RealNetworks Licenses MS Windows Media Codec 115
fReNeTiK writes, "RealNetworks have announced their licensing of the Microsoft Windows Media streaming format. That brings the number of codecs supported by RealPlayer to 9. CNet story here, Heise News (German) here. This, of course raises an important question: Realplayer being available under Linux, will the next version include the new codec, bringing WMF streaming to Linux and Unix in general?" Based on how slowly RealPlayer has ported their clients to Linux and Unix in the past, it may be a while until we find out. I would personally prefer an open source media player if the codec patent issues can be handled, but sometimes (sigh) you just have to make do with hand-me-downs because they're all you're going to get for a while.
VCR caps (Score:1)
You can easily write plugins that save the video as it comes in (before it is decoded, or after, or whatever) to disk. Voila! VCR capabilities! Of course, watching it at the same time is a bit more difficult of a problem, but doable.
For the RealPlayer, all you need to do is alter one of their example plugins to save the data to a file, and get the correct MIME type. Record whatever you want.
The Windows Media Player is a bit more tricky. I haven't touched that code in awhile.
I believe that in both the license agreements that it says you're not supposed to do this, or at least that if you do, you're not supposed to distribute it.
Open Source CODEC (Score:1)
MPEG-4 (Score:1)
What we need is a Free project that encodes and decodes MPEG-4, but oddly enough there doesn't seem to even be one in the works. That is why we're stuck with this flawed implimentation.
Re:A couple of Points (Score:1)
Is Microsoft using "WMF" for its streaming media? Isn't that their own Windows Metafile extension? I can view those with hundreds of free tools.
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Re:slashdot submissions biased? (Score:1)
Free Streaming (Score:1)
Re:My G2 player stopped working (Score:1)
on BeOS too! (Score:1)
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BeDevId 15453
Download BeOS R5 Lite [be.com] free!
Question: Is M$'s codec better than others? (Score:1)
Just a question:
Is M$'s window media format codec better than the rest?
(sigh) (Score:1)
Re:Has everyone forgotten their deal with RedHat? (Score:1)
Real Networks is basically a company who has developed an entire market by keeping a single algorithm a secret. They basically implemented the "Real Time Streaming Protocol" and have kept it closed source and undocumented.
So that's their right you say? But they have an RFC on the topic! Why does a company have an RFC on a protocol, but yet has that RFC full of holes so you can't really build an implementation?
It's called pulling a Netscape with SSL, or pulling a Microsoft in general. In short, pollution of the landscape with misleading incorrect standards documentation.
Meanwhile, Real managed to "lock up" the streaming market for a while. They muscled a number of other streaming companies out of the market (not sure if any of them had better business practices) and continued to dress up their relatively tiny technological advance with GUIs and partner programs and so forth.
If Microsoft kills them and owns the market, we have really only Real and companies like them to blame, who have willfully created a market with misleading documentation and lawyers as barriers to entry, instead of keeping ahead technologically.
Re:slashdot submissions biased? (Score:1)
Re:But will it be licensed for Linux? (Score:1)
No! The question is: will it ever be free and open? Otherwise, who gives a rat's ass about Linux? If Linux users are willing to settle for closed formats, then they might as well just switch to Windows now.
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microsoft on linux (Score:1)
Re:What about Quicktime (Score:1)
Re:sounds like a (Score:1)
seriously though, only a company with a fat revenue stream can afford to give away ie, and now according to the nytime a free format. Its there attempt to make windows a dominant platform.
Re:NYTimes says video, and free too.. (Score:1)
http://www.nytimes.com/library/tech/00/03/bizte
(sorry I can't get html linking to work..)
NYtimes article also seems to indicate it was given away for free. MS is currently the # 3 format.
My G2 player stopped working (Score:1)
In the past, my G2 player had worked well, except for consuming 100% CPU time. So until Real release a decent, modern player for Linux, I'm not holding my breath.
A couple of Points (Score:1)
1) Windows Media does Multicast Streaming Better then Real.
2) At least to me the quality seems better at similar Bitrates .
3) It is also easier to have a "Entry Level" Person take over the mundane task of managing the server
As an Idea on how to get around this.
Do what xanim does. Have the developer sign an NDA and then provide the library as a precompiled one, binary only. While the OpenSource Zealots will complain. It will allow people with linux desktops to view WMF files.
Re:But will it be licensed for Linux? (Score:1)
greetings, eMBee.
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Re:slashdot submissions biased? (Score:1)
Eh?
Re:Is ASF really that important? (Score:1)
(which is NOT btw, by Loki, they do the smpeg
library).
If you have a creative dxr2 board, go to opensource.creative.com and get dxr2 drivers, those are cool.
But if you don't want a commercial solution and do not have the hardware, there is Xtheater at http://www4.ncsu.edu/~jbjohns4/Xtheater/ The main site is down but will be back up on Sunday, but the latest version should be there anyway.
Of course, there is also kmpg 0.5.4 if you have KDE, do a freshmeat search for it's location.
Is ASF really that important? (Score:1)
I hope that it comes to Linux but for my part but I just don't know a killer reason why I just need ASF on my Linux box. I would just rather have a good VCD player.
Does any know of a good linux VCD player?
Re:A possible solution. (Score:1)
Basically you do: cat
Once your sound sample has finished playing you cancel the above operation and then use 'sox' to convert the raw audio format to
The only problem I had with this is that the sampling rate of the RA stream is not one accepted by any of the MP3 encoders I could find, so I'm stuck with big ugly
Re:But will it be licensed for Linux? (Score:1)
Though I don't doubt what you say is true, I've got to ask; then why does my sound card let you do this? It's a reasonably popular sound card, by a large company (Create Labs, SB Live!). Among many other nifty features, the Windows drivers supports a sound recording source called "What-U-Hear"
As its name would imply, it lets me record whatever is coming out of the sound card. This is great, and I've used it to easily resample MP3's for CD burning, as well as recording streaming sound that I couldn't save directly. I've often wondered why Real, or even Microsoft, hasn't raised a hubbub over this feature.
Re:WMF for Linux ? Not likely (Score:1)
Just an hour before this story broke I was reading the Squid user manual concerning the issue of "caching Real Audio". Basically what Squid says is that only the http "psuedo streaming" mode of operation is cachable.
I have no enthusiasm to see a Linux client which can play a bunch of proprietary formats which don't interact cleanly with *everything else* that makes Linux what it is.
I think these formats are the disease, not the cure.
Re:But will it be licensed for Linux? (Score:1)
Care to explain the logic behind that statement? Got you there, didn't I Sloppy ol' Poppy!
What happens when your Linux is obselete? If you have an open solution you can port it over, but if you settled for closed binaries, good luck getting the program ported again (especially if it's a dead format). The purpose of Open Source software is not so you can have a free (beer) OS, it is to allow the user to do whatever they want with the software (including porting to their OS of choice).
-tsunake
Open Source Purists (Score:1)
Granted most of what Real Player does is propitery, but at least they're attempting to be crossplatform and provide a free player to something besides windows and mac.
It's not open source. Oh well, at least it works. Off to
Re:Question: Is M$'s codec better than others? (Score:1)
Disclaimer: Running this software may blow up your computer, but it will be your own fault.
- Steeltoe
Re:WMF for Linux ? Not likely (Score:1)
Porting the M$ codecs to Linux would be a bad move. They are more interested in the format used by content providers (they pay for the servers) than what the users are running (for free) and they would be doing a favor to M$ by giving its format a bigger user base that could tilt content providers towards M$ media format.
If Linux on the desktop catches up, and this could happen this year with kde2, USB, mozilla, the new 3D (games) stuff in XFree and the new office suites, then, crossplatform will be very important for streaming content, the same way it is for html now, and the content providers could favor a format that can be used in every desktop (as opposed to Win and Mac only).
RealPlay sucks (Score:1)
Sound Familiar (Score:1)
sixth? (Score:1)
but i can just see the wired news story now..
"Joint MPG-8 Codec from MS and Real Crashes Systems / has Security Hole / Collecting Customer Information."
you're welcome! (Score:1)
Re:A possible solution. (Score:1)
A program for Windows that does this already exists!
It's a shareware program, Total Recorder, and it is essentially a "null" sound driver, that saves sound data to memory instead of playing it. It's accompanied by a user-mode program that saves that data to disk and redirects the data to the actual sound driver (so you can still hear sound while recording).
http://www.totalrecorder.com/
(I've tried it, but the shareware limitation is quite severe, so I didn't keep it: only a few seconds of recording time is allowed)
A bone to pick..... (Score:1)
While I agree that /. can border on hypocrisy, the argument above is precisely why Open Source development should be lauded. If there is a 'problem to be solved' with Linux, or the myriad of packages, by it's very nature, anyone with the inclination can fix the problem and feel pretty smug, whereas the developers behind Windows are forced to release patch after patch, and the problems aren't usually solved as reliably as with a true OS project.
OK, OT rant over, I agree that it is depressing that we have to rely on partnerships with the companies we vilify in order to 'further the cause', but it is necessary. Standard MPEG won't be adopted by major media companies, as it is way too easy to save/re-distribute. It also doesn't stream too well (in my experience). An OS player that allows closed-source plugins would be the ideal solution, to my mind, but these companies want the whole hog, and to develop the player as well (probably because of the advertising revenue that they can rake in on the unregistered versions). It's greedy, but it is also an unfortunate consequence of the lie of the technological landscape right now.
We're shaking the Devil's hand in situations like this, and for now that is necessary, but we're not selling our souls, and that's the important thing.
Re:.... (Score:1)
Re:Is ASF really that important? (Score:1)
Re:What about free codecs? (Score:1)
Even when a good & open codec is available there's the problem of getting it widely used enough to make it of any significance. As others have stated, the music and consumer electronics industries isn't going to jump on the bandwagon of anything they see as undermining their profitability.
I believe that for such a codec to become widely used it would take rapid porting to all common platforms, as stable releases.
Beyond that it will take the use of the format by enough of the musicians to make the music companies pay attention. This likely means getting enough upcoming performers to distribute using the format that the industry views _not_ supporting the format as losing money.
This would perhaps lead to a change in how the industry works. Rather than focusing on the distribution of recordings as such, they would concentrate on getting payment for other's use of the tunes and lyrics, and distributing hard formats - albums - with physical goods such as photos, buttons, nose rings, noisemakers, and whatever, that don't do so well over electronic distribution.
Re:More stuff comes to Linux... (Score:1)
Re:What about free codecs? (Score:1)
I'm still running 3.3.5 on a moderate video card...frame rate while playing mpeg still a wee bit slow. Anyways...it works and I'm happy we've got these things to play around with.
Vin
slashdot submissions biased? (Score:1)
2000-03-14 21:44:14 RealNetworks licenses Microsoft's Windows Media te (articles,news) (declined)
WHY? Why does someone else get the article and not me since I clearly got to it before them? Slashdot's flawed moderation/sumbmission system fails again.
Re:slashdot submissions biased? (Score:1)
We need an open video codec (Score:1)
Re:More stuff comes to Linux... (Score:1)
More stuff comes to Linux... (Score:1)
that's good... I guess... (Score:1)
I can finally watch asf files in linux (maybe, we don't know that real's agreement extended to linux, or that they are going to port the version supporting asf within a year or so)
Another area where linux is starting to catch up.
negative:
Microsoft media will become a more dominating, proprietary format. (I always thought it was based on open formats, like Mpeg-4, which wouldn't require licensing, guess not)
Linux (and other) users will no longer fight against sites who don't choose open formats, since we can still see the microsoft format.
.... (Score:1)
JMF ( 2.0 ) (Score:1)
Re:My G2 player stopped working (Score:1)
Re:More stuff comes to Linux... (Score:1)
Re:Is ASF really that important? (Score:1)
This is bad... (Score:1)
In a year MS media format will be the facto standard on 90% of servers.
MS says "Our mediaserver is free use it..." and many admins will do just that.
MS will sell more server and to use the w2k server fully you will need to have w2k clients.
And the next big market will be streaming media as Television will move to the net.
What are the alternatives? Realmedia costs money and most companies will change there NT4 server(they have to...) to w2k servers and the MS mediaserver is included so why use realmedia.
And i don't think we will see any open source streamer in the near future, even if some gurus code an open source alternative it will need to have support from companies (remember coda and nfs) and MS will never agree on that and we all know why...
I hope in the next couple of years companies start to replace there MS win clients with Linux, but that will take time.
The next couple of years will be interesting.
Re:What about free codecs? (Score:1)
Netshow and WMT (Score:1)
It was avail.: http://www.microsoft.com/netshow/download/unix.ht
But the file still live on some ftp http://ftpsearch.lycos.com/cgi-bin/search?form=me
and the install instructions: http://www.intradenver.net/linux.htm
They'd better port to Linux (Score:2)
Well, maybe if they've hugely improved the user interface, stability, and performance since the last version, they can gain market share under windows. But nobody I know of with windows prefers RealPlayer to Windows Media Player.
Are the specifications available for using the RealPlayer shared objects? Probably the best thing RealPlayer could do (presuming they don't want to release source for their protocol) is release the shared objects and documentation on how to use them, and let the community make grealplayer and krealplayer. This would save them having to keep up the whole interface side of the application, they'd just need to release the codecs.
Has everyone forgotten their deal with RedHat? (Score:2)
I would expect that the next major release of RealPlayer will have it, unless the Windoze Streaming Codec is so wonky that it will take a major re-write of RealPlayer to incorperate it. Then it will be two revisions.
I have to admit, i am real impressed with the Realplayer 7 I just started using under Linux. We should all be thanking them for their support!!!!
To re-cap...Windows Streaming Codec will be in the next one, unless it is really hard to code, then it will be in the release after the next.
ttyl
Farrell
This is pathetic, and unpleasant (Score:2)
Re:What about free codecs? (Score:2)
Just like the Frauhofer patents have prevented the distribution of MP3 encoding software? OK, so I know the situation is slightly different for MP3, but it's incredibly difficult to prevent the spread of software whose time has come, legal or not...
Re:You can do that already on Windows (Score:2)
Of course, this is impossible under Linux, as an Evil Pirate could just rewrite the function to say that everything's OK no matter what.
Then there is reverse engineering. Under Linux it's easier to debug binaries; under Windows it's possible to make binaries impossible to reverse engineer without an ICE debugger (which are expensive and, a few court cases from now, may require locksmith-type licenses to possess under the DMCA, but that's another story).
Its about time... (Score:2)
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Re:What about free codecs? (Score:2)
Copy protection for audio will die for the same reason it died for software: it's not the best thing for the consumer. In the end, what's best is what survives - the simple and irresistable logic of evolution. However, this silliness about copy protection could go on for quite a long time before it finally dies, leaving us with the free, open codecs we actually want.
We can speed the process up. Just by insisting that all the players we use include, among other things, at least one free codec. Can you say streaming MP3?? [greenwitch.com] Ask for it. Insist on it. Write emails. Get the software (xmms etc. etc.) Don't go to sites that don't have it. We know we can make a difference, and we will.
Is opensource falling behind? (Score:2)
I belive the problem lies in complexity of these and the knowledge to develop them
Or i'm missing something?
Short term solution could be that one of the companies releases their format to the public, we grab it, polish it where necessary, and develop all kind of players & stuff for it
I wish it would be different...
Re:More stuff comes to Linux... (Score:2)
WMF for Linux ? Not likely (Score:2)
Re:What about free codecs? (Score:2)
Yes, but only if the stream provider allows it. Otherwise the record function is turned off. Its kinda a weak security, but for a closed source solution, it works.
Re:But will it be licensed for Linux? (Score:2)
Well, diddums to that..
More to the point, if it requires running as root, or closed-source binary kernel modules, it won't be running here, and possibly in quite a few other places too...
Re:slashdot submissions biased? (Score:2)
/me taking screenshots of the frontpage
Closed CODECs offer no security (Score:2)
Re:What about free codecs? (Score:2)
I know that some of these such as H.263 and MPEG-2 have patent issues, but the unchallenged existence of these widespread implementations means that they are at least safe to use.
As for an open source streaming video protocol/framework, the MBone stuff or H.323 again make more sense than starting from scratch.
Re:They'd better port to Linux (Score:2)
Re:Be wary. Be very wary. (Score:2)
Windows Media Player Beta For Linux (Score:2)
---gralem
netshow_linux (aka. old winmedia-format player) (Score:2)
* Netshow for Linux [softcity.it]
I don't think the file is actually gzipped, but, it has the extension. Recommend attempting gunzip but just renaming if it fails. Off to find another hack to get mplayer2 to work..
Re:What about free codecs? (Score:2)
You'll get no argument from me on this; hence the word ``legal'' as a qualifier in my original statement. The RSA patent says you can't use non-RSA libraries in the US (at least until September 20, I'm having a party that day, btw) but that hasn't stopped quite a bit of SSL software from being distributed illegally in the US...
Re:They'd better port to Linux (Score:2)
This is a cool idea, but is it compatible with either the letter or the spirit of the GPL? I'd say no, at least on the second count. And krealplayer, if it was linked against Qt 1.x, would have to be GPL. I don't care to start a license flamewar, but this is one of the unfortunate side-effects of the GPL, and why I (generally) won't use it in my own projects.
Re:What about free codecs? (Score:2)
True, but wasn't it the case, at least in the past, that versions of RealPlayer Plus had a ``VCR'' feature where you could record and replay live Real streams? I could be wrong; I never actually bought RealPlayer Plus :-)
Yeah, it would be compromised, but given the patents on codecs, you'd never be able to distribute the software legally. I hate to say it, but it's pretty damned effective protection.
MS told us a LINUX port is "soon" (Score:2)
I have seen other solutions, however. At the CES show in Vegas, I saw a Cirrus Maverick chip on a board with another small chip that handled the Windows Media decoding. Cirrus released the chip for Windows, but a 3rd party vendor modified it for LINUX. One way around the LINUX problem I guess.
Nonetheless, I'm still going to support both formats in my Linuxradio. [penguinradio.com]
Re:Is opensource falling behind? (Score:2)
I write code like a fifth grader so correct me if I'm wrong, but couldn't this be done today with mpeg? I mean, we've got the source code, we've even got Loki's mpeg library [lokigames.com]. And I understand that this wouldn't be used by the big content providers as we would be able to save the downloads, but I want to be able to save downloads, and I want anyone to be able to publish their works without paying >$1000 for a codec I can't even view, let alone save. Those big content providers will eventually have to do something different, as some poster has already commented, their security through obscurity will, and on some occasions has, been compromised.
Feel free to slap me with a trout if I'm wrong.
Dave
What about Quicktime (Score:2)
That'd be far more useful.
PEBKAC
Reverse Engineering (Score:2)
On the issue of open-source, even if Real doesn't release the code for their player or codecs, the fact that they are running on Linux/glibc may provide a unique oportunity for reverse engineering of the compression scheme. I don't have much experience in this area, but as I understand it, intercepting and logging the calls made to the kernel and the C libraries may allow wizard programmers to figure out what actually goes on when we watch streaming videos. A GPL'ed clone wouldn't be far off then.
Re:Open source (Score:2)
I have read that licensing the use of the WMF SDK is free. M$ wants to spread its Windows proprietary audio format as far and wide as it can ("resistance is futile").
WMF pales in comparison to MPEG2
Not true. This all depends on bandwidth. MPEG2 is much less effective than WMF (MPEG4), as well as Real's codec, but when you see MPEG2, it is usually given lots and lots of bits. Side by side at the same bitrate, MPEG4 would be significantly better.
Re:Question: Is M$'s codec better than others? (Score:2)
Below I am talking about video only. I will leave audio comparisons to others.
I have seen side-by-side comparisons between the codecs from Real, M$, and Apple QT, at exactly the same bitrates / conditions.
IMHO, M$'s MPEG4 and Real's video codecs are very close in video quality. Real encodes some 30% faster (single stream / not taking disk i/o into account), decode speed about the same. In general, if you see differences in video quality between these two, it is most likely caused by how the video was encoded, i.e. resolution, frame rate, differences in bitrate, or network conditions. For example, if the user does not change default encoder settings, M$ allocates 37 kbps for video when encoding for 56K modem, while Real uses 34 kbps.
In my opinion, Apple's QT streaming codec is nowhere near Real and M$ (Flame protective suit ON). Its compression efficiency is visibly worse, and the encoder is very slow. QT videos sometimes look pretty good, but this can be achieved by using a higher bitrate, and then pre-buffering enough to make it look like it is streaming, while it is in fact more like downloading.
Re:Open Source CODEC (Score:3)
GPL and shared objects (Score:3)
A GPL'd program can link to propriatery libraries. For instance, the Linux Kernel can link to propriatery VMware modules, or xanim can link to quicktime codecs.
Or, as a better example, you can compile GPL'd software on a Solaris machine, which has a propriatery libc.
The Application would not necessarily be a RealPlayer application, it would probably be a general-purpose media application, able to link with lots of different codecs (mpeg, realplayer, avi, etc), both propriatery and not.
Let's get Real on the line and ask them (Score:3)
1. How far does Real's commitment to Linux go?
2. Is there any hope that Real will be the ones to provide use with the codec's that are currently unavailable?
3. How can the Linux community help real get the media play out of beta on our platform?
4. What incentives can we provide to make the effort worth while?
Re:What about free codecs? (Score:3)
http://www.aeternus.tmfweb.nl/WTold/Floor2.html
Re:Is opensource falling behind? (Score:3)
Why bother, when there's already MPEG?
The real problem is getting The Mainstream to use standards like MPEG instead of the proprietary formats.
I don't think that many "content providers" are particularly interested in whether or not they output their content in an open format. And those that are interested, are probably against it, since they equate security-through-obscurity with copy protection.
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another gem from roblimo (Score:3)
What kind of advocacy is THAT? Up until now the Slashdot group has been illicitly hypocritical (Amazon links and Amazon boycotts, Windows problems are bugs to laugh at while Linux problems are 'problems to be solved', information is free but buy Katz's information for $19.95) but coming right out saying the above?? "Well, we here at Slashdot love advocating free this and Open Source that, deriding all attempts at software companies to close source this or patent that...but when it comes to a comfort such as listening to streaming audio: "Well, what can you do...I guess we have to support RealAudio because we just HAVE to listen to live radio feeds! We like everything free, but listening to WLNX 96.1FM is more important?"
Nice to see the conviction, guys...
Re:More stuff comes to Linux... (Score:3)
I have to admit that my paranoia kicked in on this one as well. Let's face it, it can only help free /.+n.x/ to support WMF, especially considering that quite a bit of the content out there is now WMF-only (sigh). Knowing that M$'s drive is to get more clients out there, since that's really their moneymaker (their push for servers is primarily to let them leverage more clients), I'd be surprised if they'd sit passively by while a WMF player was created for Linux. Very surprised.
A possible solution. (Score:3)
Put the drivers under the GPL, and ask the content providers to open up their streaming codecs now that people can arbitrarily save them easily.
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But will it be licensed for Linux? (Score:4)
You can do that already on Windows (Score:4)
Re:What about free codecs? (Score:4)
The Ogg project is as much about research as it is about coding - it looks like they're combing through existing signal processing research to come up with something that's patent-free.
With the ultra-bare-bones example encoder, I've encoded some songs - it sounds quite nice, at least as good as MP3, maybe a little better to my ears. Currently it only seems to do VBR streams, but I assume that will change in the future - the goal is to allow specifying fixed or variable rates, with floors and ceilings for VBR.
It'll be interesting to see if they make a video codec...
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only AUDIO format! (Score:4)
the streaming AUDIO format (WMA), not MS's streaming video format.
Quote from CNet article:
Microsoft said today that RealNetworks and several other major Internet companies, including Yahoo, have agreed to license its Windows Media audio format.
They never mention the video format.
Open source (Score:4)
Even if one of the major distributions, Red Hat, SuSE, etc were to license it, you can bet the terms of the license would not permit the opening of the codec. What we could possibly see would be an open source player using plugins for various codecs (this would make it very expandable without the need to recompile a new version for new codecs of course) where the WMF plugin had to be closed source.
Course it could still be free for download and all that malarky, which is definately better than nothing.
WMF seems to unfortunately becoming a very popular standard amongst streaming media services, this does rather seem to strengthen Microsoft's grip (not monopolistic yet, but you know that's where they're planning to head) on the streaming media area. The more players support WMF, the more suppliers will serve their streams as WMF, and M$ control the standard.
Of course, WMF pales in comparison to MPEG2 (and newer versions). As broadband in the home becomes more of a reality, and the hardware to provide decent decoding for MPEG more accesible (most new video cards include hardware decoding, and even if they don't, something like the Creative Dxr* cards are not very expensive) the relatively open standard of MPEG could make a good showing, especially in the open source arena.
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Re:What about free codecs? (Score:5)
By free, I assume you mean open. The problem with open codecs is (at least in the eyes of content providers) copy protection. They see an inability to save streamed RealAudio/ReadVideo, and are happy because their copyrighted works aren't being distributed around the net. An open codec would allow anyone to save the streamed data to a file for later use. In actual fact, the current closed codecs only provide security through obscurity anyway, and will eventually be compromised.
Microsoft knows what it is doing.. (Score:5)
By allowing Real to support the Windows Media formatt, they are opening up a wider base of clients to use their formats.. and therefore a wider base of clients to use their Windows Media Stream servers. These stream servers are only available for Windows.. and it wouldn't be a big shock for future versions to target W2K as its preferred platform.
This push helps to establish MS in data centers and server farms where it may not have had a presence.. and to expand the presence where it was previously located. They don't care a thing about RealPlayer and MediaPlayer per se.. if you can own the servers, you get a big boost in owning the clients as well.
What about free codecs? (Score:5)
The slightly more clueful say "we need free software that can handle these codecs, that'll solve ALL our problems".
That solves nothing: What about free codecs? Is there anyone working on this? The advantage would be not only freedom, but then we'd also have a standard (or more likely, several standards). If I was halfway qualified I'd work on this myself, unfortunately this post represents the edges of my knowledge.
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ZDNet link (Score:5)
I haven't read the whole thing yet, but the first paragraph is intriguing:
Microsoft Corp. (Nasdaq: MSFT) proclaimed on Tuesday that long-time rival RealNetworks Inc. (Nasdaq: RNWK) -- plus a handful of other vendors, including Yahoo!, Sonic Foundry, AOL Winamp and Lycos Sonique -- had agreed to license Microsoft's Windows Media format technology.
So it's not just about RealNetworks. This looks like a big victory for this format, and MS.
Does anybody know if WMF has SDMI support? I think it is, or at least there are a couple of copyright enforcement mechanisms in there. I have the vague feeling that the RIAA must be very pleased by this...