Game Difficulty As a Virtue 204
Review: Mass Effect 2 331
Final Fantasy I and II Are Coming To the iPhone and iPod Touch 142
Genre Wars — the Downside of the RPG Takeover 248
Looking Back At Dungeons & Dragons 189
Dragon Age: Origins Expansion Coming In March 80
Slovak Police Planted Explosives On Air Travelers 926
Online "Guilds" Mirror Real Life Gangs 160
The Psychology of Achievement In Playing Games 80
Writing For Video Game Genres 85
Review: Dragon Age: Origins 452
D&D On Google Wave 118
Free-To-Play Switch Going Well For D&D Online 201
Dragon Age: Origins To Get Paid DLC Expansion — On Launch Day 241
NCSoft Drops GameGuard From Western Launch of Aion 104
Review: Champions Online 203
Champions Online is Cryptic Studios' latest entry into the Superhero MMORPG genre, representing several years of advancement in game design both for Cryptic and for MMOs as a whole. It's no longer a new field, and there are now certain expectations about what an MMO should contain, and how it should play. Two major factors to a new game's success or failure are the standards they embrace and do well, and the ones they reject and do differently. Champions Online succeeds at adapting many established concepts, while still setting themselves apart from the typical swords & sorcery backdrop. Read on for the rest of my thoughts.