Lineage II Gets Unreal 5
Thanks to an anonymous reader for pointing to the GameSpot story interviewing Lineage II's lead designer, Raoul Kim. This Unreal-engine PC MMORPG from Korean publisher NCSoft is the sequel to the world's best-selling massively multiplayer game, and the discussion centers on subject such as engine choice ("We looked primarily at three engines to use for Lineage II: the Unreal engine, the Quake engine, and the Lithtech engine.. the Unreal engine was the most attractive to us because of its powerful editing features and its outdoor-rendering ability") and continuing the signature large-scale battles of Lineage into the sequel ("..one of the main features of Lineage II is siege warfare.. it is now possible to attack the enemy during a siege by using a flying unit such as a dragon.")