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Games

CD Projekt is Not For Sale, CEO Clarifies (reuters.com) 20

Polish games developer CD Projekt is not for sale, its CEO reiterated on Monday, following weekend rumours that the maker of "Cyberpunk 2077" could be targeted by Sony. From a report: "Nothing has changed on our end. I can repeat what we've been saying throughout the years - CD Projekt is not for sale. We want to remain independent", Adam Kicinski said on a conference call following first-quarter results. "It's very exciting to follow our own path, so it's pure rumour."
Sony

Sony Confirms 'PlayStation Q,' a Handheld Device For Streaming PS5 Games (arstechnica.com) 43

An anonymous reader quotes a report from Ars Technica: Amid a plethora of game trailers, Sony dedicated a single minute of its more-than-an-hour-long PlayStation Showcase livestream on Wednesday to reveal two new hardware products. The most buzzworthy of these is surely Project Q -- that's the internal name, as the final name is still pending. Whatever it is called in the future, Project Q confirms a long-standing rumor: It's a new PlayStation handheld.

The device will be focused on streaming; Sony says it will allow users to stream any non-VR game from a local PlayStation 5 console using Remote Play over Wi-Fi. In fact, it won't be able to play games on its own; it's all about the streaming functionality. As for Project Q's specs, it has an 8-inch HD screen and "all the buttons and features of the DualSense wireless controller." Release dates and pricing for these haven't been announced [...].
Ars notes that Sony has been offering Remote Play for a while on other devices. "You can sync a DualSense controller with your macOS, Windows, iOS, or Android device and stream your games over Wi-Fi or the Internet, though the latter is laden with latency challenges."

In addition to Project Q, Sony also announced plans to launch Bluetooth earbuds that can simultaneously connect to a PlayStation console, mobile device, and PCs, similar to AirPods.
Television

LG To Supply OLED TV Panels To Samsung (reuters.com) 18

South Korea's LG Display will start supplying high-end TV panels to Samsung Electronic from as early as this quarter, three sources told Reuters, in a deal that would help the loss-making flat-screen maker turn profitable. From the report:LG Display aims to supply 2 million units next year and boost shipments to 3 million and 5 million units in subsequent years, two sources with direct knowledge of the matter said. Initial supplies to Samsung would likely be 77-inch and 83-inch white OLED (WOLED) TV panels. For Samsung, the deal highlights how it is looking to expand in high-end organic light emitting diode (OLED) TVs as competition heats up in the lower end with Chinese vendors. OLED panels cost nearly five times more than liquid-crystal display (LCD) panels. With this deal, Samsung could overtake Sony as the second largest supplier of OLED TVs globally.
Piracy

DAZN Joins Anti-Piracy Coalition To Crack Down on Bootleg Sports Streams (theverge.com) 40

International online sports broadcasting company DAZN has joined a global task force that aims to shut down pirated and unauthorized sports streaming operations worldwide. The new group is operated by the Alliance for Creativity and Entertainment (ACE), which counts giants like Amazon, Apple, NBC Universal, Netflix, Disney, Sony, and Warner Bros. among its members. From a report: Unauthorized streaming sources can often be the only available option for people to watch certain teams and matches subject to complicated broadcasting deals, locked into high-priced bundles, and blackouts. With more tech and entertainment companies using sports as a sweetener for their services (NFL Sunday Ticket on YouTube, MLS / MLB for Apple TV Plus, and Thursday Night Football on Amazon Prime are a few examples), they have more reasons to collectively take issue with anyone popping up a free stream.

ACE as a whole had previously taken down IPTV-based service NitroTV, which allegedly charged users $20 per month in the US for a collection of unlicensed streaming content. ACE was first formed in 2017 as the anti-piracy arm of the Motion Picture Association (formerly known as the MPAA until it dropped the second A in 2019). Now with DAZN, it consists of 53 big media companies.

Games

The 2023 Video Game Hall of Fame Inductees (museumofplay.org) 44

Slashdot reader Dave Knott shares the four class of 2023 inductees into the Video Game Hall Of Fame. They were announced today at The Strong National Museum of Play. From the press release: Barbie Fashion Designer : "The 1996 hit Barbie Fashion Designer emerged at a time when many games were marketed to male players. Published by Digital Domain/Mattel Media, it proved that a computer game targeted to girls could succeed, selling more than 500,000 copies in two months. The game helped greatly expanded the market for video games and in the process opened important -- and ongoing -- discussions about gender and stereotypes in gaming. Barbie Fashion Designer was also innovative in bridging the gap between the digital and the physical, allowing players to design clothes for their Barbie dolls and print them on special fabric."

Computer Space : "Nutting Associate's Computer Space appeared in 1971 and was the first commercial video game. Inspired by the early minicomputer and previous World Video Game Hall of Fame inductee -- Spacewar! (1962) -- the coin-operated Computer Space proved that video games could reach an audience outside of computer labs. While not a best-seller, it was a trailblazer in the video game world and inspired its creators to go on to establish Atari Inc., a video game giant in the 1970s and 1980s."

The Last of Us : "Released by Naughty Dog and Sony Interactive Entertainment in 2013, The Last of Us jumped into an oversaturated field of post-apocalyptic zombie games and quickly stood out among the rest with its in-depth storytelling, intimate exploration of humanity, thrilling game jumps and cutscenes, and its memorable characters. More than 200 publications named it the game of the year in 2013. Its story has since made the jump to Hollywood, inspiring an HBO adaptation in 2023 watched weekly by millions."

Wii Sports : "Wii Sports launched with the Nintendo Wii home video game system in 2006 and introduced motion-based technology to living rooms across the world. With a simple swipe of the controller, players could serve a tennis ball, hurl a bowling bowl, throw a left hook, or drive a golf ball. The simple mechanics made the game accessible to almost anyone -- allowing it to be played by young children and seniors alike -- and helped to redefine the idea of who is a "gamer." Ultimately, the game helped Nintendo to sell more than 100 million Wii consoles worldwide."
These titles managed to beat out several other incredibly popular titles, including Angry Birds, Age of Empires, Call of Duty 4: Modern Warfare, GoldenEye 007, NBA 2K, FIFA International Soccer, Quake, and Wizardry.
XBox (Games)

'Just Making Great Games' Won't Change Xbox Console Market Share, Says Spencer (videogameschronicle.com) 54

While claiming that "the console is the core of the Xbox brand," Microsoft's head of gaming has reiterated the company needs to focus on the wider gaming market if it's to be successful. From a report: During the Kinda Funny Games Xcast podcast, Spencer was asked if Xbox has taken its eye off the console market by focusing too much on PC. In response, Spencer said Microsoft would be wrong to think that just building great console titles could help it overtake Sony and Nintendo in terms of hardware sales. Instead, it has chosen to pursue a different strategy to the Japanese companies, one focused on fulfilling developers' vision of enabling customers to play their games on any screen. "We're not in the business of out-consoling Sony or out-consoling Nintendo," Spencer said. "There isn't really a great solution or win for us. And I know that will upset a ton of people, but it's just the truth of the matter that when you're third place in the console marketplace and the top two players are as strong as they are, and have in certain cases a very, very discrete focus on doing deals and other things that kind of make being Xbox hard for us as a team, [and] that's on us, not on anybody else."

He added: "I see commentary that if you just built great games everything would turn around. It's just not true that if we go off and build great games then all of a sudden you're going to see console share shift in some dramatic way. We lost the worst generation to lose in the Xbox One generation where everybody built their digital library of games. So, when you go and you're building on Xbox, we want our Xbox community to feel awesome, but this idea that if we just focused more on great games on our console that somehow we're going to win the console race, I think doesn't really lay into the reality of most people." Spencer claimed that 90% of the people who buy a console every year already own a PlayStation, Nintendo or Xbox console, and their digital game library lives on that ecosystem.

AI

Hollywood Writers Strike Over Pay Disputes with Streaming Giants, AI Concerns (gizmodo.com) 101

The Writers Guild of America, the union that bargains on behalf of Hollywood's screenwriters, has called a strike after negotiations with major studios failed to produce a favorable contract this week. From a report: The strike, which is the first involving WGA to occur in 15 years, seeks to bring firms to the table on a host of issues, including higher pay and better working conditions. But some of the issues are quite unique in the annals of modern labor disputes and have to do with technological changes currently disrupting the entertainment industry -- such as the role artificial intelligence may play in future screenwriting projects. "Though our Negotiating Committee began this process intent on making a fair deal, the studios' responses have been wholly insufficient given the existential crisis writers are facing," the WGA tweeted late Monday evening. "Picketing will begin Tuesday afternoon."

Negotiations between WGA and the Alliance of Motion Picture and Television Producers -- the trade organization that represents the movie and streaming studios in contract negotiations -- have been ongoing for the past month but the deadline for a new contract was midnight on Tuesday morning. In its own statement, the AMPTP claimed that it had presented a "comprehensive package proposal" to the Guild and that it had been willing to "improve that offer" but claimed that the "magnitude of other proposals" that the union had made were untenable. "The AMPTP member companies remain united in their desire to reach a deal that is mutually beneficial to writers and the health and longevity of the industry," said the organization, which represents the likes of Netflix, Disney, Apple, Amazon, Sony and other entertainment giants.
The New York Times adds: The dispute has pitted 11,500 screenwriters against the major studios, including old guard entertainment companies like Universal and Paramount as well as tech industry newcomers like Netflix, Amazon and Apple.
PlayStation (Games)

Sony Closes In On 40 Million PS5s Sold (theverge.com) 25

Sony says it sold a total of 38.4 million PlayStation 5 consoles, according to the company's latest earnings release. In the first three months of the year, it shipped 6.3 million units -- "more than triple what the company shipped in the same quarter the previous year (2 million)," reports The Verge. From the report: On the software side things were more mixed, Bloomberg notes. Revenue from game software was up overall, but units shipped fell from 70.5 million in the fourth quarter of 2021 to 68 million in the same quarter of 2022. PlayStation Network monthly active users were up slightly from 106 million to 108 million, but the number of PlayStation Plus subscribers were flat at 47.4 million.

This disparity partly reflects the lack of major first-party games releases in the quarter. But there are also concerns that the PS5's earlier hardware supply issues are having a knock on effect on software sales and subscriptions, which are important if the company wants to build a "virtuous cycle" of mutually reinforcing console and game sales.
CNBC notes that the company reported an operating profit of a record 1.21 trillion yen (around $8.9 billion) for the year, with revenue in the quarter rising 35 percent to 3.06 trillion yen (around $22.5 billion).
Biotech

The First IVF Babies Conceived By a Robot Have Been Born (technologyreview.com) 55

An anonymous reader quotes a report from MIT Technology Review: Last spring, engineers in Barcelona packed up the sperm-injecting robot they'd designed and sent it by DHL to New York City. They followed it to a clinic there, called New Hope Fertility Center, where they put the instrument back together, assembling a microscope, a mechanized needle, a tiny petri dish, and a laptop. Then one of the engineers, with no real experience in fertility medicine, used a Sony PlayStation 5 controller to position a robotic needle. Eyeing a human egg through a camera, it then moved forward on its own, penetrating the egg and dropping off a single sperm cell. Altogether, the robot was used to fertilize more than a dozen eggs. The result of the procedures, say the researchers, were healthy embryos—and now two baby girls, who they claim are the first people born after fertilization by a "robot."

The startup company that developed the robot, Overture Life, says its device is an initial step toward automating in vitro fertilization, or IVF, and potentially making the procedure less expensive and far more common than it is today. Right now, IVF labs are multimillion-dollar affairs staffed by trained embryologists who earn upwards of $125,000 a year to delicately handle sperm and eggs using ultra-thin hollow needles under a microscope. But some startups say the entire process could be carried out automatically, or nearly so. Overture, for instance, has filed a patent application describing a "biochip" for an IVF lab in miniature, complete with hidden reservoirs containing growth fluids, and tiny channels for sperm to wiggle through.

"Think of a box where sperm and eggs go in, and an embryo comes out five days later," says Santiago Munne, the prize-winning geneticist who is chief innovation officer at the Spanish company. He believes that if IVF could be carried out inside a desktop instrument, patients might never need to visit a specialized clinic, where a single attempt at getting pregnant can cost $20,000 in the US. Instead, he says, a patient's eggs might be fed directly into an automated fertility system at a gynecologist's office. "It has to be cheaper. And if any doctor could do it, it would be," says Munne.

Sony

PlayStation To Acquire AAA Multiplayer Developer Firewalk Studios (gamesindustry.biz) 12

PlayStation has agreed to acquire Firewalk Studios, the AAA multiplayer developer that is working on a live service game for PS5 and PC. From a report: If the name sounds familiar, it's because Sony had already announced it would be publishing Firewalk's first game back in April 2021. It is the third dedicated live-service game studio that PlayStation has acquired over the last 18 months, alongside Bungie and Haven Studios. Firewalk was set-up in 2018 as part of ProbablyMonsters (a collective of AAA game developers). It was formed by a number of Bungie veterans, including studio head Tony Hsu (previously general manager and senior vice president of Destiny at Activision) and game director Ryan Ellis (previously creative director at Bungie). It now boasts almost 150 employees. Firewalk is the 20th developer to join PlayStation Studios.
AI

Artist Refuses Prize After His AI Image Wins at Top Photo Contest (petapixel.com) 108

An anonymous reader shares a report: A photographer has stirred up fresh controversy and debate after his artificial intelligence (AI) image won first prize at one of the world's most prestigious photography competitions. He has since declined to accept the prize while the contest has remained silent on the matter. Berlin-based "photomedia artist" Boris Eldagsen participated this year in the World Photography Organization's Sony World Photography Awards, a leading photo contest that offers prizes that include $5,000 cash, Sony camera equipment, a trip to London for the awards ceremony, and/or worldwide publicity through a book and exhibition. Eldagsen submitted an image titled THE ELECTRICIAN to the Creative category of the 2023 Open competition. It picture appears to be a portrait of two women captured with a photographic process from the early days of photography.
Sony

Sony Backs Maker of Tiny Raspberry Pi Computers With Fresh Funding, Access To AI Chips (cnbc.com) 31

The company behind the Raspberry Pi line of computers has raised fresh investment from Sony's semiconductor unit, in a deal aimed at advancing its efforts in artificial intelligence. From a report: Sony Semiconductor Solutions, a subsidiary of Sony Corporation, invested an undisclosed amount in Raspberry Pi Ltd, the trading company of Raspberry Pi, the company said in a statement on Wednesday. The extent of the funding was not revealed, but Eben Upton, Raspberry Pi's co-founder and CEO, said that the firm raised the cash at the same $500 million valuation it was worth in a 2021 funding round, when it brought in $45 million.

Upton established Raspberry Pi in 2012 with the aim of making computing more accessible to young people. Raspberry Pi's tiny single-board computers are the size of a credit card and have been used to build everything from high-altitude balloons to small radio-controlled submarines. Raspberry Pi's customers were mainly hobbyists and teachers in the early days. The company has since become a more active player in the enterprise -- in a typical year, roughly 70% of its sales now come from commercial customers embedding its products into factories or consumer devices, Upton told CNBC.

Sony

Sony Worries Microsoft Will Only Give It a 'Degraded' Call of Duty (arstechnica.com) 67

An anonymous reader quotes a report from Ars Technica: Late last month, UK regulators said they no longer believed a proposed Microsoft-owned Activision would bar Call of Duty games from PlayStation platforms, a reversal of earlier preliminary findings. Even if you grant that premise, though, Sony says that it's still worried Microsoft could give PlayStation owners a "degraded" version of new Call of Duty games in an effort to make the Xbox versions look better.

In a newly published response (PDF) to the UK's Competition and Markets Authority, Sony says the regulators' recent turnaround is "surprising, unprecedented, and irrational." The company takes specific issue with the regulators' "lifetime value" modeling, which Sony says heavily undervalues what an Xbox-exclusive Call of Duty would be worth to Microsoft. Beyond those technical concerns, though, Sony says it worries that Microsoft might subtly undermine PlayStation "simply by not making it as good as it could be." That could include small changes to the game's "performance [or] quality of play," but also secondary moves to "raise [Call of Duty's] price [on PlayStation], release the game at a later date, or make it available only on Game Pass." Microsoft would also "have no incentive to make use of the advanced features in PlayStation not found in Xbox," Sony says, an apparent reference to the PS5 controller's advanced haptics and built-in audio capabilities.

In its own newly filed response (PDF), Microsoft reiterated that it has "no intention to withhold or degrade access to Call of Duty or any other Activision content on PlayStation." That follows on a March filing where Microsoft promised Sony parity on Call of Duty's "release date, content, features, upgrades, quality, and playability." But Sony's response reflects a continued lack of trust in such promises. The company cites detailed analyses from the likes of Digital Foundry in saying that "the technical quality of Modern Warfare II was similar across platforms" in today's market. After a merger, though, Sony argues that "Microsoft would have different incentives because degrading the experience on PlayStation would benefit Xbox, PlayStation's 'closest rival.'"
"This kind of 'partial foreclosure' strategy might 'trigger fewer gamer complaints' than full Xbox exclusivity for Call of Duty, Sony says, while also allowing Microsoft to 'still secure revenues from sales of Call of Duty on PlayStation for a transitional period,'" reports Ars. "But Sony says the long-term results of this kind of 'degraded' PlayStation version would be the same as a full PlayStation ban: Call of Duty players abandoning Sony and moving to Microsoft's platforms."

"Such a move would 'seriously damage our reputation,' Sony Interactive Entertainment CEO Jim Ryan told the CMA in a recent hearing. 'Our gamers would desert our platform in droves and network effects would exacerbate the problem. Our business would never recover.'"
The Courts

Music Labels Win Legal Battle Against Youtube-dl's Hosting Provider (torrentfreak.com) 45

A German court has ordered hosting provider Uberspace to take the website of the open-source youtube-dl software offline. The ruling is the result of a copyright infringement lawsuit, filed by Sony, Warner and Universal last year. Uberspace will appeal the verdict and, meanwhile, youtube-dl's code remains available on GitHub. TorrentFreak reports: After hearing both sides, the district court of Hamburg ruled on the matter last week, handing a clear win to the music companies. The verdict wasn't immediately made available to the public but the music companies were quick to claim the win in a press release, stating that Uberspace must take youtube-dl's website offline. According to Frances Moore, CEO of the global music industry group IFPI, the court's decision once again confirms that stream-ripping software is illegal.

"YouTube-DL's services have enabled users to stream rip and download copyrighted music without paying. The Hamburg Regional Court's decision builds on a precedent already set in Germany and underscores once again that hosting stream-ripping software of this type is illegal. "We continue to work globally to address the problem of stream ripping, which is draining revenue from those who invest in and create music," Moore adds. Interestingly, the open source youtube-dl code remains available on the Microsoft-owned developer platform GitHub. Whether the music companies have any plans to target the problem at this source is unknown.

Uberspace's legal representative German Society for Civil Rights (GFF) informs TorrentFreak that the decision doesn't come as a total surprise since the court already declared YouTube's "rolling cipher" to be an effective technical protection measure in an earlier case. That said, the defense believes that the order, which effectively amounts to a blanket ban on youtube-dl, failed to take the software's potentially legitimate uses into account. In addition, GFF believes that the court's decision severely restricts the hosting provider's freedom to operate. "If web hosts have to delete an entire website on demand of the rightsholders even in complex situations with no legal precedent, this poses a threat to the business model of web hosts and ultimately to the free flow of information on the Internet."
Uberspace says it will appeal the judgement and GFF is confident the hosting provider will ultimately prevail.
Microsoft

Microsoft Plans Mobile Games Store To Rival Apple and Google (ft.com) 29

Microsoft is preparing to launch a new app store for games on iPhones and Android smartphones as soon as next year if its $75bn acquisition of Activision Blizzard is cleared by regulators, according to the head of its Xbox business. From a report: New rules requiring Apple and Google to open up their mobile platforms to app stores owned and operated by other companies are expected to come into force from March 2024 under the EU's Digital Markets Act. "We want to be in a position to offer Xbox and content from both us and our third-party partners across any screen where somebody would want to play," said Phil Spencer, chief executive of Microsoft Gaming, in an interview ahead of this week's annual Game Developers Conference in San Francisco. "Today, we can't do that on mobile devices but we want to build towards a world that we think will be coming where those devices are opened up."

Microsoft is fighting with regulators in the US, Europe and UK, which have all raised concerns about the potential impact on competition from the owner of the Xbox console buying the developer of Call of Duty, one of the world's most popular games franchises. PlayStation maker Sony has been a vocal opponent of the deal. However, Spencer argues the deal can boost competition in what he called the "largest platform people play on" -- smartphones -- where Apple and Google currently operate what some antitrust authorities have called a "duopoly" over distribution of games and other apps. [...] While acknowledging it was hard to predict exactly when Microsoft will be able to launch its own store, Spencer said it would be "pretty trivial" for Microsoft to adapt its Xbox and Game Pass apps to sell games and subscriptions on mobile devices. Microsoft's current lack of mobile games was an "obvious hole in our capability" that it needed Activision Blizzard to fill, he added.

IT

Raspberry Pi Lets You Have Your Own Global Shutter Camera For $50 (engadget.com) 41

Global shutter sensors with no skew or distortion have been promised as the future of cameras for years now, but so far only a handful of products with that tech have made it to market. Now, Raspberry Pi is offering a 1.6-megapixel global shutter camera module to hobbyists for $50, providing a platform for machine vision, hobbyist shooting and more. From a report: The Raspberry Pi Global Shutter Camera uses a 6.3mm Sony IMX296 sensor, and requires a Raspberry Pi board with a CSI camera connector. Like other global shutter sensors, it works by pairing each pixel with an analog storage element, so that light signals can be captured and stored by all pixels simultaneously. By comparison, regular CMOS sensors read and store the light captured by pixels from top to bottom and left to right. That can cause diagonal skew on fast moving subjects, or very weird distortion on rotating objects like propellers.
Microsoft

Microsoft Tells UK It Will License 'Call of Duty' To Sony For 10 Years (reuters.com) 52

Microsoft said it would license Activision Blizzard's "Call of Duty" (CoD) to Sony for 10 years to address concerns raised by Britain over its $69 billion takeover of the games maker, according to a document published by the regulator. From a report: "Microsoft is proposing a package of licensing remedies which (i) guarantee parity between the PlayStation and Xbox platforms in respect of CoD and (ii) ensure wide availability of CoD and other Activision titles on cloud gaming services," Microsoft said in the document published on Wednesday.
PlayStation (Games)

FTC Has Told Sony It Has To Disclose PlayStation's Third-Party Exclusivity Deals (videogameschronicle.com) 22

An anonymous reader shares a report: The Federal Trade Commission (FTC) has largely denied Sony's request to quash a Microsoft subpoena requesting that it divulge confidential documents. Microsoft served Sony with the subpoena in January as part of its defence-building process ahead of an FTC lawsuit regarding its proposed acquisition of Activision Blizzard. The subpoena included 45 separate requests for Sony documents, including copies of every third-party licensing agreement Sony has, and "all drafts of and communications regarding" SIE president Jim Ryan's declaration to the FTC. Sony attempted to quash or limit the subpoena, arguing that a number of the requests were either irrelevant to the case or too time-consuming and expensive to carry out.

However, in a newly filed order made by the FTC's chief administrative law judge, most of Sony's arguments have been rejected. Most notable among Sony's requests was that an order to produce a copy of "every content licensing agreement [it has] entered into with any third-party publisher between January 1, 2012 and present" be quashed, a request which has been denied. Sony had argued that this information had no apparent value, and that compiling the documents would mean an "unduly burdensome" manual review of over 150,000 contract records to find which ones were relevant. Microsoft's argument, which the FTC has agreed with, was that since much of the Activision Blizzard acquisition case revolves around whether gaining access to its IP could result in Xbox-exclusive titles that could negatively impact competition, it was important to understand the full extent of Sony's own exclusivity deals and "their effect on industry competitiveness." One request the FTC did grant Sony, however, was to limit the date range of documents being requested -- as such, only documents dated from January 1, 2019 to the present date will be required.

Microsoft

Microsoft's Licensing Offer Likely To Satisfy EU on Activision (reuters.com) 10

Microsoft's offer of licensing deals to rivals is likely to address EU antitrust concerns over its $69 billion acquisition of Activision, Reuters reported Thursday, citing three people familiar with the matter said, helping it to clear a major hurdle. From the report: Microsoft announced the Activision bid in January last year, its biggest ever, to take on leaders Tencent and Sony, in the booming videogaming market and to venture in the metaverse which is virtual online worlds where people can work, play and socialise. The European Commission, which is scheduled to decide on the deal by April 25, is not expected to demand that Microsoft sell assets to win its approval, the people said. Microsoft President Brad Smith last month said the U.S. software group was ready to offer rivals licensing deals to address antitrust concerns but it would not sell Activision's lucrative "Call of Duty" franchise.
Microsoft

Microsoft Inks Nvidia Game Deal To Assuage Regulators Over Activision Merger (reuters.com) 18

"Microsoft has struck a 10-year deal to bring "Call of Duty" and other Activision games to Nvidia's gaming platform, if the Xbox maker is allowed to complete its much-contested $69 billion acquisition of Activision," reports Reuters. It comes hot on the heels of a 10-year deal with Nintendo that guarantees Nintendo players will get Activision games on the same day as Xbox, with full feature and content parity. Reuters reports: Regulators and competitors like Sony have come out hard against the proposed Microsoft-Activision tie-up, and a Nvidia deal could allay concerns by ensuring more ways for consumers to get games controlled by Microsoft. [...] Microsoft President Brad Smith told a news conference on Tuesday he was now more optimistic of getting the Activision acquisition done after the Nvidia deal and a similar arrangement with Nintendo.

Phil Eisler, vice president and general manager of Nvidia's GeForce Now segment, said that titles such that "Call of Duty" will not be available on Nvidia's service unless Microsoft acquires Activision but that other Microsoft-owned titles such as "Minecraft" are covered immediately under the 10-year license agreement. "We were a little concerned about it at the beginning," Eisler said of the Microsoft-Activision deal. "But then we reached out to Microsoft, and they were very open about wanting to enable cloud gaming and work with us on a 10-year license agreement. So over time, they made us more and more comfortable with it."

Eisler said Nvidia is not paying Microsoft for access to the titles, which has been the chip company's practice with other gaming companies such as "Fortnite" maker Epic Games. Instead, Nvidia's 25 million customers will need to pay Nvidia for access to its cloud gaming platform and pay Microsoft for its games. Nvidia said it now supports the Xbox maker's bid to purchase Activision, but the deal could still be a hard sell with regulators. Smith said he hoped that rival Sony will consider doing the same type of deal with Nvidia.

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