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Electric Armor Tested For Light Armored Vehicles 418

joncrie writes "The Telegraph is reporting that British MoD scientists are now testing a new electric armor to protect light armored vehicles against RPGs. The new electric armour is made up of a highly-charged capacitor that is connected to two separate metal plates on the tank's exterior. When an RPG warhead fires its jet of molten copper, it penetrates both the outer plate and the insulation of the inner plate. This makes a connection and thousands of amps of electricity vaporises most of the molten copper. The rest of the copper is dispersed harmlessly against the vehicle's hull. The initial development was mentioned previously."
PC Games (Games)

Chris Avellone On Interplay, Obsidian, KOTOR2 18

Thanks to Winterwind Productions for its two-part interview with Chris Avellone, former RPG designer for Interplay's Black Isle division, discussing the continued turmoil at that company ("Projects getting cancelled just happens, but the reasons that projects were getting cancelled at Interplay never felt like good reasons"), his new home at Obsidian Entertainment ("I think our starting line of titles are going to be a good foundation to build Obsidian on... and should help when pitching new ideas to publishers"), and his work on Star Wars: Knights Of The Old Republic 2, including more specific endings compared to KOTOR ("The current game mechanic we're playing around for the endings with is something similar to Fallout, but it will be presented a little differently.")
XBox (Games)

Microsoft Discusses Xbox E3 No-Shows 48

Thanks to GameSpy for its 'Sole Food' column discussing why certain Xbox games were missing from Microsoft's line-up at last month's E3 show in Los Angeles. Titles mentioned, with included late-breaking Microsoft response, include "part action, part collectible-card game" Phantom Dust ("Microsoft Game Studios has decided to not publish Phantom Dust for North America"), action title and "everyone's favorite goggle-wearing, vacuum-wielding, time-shifting cat" Blinx 2 (We plan to make an official announcement after E3"), and "console massively multiplayer online RPG" True Fantasy Live Online ("The Level 5 team is focusing on developing and polishing the game for the Japanese release this winter, and as a result the timing of the U.S. release of the game is still undetermined.")
PC Games (Games)

Will Harvey On There Not Being There Anymore? 23

Thanks to GameSpot for its interview with Will Harvey, founder of There Inc., after the virtual world creator announced this week that it "is reevaluating its consumer-side game environment, giving itself 90 days to determine if a licensing-only model might offer a more secure upside to the company." Harvey explains that he has "left the company and I'm no longer on the board", and describes his original vision of There: "to support all the kinds of rich interactivity and human experience that top-tier video games are capable of, but in a single, unified world where everything works together." When asked to describe the problems with 'virtual world' products, he suggests: "If you look at the nongenre MMORPGS--There, Second Life, The Sims Online--they are all version 1 products that won't really be complete until version 37. The challenge is making version 1 commercially viable."
XBox (Games)

E3 - Metal Gears, Jungle Beats, Unreal Tech? 33

Thanks to continuing coverage of the E3 Expo show from GameSpot, from 1UP, from GameDaily, and many other sources - highlights for the second day included Eurogamer's detailed write-up of Metal Gear Solid 3: Snake Eater, apparently "an overwhelming spectacle" in both positive and other ways, GameSpot's first images of Unreal Engine 3.0, a "complete game development framework for next-generation consoles and DirectX9-equipped PCs", IGN Cube's hands-on impressions of DK Jungle Beat, allegedly "the sleeper hit of the show", 1UP's musings on The Lord Of The Rings: The Third Age, an "attempt to make a Japanese-style turn-based console RPG in America", and even GameSpot's brief impressions of a mobile phone-embedded Turrican, as the Factor 5 classic returns "pre-loaded on Siemens 65 Series phones."
Games

On E3's Missing Cavalcade Of Games 39

Thanks to the Gaming-Age forum regulars for discussing "notable games not actually shown at this week's E3 show", despite the insane flood of new titles, with particularly noticeable no-shows including Raven-developed PC FPS Quake IV, Sony's "oft-rumored [PlayStation 2?] sequel to ICO", Nico, as well as Microsoft/Level 5's "massively multiplayer Xbox RPG" title True Fantasy Live Online, in addition to Sony's PSX hardware, with the PS2/DVR combo now heavily rumored to have had its U.S. release canceled. Is there any other hardware/software you've been disappointed not to hear about, besides the obvious?
Operating Systems

Egyptian Linux Advocates' Replies 539

Alaa and his friends at Linux-Egypt put a lot of thought into answering your questions. Alaa wrote, "we felt there was much misinformation or lack of information about egypt while reading the comments so I kinda used each question to inject some extra info," which makes this Q&A worth reading for insight into Egyptian society even if you have no particular interest in Linux. Thanks, Alaa and Linux-Egypt.
PlayStation (Games)

E3 - First Day Shows Multitude Of New Games 91

PC Games (Games)

E3 - BioWare Shows Off Dragon Age Details 11

Thanks to GameSpy for the brief details and screenshots on BioWare's new RPG, Dragon Age, noting of the 2005-due PC title: "What makes the combat system unique is that the game can be played in the over-the-shoulder mode of Knights of the Old Republic or in the tactical overhead mode of Baldur's Gate... The game also utilizes the 'combat pause,' which allows players to plan strategy while the action is frozen." BioWare's Greg Zeschuk is quoted as suggesting the game "melds the fun of party interaction from Baldur's Gate, the community and multiplayer aspect of Neverwinter Nights and the tactical combat of Knights of the Old Republic." Elsewhere, there are new screenshots of Jade Empire, BioWare's Microsoft-published Xbox RPG, and IGN Xbox's preview of Star Wars: KOTOR 2, Obsidian-developed but BioWare engine-using.
PlayStation (Games)

E3 - Square Enix Shows Fantasies, Kingdoms, Samurai 32

Thanks to GamingHorizon for its summary of the pre-E3 Square Enix press conference at the Walt Disney Concert Hall in Los Angeles, during which the company mentioned they "are determined to expand their reach across all forms of media, not just limiting themselves to the gaming market", before holding the Dear Friends: Music From Final Fantasy concert in the same venue. However, specific game-related material includes details (though not downloads) of a new Final Fantasy XII trailer, alongside new direct-feed screenshots of the title, as well as snapshots of Before Crisis - Final Fantasy VII, a mobile phone-only spin-off. Also revealed is information on the previously unannounced Musashi Samurai Legend, a sequel to "the original Brave Fencer Musashi on the PlayStation" featuring "Tetsuya Nomura handling the character design... [and] Studio Gainax creating the animated cutscenes", as well as new details on Disney-licensed sequel Kingdom Hearts 2 and its handheld partner, Kingdom Hearts: Chain Of Memories.
PC Games (Games)

Unofficial Chrono Trigger Resurrection Impresses 62

Trinn writes "Planet GameCube has recently reported on a completely unofficial remake of the highly popular Square Enix RPG Chrono Trigger by an independent team, Resurrection Games [their official site is down, here's a mirror of some of the screenshots]. It certainly looks sharp so far. They're even redoing the audio. Their plans are to finish up by Christmas, at which time the PC version will be released for free to the public - 'console versions of the Chrono Trigger Resurrection demo will only be available to official developers with access to GameCube or Xbox development kits.'." Interestingly, this amateur project was formerly in development for the Nintendo 64, all the way back in 2000.
PC Games (Games)

BioWare To Show Dragon Age, The Witcher At E3 14

Thanks to 1UP for its article discussing BioWare's brief announcement of two new titles it'll be showcasing at E3 next week. Specifically: "The developer's own new project is Dragon Age, a new PC RPG set in an original fantasy world" - almost no other details are forthcoming for now. The piece also reveals another product to be shown at BioWare's E3 booth: "Polish developer CDProjekt will show The Witcher, a new action-RPG for the PC. It's powered by BioWare's Aurora engine, the 3D technology behind Neverwinter Nights." This title had some early previews, complete with several screenshots, back in 2003, although it's expected to have changed significantly since then.
PlayStation (Games)

E3 Draws Close, Companies Reveal Games Ahead Of Time 55

Thanks to Planet GameCube for reprinting data revealing the amount and diversity of games to be shown at next week's E3 Expo in Los Angeles. It's noted: "Approximately 1,000 of the nearly 5,000 computer and video game products to be displayed at the 2004 Electronic Entertainment Expo... have never been seen before... survey results indicate that about 40% of products displayed will be for video game consoles, while about one-third will be for personal computers." Many companies are revealing titles before E3, though, with some highlights including most of Sega's line-up (including "SPIKEOUT: Battle Street... and Virtua Quest"), a list of 23 new EA titles, including new Timesplitters 3 details and a first look at Catwoman, THQ's new info on Destroy All Humans!, Rockstar's announcement of Midnight Club 3:DUB Edition, Activision's showing of X-Men Legends, and UbiSoft's announcement of Prince Of Persia 2.
PC Games (Games)

LucasArts Officially Announces KOTOR II 51

Ares Halcyon writes "Today LucasArts officially announced Star Wars Knights of the Old Republic II: The Sith Lords, the next chapter for 2003's award-winning Xbox/PC RPG. Set in the unique timeframe of the Old Republic, 4,000 years before Star Wars Episode I, KOTOR II: The Sith Lords features an all-new more perilous storyline, new character, classes, locations and force powers. As previously covered on Slashdot Games, the title is published by LucasArts and developed by Obsidian Entertainment, Inc. and is planned to be released for the Xbox and PC in February 2005." There's also a first preview of the sequel over at GameSpot, noting gleefully: "The array of Jedi powers available to you will be broader--you'll now have more than 30 which will include force confusion and force sight."
PC Games (Games)

Guild Wars Ramps Up To E3, Previewed Effusively 20

Thanks to GameSpot for its hands-on impressions of ArenaNet/NCSoft's online PC RPG, Guild Wars, a subscription-free title that's previously received positive press. The preview explains that "the game relies on a skill-based system that's reminiscent of the card game Magic: The Gathering. You can collect and earn a wide variety of powerful skills and abilities, but... you'll be allowed to select only eight of them to take into battle", meaning that "a relatively new player will have a chance against seasoned veterans." It's also noted: "One of the most surprising aspects of Guild Wars is that the entire game will download to your computer while you play it", with only a "small executable program, about 90 kilobytes in size" needed - this is shown by the official download page for the E3 For Everyone alpha demo event, explained thus: "From May 12 through 14, while Guild Wars is being demonstrated on the E3 show floor, players from around the world will be able to play the same experience over the Internet."
PlayStation (Games)

Sega Unveils OutRun 2 Xbox, Shining Force, 'Explosive Announcement' 54

Thanks to Gigex for its article revealing Sega has announced an OutRun 2 conversion to Xbox, as "handed off to UK-based [developer] Sumo Digital", which will "support network play for 2 to 4 drivers, along with online [Xbox Live] support for an as yet unknown number of players" - Eurogamer has the first screenshots of the conversion. Elsewhere, 1UP has new details on Sega's Shining Force franchise, as the notable RPG series gets extended, including a "completely original Shining Force strategy-RPG for PS2, developed by Amusement Vision", and the freshly previewed spin-off, Shining Tears, a "top-down 2D action-RPG with computer-controller partners to join the fight." Finally, Sega is extensively hyping an unknown E3 announcement which "will surprise the gaming world."
PC Games (Games)

Chris Taylor Talks Dungeon Siege II Details 41

Thanks to GameSpy for its overview of the changes and interview with Gas Powered Games boss Chris Taylor regarding PC action RPG sequel Dungeon Siege II, due out via Microsoft later in 2004. Taylor, lead designer of the classic RTS Total Annihilation, discusses the original Dungeon Siege ("Overall the response was very positive, and most criticism was offered as a call for features in a sequel"), and reveals features for the sequel including (Phantasy Star Online mag-like?) "exotic pets", of which he explains: "You can buy these and develop them by feeding them different items you find in the world."
Lord of the Rings

LOTR - The Third Age Takes Tolkien Toward RPG? 40

Thanks to 1UP for its article discussing the announcement of Electronic Arts' Lord Of The Rings: The Third Age, "a new console RPG based on Peter Jackson's movie trilogy [and J.R.R. Tolkien's books]", and due out later in 2004. A GameSpot interview with producer Steve Gray has more information, as he notes that "the combat is turn-based... if you have played Final Fantasy it will feel familiar to you", and says of the game structure: "You travel on a sort of 'S' curve that weaves in and out of the path of the Fellowship through the story of the trilogy. At times you'll be behind or 'next to' them; at other times you'll be in the same time and place as members of the Fellowship." He also teases the game's bad side: "The main focus of the game is the quest on the side of good, but you can also unlock evil encounters, and we think players will really enjoy playing on the side of Sauron in addition to playing as good guys."
Role Playing (Games)

D&D Is 30 763

mainframemouse writes "For those who have not seen the Beeb article, Dungeons and Dragons is 30 years old. After many years of role-playing is wonderful to see the mother of all RPG's given respect and mention in the national press. There's even a note about the false accusations of the 80's." And for the record - flanking & attacks of opportunity in 3/3.5 Edition still irritate me. Combine a familiar with Master Tactician and some rogue levels, and you're off to the races.
PC Games (Games)

Cthulhu Lurks In Dark Gaming Corners, Heeds Call 28

Thanks to C+VG for its interview with Chris Gray of Headfirst Productions regarding PC/Xbox first-person action title Call of Cthulhu: Dark Corners of the Earth, as "based on the Call of Cthulhu tabletop RPG and works of author H.P Lovecraft." Gray notes of the long-in-development title: "we've got a completely new engine... [featuring] vertex and pixel shaders", and elaborates: "It wouldn't be a Lovecraft game without some big monsters; these include a Shoggoth, Father Dagon, Mother Hydra, Flying Polyps and a few other surprises." Elsewhere, Yog-Sothoth points out the new publishing of the 6th Edition of Chaosium's Call Of Cthulhu tabletop RPG rules, as originally penned by Quake level designer Sandy Petersen.

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