Film Gimp Project Renamed to CinePaint 183
ubiquitin writes "To avoid confusion with the GIMP, the Film Gimp project has renamed itself to CinePaint. The project is essentially a legitimate fork of GIMP, and is focused on image manipulations for moving pictures." We've mentioned Film Gimp several times lately; it'll be even handier as programs like Cinelerra and Kino grow more polished.
The other choices... (Score:2, Funny)
I agree, Cinepaint is the best. FrIMP ? ;-)
Re:The other choices... (Score:1)
Maybe with a silent 'M'...
$$$exy Girl == $$$exy Gwen Stefani == Fat Guy (Score:2, Funny)
My PC suggestion (Score:5, Funny)
Re:The other choices... (Score:2)
CinePaint sonds like some piece of crappy shareware that comes bundled with your webcam.
At least Film GIMP was vivid. Because of the jokes everyone makes when they first hear of it, at least they remember it.
Re:The other choices... (Score:2)
Choices only slightly worse than those offered (Score:1, Funny)
Baby Guts
Visual Anthrax
PhotoPlacenta
But will it have (Score:1, Interesting)
Re:The other choices... (Score:1, Funny)
Did they kick you out of the teen rooms on AOL or something? fcking pedofiles...
Re:The other choices... (Score:1)
CinePaint? Kind of bland ... (Score:3, Insightful)
Re:CinePaint? Kind of bland ... (Score:5, Insightful)
Re:CinePaint? Kind of bland ... (Score:2, Funny)
KFG
Re:CinePaint? Kind of bland ... (Score:2)
I'm glad to hear that FilmGIMP is called CinePaint now. It may be a little bland, but at least it gives a better impression of what the program does to the general public (and yes, I know the chances of the general public using a film frame retouching program are slim to none)
topic's (Score:3, Interesting)
Re:topic's (Score:5, Interesting)
On the other hand, Google is a topic-deserver: there's been five articles in the last month directly pertaining to it. And besides - we all use it, love it, and, as of recently, have made quite a bit of controversy about it.
Can there be a vote on these things, or at least a call for feedback?
Re:topic's (Score:1)
Apple gets a dozen categories, but all MS stuff gets lumped into one. An Evil category would be fun.
And what about BEANIES?
Re:topic's (Score:1)
Re:topic's (Score:2, Funny)
"The apple section is like another site!"
(in unison with that other guy.)
While were at it... (Score:5, Interesting)
Oh, thanks (Score:1)
Re:topic's (Score:2)
Back when Slashdot was first started, the Gimp was a big deal. It was the first end-user Open Source application that truly did something cool. There were many stories about it. So it was certainly logical to have its own topic.
I do web hosting for Slashcode sites, so I know that you don't generally delete a story. Stories are intended to stay in the database pretty much forever. You certainly wouldn't want to delete a topic that has stories attached to it. While you *can* change which topic is attached to a story, why would you want to?
The Gimps are always getting shafted (Score:5, Funny)
This is uber cool! (Score:3, Informative)
Scooby-Doo, Harry Potter, Cats & Dogs, Dr. Dolittle 2, Little Nicky, Grinch, Sixth Day, Stuart Little, Planet of the Apes, Showtime, Blue Crush, and The Fast and the Furious II.
This is really cool. I used to think it was just another Open Source project where someone creates a SourceForge website and then abandons it two months later after no code is written.
Re:This is uber cool! (Score:2, Interesting)
Impressive though, I suppose.
Re:This is uber cool! (Score:2)
Re:This is uber cool! (Score:1, Offtopic)
Hey, I resemble that remark [sourceforge.net]. I'm just waiting for a time machine to take me back to 1999 so I can find a Mac to recompile that extension on. Really...
No actually I have a new version of a few of my toolkits in use at the office, but they are not in a presentable shape for public consumption. Hell, my last version was pirated by some guy's Doctoral Thesis, and if I had one more request to recompile the software for later versions of Tcl on the Mac I was going to scream. I don't even own a Mac anymore! The source code is right there, with the Metrowerks Build files.
Hey, how about you just open a copy of Tcl 8.0, and use a sockets interface to talk to your new program?
I did have a few kind souls who did submit some patches. But for every contributer there was a high maintenance user who didn't want to believe that his platform was stuck in time.
Re:Gimp was always a stupid name. (Score:3, Funny)
Gimp is a name subject to ridicule, at least now I can use something that dosen't sound lame.
Obvious question:
How do you encode your mp3's?
Re:Legitimate fork? (Score:3, Informative)
Re:Legitimate fork? (Score:1)
Given teh nature of the BSD and GPL licenses though, the main developers have no more right to the code than anyone else, and aren't in a position to sanctify legitimate or illegitimate forks.
Re:Legitimate fork? (Score:5, Funny)
Re:Legitimate fork? (Score:2)
Not really. It's just a judgement - did this person fork the program for good reasons, or for bad? You may of course disagree with the Slashdot editors or anyone else on this issue.
Name change is probably a good thing... (Score:5, Funny)
Maybe "Cinematic Layout Imaging Tool" might have been more in keeping with the spirit of cute acronyms.
Re:Name change is probably a good thing... (Score:1)
Er....you really should get out more!
Re:Name change is probably a good thing... (Score:1)
Ah?
Last time I checked, 'the Gimp' was just a software tool to work on digital photographs. But that's probably because I'm not a native English speaker.
What does it really mean?
Besides 'GNU Image Manipulation Program, that is -- I know about that part :-)
Re:Name change is probably a good thing... (Score:2)
n.
1. A limp or a limping gait.
2. A person who limps.
intr.v. gimped, gimping, gimps
To walk with a limp.
Re:Name change is probably a good thing... (Score:2)
it doesn't mean cripple, go rent Pulp Fiction, I think that film pretty much covers what a gimp is.
Re:Name change is probably a good thing... (Score:1, Funny)
Re:Name change is probably a good thing... (Score:1)
Re:Name change is probably a good thing... (Score:5, Funny)
Re:Name change is probably a good thing... (Score:1)
I'm having a Kevin Smith moment. (Score:2)
-Jay
Re:Name change is probably a good thing... (Score:2, Funny)
(No, I don't really mean that, but it has to be said!)
Re:Name change is probably a good thing... (Score:4, Funny)
I respect the GIMP project, but calling it the "GIMP" is like naming a car the "Ford Lemon" or "Mercury Clunker".
Re:Name change is probably a good thing... (Score:1)
Re:Name change is probably a good thing... (Score:1)
I respect the GIMP project, but calling it the "GIMP" is like naming a car the "Ford Lemon" or "Mercury Clunker".
I hate to be the one to point this out to you, but your simile fell quite short. If you were to name a car the "Ford Lemon", you would just be repeating yourself. Same with "Mercury Clunker". Keep in mind, though, that Mercury is made by Ford, and the cars are the same. For example, the Mercury Sable is just a dressed up Ford Taurus, and they're both big pieces of shit.
I hate to be the one to point this out to you, but your simile fell quite short. If you were to name a car the "Ford Lemon", you would just be repeating yourself. Same with "Mercury Clunker". Keep in mind, though, that Mercury is made by Ford, and the cars are the same. For example, the Mercury Sable is just a dressed up Ford Taurus, and they're both big pieces of shit.
I hate to be the one to point this out to you, but your simile fell quite short. If you were to name a car the "Ford Lemon", you would just be repeating yourself. Same with "Mercury Clunker". Keep in mind, though, that Mercury is made by Ford, and the cars are the same. For example, the Mercury Sable is just a dressed up Ford Taurus, and they're both big pieces of shit.
I hate to be the one to point this out to you, but your simile fell quite short. If you were to name a car the "Ford Lemon", you would just be repeating yourself.......
Why fork? (Score:5, Interesting)
Why fork?
Are there features going into CinePaint that aren't valid for GIMP? And the other way around?
It seems like both projects might benefit by staying more tightly coupled.
Because... (Score:1)
If you want more information, search about both projects, read their mailing lists and websites.
Re:Why fork? (Score:5, Informative)
Forks like this can be good (Score:4, Insightful)
A functional fork, to coin a term, is different. At my company, we have several different version of our client software, all of which does basically the same thing in different contexts. We organize this by placing most common functionality in a shared library, and using different code for each context (email integration, web client, desktop client, et cetera.) The codebases have enough different functionality that different code should be used, with common stuff in its own sandbox.
This is a good way to go. It encourages the core code to be put into a generic library. Having a GIMP for single images and a GIMP for sequential images will move the developers to code in a way that maximizes reuse. They're not (really) competing with each other, so there's nothing to lose by sharing. And they'll each have their own space to work in, without having a poorly-overloaded interface for both single and sequential images.
Or, they could not share code, and it could suck. But the incentive is there for sharing, and the architecture of both systems would naturally improve.
Re:Why fork? (Score:1)
Re:Why fork? (Score:2)
because spagetti with a spoon just ain't right.
Um, spaghetti is best eaten with chopsticks. :)
Re:Why fork? (Score:1)
Bug fixing is not it: I have had many open source (GNU, BSD, etc) that is bug riddled and I have had many closed source that is bug free. I can make arguments that each does best (many eyes - more cought : most motivated - best cought) and each can have examples of good performance and bad performance.
But one thing, by definition, that a closed source program can never do is fork. If photoshop does nearly everything you need, except say do a widgett. And this widgett is the most important thing to you but useless to anyone else you will never get said widgett (not economically feasable for adobe). With an Open source you can relatively easily fork a widgett project.
In a well run Open Source project many eyes is very usefull. A lot of people testing is very usefull. But a closed source project can equal that if they choose to spend the money. But a closed source project can never fork in the way an open source project can.
Re:Why fork? (Score:5, Informative)
Good question. The initial fork occured a few years ago, when a team of developers started to work on Gimp16 for adding 16-bit color channels into the GIMP. This was needed for editing films, but it was not appropriate at that time to integrate the new code into the core so this became a fork. However, the GIMP developers expected that the main GIMP code and Gimp16 (which was later called Hollywood Gimp, Gimp's Film Version [gimp.org] and then FilmGimp) would converge later and that the core of GIMP 2.0 would support most of the features that were required for film editing (mainly 16-bit and floating point color channels). The user interface may have kept some differences due to the specific needs of film editors.
Unfortunately, for various reasons (political as well as technical), the gap between GIMP and FilmGimp widened a few months ago, soon after Robin Rowe took over the maintenance of FilmGimp [filmgimp.org] and resurected the project that had not been very active in the last two years. There was some discussion about the fork on the GIMP developers mailing list in November and December last year (you can check the list archives here [berkeley.edu]). The conclusion was that the FilmGimp developers were not interested in bringing their code closer to the current GIMP, and there are too few people working on GEGL (the library that should bring 16-bit and float channels into the GIMP) so it will still take a while before the main GIMP code is suitable for film editing. I am still sad about the way this whole thing happened. I tried to bring the two projects closer to each other, but obviously I failed.
I don't know how the future will look like. I wish the CinePaint developers good luck (honestly) and I hope that they will be successful. This fork of the GIMP suits the specific needs of the film industry and I hope that many studios will be able to use it and do great stuff with it. However, I expect that most people interested in photo editing, web design and general graphic editing will find that the GIMP is more suitable for them than CinePaint.
By the way, if you want to know some of the plans for the future of the GIMP, I suggest that you have a look at developer.gimp.org [gimp.org]. In particular, read the plans for the future of the GIMP [gimp.org], posted in December 2000 but still valid. Besides this, the developers mailing list and the list of enhancements submitted to Bugzilla are good sources of information.
Put features in the mainline GIMP! (Score:5, Insightful)
Too bad for the GIMP.
A lot of people had been hoping to see a backporting and/or merge between these two versions. This sounds like the architecture's going to be mainly irreparable.
Some people would really like to see deep color channels and stronger tools for doing compositing work on movie frames.
The more that digital cameras offer 12bpc RAW mode, the more the OSS world is lacking until GIMP can handle them well. Color corrections can and should be done with more bits, to avoid losing fine color integrity.
Two paths (Score:2, Interesting)
Second path, which seems to have been discarded by CinePaint people, is pushing the GEGL library ignoring old code, make small test apps, and then merge with GIMP. A more parellel aproach.
For GIMP people all is like in the past, no new hands helping, either with current project or with libraries for future one. For CinePaint they get a quick solution, but maybe a dead end. :(
Oh, well...
Good Name (Score:5, Interesting)
If it had a name like FilmStudio, it would sound to me like an amateur effort (My First Film Studio?!?!), which we know it is not and would not have the success it will most certainly have in the future.
Well I like it anyway
Arc
Good change... The old name kind of sucked (Score:3, Interesting)
Re:Good change... The old name kind of sucked (Score:2)
Exactly. I was joking. I see that you posted that as anonymous, so you may never read my reply.
Re:Good change... The old name kind of sucked (Score:2)
Not true. CinePaint runs on Linux (x86), IRIX (SGI MIPS), and Mac OS X. A Windows port is in the works.
Should have called it CineGIMP (Score:1, Interesting)
Re:Should have called it CineGIMP (Score:2)
Good (Score:5, Funny)
Good, because you know how bad the "support" costs can get when you fork illegitimate chil... errr.... projects.
Now I only need... (Score:1)
holy crap... (Score:2, Funny)
Re:holy crap... (Score:2)
Re:holy crap... (Score:1)
See? That's what you get! Serves you just right!
That'll teach you to read the article. :P
Free as in Beer! (Score:2, Funny)
Tomorrow's headline (Score:5, Funny)
To avoid confusion with MS Paint, the CinePaint project has renamed itself to Film Gimp.
Re:Tomorrow's headline (Score:1)
speak your mind
lose said karma.
*goes off to use his moderator points now*
In other news... (Score:1)
Chris
Project history? (Score:3, Interesting)
In a case such as this where the project name changes, what happens to the CVS module name? Does it change as well? Is everyone required to re-pull the source from a new name? And finally, how is the history preserved?
Film Gimp (Score:1)
Cinelerra is Already Pretty Darn Good (Score:2)
The combination of Cinelerra + Blender + FilmGimp is pretty decent considering it's all open source. You can do better with commercial software, but not without spending many thousands of dollars.
Apple...... (Score:1)
just out of interest, what can one actually do with filmgimp, sorry, CinePaint? i built it the other day and tried to have a play around, could really work out how to do anything at all, and is it just me or is it strange that they leave script-fu's that don't work with the filmgimp plugin set in the distro?
Re:No thanks (Score:5, Informative)
Re:No thanks (Score:2)
Re:please port! (Score:2)
Gimp and CinePaint will work just fine with KDE.
Re:please port! (Score:1)
Re:please port! (Score:1)
Re:please port! (Score:1)
I chose Qt for my work, and I haven't regretted it ever since. It is free for GPLed code, and inexpensive for commercial use - perfect for both worlds - and is well supported.
What portable QT apps are available on Windows? (Score:2)
Re:What portable QT apps are available on Windows? (Score:1)
Opera, VariCAD and Eagle CAD are some of examples. For more case studies you probably should read TrollTech's Web site, I am not going to do their work for them :-)
QT isn't available under GPL on Windows
I just checked, it is available. Not the latest release, though. That might be a concern. You can use an evaluation version on Windows, it is latest, but comes with some strings attached. So GTK looks like a winner in the "freedom" department, and may be a valid option for GPLed software.
But any professionally developed software (free or for money) will be better off with Qt, because it is not a "port" of something UNIX to Win32 - it uses a whole bunch of Win32 things where they are needed (such as threads, semaphores, networking.)
Re:What portable QT apps are available on Windows? (Score:2)
In any case I think we agree that QT isn't likely to be an appropriate choice for Free Software if it has any desire to be available on any non X11 platforms. Indeed in some ways it's probably sad to see the "schizoid" licencing terms prevent a little Free QT software hitting Windows desktops.
Re:What portable QT apps are available on Windows? (Score:1)
That's what I saw too. It does not have to be GPL, though, as long as you don't plan to hack it, or distribute it - and rarely anybody wants to do any of that. So it is probably OK for a GPL program to use.
But sure, it would be nice if there was a GPL release of a modern (3.1.2) Qt on all platforms. However, Trolltech obviously needs some cash flow to stay in business (and to make other s/w releases available, free or not). They probably get 90% of their revenue from Win32 platform, and anything that might reduce it would be bad for their business.
Re:please port! (Score:2)
GTK2 has great Windows and DirectFB ports. Nobody has bothered porting it to the Mac because that now has integrated X11. One thing you forgot to mention is that of course Qt is only GPLd on X11 platforms, so if the Gimp used Qt there probably wouldn't be a Windows port at all.
The idea that the Gimp should use C++/Qt/KDE is ludicrous. There have been talks about making it backend/frontend independant and sticking a KDE front end on it, but in general nobody could be bothered. It'd be a huge amount of work for ..... for what? You can already theme GTK and KDE apps to look the same. The idea that Qt is light-years ahead of GTK is in my experience a complete myth, born more of people who take a quick glance at it and go "eurgh, objects in C", then write it off (as I did at first). Once you actually sit down and start working with the code, you begin to realise that first impressions were misguided
Re:please port! (Score:1)
Flamebait was my first reaction. (Score:3, Insightful)
It's ludicrous for anyone outside the project to suggest a wholesale change from C/GTK+ to C++/QT. It's the people who work on the project who actually have to work with the code and it makes sense for them to work with what they are most familiar and comfortable with.
You will certainly not get "Better maintenance" or "rapid development" if you disenfranchise your developers. The "cool platform" and "more acceptance due to QT/KDE" just reek of KDE fanboy garbage.
If any of these theoretical reasons were practically significant then there'd be no need for a request to port GIMP. People would _want_ to use QT and Krita (or whatever) would be a significant app already.
Re:About time someone got it (Score:2, Funny)
They Kan't