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Role Playing (Games)

Quickies Get Massive 48

More movement on the massive scale. WoW Players should be aware that Patch 1.7 was released today. It's a big one, with a new raid instance, Hunter changes, and the inclusion of a new type of server (Roleplaying PVP) available. Get downloading. City of Heroes has seen Issue 5's Release, with a new zone, new power sets, and a big tweak to the Blaster archetype. Late last week a whole bunch of new City of Villains Beta invites went out, and Gamespot has a rundown on the upcoming stand-alone sequel. Major changes are afoot in Everquest II's Producer Letter, with changes to combat, classes, items, NPCs, buffs, crafting, and grouping. Is it even the same game? On a final non-commercial note, CNet has news that the Second Life virtual world is now free to enter, with the Linden Dollars economy expected to prop up the costs associated with running it. Interesting. From that article: "Currently, Rosedale said, "Second Life" has 45,000 members and is growing at about 10 percent a month. There are now more than 16,000 acres of owned land in the virtual world, and new land sells for about $129. Users must pay a fee of about $25 a month to maintain their land. Thus, Linden Lab is earning about $400,000 a month without ever factoring in membership fees." Update: 09/14 05:50 GMT by Z : Cutriss rightly points out that I overlooked the interesting Ballista Royale update to FFXI. Additionally, a new patch for Dark Age of Camelot was released today, and the main site revamped for the upcoming expansion.
Role Playing (Games)

Review: Dungeon Siege II 300

Like most of the games that Blizzard has produced, the original Diablo laid down many of the rules for the hack and slash adventure genre. Followers of the Diablo design have been numerous, but few have been as well received as 2002's Dungeon Siege. The sequel, imaginatively named Dungeon Siege II, follows faithfully in the footsteps of the original fantasy RPG from Gas Powered Games. Solid, satisfying combat and a worthwhile storyline mark this solid genre title. Read on for my impressions of this medieval slasher.
Role Playing (Games)

Asheron's Call 2 Goes Sunset 94

In the wake of so many new MMOGs, it was inevitable that one would sink beneath the waves. Turbine's Asheron's Call 2 has called it quits, with a message on the official site stating that AC2 will close as of the end of December. The move comes at a somewhat confusing time, only three months after the release of Legions, the newest expansion for the two and a half year old gameworld. Gamespot has a report as well. The notice on the site reads: "In spite of our hard work and the launch of Legions, AC2 has reached the point where it no longer makes sense to continue the service. We will be officially closing the Asheron's Call 2 service on 12/30/05. Until then, we plan to run live events, but we will not be adding any content or features. We deeply appreciate the many dedicated fans of AC2 who have stood by us over the years. You have our sincerest gratitude. "
Portables (Games)

PSP Function Additions In the Works 23

Gamasutra.com is reporting that Sony is mulling functionality upgrades to the PSP. New options could include USB peripherals or downloadable game titles. From the article: "However, in discussing the idea of downloadable PSP games, Kawanishi commented that the idea is under consideration, and suggested equivocally that it would be interesting if users could develop their own simple games and distribute them online. So far, although many unofficial 'homebrew' PSP games and emulators have been created, the only Sony-sanctioned support for this concept is via From Software's Adventure Player PSP game, which allows construction of RPG games using PC software which can then be replayed on the PSP."
Games

Gen Con Indy 2005 In A Nutshell 225

Every year, the pilgrimage to Gen Con brings tabletop roleplayers, wargamers, boardgame enthusiasts, and LARPers together for four days of unbridled nerdery. Besides participating in games, some of which have been around for decades, there are always new releases and previews to tantalize the gaming public. Gen Con is the tabletop industry's version of E3, where the year ahead is laid out by the big names. Read on for a taste of what your Friendly Local Gaming Store will have to offer in the near future.
Games

Power Up 122

cafeman writes "This was a really hard review to write. It's been a long time since I've read a book that was so fascinating on the first reading and yet raised so many questions on the second and third. Books on the history of gaming are relatively few -- Joystick Nation, High Score, Game Over, Masters of Doom and The Ultimate History of Video Games, the major works on the topic, all focus on the West. Finding out more about the history of gaming in Japan is harder. Suffice to say that if you're interested in game trivia, Japanese console gaming industry history, or the Eastern cultural drivers behind game design and communication, you owe it to yourself to get Power Up. Why was the book so frustrating? That's an interesting question, one that I've since put a lot of thought into. Much to the annoyance of my wife, I might add." Read on for the rest of cafeman's review.
Role Playing (Games)

Rebuilding Paranoia OSS Style 20

hapwned writes "In the latest Escapist issue, Allen Varney explains how he built the latest version of the Paranoia RPG from the ground up in an Open Source fashion. From the article: 'Fans vetted the playtest rules and contributed lots of material, like coders on an open-source software project. It wasn't really open-source; everyone knowingly surrendered their material to PARANOIA's owners, without hope of compensation. (The blog disclaimer read, 'All your rights are belong to us. No bloody Creative Commons here! Bwahahaha!') But - this is the key point - they pitched in anyway, hoping they would benefit by getting an improved game.'"
Role Playing (Games)

Square Enix Event Revelations 86

Square Enix has their yearly media event in Japan this past weekend, and news on upcoming titles is plentiful. Final Fantasy XII has finally been given a release date...in Japan. The Japanese launch is set for March 16, 2006. Aside from knowing the Japanese release date, details on the theme song for the highly anticipated title were also available. Aside from the heavyweight, information on Square Enix's Mobile games had some time in the sun, FFVII: Dirge of Cerberus had some new info revealed, and Fantasy Earth (Square's next MMO) was shown off but was unplayable. FFXI, their current MMOG, got the business end of a Q&A about upcoming plans, while movie fans will be happy to hear that FFVII: Advent Children is set to premiere in Japanese theaters in September. Finally, the rumour from the event that has everyone excited is the possibility that the Final Fantasy VII tech demo is more than a demo. The beautiful movie, shown originally at E3 this year, was shown again at the event and has prompted commentators to wonder if this is the first glimpse of the much rumoured remake of the classic console RPG.
Role Playing (Games)

The Divorce of MMO and RPG 58

Jeff wrote to mention a new article up on Gamergod.com discussing the divorce of MMO and RPG. From the article: "At close inspection, their marriage reveals what is sadly becoming the new American love tragedy. Two people with little in common, more in lust than anything resembling love, decide to tie the knot. The rest is a classic example of what happens when two people leave the idea stage of marriage and enter the reality of marriage, and find out they don't like, let alone love, each other."
Role Playing (Games)

Shadowrun for the 360 77

TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
Role Playing (Games)

IGN on the State of the CRPG 130

Via the ffwd linklog, IGN has a feature up discussing the current state of the CRPG. From the article: "Most people tend to associate RPGs with sword-swinging maidens in chainmail bikinis and doddering old white-bearded mages in robes spattered with owl poop. While the high fantasy setting is certainly the stock background for most RPGs, an RPG is defined not by its content but by its manner of presentation. To be a true RPG, a game must contain three elements. First, it should offer up an interactive story in which the player takes a vital part. Second, RPGs must allow for character growth that's driven by a player's choices or actions. Finally, RPGs must be built upon a system of rules and statistics that are used to resolve the events that take place in the world."
Role Playing (Games)

Massive Quickies 56

You want quickies, I want to tell you about MMOGs. The Star Trek Online MMOG is moving forward with a new site for the Paramount online world. So far it is light on the details, but they assure us they'll have more in the near future. I probably don't need to tell you, but World of Warcraft rolled out a new patch earlier this week, adding in a high level raid dungeon and making it easier to get into the Battlegrounds. My guildies were having trouble getting past the first room in Blackwing's Lair last night, so my assumption is that Blizz has really come up with something special here. Speaking of fantasy MMOGs, the Everquest II Desert of Flames expansion pack is fast approaching, and both IGN and Gamespot have news and movies from the sandy, hot, new area. City of Villains will be opening up into Beta later this year, and to whet your appetite Voodoo Extreme has a bevy of CoV screens. Finally, Final Fantasy XI is adding in some interesting new stuff in the next couple of patches. A title selector, a summonable buddy, and changes to experience acquisition are all in the pipeline for the popular MMOG.
Role Playing (Games)

White Wolf Applying License to Indie Games 86

Enigma23 writes "White Wolf, Inc. has decided to enforce a licensing system upon those who run their games in their World of Darkness. Here is the full text of the license. The Licensing process will force those who have not already joined the Camarilla, White Wolf's official fan club, to pay a yearly $20 fee. They're not going to go after games that don't charge money for the event, but the wording is such that they can legally sue those who don't comply even if they only charge enough money to cover costs. The practical upshot is that technically the WW Stormtroopers could raid your house merely if everyone chips in a few quid for pizza. This is evidently doubly so if anyone in your gaming group is under the age of 18, which is against the membership policy of The Camarilla. There is a further discussion on RPG.net about the various issues involved." The BoingBoing discussion is interesting, as well.
Games

The Happy Medium Of Game Length 64

1up.com has a piece looking at the changing variable of game length, and current gamer tastes when it comes to time investment. From the article: "For better or worse, one of the main ways gamers size up a game's value is by length. After all, an RPG that promises 40 hours of gameplay must be superior to one that offers a mere 20, right? Not quite. The fallacies here are obvious enough. For example, what good is 40 hours of content if only 20 are worth paying attention to? Or what if a game takes ten hours to run through, but is eminently replayable? Despite these and other valid arguments, many gamers, especially in recent years, have subscribed to the 'longer is better' school of thought, without really considering what 'longer' actually means."
Games

How Games And Religion Could Mix 180

An anonymous reader writes "The Passion of the Christ brought in $370 million at the box office. The Left Behind book series have sold over 63 million copies. And Christian Rock is growing more and more popular. But the video game industry has so far ignored the topic of religion. CNN/Money's Game Over column talked with game developers (including id Software CEO Todd Hollenshead and Diablo co-creator Bill Roper) about the reasons behind this - and asked them what sort of game they would make if they were creating one with a religious theme. The answers ranged from a Moses RPG to a faith-based MMO."

What Games Do Women Play? 193

wikinerd writes "BBC recently published the results of an Elspa white paper on women in gaming, revealing that women prefer RPG, adventures, easy driving sims, puzzles, Tetris, and life simulations like The Sims. I suppose that the Slashdot crowd knows much more about this topic than Elspa, so I ask you: What games do women like most and are they experienced players? What would be the difference if your opponent in a game is male or female? How does the gender of other gamers or chatters affect your on-line behavior, especially when the physical distance means you may never really meet face-to-face."
Games

31st Annual Origins Award Winners Announced 9

Gamingreport.com has the list of this year's Origins Awards winners. Best RPG went to Ars Magica: 5th Edition by Atlas, Best RPG Supplement went to The Eberron Campaign Setting by WotC, and Best Board Game went to Ticket To Ride by Days of Wonder.
Portables (Games)

The Non-Game That Barks Like A Game 31

Well thought out games blog Lost Garden has a design analysis of Nintendogs. In his estimation, gamers who are shrugging this off as "another Nintendo toy" are doing themselves a disservice. From the article: "There is nothing on that market that compares to Nintendogs. If you dig into the game mechanics at an abstract level, it has surprisingly more in common with a RPG than most virtual pet games. Yet hardcore gamers make a snap judgement and instantly assume it must be a Tamagotchi-style game. This is an unfortunate mistake that limits our understanding of the game design."
Role Playing (Games)

Putting The RPG Back Into MMORPG 69

Garthilk writes "In the last two weeks since E3 I've read at least three gushing reviews about an upcoming game by Simutronics, called Hero's Journey. MMORPG.com gave it their E3 best of show award. CorpNews said it blew their pants off. IGN even had a good interview with the CEO of Simutronics. Warcry even goes so far as to say that it will turn gaming world upside down. The question still lingers though, can a company who has focused on text based roleplaying games cut it in the graphical world?" From the MMORPG.com article: "In a year full of big budget, big company titles, Hero's Journey offered graphics on par with all the major players and an extremely exciting look at their game play. E3 2005 marked a show where several high profile games were touting very similar features (state based combat), and in swept Hero's Journey with their innovative group combat, highly cinematic missions, interactive environments and hands down the best character creation ever put into an MMORPG."
Role Playing (Games)

PCGen 5.8 Released 16

HunterD writes "PCGen, the premier Open Source D20 RPG character generation application has released it's new 5.8 version. The 5.8 release of PCGen comes from over a year of hard work adding new features such as the ability to preview characters, a new plugin system, and the ability to use pcgen to run games over the internet via the new networking plugin. Eleven new datasets in this release mean that there are now almost 100 free data sets for Pcgen, which represents a substantial percentage of the available D20 books on the market. Usability has increased dramatically, as countless bugs have been fixed to increase stability and application speed."

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