The Computational Requirements for the Matrix 953
goombah99 writes "Nick Bostrom discusses the computational requirements needed to simulate human existence. He offers a proof based on the anthropic principle, that you are almost certainly a computer simulation and not "real". The idea is that given that humans don't go extinct in geologically short time then eventually computer capability will allow complete simulation of the human cortex. Consequently, there must be far more simulations running in future millennia than seconds since you were born. Thus its astronomically more likely you are a simulation than real ... if humans don't go extinct shortly. Recalling the 13th floor, Robin Hanson discusses how one should try to live in a simulation. David Wolpert also weighs in on the physical limits of Turing machines for simulation of the universe. This also may explain why time travel seems impossible: we dont meet visitors from the future since only the present is being simulated."
and this my friends is why (Score:5, Funny)
Re:and this my friends is why (Score:3, Insightful)
Re:and this my friends is why (Score:5, Insightful)
For touch, you just simulate the smallest texture difference that a human can feel. For sound, all you need to do is simulate the sounds that a human can hear.
All of these would need to have a certain safely margin to account for people whose senses are better than others, but all that you really have to feed the brain is sense data. As long as it is input propperly,
Now, you would need to physicaly simulate things, but you can reduce the complexity of a model arbitrarily if you are willing to sacrifice quality. The computer detects that we don't need high quality simulations of tables, so it only simulates where the corners would be and fills the rest in as a polygon.
Of course, all of this assumes that you have a more-or-less sentient computer. It would have to be able to decide when we don't need obscenely high quality simulations in order to save its processor power. That wouldn't require true sentience, but it would take quite a bit of clever AI programming.
All of this is a gross simplification. It would still be impossible with modern computing methods because it would require a computer larger than Jupiter, and that's not even with a power source.
Re:and this my friends is why (Score:3, Insightful)
Re:and this my friends is why (Score:5, Insightful)
Re:and this my friends is why (Score:5, Insightful)
Hell, there are limits to our own understanding of both the extremely small and the extremely large. What if those limits are not that far from the limits of our "simulation"? How would you tell? Build bigger accelerators/telescopes? How big would they need to be?
Our knowledge of "what should be" is based purely on obseravtion. We're always testing the boundaries of our knowledge. But who's to say that when we delve deeper into the depths of the cosmos we won't discover a message:
orRe:and this my friends is why (Score:3, Interesting)
Re:and this my friends is why (Score:3, Insightful)
Re:and this my friends is why (Score:5, Insightful)
Remember, the simulation has to know exactly what you're doing and what you're perceiving in order to feed the information to your brain. If you turn your head, that isn't a physical motion. The simulation detects the impulses that indicate you desire to turn your head, and adjusts your visual and physical feeds to simulate that motion. So it's certainly capable of determining that you are peering through a microscope and adjusting the level of detail accordingly. How detailed is the simulation? Precisely as detailed as it needs to be, but no more.
One interesting result of this is that observation would affect the behavior of the universe. Also, changes in the environment, such as the presence of a second slit in a screen, might alter the algorithm used to calculate the behavior of, oh, I don't know, maybe photons.
Re:and this my friends is why (Score:5, Insightful)
Re:and this my friends is why (Score:3, Interesting)
Your argument essentially boils down to the claim that we would be able to run our own simulation (either a computerized simulation or a pen-and-paper calculation), and compare the results of it to "reality." However, calculating the future state of a
Re:and this my friends is why (Score:3, Insightful)
The scientists are going to try to deduce what-caused-what even if the only actual 'cause' is some Matrix-generating heuristic that doesn't actually always tie to a simple law or rule. It could even be tied totally to something outside the 'Matrix'. For instance, if every other Tu
Re:and this my friends is why (Score:3, Insightful)
Only if the simulation is poorly written, which we can't assume. It is not conceptually difficult to imagine that the "zoomed in" parts of reality exactly match the approximation to a fine enough level of detail that we can not tell the d
Re:and this my friends is why (Score:3, Funny)
Re:and this my friends is why (Score:4, Informative)
Also, it isn't actually true that a computer cannot simulate soomething more complex than itself. If time is no object, it can simulate something a million times more complex than itself in a very long period of time. Who's to say that maybe a single second in our simulated world takes a million, maybe even a billion years to compute in "real time"?
Re:and this my friends is why (Score:5, Insightful)
This could certainly apply to a simulation of our universe, also. Maybe we're all running in slow motion in our simulation, because it takes a minute of real time to simulate a milisecond of our time.
Quantum Mechanics could be simulation artifact. (Score:5, Interesting)
Godel's theorem in a nut shell: you cant prove inconsistency in any set of axioms within the context of those axioms.
suppose for a moment that this is a simulation with a finite amount of memory to parameterize the "world". the state of this system is propgated from time slice to time slice by some set of finite difference equations. well this means that everything is perfectly self-consistent. if you devise any experiment within the simulation itself to measure any observable then you will discover it is self consistent. The laws of nature a person living there would formulate would in fact be the correct ones for that system. you would never be able to discover an inconsistency.
consider for example QM. basically in a quantum world there ARE limits on resolution. indeed the limits are surprisingly like how one creates a simulation. for example, in any practical 3-D game the voxels of distant objects have larger volumes than the close by ones that you can see more clearly. likewise fast moving objects in the background are less precisely placed from frame to frame while maintaining on average an accurate speed.
its as though someone gridded the game in such a way as to have hyper cubes of constant delta-P time delta-X. hey wadda ya know that's the heisenberg uncertainty principle.
Indeed its easier to simulate a trajectory if you dont have to do it exactly. simply compute the approximate result with error bars and then any time the result is closely inspected you return a different sample from the approximate distribution. Thus one does not have to memo-ize everthing the game player has looked at carefully, you can recreate it on the fly each time something is inspected at high resolution simply by drawing an approximate sample from the distribution. The fact that two looks never quite agree is written off as the "hiesenberg uncertainty principle", or to the QM notion that inspecting an object can change its state.
Another hiesenberg principle is the energy-time uncertaintly (to measure the energy of something precisely takes increasing amounts of time). Again this is in keeping with a simulation. to compute the simulation to increacing levels of precision will take more time.
and remember folks the simulation does not have to run in real time!
Finally to digress a bit. Just suppose for moment the supposition that this is simulation is true. then might it might also be possible that the people doing the simulation are also simulations. and so on ad infinitum. the interesting thing is that at each layer of this onion it seems to me that the plausibility that you live in a simulation increases. this is because with each subsequent layer the plausibility of sufficient computer power prior to extinction improves.
Re:Quantum Mechanics could be simulation artifact. (Score:3, Insightful)
Lots of peopel are saying this, and I agree, but I agree the opposite: I believe the simulation runs many times faster than real time.
At first, processing power is slow and you must run simulations slower than real time. However, technology progresses, and eventually the simulation can be run parallel to real time. (As others have said, the simulation does not have to calculate everything, just as Quake doesn't calculate walls and
Re:and this my friends is why (Score:3, Insightful)
There are so many ways to do that, that it might conceivably be better to simulate at a lower level than to deal with all the possible special cases, or allow people to detect the flaws.
As for processing limitations, it's might not be impossible if you can underclock the minds of participants - put them in suspended animation or something.
Re:and this my friends is why (Score:5, Interesting)
it would be mind-numbing to write (much less RUN) a program that would fully emulate every atom in the world at all times. all you have to do (ask anyone in movies) is emulate the minumum amount to look realistic on screen. if someone needs to look closer, emulate what they're examining properly, only while they are examining it. Otherwise you can very easily emulate a white box with bumpmaps, rather than the wood, the drywall, the paint, the electricity, and everything else that makes a wall. until someone examines the wall, you can get away with just a white box with paint-like bumpmapping.
Re:and this my friends is why (Score:4, Interesting)
On the Summer Reading List thread, many slashdotters mentioned The Metamorphosis of Prime Intellect. Within Ch. 6 was a description of how Prime Intellect "rewrote" the Universe, as follows:
So basically, the visual portion of this world would just be like a raytracer running constantly. Whatever the eye can see it simulates and draws; out of the eye, nothing is (and need to be) simulated.
Re:and this my friends is why (Score:5, Insightful)
It would be easier from a programming standpoint to simulate all of the individual atoms, but that would be prohibitively slow. We're talking tens of thousands of years for less than a second of simulation time using conventional computers on anything less than a planetary scale.
Quantum computers and chemical computers could speed it up greatly, but it would still take massive amounts of raw processing power to keep track of all of those atoms, let alone let anything interact with them.
You can never see anything smaller than the smallest dot that your eye can perceive. However, you can design devices to enlarge objects (or increase the resolution of your eye, depending on how you look at it).
One of the huge problems with The Matrix is the question of how people were actually put into it. If anyone had memories of the real world, then they would undoubtedly find a way to pass them on to their children. So, that implies that none of the first generation of Matrix denizens was ever outside the Matrix at any prior point in their lives. Yet they had parents. The programs in the Matrix aren't compassionate at all, so they certainly couldn't have raised the children. Perhaps they had been imprisoned for millennia, but if that were the case, I would have expected the robots to have wiped out the last of the independent humans. Due to the way memories are stored, there is no way to erase specific memories from the human mind without some serious brain damage. We can only stop new ones from forming. Perhaps the robots were able to create synthetic sets of memories for the first parents, but again, how? That would require someone in the Matrix in the first place so that his memories could be copied. Perhaps the first parents were willing subjects? I don't really see that as in The Animatrix, the general populace was destroying the robots in the streets. That would be like southern whites agreeing to be slaves to some blacks during the Civil War. Very few would. Perhaps enough did that they were the first generation.
Re:and this my friends is why (Score:3, Interesting)
Here you assume that the system running the simulation exists in a world much like the one we experience. It's pretty easy for us to simulate a simple 2D world, for all we know, this is some dumbed-down simulation with 'only' 3 dimensions.
Re:and this my friends is why (Score:3, Insightful)
> at all. All that you need to simulate visually is the smallest object a
> person can resolve with his unadied eyes. Everything else is simply mapped
> on top of that.
From a programmer's point of view, this is a bad idea. After all, you will
need special plugins for every device that aids the eyes. You have to check
if any of your simulated physicians invents a tool like a microscope, and
then hot-upgrade your simulator
Re:and this my friends is why (Score:3, Insightful)
Especially if the computer is programmed with the assumption that the brain should not be allowed to be aware of the LOD (wow, I never thought I'd use that term in philosophical debate).
BTW, anyone with keen interest in tihs topic with a good sci-fi tastes have just gotta read greg egans "Permutation City". Its a classic.
Re:and this my friends is why (Score:4, Insightful)
Just consider current generation of 3D games. Some games can make your heart beat faster, or make you jumpy, etc. The point being that eventhough at a concious level you know it's only a game, your brain is still fooled subconciously into thinking the game might be real, and thus, makes your heart go faster and pumps up the adrenaline (as if you're gonna be running away from that monster for real).
Now, imagine that game with 3D goggles, perfect sound, etc, where YOU are not conciously awear that it is a game...
This is the future, and I think we'll see it far sooner than most people realize (20 years tops).
Re:and this my friends is why (Score:3, Funny)
Ahhh, this must be the Duke Nukem Forever game you are talking about.
Re:and this my friends is why (Score:5, Insightful)
And why not assume that they did some simplifications? Why should we assume that the universe that we exist in the the one that the simulators run? It could be much different and the laws of physics different as well. It may be able to run simulations of huge amounts of atoms because that may be a trivial amount of processing time to a much more complex universe.
Re:and this my friends is why (Score:3)
And even if our bodies are "real" and not simulated and we are just wired in like in the Matrix, our minds could possibly be slowed down to allow the simulator to keep up.
For example, we could be in a simulation that was set up to keep space travellers entertained and their minds from decaying too fast whilst they traverse vast distances in near suspended animation - no FTL. And perhaps something went wrong and that was eons and eons ago, so the current bunch of people
Re: drugs are bad (Score:5, Insightful)
Oh, but wait . . . The quantities in the equations are completely made up and meaningless. So, let me rephrase my earlier assessment: This is complete hookum. Because the number of hypothetical "ancestor simulations" is large compared to the number of actual developing civilizations, we are "almost certain" to be in a simulation rather than real? Huh?
Let me present an alternative, equally plausible hypothesis: The entire universe is being run by tiny, invisible pixies, who implement all the laws of physics by grabbing things and moving them around in exactly the right way when we perturb our environment. (Why they do this is unknown.) Unfortunately, there is no empirical test that can distinguish between this situation and one in which the laws of physics arise just because of the way real particles interact.
Let's all just agree to pretend that we're not living in pixie-world or The Matrix, OK? It makes no difference, anyway, and it's a whole lot simpler. And if you want to kill your neighbour or your boss, you can't console yourself that they were just simulated anyway.
I Want Out! (Score:3, Funny)
woooah (Score:5, Funny)
but either way, i wouldn't believe this because it would be too scary if it were true.
Re:woooah (Score:3, Funny)
Re:woooah (Score:5, Funny)
Follow the white rabbit...
Obligatory matrix bastardisation (Score:5, Funny)
Morpheus: I know, they used the overrated exploit. There's no time, you're going to have to get to another post.
Trinity: Are there any trolls?
Morpheus: Yes.
Trinity: Goddammit.
Morpheus: You have to focus, Trinity. There are mod points at Wells and Lake. You can make it.
Trinity: All right.
Morpheus: Go.
Re:woooah (Score:5, Insightful)
Re:woooah (Score:5, Funny)
My Momma always said life is like a box with a cat in it, you never know if it is alive or dead...
What do you expect, it's 5 am and I'm stuck at work!
Old philosophy (Score:5, Insightful)
Descartes, ( Born March 1596, died Feb 1650)
This all goes down to the old questions:
While trying to explain the other two, don't forget that the only proof that you have that the world out there exists comes through your senses. For all you know, there are no other people out there - maybe your senses are being mislead:
Re:Old philosophy (Score:5, Informative)
Descartes tried to answer all three.
We get to self-existence. Since everything has a cause, there must be a root cause, and this must be God. God, as we all know, created the world, therefore that exists too. And since God is good, he wouldn't lie, therefore the senses must provide an accurate picture.
Thre's a reason everybody stops after Cogito ergo sum, and that's because the rest of the reasoning was a bit, well, dodgy.
I'm sure I've misprepresented it a bit, but Rene can always speak up if he feels slighted. No? Well, then.
screw it. (Score:4, Insightful)
hypothesise all you want, it doesn't change the fact that A is A and you have to go to work on monday. the last thing the current american society needs is a new kantian theory to overtake it.
i'm all about philosophy and learning as much as i can, but no matter what, existence exists. wish all you want, carrie anne-moss isn't going to magically appear, and your troubles won't disappear until you get off your ass.
Re:screw it. (Score:5, Interesting)
This text roughtly assumes that the simulator is basically an american guy and the main reason for simulating a universe is to go to a party. Very deep philosophy. The simulator might well be a zen poet two centuries in the future interested in the pattern of human emotions, or some alien student trying to build the most absurd form of life. There is simply no way to know. So trying to please this simulator is completely absurd.
The talk about seeing the weaknesses in the simulation because certain parts are not simulated also takes the wrong perspective. Assuming you build a simulation that is not homogenous, you will make sure that the where there are simplifications they will have little influence (i.e they are not noticable). As for the hypothesis that certain people are not true, I don't like when people start talking about true/chosen/über/whatever people.
This is just some guy projecting his own bias on some theoretical entity and using this to justify his own (egoistic I might add) approach to live as being "logical". I agree that this is not what american society needs, but I fear it is what it wants. Of course, this has been the stuff of religions for centuries, replace simulator by god and voilà!
Re:screw it. (Score:3, Insightful)
No matter what the "true" structure of the world is, whether there is an objective reality behind it or not, the fact remains that in order to survive and function in the world one needs to pretty much live ones life as if A truly equals A.
Any amount of philosophizing notwithstanding, if you are walking towards a b
Re:have to (Score:3, Insightful)
I would refine this to mean, given a set of instantaneous (time dependent) options, you may choose which-ever one you wish.. BUT, these options are not infinite nor continuous. Thus the physical world around you is limiting your choice. You are molded by your environment necessarily. Moreo
Episode of Star Trek (Score:5, Interesting)
At the end, Barkley wonders if he himself is part of a simulation and says "Computer, end program".
Ok, that's it. I'm a Nerd.
Re:Episode of Star Trek (Score:5, Insightful)
Really good eipsode (Score:3, Informative)
While enjoying a Sherlock Holmes mystery fantasy on the holodeck, Geordi and Data request that Barclay investigate some anomalies in the program. While doing so, Professor Moriarty appears and informs Barclay that the computer system has created him so well in the fantasy that he has come alive! According to Moriarty, Picard has held him hostage in the fantasy for over four years.
St [startrek.com]
Re:Episode of Star Trek (Score:5, Funny)
Re:Episode of Star Trek (Score:5, Funny)
What if (Score:4, Interesting)
For example, if a charecter being simulated in a 13th floor styled simulation, did not understand the concept of wireframes (when he reaches the "edge" of the simulated world), would he consider it abnormal?
Similarly, in our "real world", space - the outer void - the vaccum - can be a means of conserving memory by being empty space, so that the "system" is able to process high detailed simulations on planets.... maybe only one planet has life (simulated) because the "system" is only capable of processing the complex simulations of one such biosphere
All i'm trying to say is that it's possible to come up with innumerable theories.. its exciting, it stimulates are brains, but HOW SERIOUSLY are we supposed to take them?
So... (Score:3, Funny)
Can I still be stimulated?
Looks like a TNT32 card and a 500mhz to me (Score:5, Funny)
One missed option (Score:2)
why ohh why.. (Score:5, Interesting)
Re:why ohh why.. (Score:5, Interesting)
This is always what got me about The Matrix. There is even a comment somewhere along in the first movie about how the living are fed the waste of the dead. Well, great, but what about conservation of energy? Where is this energy actually coming from? In our normal ecosystem, it comes from the sun via photosynthesis. Here, no sun, no plants, people eating people...sounds like perpetual motion.
And even if we do accept that animals can somehow power these machines, why don't they just use pigs or cows or something? Or give lobotomies on birth? Eh?
But as you said, quit thinking about it all seriously, and just enjoy the movie. It's a vehicle, and not every aspect should be taken at face value or should be expected to make perfect sense.
Re:why ohh why Does the Matrix need People? (Score:5, Interesting)
By understanding the Message of The Matrix, you will come to understand many of the logical inconsistencies in the film. Everything in that movie got put there for a reason and the W bros felt no shame altering some of the content so more people would understand the Message. So while it may ire geeks, it makes the movie easier to swallow for people new to these sorts of ideas. I personally just pretend that Morphius said, "Humans can perform up to 10^5 Teraflops (or whatever) of complex operations that the robots steal to add to their available processing power." I think you can see how this would require a much longer dialog between Neo and Morphius to inform the average viewer of what that means.
What do you think?
---
Crulx
Re:why ohh why Does the Matrix need People? (Score:3, Informative)
Honestly, I would feel surprised if the W bros didn't heavily debate using a flawed physical representation ("power plants") over using a much more profound, but subtler, idea of humans adding processing power as a reason for imprisonment.
What do you think?
Waaay back when the first movie came out, the whatisthematrix.com website had a whole bunch of "in the world of" stories and comics from various authors and artists. It was *very* apparent that the original design was that humans were CPU power for t
Re:why ohh why.. (Score:3, Funny)
Oh great. That means not only are we a simulation, but I have the likes of Crow T. Robot watching it and making pithy comments about my life.
You mean I can dodge bullets? (Score:3, Funny)
Much like religion (Score:5, Insightful)
One of the articles mentions ways to change one's behavior upon realization that it is all a simulation... sound familiar?
God playing SimCity? (Score:5, Interesting)
Re:God playing SimCity? (Score:3, Funny)
So you're saying that God just got bored and went away?
What happens when He discovers Quake? Is the Uncertainty Principle the result of sloppy overclocking?
Finally, what happens to us when His mom tells him to shut down the computer and go outside to play?
Re:Remember... (Score:3, Funny)
Can the Matrix simulate independent thought? (Score:5, Insightful)
However, if everyone is a digital projection controlled by a computer program, then how is it the humans inside the matrix are capable of independent thought? Why isn't it like "Big Brother" in George Orwell's 1984, where the Thought Police were always watching for crimethink? Even if the computers' super-advanced AI engine could simulate thoughts *for* the human, and trick them into thinking they came up with it themselves, then why would the system allow a human to discover what is outside the Matrix? Is there a certain amount of "tolerance" built into the system? I guess that would explain the need for "agents."
Soo...this goes back to my initial inquiry -- where does the independent thought come from? Is it somehow hardwired to the person's brain through the matrix? If so, they need subconscious experiences (daydreams, nightmares, etc.) in order to have independent thought. So the Matrix must have had a certain level of tolerance built in.
But.... if the Matrix *was* built by a race of cruel machines designed to control humans, then why was the Matrix programmed the way it is? Are they torturing humans with a life they once knew, before AI came into play and destroyed that which they had?
All this makes me want to see "Revolutions." I hope they answer all these questions, like "Who Created The Matrix?" It's too human, too sympathetic to be built by cold, heartless machines. There is religion in the matrix, so someone had to program that in.
Re:Can the Matrix simulate independent thought? (Score:5, Interesting)
Wasn't that the premise of the original matrix (the one built prior to the trilogy)? It was a paradise, but the problem was that no one believed it and so massive amounts of people would wake from it. Hence the reason why the second matrix was built (going back to Agent Smith's description in the first movie).
I always thought the matrix was more a playground for individual minds to play in. If you set up an environment that is engineered to look like our world, place the minds in the system with some initial parameters (e.g. you are a programmer looking for work and like potato chips and coffee, etc) and then let those objects loose in the system, things should flow fairly smoothly. The matrix was more like a drug to keep the minds of their batteries happy basically, and the reason they chose this section of our history is that it was "the height of our civilization". But even Neo has a choice by the architect in the second movie.
I would say that control came by limiting choices. This comes from the societal structure that is put in place, something which most people are more than happy to live within. The few that refused to accept that were shown a different reality (i.e. unplugged from the matrix). However, the one wrench that Matrix:Reloaded tossed into the mix was Neo's ability to sense the machines on the other side. This would indicate that the true architects of the matrix built a buffer zone in which those minds that didn't believe the first matrix would wake up into the second thus saving them as a power source for a while longer and ensuring that every once and awhile you could flush those who would attempt to destroy your creation. By controlling the resistance you have complete control as Orwell showed us in 1984.
Re:Can the Matrix simulate independent thought? (Score:3, Funny)
Odd. (Score:3, Interesting)
IOW, branch prediction in the Great Itanium in the sky isn't working too well, is it?
Here's anoher one for your Saturday Night "Isn't that fucked up?" discussions: I've always wondered if time actually is linear. We and our physics are stuck in the current space/time continuum, and therefore we would have no idea if time actually followed say, a sine wave, since we would have no other point of reference.
Whoa.
Soko
So that means... (Score:5, Funny)
I hope I don't get optimized away...
Re:So that means... (Score:3, Funny)
Then for your sake I hope the universe isn't a big Python script.
What the......? (Score:5, Insightful)
Another event that would let us conclude with a very high degree of confidence that we are in a simulation is if we ever reach the point where we are about to switch on our own simulations. If we start running simulations, that would be very strong evidence against (1) and (2). That would leave us with only (3).
and I have to wonder.....this guy is a postdoctoral fellow at Oxford? Jeez, what are they paying these guys for? Pop culture derivative drivel about a movie whose sequel sucked? [slashdot.org]. This is like high school philosophy where you would sit around drinking beer in someones mom's basement saying "so, dude, how do we know if we are really here?" Please. I'm all for arts and liberal education, but let's work at thinking about things that can make a difference.
Re:What the......? (Score:3, Interesting)
What I find interesting is that people actually get *paid* to indulge in thi
Re:What the......? (Score:3, Insightful)
What I find interesting is that people actually get *paid* to indulge int his masturbatory nonsense. Talk about an
Re:What the......? (Score:3, Insightful)
And you asked that question because...it might have been fun? Aren't these people entitled to a little fun too?
Please. I'm all for arts and liberal education, but let's work at thinking about things that can make a difference.
IME, the h
And by that same logic... (Score:5, Insightful)
Re: And by that same logic... (Score:3, Insightful)
If there are an infinite number of worlds, then there will (by the nature of infinity) be an infinite number of inhabited ones as well.
Sorry.
Not Exactly... (Score:4, Insightful)
(2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours
(3) You are almost certainly in a simulation."
Obviously this last sentence is meant more to play up the conclusion that we are in a simulation. (2) is the most plausible; it is incomprehensible to me (though admitedly I may be of a lesser mind that those running the simulation) why greater beings would waste CPU time on mere humans.
In all seriousness, though, if we assume 2 to be true and 1 to be false, we can most certainly dismiss 3. And if we assume 1 to be true, where does that leave us?
"Let us consider the options in a little more detail. Possibility (1) is relatively straightforward. For example, maybe there is some highly dangerous technology that every sufficiently advanced civilization develops, and which then destroys them. Let us hope that this is not the case."
Of course most mutations die out. This is how evolution works. Obiously, we can assume that if evolution has gotten us this far, it is likely that it will have created similar intelligent beings and perhaps even more advanced than us (or we ourselves will acheive such a level of mental greatness).
This is a fun intellectual debate (and clearly meant to gain the limelight) but its a bit overblown, too, I think.
Of course the universe is a simulation... (Score:5, Insightful)
- you consider the world to be composed of things with surfaces and textures, yet in fact most of everything is interatomic space. Matter is a simulation.
- you consider yourself to be a being, complete and individual, yet you are built from trillions of cells each with a lifecycle, not to mention hosts of other organisms that cohabit your body, even your gene pool. Individuality is a simulation.
- you think you are reading this text, and yet it is just a sprinkling of letters and dots and random ideas. Language is a simulation, the Internet also.
- you believe you exist, and yet we are truly just temporary assemblages of matter acting as hosts for the multilevel game of life. Existence is a simulation.
But none of this means much: as in the Matrix, if I stab your simulated heart with a simulated knife, your simulated body will simulate death. And your simulated consciousness will try very, very hard to avoid that. Welcome to the Real World.
Time Travel Impossible? (Score:3, Insightful)
If this indeed were a simulation, the rules would only be as strict as the design allowed, and they would only be broken when the designer(s) allowed...
...unless, of course, you buy the Architect's explanation in the Matrix Reloaded that a perfect design, by which sentient entropy would never lend itself toward a "system crash", is slightly impossible.
#include "universe.h" (Score:5, Funny)
Advantages: We will be able to communicate with the people who run our world from the "real" world. I can already see people on IRC asking all kinds of favors, like "I want to be rich. Someone important. Like an actor."
Disadvantages: Script kiddies will get into the machines of the "real" world and they'll perform a DOS attack. Next thing you know, you're just walking down the street minding your own business when suddenly the street you were on turns into a toxic waste dump and a couple of identical cats walk by.
But anyway, if we ever do build a simulation, we should definitely connect our Internet into the world we make. That way, people who figure it out will be able to communicate with us. We'll tell 'em we're God... Screw the Prime Directive.
Where do I submit patches (Score:5, Funny)
Person* Timesprout = GetPerson(xxxxx); Timesprout->physique = "Addonis";
Timesprout->attraction_level = "irristible to supermodels and actresses;'
Timesprout->wealth = BILL_GATES->wealth * 10;
Timespout->abode[0] = "Island paradise surrounded by beautiful nubile girls";
Timesprout->car[0] = "Ferrari spider";
I'll see how these work out before commiting more.
Re:Where do I submit patches (Score:5, Funny)
Soko
Re:Where do I submit patches (Score:3, Funny)
Well, the preferred method seems to have less to do with good code and more to do with greedy self-replication. The good code grabs the mutex, consumes all the IO resources and forks like crazy while the bad code starves until it catches the 'kill -KILL' signal.
Please read his original paper (Score:5, Informative)
Here is the original paper:
http://www.simulation-argument.com/simulation.h
Whoa (Score:3, Funny)
life(); (Score:5, Funny)
So what your saying is that if life as we know it is a simulation then the meaning of life() is Return 0;
If you can't tell the difference... (Score:4, Insightful)
There isn't any evidence of artifacts of some simulation, beyond the existence of the laws of physics. And there certainly isn't any way to break it. If there is a higher power/controlling computer, they don't seem to care about us that much.
In terms of what we mathematically define as computation (given the observed rules of the simulation we know as life), it would be pretty hard to simulate what scientists view, measure, and track with our computational technology. The geometric rate on our computational engineering will probably slow drastically in the next century (to be liberal), so we can't count on a trillion times more space and speed.
Not really (Score:3, Interesting)
First, we won't ever have the computing power to simulate a universe. That's simple to find out: If you want to simulate something completely, Your computer hase to be bigger than what you want to simulate. Because somewhere you have to store all the information, and you'll need exactly as much quantums to store the information about them as you simulate. Conclusion: we won't be able to even simulate the earth.
For sure, that doesn't yet prove we aren't a simulation. One can't prove or disprove anything about that, and that's why this isn't science.
There could of course be a universe with enough storage and computing power to simulate our universe (and that could again be a simulation etc). If you know something about quantum physics maybe you can imagine what computing power is necessary - for each single quantum, you need to compute the forces to each other, and some probabilities, too. We're far from even simulating very little amounts of matter today.
But saying it would be more probable we're being simulated is like giving probabilities for the existence of a god - ie one can't say anything about it. It's outside of what one can give something like probabilities for.
The only thing we could look for was if we find evidence for that our universe is simulated with computers similar to the ones we're using today, ie we could search for typical errors or something like rounding...
Re:Not really (Score:3, Funny)
By Jove, I've figured it out! Like, there's not enough power to simulate all of America. So only the coasts are simulated! That's why nobody knows anyone that actually lives in, say, Topeka or Tulsa! THERE IS NO TULSA! Only fake video feeds of it!
False anthropic principle applications (Score:5, Insightful)
This is a common misapplication of the anthropic principle. All the weak anthropic principle (which is the only one appropriate) states is this: For you to be here now, conditions in the Universe must be right to allow you to be here. In probabilistic form, it simply states: The probability of your existence being made possible by the history of the Universe is 1.
Most people with something to prove use this to make probabilistic arguments based on the probability of life, or the number of existent civilizations, but these are misguided. The anthropic principle tells you nothing about how many civilizations are out there, or how likely other similar creatures are, it simply says that for you to be here, the Universe must allow your existence.
Arguments such as the ones made in this article are based on a faulty understanding the anthropic principle. They are assuming a probability distribution that they not only have no reason to believe is true, but which the anthropic principle says nothing about.
Re:False anthropic principle applications (Score:3, Informative)
The Matrix? (Score:4, Funny)
You can download the Boost library for C++ and have a Matrix in your own computer already. I think it even has a Matrix class. So you can pose and possibly answer important questions like:
Sure is interesting to think about. (Heh heh...)
Biggest flaw is... (Score:5, Funny)
I know you think this is your simulation, but sorry, it's really mine. I'm the "real" on here.
You don't even need a Matrix for simulation... (Score:5, Interesting)
Most people don't realize that the brain gives them a description of the outside world, not a picture of it. Try drawing a still life. What? Too difficult? Why? If you actually saw the world as it is, it wouldn't be too difficult, the only problem would be making the brush strokes. But instead, you need knowledge of the technique of perspective, you need knowledge of shading, etc. Why do we need knowledge to draw a world we're seeing with out own eyes?
Furthermore, what our brain presents is not the whole truth, even if it is a partial truth, which this article presents an article against. We see three dimensions of a world that could have many more, according to some theories. Some people only see two dimensions of this world. Some people don't see any dimensions of this world. Why do we assume that other important things, like specifics about the very way things are, are not modified by are brain? They are, at least indirectly, by our evolved emotions, but we assume that there's no modification at the sensory level. When it seems so easy to introduce noticeable differences at the sensory level by hallucinogens, why can't we believe the brain is already doing it to an extent?
simulation or VR (Score:3, Interesting)
If I was a compassionate future AI determined to do what I could for human beings despite their proclivity to destroy themselves and one another, I might well pop the lot of them into tailored VRs where they could live out their urges over and over again in a sort of VR mediated reincarnational system, until they were adequately housebroken. Then they might be let out onto the main datasphere.
But I find it far less likely that future descendants would be crass enough to run us as if we were real just for their own amusement without consideration of the ethics involved.
Re:I don't know... (Score:3, Interesting)
For example, let's assume time travel is possible. We can go both ways in the fourth dimension. This basically removes any sort of chronological constraints from our actions. In other words, ordinarily, if I want to drive a car,
Re:Plato's Cave (Score:5, Insightful)
There are probably better ways of judging the movie than scoring how much time it spends regurgitating what everyone's said about the cave allegory already, but all of these methods are by and large predicated on waiting for the actual story to finish. You know..see where they're going with it.
Re:Plato's Cave (Score:3, Funny)
No, File under: "Things not to say in prison."
Re:This brings to question.... (Score:3, Funny)
Re:Time travel (Score:3, Insightful)
My point is the fact the people who use this as an argument suffer from a self importance complex. For example, let's say you were in africa, and never saw monkey. This does not mean the
Re:Cani do this? (Score:3, Funny)
Re:Computational Power Required (Score:4, Interesting)
The human brain is the most complex and powerful computer system in existence today. Granted it's not terrific at raw number crunching, but for pattern matching, association, memory storage, creativity, interaction. etc it's tops.
The machine's computers don't need to run simulations, they just need enough computing power to induce certain perceptions within each brain and to coordinate the functioning of all the brains that are near one another in the simulation. The knowledge to do this it taught/programmed in from birth. Your brain is completely capable of inventing people, having two way conversations with those invented people, and designing and re-designing physical locations on the fly. All without you conciously thinking about it.
Let me describe this more elaborately:
Assume you and I are living in a simulated world while having this conversation. The machines don't need to simulate my typing on the keyboard, or the text on my screen, or the air I'm breathing. My brain knows how to do that (it was tought to by the machines). You brain knows all those things also. There is no need for the main computers to simulate that for the both of us. The main computers simply assure that we can interact from within the same context of this computer system. There has so be some way for the messages to pass between us.
Of course, there's no reason to believe that's even the case. Perhaps you are simply a figment of my imagination, a simulation within my brain, and so is this computer system. Suppose that each and every brain plugged in to the system runs it's own complete simulation, just making things up as it goes along. There is no way to proove that another person actually exists, as anyone else you ask may also not exist, but instead be part of your simulation. As such they would be under your control and say whatever needed to be said. Think about the complexity of your dreams that you recall.
The role of the machines in this case is simply to regulate the simulations we run within our own brains, making sure that they don't become too extreem in the negative or positive sense. There is no need for the plugged in brains to ever communicate with each other.
Then again (and this is a guess), Neo never actually woke up from the Matrix, and the whole "real world" thing is simply another "simulation" introduced by the machines to get this anomoly out of the code. Perhaps Neo was dreaming the entire thing.