evangelion told the story of a 14-year-old boy called Shinji Ikari, who piloted a biomechanical combat robot called an Evangelion, which fought against mysterious extraterrestrial monsters known as Angels. But Shinji was also a regular junior high school pupil, and his school life featured strongly in the anime's plot too. As did psychotherapy and the Old Testament, which director Hideaki Anno attributed as influences while creating the series. Evangelion become a huge hit across Japan, attracting fans across generations, sparking a massive public debate over its controversial final episode -- which many criticized for leaving the work unfinished -- and sparking unprecedented merchandising sales that set the scene for the current manga market."

Japanese National Police Investigating Games 63

Gamasutra reports that, like here in the states, Japanese games are coming under increased scrutiny by law-enforcement and politicians. From the article: "Japan's National Police Agency is currently investigating the effects playing video games and watching anime have on children. Currently being led by former deputy governor of Tokyo, Yutaka Takehana, the police-sponsored group met on April 10 in Tokyo to discuss topics such as violent video games and sexual content on the internet."

Advice on Learning Japanese? 285

Piroca asks: "During the last years, a huge amount of (modern) Japanese culture has invaded the Occident, mostly in the form of anime, video games and TV shows. Part of that content can't be understood completely due to the complexity and subtleties of the Japanese language. Due to that, it seems the interest on learning Japanese is steadily growing, specially for anime addicts. Much of the problem stems from the fact that Japanese is not an easy language, being classified as very difficult by most standards (of course, this depends on one's native language). I'm searching for courses and material that can help me to learn Japanese without attending to classes or hiring people to teach me. I've found things like Pimsleur and japanesepod101 but I wonder if other people in the Slashdot crowd have not passed through this process before and have useful hints to share."

Review of Ghost in the Shell: Stand Alone Complex 220

Lawrence Person writes "Given how the series itself touches on so many topics near and dear to the hearts of Slashdotters everywhere, I thought my review of Ghost in the Shell: Stand Alone Complex (first season) at Locus Online would be of interest. It is longer and more in-depth than the average review, and touches on GitS:SAC's relationship to obvious cyberpunk and postcyberpunk source material, the elements that make it unique among anime science fiction, the role of P2P networks in popularizing anime, and how GitS:SAC compares to the other great science fiction TV show currently on the air right now, Battlestar Galactica."
XBox (Games)

Review: Dead or Alive 4 188

The genre of the fighting game is not a complicated one. The Dead or Alive (DOA) series is a simple creature, known as much for the virtual women in the games as for the combat. In DOA 4, Team Ninja has focused their attention on making the most visually pleasing fighter available on consoles today. They've definitely got a good-looking game on their hands, but in my book you've got to have more than just looks to be a good game. Read on for my thoughts.
Role Playing (Games)

Review: Dragon Quest VIII 245

Most modern single-player RPGs have changed quite a bit since the early days of the NES. Real-time combat and epic story arcs have allowed the traditionally hardcore RPG market to draw in new fans who may not otherwise want to invest 100+ hours on a single title. Square Enix, the company that founded the genre, spits in the eye of progress with Dragon Quest VIII. This traditional dungeon delve has an old-school heart with a beautiful current-generation exterior. Read on for my impressions of the latest chapter in the mind-numbingly popular Dragon Quest series.
Television

G4TV Cancels More Shows 97

G4 has apparently canceled two more of their holdover shows from the TechTV days. G4TV.com and Filter have been been put under the axe. While I wasn't a big fan of either of these shows, this seems to be indicative of the market-driven decision-making over at that network. They've got their product, stamped it, and now they're pumping out whatever lifestyle some exec has decided is the flavour of the moment. "Geek is out, but we'll keep X-Play, Icons, and Cinematech for our old market, Whip Set, Anime Unleashed, and Fast Lane for the new market, and reruns of the Man Show for everyone to look at hot girls." Mmmmmeh.
Anime

Profitmon Catches The Dollars 262

An anonymous reader writes "The mainstream press has finally discovered the cash in anime. Fortune's Daniel Roth profiles ADV, the largest anime distributor in the U.S.. He uses it as a way to talk about how the anime and manga business has, in what's become a rarity in showbiz, managed to find a way to do 'more than not alienate its customers: It has found ways to keep them buying and buying.' The article also details the madness of the anime superfans--the Otaku--and the likely Neon Genesis Evangelion live-action flick that Weta's Richard Taylor is pushing for." Good Content + Bittorrent = Profit?
Toys

Myth TV + Multiple Video Arcade = Anime for All 94

x-blackout-x writes "Ian C. Blenke writes "The primary goal of the video keg was to build a reliable video box that was easy to transport with enough space to store 3 days worth of Anime fan-subs. The secondary goal of the video keg was to make a home PVR system for video playback and time-shifting, along with a video arcade and perhaps a web browser. The tertiary goal of the video keg was to find an affordable hardware platform so that we could buy 4 of them immmediately to service the primary goal's need for 4 separate video rooms. For a PVR, the machine neeed to be small, quiet, low-heat, and still fast enough to run the software video player and arcade games." You can read the full scoop on this project on his blog Ians Blog "
Space

Space Tourism Gets Another Passenger 27

Lothar+0 writes to tell us MSNBC is reporting that Daisuke Enomoto will be the next passenger to visit the international space station. Daisuke is a former executive of 'Livedoor' and creator of DICE-K who now lives in Hong Kong as a private investor. Apparently a long time self proclaimed fanboy of the Gundam anime series Daisuke says he will be dressing up as "Char Aznable" if the Russian agency will allow him to.
Portables (Games)

Tales Of Blood For the Nintendo DS 101

Halloween is almost upon us, and today we've got a pair of games unnaturally interested with blood. If that sounds like a feeble attempt at theming this dual review, you'd be right. October has seen an avalanche of game releases, and two titles for the DS seemed somehow appropriate for this weekend. Castlevania: Dawn of Sorrow carries the flag of side-scrolling excellence, and despite being on Nintendo's newest handheld brings back fond memories of days gone by. Trauma Center: Under the Knife utilizes the DS's touch screen to provide a wickedly challenging, more modern, and thoroughly different gameplay experience. Both games have their quirks and copious amounts of blood, and you can read on for my reactions to these sanguine titles.

Slashdot Top Deals