Machinima Festival and News 56
Hugh Hancock writes: "Machinima (real-time 3D film-making in game engines, what used to be called 'Quake Movies') has a bit of a grab-bag day today -- the New York Times (registration, blah) is running an article on it, prompted by the announcement of the first Machinima-only film festival, sponsored by NVidia!"
No fun in watching (Score:2, Interesting)
Re:No fun in watching (Score:1, Insightful)
Re:No fun in watching (Score:1)
http://www.machinima.com/qdqfilms [machinima.com]
Re:No fun in watching (Score:1)
I agree, I don't like watching someone else play Quake, and in general, I hate it when I'm looking at this cool game over someone's shoulder and have to yell directions which are then subject to misinterpretation or plain denial
Re:basically that means.... (Score:5, Insightful)
Yeah, that's almost as bad as those lazy directors and producers that buy pre-built cameras and ready to use film! They are just using other's work and presenting it as their own!
Machinima.com redesign (Score:1, Offtopic)
what is the point? (Score:1)
Re:NYT Login (Score:2)
ID : spamfree3
PW : spamfree
If you have gripes with NYT's login policy, don't read the article. It is their content to distribute in the manner of their choosing, not yours.
Re:NYT Login (Score:1)
A good thing (Score:2, Interesting)
I have watched A Warrior's Life and Hard Workin'. The first has a good plot, but is a little slow-paced. The second is IMHO just a laughmaker, but its graphics looks good. I think they are worth watching if you have the time (and the bandwidth to download them), especially Quake* level designers, modellers, etc.
Re:A good thing (Score:2)
Suggest Tech for Quake Engines: (Score:1)
This way, you can save a actor at a time, then
"play" all the actors joins.. saving then as
a full movie.
Re:Great article, but... (Score:1)
Re:Great article, but... (Score:1, Offtopic)
Brilliant article. Very intrerresting and has me interrested in looking for such films. It seems I'll reopen my Quake 1 box soon.
Very true. Every once in a while it seems there is a good reason to reopen an old game. I just got back into Fallout 2.
Stop thinking 9/11
Oh great... here we go...
and give the rest of the world a rest and stop adding terrorist consipiracies and references to everything you write.
Um. Correct me if I'm wrong but the word terrorist is not synonymous with "Evil foreigners that we must defend ourselves against since that tragic day... almost a year ago... *sniff*... I remember when..."
From where I'm sitting you were the first and only person to bring 9/11 into the mix (and after a good opening point). Excuse me if I'm too blunt but that is a spin on an article that would make Jon Katz green with envy.
FYI: There had been terrorist attacks before 9/11/2001. Several against US interests (USS Cole, African Embassy bombings, and the Riyadh Marine barracks just to name the most recent) and many more against others. Americans died over Lockerbie. Americans died along with people of all nationalities.
that it took you two towers and the death thousands of rich americans to realize the horror of MILLIONS of poor 3rdworld habitants.
Except for the hundreds of thousands of Americans who have worked in 3rd World debt relief, AIDS medication relief, anti-globalization movements, humanitarian groups, Red Cross, missionary groups, Greenpeace, etc etc.
This seems to be the same argument against "American Movies" when they really mean "Hollywood big budget movies". "There are no good American film makers"... except for Steven Soderburgh, David Lynch, Jim Jarmush, Spike Lee, John Singleton, the Hughes Brothers, the Coen Brothers, Michael Mann, Marion Herron, Larry Clark, etc.
Everyone who criticizes a country always seems to do it based off of some comical stereotype of the nation. Like England is just a bunch of chinless wonders walking around with Pith helmets and monocles or a bunch of mindless footie hooligans.
Sometimes, I think that americans... Here you go off on a tirade that seems to stem from your own overexposure to the media. Granted, you watch FoxNews for an hour and it gets hard to stomach but then, and this is the neat thing about modern technology, you can turn it off. Like hitting the Back button to get out of the article.
I'd like to have someone prove me wrong on this... and someone who will say other things than "F*** YOU, A**HOLE."
I hope I've been cordial in my response.
But maybe that changed with 9/11, and you people finally fell back from your cloud.
Again, the popular assumption that American == worldless slob... except for all of those millions of Americans who aren't. I spent yesterday reading some facinating stuff on Dayan and Amer after catching a program on the Six Day War... oh wait, I forgot I'm an American!
*Thinks* Ok, I spent yesterday getting schlitzed while masturbating over pictures of dead immigrant workers. This while setting about the destruction of Indonesia and holding back the cure for AIDS and cancer we've had but just never shared with the world.
Welcome to the real world.
Hmm. Never knew I had left.
Re: (Score:2)
Great for Sub-professional Animators (Score:4, Interesting)
Think about it. You spend the time creating the backgrounds and characters (basically "cells" for animation, in a sense), and then you direct their movements and so-forth. Sure, there have been home animators for years making their own cartoons, but aren't most cartoons done on computers these days? I just think it is great that someone is making the computer one more way to express themselves. Last wave was the home musicians, now movie makers. What next?
Re:Great for Sub-professional Animators (Score:1)
Home MTV makers?
Nvidia and Slashdot (Score:1)
UT 2003 (Score:4, Informative)
Re:UT 2003 (Score:1)
Fountainhead's new Machinima system (being demoed at the festival) is also very cool.
Speaking of 'Quake Movies' (Score:1)
Re:Speaking of 'Quake Movies' (Score:1)
You haven't read Doom until you've read it in the original Klingon :)
Re:Speaking of 'Quake Movies' (Score:3, Funny)
Dork(robotic voice): I am a StormTrooper.
Triumph the Wonder Dog(robotic voice): You are a huge nerd.
Re:Speaking of 'Quake Movies' (Score:2, Funny)
That's a pretty accurate description, but that's what the ladies like, so who am I to complain?
Congratulations, you have provided me with new bio information. If we'd had this conversation on k5, I think I'd have a new .sig too :)
ok, that's all fine and good... (Score:1)
Interactive Story... (Score:4, Interesting)
twice and always offered different facts. The english sentences generated were pretty good and convincing enough to think things were scripted, but weren't. Character actions and dialog are not scripted, but instead they have a knowledge base and goals and rules of how goals can be acheived that influence their speech and action. Truly a gargantuan project but really neat to see it in action. Agents showed visible pauses at decision points in the demo. I have a friend who still works on the project with the college. Now this sort of stuff could make for some really interesting experiences when brought to its ultimate incarnation. Currently it requires three high-end systems to run, and even then the pauses are rather annoying, but given time this could be really exciting. Imagine an RPG with this technology where NPCs have goals and knowledge bases instead of scripts...
Machinima Improv Theater (Score:1)
That way, when they suggest that an accountant and his dog visit a volcano in Hawaii. You could actually see an accountant and his dog at a volcano in Hawaii. Or the machinima version of it.
QdQ (Score:3, Informative)
This is starting to work (Score:2)
Now, more of the technical problems have been overcome, and there's real potential for this. It's going to be a cheap medium. You have to use people who can act and have good voices, of course.
It's about the lack of rendering time, dummy (Score:1)
The other cool aspect is that it's bottom-up, grassroots tech vs. the high end mo-cap suits and big, number crunching, parallel machines. I love that. It gives me a chubby. I like having a chubby.
Now, if only some of those big fish in Hollywood TV land would take a bite *dangling a machinima budget from a fish hook*. Come one, just a nibble.
P.S. re: quality of the artwork--high in-game quality, did you see the Doom III demo? Amazing! Low TV quality that does just fine, have you ever watched South Park or Beavis and Butthead? Nuff said.
ILL Bixby
www.illclan.com
Makes of the award winning short "Hardly Workin'"
Re:It's about the lack of rendering time, dummy (Score:1)
Rendering, I would agree - even if you end up doing your final production run as a "render" (if you're using FilmBox and Lightwave combo in a Machinima way, say), it's the time saved by not doing all the *preview* renders that's the real life-saver.
LINKS? (Score:2)
Re:LINKS? (Score:1)