Real Will Include Ogg Vorbis Support 328
Skuto writes "Following the example of AOL with Winamp, RealNetworks has decided to give Ogg Vorbis their sign of approval and will be including support into their player software. The press release has more information.
Meanwhile, independent listening tests are being set up to determine how well Vorbis fares against its competitors WMA, AAC and MP3Pro. You can help by signing up for the tests here." A couple of comments (1, 2)
in our previous story provide the best description of what Real is doing, if you missed them.
Anybody (Score:5, Interesting)
Re:Anybody (Score:5, Funny)
Re:Anybody (Score:2)
Of course. RealPlayer is actually pretty good as an mp3 stream player. What else is there on Linux for streaming video anyway ? (besides the almighty mplayer [mplayerhq.hu]).
-DZM
Re:Anybody (Score:2)
I've got it installed, but just because a friend of mine gave me some files in that format. It's incredibly bloated software, and I have ZoneAlarm totally blocking it from the internet, because I caught it trying to get on several times a day, even when it was supposedly not running. Unfortunately, Quicktime looks to be getting almost as bad with the bloat, though it does behave when I tell it not to check for updates.
no more Real Media (Score:2)
Amen! RealOne was enough to make me know that I'll never install another new RealMedia product. I uninstalled it and found and old RealMedial player I had downloaded a year or so ago and reinstalled that. If I come across something it will not play and other players also can't handle it I'll pass that content by.
Re:Anybody (Score:2)
However with a tiny bit of patience during and after the install it can be completely neutered into playing ONLY real media files. You can even get rid of that annoying auto-popup web browser, tray icon, and stealthy "upgrade" demon with only a couple minutes of work.
I have no love of real, but it's no "Gator" yet. It's behavior can be controlled rather easily even if, by default, it does try to take over everything.
Re:Anybody (Score:5, Interesting)
It's not like there's an option to turn off the reporting either. It also doesn't help that the player has falled for the "skin" diesease. As soon as any program picks up the ability to skin itself it ships with the most god-awful interface possible (witness WMP7), often with a loss of functionality (witness WMP7).
Finally, here's a hint for you media player writers: do not open webpages automatically (especially "UPGRADE NOW OR THE BUNNY GETS IT" pages) at startup. If I wanted to go to a webpage I would have started my web browser.
Re:Anybody (Score:2)
I don't think anyone actually enjoys using real player, but it's pretty firmly entrenched for now.
I have one Windows box and all audio and video streaming as well as MP3's are played with it. I enjoy RealOne and actually make an effort to return associations to RealOne every time Windows Media Player tries to steal them.
-Brent
Re:Anybody (Score:2)
Wow, you gotta be one of the few that actually uses real player ... all I ask is why?
It's clean, easy to use, intuitive, and I like listening to streaming radio.
-Brent
Re:Anybody (Score:3, Interesting)
Ad-Aware would probably do it for you with more ease.
Tim
Re:Anybody (Score:3, Interesting)
Anyway, if you follow the "underground", and by underground, I mean the message boards on sites similar to doom9.org - divx.com, etc, ogg is about to explode. Support is included in winamp 2.80. I would say once the college year starts up, they're going to get extremely popular. Once the CD Burning programs support oggs the same way they do mp3s, it's going to take off. For now, I guess we use waveout in winamp to slam them into wave files. Soon (i.e. once a large number of the "underground" people have ogg codecs installed), Gordion Knot will support DVD rips with ogg files. It's right up their alley - variable bitrate and all that.
~Will
Hardware Acceptance (Score:5, Insightful)
Pocket PC support? (Score:2)
I use my jornada as my portable audio player, even though it's not really very good as an MP3 player. If there was an app out there, I could switch to ogg without any trouble.
Re:Pocket PC support? (Score:2, Informative)
Re:Hardware Acceptance (Score:5, Interesting)
Don't get me wrong, I'd love to see the support. But we'll probally see it adopted much quicker in dedicated MP3 players first, cause they don't have full MPEG support so they aren't getting something for nothing, they just have custom audio decoding software.
Re:Hardware Acceptance (Score:3, Informative)
Re:Hardware Acceptance (Score:2, Informative)
Re:Hardware Acceptance (Score:2)
MPEG audio was in the draft spec for PAL DVD, but was dropped for the final version. It was never in NTSC.
the more the better (Score:2, Insightful)
now all that's left is for iTunes to support it (Score:5, Insightful)
talk to Apple if you want to see it happen: feedback page [apple.com]
Re:now all that's left is for iTunes to support it (Score:2, Informative)
Don't use that link, please. Here is one that is specific to iTunes.
http://www.apple.com/feedback/itunes.html [apple.com]
Re:now all that's left is for iTunes to support it (Score:2)
Day late. Dollar short. (Score:2, Insightful)
The only company whose support would make any difference is... MicroSoft. If they blessed Ogg, you might see players ship that can handle it. Otherwise, it's just a nerd's pipe dream. If fraunhoffer ever gets serious, maybe you'll see some games and similar things ship with Ogg's instead of mp3's. But this race is already run.
Re:Day late. Dollar short. (Score:4, Interesting)
The existence of a defacto standard doesn't mean that you shouldn't try to improve on that standard.
Re:Day late. Dollar short. (Score:2)
Re:Day late. Dollar short. (Score:2)
Have a listen. Unless you're mostly deaf you might be in for a nice surprise.
Re:Day late. Dollar short. (Score:2)
On the other hand, PNGs are lossless compression which provide roughly the same file size as lossy GIFs and JPGs. You can keep your gradients looking sharp, and still expect a quick download of the image.
I won't disagree that OGG sounds better or worse. I'm saying that NOBODY who uses compressed audio seriously gives a rat's ass.
GIF dithering makes it lossy (Score:2)
What are you talking about? GIFs are not lossy
The standard mode of Compuserve GIF(tm) with Unisys LZW(tm) Technology supports only 256 colors. To squeeze a 16-bit or 24-bit image into 256 colors requires a lossy operation called "color quantization." This can produce either banding (if no dithering is used) or noise that cannot be compressed (if error diffusion dithering is used).
You can actually get more than 256 colors in a GIF image, but you have to use multiple-image GIF to first draw a 16-color preview image, then add 255 new colors in each subsequent frame. That's OK for low-end high color (1K to 4K colors), but don't count on doing 24-bit true color that way.
PNG supports up to 48-bit color, compressed with zlib. The MNG extension supports everything in PNG plus animation and JPEG sprites (the latter to be removed if Forgent has its way).
Re:Day late. Dollar short. (Score:2)
The difference between OGG and MP3 is... pretty much in the licensing.
And the sound quality at low bitrates. Honestly, vorbis audio with around 64 kbit/s average bitrate sounds quite lot of better than something encoded with lame to mp3 with ABR set to similar value. That 's good for things like audio streaming; either the user gets considerably better sound quality at old rate, or same quality at smaller bitrate.
Re:Day late. Dollar short. (Score:3, Insightful)
The only company whose support would make any difference is... MicroSoft. If they blessed Ogg, you might see players ship that can handle it. Otherwise, it's just a nerd's pipe dream. If fraunhoffer ever gets serious, maybe you'll see some games and similar things ship with Ogg's instead of mp3's. But this race is already run.
I beg to differ. Although MP3 is firmly entrenched, the vast amount of encoders available ensures that an MP3 cannot be judged by bitrate. I know of several people who would be overjoyed to see a "real" standard for audio, with an official encoder. Just one encoder. Not an official one and lots of spinoffs. If the encoder is done right, and is free, open-source, and open to outside contribution, then there are no reason for spinoffs. This ensures identical quality across the board.
Why is this important? File-sharing networks. I HATE downloading a 192 kbps MP3, and finding it to sound like a 96 kbps one made by LAME.
Re:Day late. Dollar short. (Score:2)
Re:Day late. Dollar short. (Score:5, Insightful)
What matter to me is wether I'm using ogg or not and at the moment the answer is yes. All of the cds that I rip are ripped into ogg.
And when I download music I don't care the slightest bit wether it's in mp3 or ogg because if I really like it I'll go buy the album and then I'll rip it into ogg. If I don't like it enough to buy the album then I don't like it enough to want it in a better format either so it doesn't matter.
The only thing I would like to see regarding ogg is portable ogg players (that also support mp3 of course) and other devices like dvd players etc. But with Real and AOL blessing ogg maybe that's not a pipe dream afterall?
Just because I prefer a certain format doesn't mean other people need to prefer the same.
--
Garett
Re:Day late. Dollar short. (Score:2)
Re:Day late. Dollar short. (Score:4, Informative)
Nope, software developers as well, esp. game developers. You have to pay scratch if your compressed audio is MP3 (good old Thompson Multimedia want their cut), so OGG actually does pretty well in that niche.
Re:Day late. Dollar short. (Score:2)
I do wonder, though: Is there a point where they'll stop trying to make music smaller? Internet is only getting faster and storage is only getting bigger. What happens when fingernail sized memory cards can cheaply handle gigs of RAM?
Re:Day late. Dollar short. (Score:2)
Now whether Ogg will be the winner, that's hard to tell. I'd bet more money on some Micro$oft closed format...
DZM
Re:Day late. Dollar short. (Score:2)
Beta over VHS, LD over VHS, Mac (and others) over MS OS, MD over CD, etc, etc, etc.
Re:Day late. Dollar short. (Score:2)
Beta was out and available for quite some time prior to VHS. Late 70's, early 80's, most shops were brimming with Beta tapes. For the early adopters, that was where it was at. When Joe Schmo went into Circuit City and was confronted with a $50 difference in price between machines, he purchased in spite of lack of media available.
Your analysis of the Mac is also incorrect. Early 90's, many models of Mac's (particularly the LC's) were price competitive on a feature standpoint with comparable PCs.
You've dismissed Ogg vs mp3 because those formats aren't sold. You are, again, wrong. They are 'sold' for free. Sold via napster, gnutella, audiogalaxy, etc. etc. etc. They are sold via people who have spent time ripping their cd's. No, they are not sold for money. They are sold for time. While people are stupid, they aren't that stupid. Why should they buy/learn/use a new encoder to save disc space that they aren't worried about or sure about how to calculate? They won't.
Elsewhere, someone mentioned a chicken-egg problem. Why should Sony or Apple (because MS ain't gonna support Ogg) include Ogg support? Even if it costs two cents (Canadian or US) for each unit, how much more revenue will they get? Zero. When your balance sheet numbers are that large, the improved sales due to that 2 cent increase are zero.
I rather hope you're reading this far, as I'm done flaming and, in general, being an ass. What I think would be far more enlightening to me is an answer to these questions:
How many files (either in CD's, or megabytes) is your current mp3 collection?
What do you use it for?
What is your reason for switching to Ogg?
Let me give you some answers on the opposite side of the question:
I don't know how many songs, but I have around 50-100 cd's (sorry, that's incredibly vague, I know) on my hard drive.
I'm too lazy to dig for CD's when I want music.
I encode with lame at 192. If I ever finish ripping my collection, I'll use VBR. I have a ton of space left on my hard drive.
Why keep mp3? I can play them damned near anywhere. There's more software available (although this is changing and I bet the freeness of the codecs have something to do with it) to manipulate them. There's more software available to play them.
Okay, so I went from talking about the market to two individuals. Still, I'm interested in your answers. Perhaps they could give me some insight as to why I should care or expect this will be anything more than a Cauzin strip reader. (Points to anyone who remembers them:)
Re:Day late. Dollar short. (Score:3, Insightful)
Additionally, I've heard the comparisons of
Re:Day late. Dollar short. (Score:3, Informative)
And if CD ripping were the only function of compressed audio, you might have a point. But Vorbis has some genuine, big advantages for streaming audio. A single file, for instance, can be streamed at different bitrates without modification, so you can easily adjust the rate to each user according to his connection speed. There's also no licensing fee, which might be enough to make the difference between being profitable or not to the streaming company. And, of course, Vorbis is supposed to give better sound quality at a given bitrate, so more connections can be supported for a given bandwidth.
As long as a format gives advantages for the producer or distributor of files, there will be a reason for files to be generated in that format. Now that the biggest obstacle to using Vorbis- the lack of ubiquitous players- has been eliminated, those producers and distributors can start taking advantage. It doesn't matter whether Joe User understands why he should want to switch to Vorbis if the people who are generating the files he listens to have already made the decision for him.
Re:Day late. Dollar short. (Score:3, Interesting)
Actually, it's the defacto standard for file sharing. For ripping your own CDs, you'd be a fool to stick to mp3 - you can get much better sound in less disk space with Ogg. One place Ogg really needs support is in CD ripping applications, like AudioCatalyst.
See what you can do with your filesharing app to get it to share and search .ogg files - and if it doesn't, lobby the programmers.
Re:Day late. Dollar short. (Score:2)
Yeah. xiph.org really has to get that integer-maths Vorbis decoder done for the hardware players. That's a BIG problem with the Vorbis 1.0 package as released.
(And you realise of course that you never rip mp3s to Ogg, because the result sounds really crap. You rerip only from source CDs.)
"A format would have to come out with a _significantly_ improved compression to quality ratio, not to mention hardware support, for me to even blink on this one."
My data bucket is 40 gig, and saving 30% of that by reripping my CDs to .ogg is sufficiently significant to me. YMMV, of course.
Re:Day late. Dollar short. (Score:2)
Something like that - see the kuro5hin story The Trouble with Vorbis [kuro5hin.org].
Re:Day late. Dollar short. (Score:2)
Here's to that hypothetical team of six crazy Russians then :-)
Re:Day late. Dollar short. (Score:3, Insightful)
there is NO reason Ogg can't take over as the de-facto standard. especially if it really is a better format.
sure, it might not be tomorrow but with the increasing ease of switching (i.e. with all this new software support), mp3 is _anything_ but entrenched and could be uprooted with half of users not even knowing what file type they are playing.
I'd try Ogg Vorbis ... (Score:3, Funny)
Seriously, the name is so stupid and embarrassing to say or read that I wonder if people won't resist it for that reason alone. I'm not being facetious here, either. I'm hesitent to listen to Ogg Vorbis format files because I would be too embarrassed to have to say "It's Ogg Vorbis" should someone ask me what I'm listening to
What?!? (Score:4, Funny)
Re:I'd try Ogg Vorbis ... (Score:4, Funny)
Ogg what?
Ogg Vorbis
It'd be different if it was called Barbie's Dream Audio Compression.
Re:I'd try Ogg Vorbis ... (Score:2)
Re:I'd try Ogg Vorbis ... (Score:2)
Re:I'd try Ogg Vorbis ... (Score:2)
Of course, they could have called it "Wossname? Makes a small sound?"
What's in a name anyway? I have no problem with "Ogg Vorbis". Actually, I think it's kind of catchy. But hey, I happen to like the "fantasy thing" as well.
Re:I'd try Ogg Vorbis ... (Score:2)
How boring. That's just another acronym, one among thousands. After a while they get to be just background noise. Besides, what does frequency modulation (FM) have to do with music anyway?
Re:I'd try Ogg Vorbis ... (Score:2)
What is commonly transmitted over FM radio signals?
Music. Yes, Music. The #1 thing transmitted over FM radio signals.
That's just another acronym, one among thousands. After a while they get to be just background noise.
MP3, MPG, FM, AM, TV, GNU, GPL -- all background noise, and cornerstone words in certain peoples daily life. If you want recognition you make it easy to remember and easy to say. Acronyms do that, that is why they are so widely used. They go into the background and get remembered.
Re:I'd try Ogg Vorbis ... (Score:2)
Re:I'd try Ogg Vorbis ... (Score:3, Insightful)
"Is that a CD?" (you probably could have said the same thing about CDs too, but I won't)
"No, it's mp3"
"What is an mp3?"
"Mpeg layer 3, it's compressed audio"
"Oh, aren't those illegal?"
"Some of them, not all of them"
"Oh, then can I have some?"
"Sure"
"I put it in my CD player and it didn't work."
"No, you need an mp3 player"
[continues]
Those were back in the days when you got all your mp3s searhing on altavista and doing http transfers. Even before the ratio FTP servers. It was hardcore.
Re:I'd try Ogg Vorbis ... (Score:2)
"Mpeg layer 3, it's compressed audio"
"Oh, aren't those illegal?"
"Some of them, not all of them"
"Oh, then can I have some?"
"Sure"
"I put it in my CD player and it didn't work."
"No, you need an mp3 player"
4 years ago
At least in the conversation you stated it has to do with music and not some stupid sounding fantasy-based name. MP3 has something to do with the file format. It's a good name. CD has something to do with the format. It's a good name.
Ogg Vorbis has something to do with.. a Fantasy character(s). Not a good name. Just my $0.02.
I'm entitled to my opinion on this, and you wont change it
Re:I'd try Ogg Vorbis ... (Score:5, Funny)
I imagine the conversation going like this:
Joe: Hey Bryan, what are you listening to?
Bryan: Ogg Vorbis
Joe: No you fucking idiot, what is the name of the song you're listening to? Who the fuck cares what format you encoded it in?!
Oggs (Score:2)
Re:I'd try Ogg Vorbis ... (Score:2, Insightful)
"The medium is the message." -- Marshall McLuhan
Re:I'd try Ogg Vorbis ... (Score:2)
Ahh, is that where it came from? I was wondering. It is unfortunate, Klingon inheritance aside.
Guess Marketing does have some value after all!
-Bill
Re:I'd try Ogg Vorbis ... (Score:2)
You are being silly. "Vorbis" is neither more nor less silly than "Linux".
Re:I'd try Ogg Vorbis ... (Score:3, Insightful)
Once people get used to it, it will be ok.
At least it's a word, and not an acronym.
Re:I'd try Ogg Vorbis ... (Score:2)
Re:I'd try Ogg Vorbis ... (Score:2)
Re:I'd try Ogg Vorbis ... (Score:2)
gimp
n : disability of walking due to crippling of the legs or feet
Re:I'd try Ogg Vorbis ... (Score:2)
The name of the format will have some effect on its adoption. Maybe it's not a large effect, but I believe that there is definitely an effect there. Consider the MP3 format. Do you think that maybe the fact that "em-pee-three" rolls so easily off of the tongue might have had some small effect on the rate with which the format was adopted?
I realize that the effect is not large, but I'm sure it's there. Had the MP3 format been named "Poop Chute 3" I honestly think the name would have had a negative impact on the format's adoption.
I feel the same way about "Ogg Vorbis". I think that a format which is trying to become adopted as a de-facto standard needs all the help it can get in stealing mind share. And the name is just so stupid, I think it is detrimental to this.
Re:I'd try Ogg Vorbis ... (Score:2)
Open Source wins again (Score:2, Interesting)
It's good to see companies finally "get" Free Software. I am now going to Real's website to download the latest RealPlayer public alpha for $25, just to show my support for their recent behavior. I encourage every person in the world to do the same.
Linux rules!
Re:Open Source wins again (Score:2, Insightful)
Re:Open Source wins again (Score:4, Informative)
Re:Open Source wins again (Score:2)
Seems that "Open" is just another label dot-commers want you to believe but not think about. We're supposed to believe in a couple of new licenses cooked up by Real? Thanks but no thanks. There are plenty of licenses they could have used.
Welcome to Slashdot, Mark.
A geek format... damn cool, but a geek format... (Score:5, Interesting)
I fear the issue with Ogg Vorbis is that it is not as known as MP3. OK, so Unreal2 uses Ogg Vorbis... but do you honestly believe most gamers really read the manual, and especially the credits? I wouldn't think so.
At my work, I told a few employees about Ogg Vorbis, and absolutely no one ever heard about it. Some even said: "Why would I want to use that? I have MP3 and it works fine!". They simply don't care about patents and such, they just want it to work...
Based upon this, I fear Ogg Vorbis will only be used by geeks. Maybe when major software like Nero can instantly create Ogg files and not just MP3 files when saving tracks, it will be more known by the masses.
Re:Ahh, but you forgot one thing.... (Score:5, Interesting)
Now not having a portable Ogg Vorbis player is a whole different story...
Winamp support is crucial (Score:2)
Re:A geek format... damn cool. (Score:2)
Re:A geek format... damn cool, but a geek format.. (Score:2)
The evangelism tack to take here is that Ogg makes much smaller files for better quality. Like, 70% of the space. So they can fit a lot more on their hard disk, if their interest is their CD collection.
If their interest is filesharing, then obviously that's not going to work as well. But with WinAmp and Real supporting Oggs out the box, people will be able to use .ogg files they find. And if your favoured filesharing network doesn't have .ogg as an audio format, be sure to let the developers know!
Re:A geek format... damn cool, but a geek format.. (Score:2)
.
Support for Vorbis on the RioVolt (Score:2, Informative)
Dear Valued Customer,
Nothing in the works yet. Maybe in the future.
Looks like I won't have portable oggs for a while.
Re:Support for Vorbis on the RioVolt (Score:2)
Tim
Re:Support for Vorbis on the RioVolt (Score:2)
Re:Support for Vorbis on the RioVolt (Score:2)
I recall reading some place that
Fixed-point Ogg Vorbis decoder (Score:2)
Was that integer decoding library thing for ogg ever worked out?
Xiph.org finances development of Ogg media technology by selling shared-source licenses for a proprietary fixed-point Vorbis decoder. (Fixed-point math is an approximation to floating-point math using the integer arithmetic instructions of a DSP.) But now that Ogg Vorbis 1.0 is out and that the help file contains the complete Vorbis audio layer I specification, you'll probably see a couple fixed-point ports of Xiph.org's reference decoder pop up on the usual sites [sourceforge.net].
Re:Support for Vorbis on the RioVolt (Score:2, Informative)
In theory, all the iRiver and Riovolt players can be upgraded for Ogg support because of the flash firmware available on the players. One thing to note is that iRiver usually releases firmware much more frequently and much earlier than Rio does, so official Rio fw updates containing ogg might take even longer to release. However, rumor has it that iRiver is having trouble implementing Ogg support. Two reasons I've heard on the mp3.com message boards [mp3.com] is that there's some floating point calculations involved or that they've run into legal troubles releasing the firmware [mp3.com] (look for the reply by CrashWire). The first reason is plausible, although I don't know if that's the real reason. Can someone tell me if Ogg actually does go through some floating point calcs? The second reason sounds really really really doubtful since legal troubles is precisely what Ogg is trying to avoid.
Re:Support for Vorbis on the RioVolt (Score:2)
It sure does. This is a BIG problem with putting Ogg Vorbis in devices - while all personal computers these days have floating point, quite a lot of embedded processors don't.
So if you're feeling all inspired, get to work on making the Vorbis decoder integer-clean!
MP3 and OGG HOWTO Update (Score:4, Informative)
I'm in the process of updating the MP3 and OGG HOWTO as it's been a year since it was last updated (just read the threat link, I left in Feb.).
http://www.mp3-howto.com [mp3-howto.com]
Drop me a line with suggestions and comments.
Cheers
Phil
I'd suggest --alt-preset LAME command lines (Score:2)
These are going to be better than "custom" command lines in virtually all cases, as they aren't just presets for the standard LAME command lines; they include important code-level tweaks as well that get enabled when you enter --alt-preset mode (they're not enabled by default mostly due to some infighting amongst LAME developers, and partly due to a belief that only crazy audiophiles will notice the difference anyway).
In fact they're so good that they're generally considered to equal Ogg at equal bitrates, despite the fact that Ogg is an inherently better-designed format for high-quality encoding (because Ogg hasn't been nearly as carefully tuned, especially at high bitrates; that's in the works for future releases).
Real Benefit of Ogg Vobis: Keeping MP3's Cheap? (Score:4, Informative)
Why should users switch when mp3 technology is practically free and ubiquitous? MP3 software is cheap/free, and MP3 hardware's pretty affordable.
Still, if you want to release an mp3 playback/encoding device, you've got to pay Fraunhofer a licensing fee. Currently this doesn't cost a lot.
But what if Fraunhofer is keeping the licensing fee low for now, in order to stimulate demand and ubiquity of the format, and decides to jack up the prices later once the market is (relatively) dependant on mp3's?
You know this could happen... we've seen similar examples in the JPG and GIF cases. (slightly different strategy, but same aim... let people become dependant for free/cheap, then jack up the cost once they have no alternative)
In the end, the main benefit of OGg Vorbis might be keeping mp3's cheap. If device/software manufacturers hedge their bets now and include Ogg Vorbis support in everything, Fraunhofer will be much less likely to try and exert a stranglehold on the market later... since they'll know there's already a free and slightly superior alternative to mp3's waiting in the wings.
Quotes (Score:2)
"The medium is the message." -- Marshall McLuhan
Nothing could be more true in this case.
New news for me (Score:2, Insightful)
get over it (Score:5, Insightful)
OK, since only about half of the mail we get is about the name 'Ogg Vorbis', it's clearly time to karma-whore a popular subject and open this can of worms one more time.
Our "The Name Sucks!"/"The name Rulez!" mail ratio is about 50/50. Some of you have threatened to kill us if we change the name, some of you have threatened to kill us if we don't. So you're gonna hear what I think about it. I'm not going to waste the opportunity my minor fame gives me for a healthy round of peer-mockery.
I Like The Name. I Wrote the Software. The Name Stays.
But there's more to this story than 'nyah nyah'. The 'rename Ogg!' forces have provided me with some of my favorite mail ever. I recall fondly the guy who went on, in great detail, why 'Ogg Vorbis' sucks, and that I must adopt 'a cutting edge, truly kick-ass name like "FreeMP3"!!!!!'
As for 'Ogg Vorbis', I hadn't really meant the 'Vorbis' part to get tacked on. The name of the format is Ogg. Just Ogg. Vorbis happens to be the first codec. Had 'Vorbis' been perhaps one more syllable (like, say 'Sorensen'), we wouldn't have this problem. People would just call it 'Ogg' like God (that's me) intended. Of course, particularly obsessive people *do* occasionally say 'QuickTime Sorensen', but they don't get invited to parties much, and when invited, they are shunned. 'Course they're usually just arguing with the punch bowl so shunning is easy.
I don't want my users to be shunned at parties, so I'm gonna help you out here. Just call it 'Ogg'. Ogg is a good, simple, very satisfying word.
It makes a good noun, a better verb and can even be used effectively in a curse. It is a real word and contains no numbers. It has only two unique characters, making it simpler than mp3. It is only one syllable, making it shorter to say than mp3. If you still can't handle it, try reboot-reinstall.
Monty
xiph.org
What about MS? (Score:2, Insightful)
Re:What about MS? Here ya go (Score:3, Informative)
Another delay for Theora?... (Score:2)
Dagnabbit, I've somehow managed to develop a completely irrational impatience to see an "official" implementation, or at LEAST an official spec, for a reasonably free-as-in-speech video-in-ogg format, and now that Ogg/Vorbis 1.0 is out, I was hoping they'd get a chance to get at least a creaky alpha version of the VP3 code and ogg mux'er out Real Soon Now...but instead [from the press release]:
the Xiph.org Foundation will begin immediate work on the Ogg Vorbis plug-ins.Another distraction....
Hopefully, the potential for Theora to be used in RealPlayer/Server will spur some development on it soon, too. People are starting to get impatient, and unnofficial video-in-ogg is already appearing which may or may not be "compatible" with the official one, if it ever comes out....
Re:Another delay for Theora?... (Score:3, Informative)
The projected timeframe at the moment is to have everything ready by next summer.
Writing a Vorbis plugin for Real will not serious impact this work
Don't like ogg vorbis? (Score:2, Insightful)
Hardware Support? (Score:2)
I have a "Riovolt" MP3 player that plays fullsize CDR-W's and has a good interface. I'm happy except for whatever ungodly WRONG reason it plays WMAs and not Oggs (okay, because the Ogg was not 1.0 at the time).
Now I'm very interested in hardware that has upgradeable firmware and has at least some plan to support Ogg in the future.
From The RealONE License. Glad I didn't accept it (Score:2)
AUTOMATIC COMMUNICATIONS FEATURES.
a) The Software consists of interactive Internet applications that perform a variety of communications over the Internet as part of their normal operation. A number of communications features are automatic and are enabled by default!!! By installing and/or using the Software, you consent to the Software's communications features. Once you log into the Software, user information including your user id will be sent in communications with RN's servers. This information is used to access your regular account, premium content, non-premium content, services, features, and other personalized services. RN may match the user id to personally identifiable information in order to provide you with products, services, and software that you're entitled to and to provide you with relevant information. You are responsible for any telecommunications or other connectivity charges incurred through use of the Software!!!
b) Cookies: The Software also allows the use of cookies....
c) AutoUpdate: The RealOne Player, using AutoUpdate, automatically communicates with RN's servers on the Internet to check for updates to RN's and RN partner's software, such as bug fixes, patches, enhanced functions, missing plug-ins and new versions. AutoUpdate also has the capability to run independently of RealOne Player to perform background update checks. RN may download updates during the background checks, when RealOne Player automatically communicates with RN's servers, when you manually check for updates, or when RealOne Player detects a file it does not support. AutoUpdate sends information about installed RealNetworks' products and components to the servers to determine upgrade availability. If you prefer to be notified when an auto-update is performed, follow these steps: On the Tools menu, select Preferences, AutoUpdate, and then de-select "Automatically download and install software updates." However, as we describe above, certain updates to RealOne Player functionality will happen automatically and without advance notification!
d) Message Center: The RealOne Player software, using Message Center, automatically communicates with RN's servers to check for new important messages, including software updates and service bulletins. Message Center can also run independently of RealOne Player to perform background new message checks. Message Center sends information about installed RealNetworks' products and components to the servers to allow receipt of suitable product update and other messages. Message Center is set by default to show message headlines and to check for messages once or twice a week. You can change the way messages are displayed and the frequency messages are checked by following these steps... If you sign up for services that send messages more often than the frequency you have selected, your frequency selection may be adjusted!
7. SCHEDULER. An application Scheduler, known as "evntsvc.exe," is installed along with RealOne Player. Once installed, it runs independently of RealOne Player....
8. DIGITAL RIGHTS MANAGEMENT SYSTEMS ("DRMs"). a) The Software includes a DRM called the RealSystem Media Commerce Update Software ("Media Commerce Software") and may include third party DRMs as Plug-in components, which are subject to their own license agreements. DRMs are designed to manage and enforce intellectual property rights in digital content purchased over the Internet. You may not take any action to circumvent or defeat the security or content usage rules provided or enforced by either the DRM or the Software. DRMs may be able to revoke your ability to use applicable content. RN is not responsible for the operation of the third party DRM in any way, including revocation of your content. RN is not responsible for any communications to or from any third party DRM provider, or for the collection or use of information by third party DRMs. You consent to the communications enabled and/or performed by the DRM, including automatic updating of the DRM without further notice, despite the provisions of AutoUpdate defined in Section 6(c). You agree to indemnify and hold harmless RN for any claim relating to your use of a third party DRM. b) Content providers are using the digital rights management technology contained in this Software to protect the integrity of their content("Secure Content") so that their intellectual property, including copyright, in such content is not misappropriated. Owners of such Secure Content ("Secure Content Owners") may, from time to time, request RN or its suppliers to provide security related updates to the DRM components of the Software ("Security Updates") that may affect your ability to copy, display and/or utilize the Software. You therefore agree that, if you elect to download a license from the Internet which enables your use of Secure Content, RN or its suppliers may, in conjunction with such license, also download onto your computer such Security Updates that a Secure Content Owner has requested that RN or its suppliers distribute. Unless notification is provided to you, RN and its suppliers will not retrieve any personally identifiable information, or other information, from your computer by downloading such Security Updates. c) The Media Commerce Software allows you to receive and playback content that has been digitally secured by a content provider. The Media Commerce Software interacts with your computer in the following ways: 1. Hardware information: In order to download the appropriate software, RealOne Player must send certain anonymous information about the hardware on your computer to the RealNetworks download server. Once the software is installed, information about your hardware will not be stored on any server. Hardware information will also be sent for content passes, as described below. 2. Content passes: When obtaining passes for playback of content (such as a music or video file) in RealOne Player, information about your specific Media Commerce Software installation and hardware will be sent to the content provider for inclusion in the pass. This installation and hardware information will be scrambled a different way each time it is sent, usable only for inclusion in your pass. 3. Personal information: Media Commerce Software will not associate itself with any personal information in RealOne Player or anywhere else on your computer. RealNetworks' use of any personal information is governed by the RealNetworks privacy policy (http://www.realnetworks.com/company/privacy/inde
Real spyware (Score:4, Informative)
Registry Key Location:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\
Key Name: TkBellExe
Value: C:\Program Files\Common Files\Real\Update_OB\evntsvc.exe -osboot
delete evntsvc.exe, everything will still function fine.
Uh, this is a good thing? (Score:3, Interesting)
To think that it's a victory for OGG that another 'mainstreme' app supports it is assinine.
All this means is, if you have to install Real for certian media, it will take over the file extension and it will take that much longer to load and that much more tracking of your online habits.
We need to stop cheering whenever some big, sloppy crappy application takes a shine to an otherwise good format, and start enjoying the format as it stands.
How to stream .ra and .mp3 over HTTP (Score:2)
Can somebody code a real clone so I can stream ra files?
If you don't have the cash for RealServer, you can use Apache HTTP Server [apache.org] (available for UNIX and Windows) to stream .ra files through HTTP. Here's how:
RealAudio will parse the simple .ram (RealAudio Metafile) format and then use its fallback HTTP streaming code to stream your files. However, it'll also be easy to use a caching proxy such as Squid to intercept the .ra files, so don't do this if you favor streaming solutions that have fair-use denial features. In addition, you won't be able to do live streams this way.
You can stream MP3 audio exactly the same way. Just use the name .m3u (Winamp Metafile) for the metafile instead of .ram, and Winamp will stream the MP3 files listed in the metafile.