New Directions In Music Tech At Siggraph 137
Cyrrin writes "The 2003 Siggraph conference is under way in San Diego, and the Emerging Technologies booth is showcasing several noteworthy projects in the field of human-computer interaction in music production. First, The Continuator system, from Sony Computer Science Laboratory, Paris which learns in real-time the style of a performing pianist, taking into account chord structures, rhythm, and melody, and then renders a musical performance in a similar style. Next is The Augmented Composer Project which uses real-time image processing to read the arrangement and orientation of symbolic cards on a table to allow a composer to assemble components of a musical phrase.
Finally, those wizards at the MIT Media Lab bring you Hyperscore, a visual composition program which is intended for childen to be able to easily create complex and fantastic music sequences. (And it's fun for adults too!) Hyperscore is part of the Toy Symphony project and is available for download by going to the Musictoys->Hyperscore->
Showcase page (Windows-only though)."
A musicians worse nightmare. (Score:3, Flamebait)
I guess musicians should prepare to be replaced by the machines.
Re: A musicians worse nightmare. (Score:1, Troll)
Thank God that is not the case...
Re: A musicians worse nightmare. (Score:4, Funny)
With luck, it's first exposure will be to Boy George, Britney Spears and William Shatner. If it is truly smart software, it will then kill itself and try it's damndest to take as many music execs as possible with it.
Re: A musicians worse nightmare. (Score:1)
Or some Limp Bizkit, and it will decide its 15 minutes of fame is up and erase itself.
Old news... (Score:3, Insightful)
They've been doing that for years already. Haven't you been listening to any of today's hit songs?
Re:Old news... (Score:2)
Yeah, but why would any real musician want to waste his/her talent on the Backstreet Boys anyway?
Re: A musicians worse nightmare. (Score:1)
I guess you dont like techno (Score:2)
For me its not thought/feeling, or the lyrics, its the arrangement and composing.
Re:I guess you dont like techno (Score:1)
A chilling effect on songwriting (Score:1)
Tell me about it [slashdot.org].
iTunes (Score:2)
Is there any good (*nix-based) competitors to iTunes? Any talk of the evil p2p??
--Bryan
Re:iTunes (Score:2)
Re:iTunes (Score:2)
--Bryan
Re:iTunes (Score:2)
emusic.com (Score:1)
If you like jazz, and you have ten dollars a month, try emusic.com, which provides its downloads in a DRM-free MP3 format.
Re:iTunes - Music library management (Score:1)
It uses xmms to play the MP3's, but provides you with some of the library management stuff that XMMS fails at. i.e. If you have your whole music collection on your machine, you want a good way to browse it.
Regarding the piano piece... (Score:2, Informative)
I wonder what would happen... (Score:1, Funny)
Re:Softimage (Score:2)
Toy Story came out in what...... 94? XSI was released in 2001.
When spreading bullshit at least TRY to be believable.
(ex SOFTIMAGE employee here)
Re:Softimage (Score:2)
BZZZZZZZZZT - wrong - try again.
XSI was a complete rewrite from the ground up. It is not a major upgrade - it is a completely new package. It was originally called 'Sumatra' and wasn't started until 1996.
>>I would think an ex-employee would know that...
I do. Oh - btw - Pixar has NEVER used a single softimage product. The use their own animation system ('Marionette') and their own rendering system ('PhotoRealistic
As seen on TV (Score:2, Informative)
http://www.pbs.org/saf/1309/index.html
Such promises wiped out be copyright. (Score:2, Insightful)
maps and islands (Score:1)
Re:Vapourware, waiting to be discovered. (Score:1)
Were exactly outside of time did "Rhapsody in Blue" exist.
The essence of every melody can be found in combinatorics. Unfortunately, so many are taken [slashdot.org] that it's just about impossible to write music without being sued. (Radio play defeats any defense of "independent creation.")
Re:Such promises wiped out be copyright. (Score:2)
Wow. That must be some really good acid you took.
Re:Such promises wiped out be copyright. (Score:1)
audiopad (Score:4, Interesting)
that is the sickest thing i've ever seen.
Re:audiopad (Score:1)
The Continuator (Score:5, Funny)
> learns in real-time the style of a performing pianist, taking into account
> chord structures, rhythm, and melody, and then renders a musical performance in
> a similar style.
The Continuator, the latest product from Sony Computer Science Laboratory (a wholly-owned subsidiary of CyberDyne Heavy Industries, Inc.), was quoted as saying, "Say, that's a nice tune you've got there..." The demo's guest pianist was later found gruesomely slain in a back room of the exhibition hall.
What about creativity (Score:4, Insightful)
"[...] to allow a composer to assemble components of a musical phrase"
"[...] Hyperscore, a visual composition program which is intended for childen to be able to easily create complex and fantastic music sequences"
So, with all those coming fantastic tools, and the ones we already have, how come the music market is flooded with inane Britney Spear-ish crap, bad techno and shitty teenage bands?
I'm not a great fan of rock-whatever, but I notice a great portion of radio air-time is filled with oldies, and also new releases, from long-established bands that happen to play actual instruments with (supposedly) their talent and hard work as primary source of arrangements, musical phrases and fantastic music sequences. Maybe old-timer know something newer "artists" don't
Shouldn't the so-called "artists" learn to read and write scores first, lean to play an instrument, then work and work at their art to get better before using all the gimmicks? A gold-plated turd is still a turd, and I have the distinct feeling that many mediocre artists think electronic gadgetry will make them better, when really the gadgetry only does its best to presents the bad music better in the end.
Re:What about creativity (Score:3, Insightful)
Alot of traditional music, i.e. folk, blues, etc was made by people who probably could not read let alone read music.
In addition, music in its current written form is not necessarily the best way to represent music. Just as there are a number of alphabets, and or different ways to use them, (pencil, typewriter, computer) the computer allows different ways to explore and create.
Re:What about creativity (Score:2, Insightful)
Re:What about creativity (Score:1)
>In addition, music in its current written form is not necessarily the best way to represent music. Just as there are a number of alphabets,
Too bad the present music notation scheme is the only one we've got right now.
Here's an idea: Why do you make up something new instead of complaining about the lack thereof.
Re:What about creativity (Score:2)
If you look at the software, it is made for children and people interested in music, not for professional musicians.
"Here's an idea: Why do you make up something new instead of complaining about the lack thereof"
I am not complaining about the lack of a different system, just stating that there are many possible ways to create notation. Again,
don't confuse (Score:2)
And don't confuse them with Rap artist, who are the modern day poets. really, its more like prose.
Listen to EmmnEmm, he writes some very clever lyrics.
Do you know what poetry is? (Score:1)
Have you seen, for example, Birth of a Nation? It basically created the fundamentals of Hollywood Structure, but guess who the hero is - the KKK. Just because the content of something is morally reprehnsible doesn't mean it's presentation is not genius art.
Re:What about creativity (Score:2)
Beacuse that is what sells out at best buy and music city.
Re:What about creativity (Score:2)
Take, for example, the Beatles (oldies, yes, but new compared to Bach). Not all of thei
Re:What about creativity (Score:1)
Most people don't realize how much time and effort it takes to write or even play well. Mozart spent
Re:What about creativity (Score:2)
Music is, indeed, hard work. Jimi Hendrix is a fantastic example - no musical training, but plenty of practice, and he's one of the greatest musicians ever. However, hard work doesn't necessarily make you a composer. Perhaps a song writer, but no composer. (Yes, there is a difference.)
What makes all of the "great" composers so is that they never really needed to work anything out. Mozart could write entire compositions in days. A
Re:What about creativity (Score:1)
That's true. But I think the point still stands that the reason we're seeing so many transparent performers is that they aren't putting in a whole lot of thought. BTW, I wouldn't really make a distinction between a song writer and a composer, since they can both be reduced to rearranging already existing material. But that's a matter of how deeply you look at the words, really.
What makes all of the "great" composers so is that they never really
Re:What about creativity (Score:2)
I couldn't agree with you more. No matter how talented you may or may not be, if you don't put much real effort into your task, no matter what it may be, you aren't going to get superior results.
But both Bach and Mozart put in a lot of hard work... Mozart did just as much work as Beethoven, he just did it in his head while playing billiards or taking a w
Re:What about creativity (Score:2)
Re:What about creativity (Score:2)
The same can be said of any sort of music.
No, sorry. At the time, classical music had just as many hacks cranking out crappy music in the classical style. Time has managed to weed out a great deal of the mediocre stuff, but you still have tons of bland, uninteresting stuff.
Then, like today, true genius was ignored, and mediocrity was rewarded. The system was a bit different - there was a patronage of the rich, rather than a cont
Re:What about creativity (Score:2)
Probably one of the most facile explanations I've ever heard. Most young people listen to music to give them a sense of identity - art has nothing to do with it at all. Even the teenagers that do listen to classical music are usually doing it so they can identify themselves as smarter and more cultured than the average person.
People who aren't music critics generally don't care one way or another about the artistic merit. If an artist is expressing something vaguely m
Re:What about creativity (Score:3, Informative)
Re:What about creativity (Score:3, Insightful)
The most effective way to get a high level of fluency in a f
Re:What about creativity (Score:2)
I also read music. Maybe some people found it hard work - I never did. I've been reading music since I was 6-7 and can read it pretty much as fluently as English.
Sure, you'll get some who can play superbly by ear alone. Jools Holland springs to mind. It makes it significantly harder to accurately replicate a complex performance, though, when you can merely replicate what you think you heard. When you have complex rhythms, chord structures and so on, even the best musici
Re:What about creativity (Score:2)
My nephew plays his compositions on a MIDI keyboard hooked into his computer ... it converts the input into sheet music for him, and he can edit from there, have the computer play it back, add parts for other instruments, and print it out when he's happy with it. It doesn't make him a better musician, but he is more willing to compose and revise than someone who is u
Re:What about creativity (Score:2)
Sheet music doesn't have to mean it was drawn out by hand, it just has to mean that it's written down using the most common notation for this sort of thing that's sufficiently verbose.
In Capitalist West, It's Marketability not Talent (Score:1)
The teenage
Frontline (Score:1)
New Artists (Score:4, Funny)
That is so cool! I can't wait for an album release by Deep Blue!
Gibson MaGIC (Score:2, Interesting)
Re:Gibson MaGIC (Score:1)
Playing through ethernet, even perfectly done, will induce some latency. This latency can be very small (similar to the one existing when you play with someone in the same room), but would likely be bigger (we're talking in ms here, not seconds, but a lof of ms *are* noticeable) if the data has to transit through lots of little wires everywhere.
This has to be taken into account if you plan to jam with someone located at thousands of km of you...
Fantastically complex music composition programs (Score:2, Interesting)
I have dabbled with Fruity Loops [fruityloops.com] for a while, but my greatest complaint, while trying to create/remix music has been it's immense complexity.
True, it has an infinite number of features, and is supposed to be an all-in-one music studio, but as a novice at music, I found it extremely difficult to learn. I know it was
Re:Fantastically complex music composition program (Score:2, Interesting)
If you find FruityLoops overwhelmingly complex, never ever try Cubase or, worse yet, Logic Audio.
I Find Fruityloops to be very easy to understand in fact, so it's what I use all the time. It's not quite professional grade just yet though, but it's getting there rapidly. I have yet to come up with an idea that I find myself unable to execute in fruityloops. Even crazy stuff like seamless fading between triplets and regular 4/4 can be done quite easily, and still it's m
Musicianship is still the key (Score:4, Interesting)
It will be cute if they can imitate the humming of Glen Gould.
There is no way that these guys will get the idea that the performance of music is still something that requires an interpretation. Something which you cannot quantify, and changes with each different performance of a great player. It depends on the players response to the current air pressure, sonic characteristics of a venue, temp of instrument, audience, the amount of rosin on bow at the time, the touch character of a certian piano. All the wonderfull things that the player has a skill to respond to. It especially depends on the ability of the performer to lead the audience and the wonderfull give and take that has been lost to recordings. Musicianship is not a product it is a real living breathing art that thank God cannot be programmed.
mod up ! (Score:1)
Re:Musicianship is still the key (Score:2, Interesting)
That said, I can't wait for the day when computers can hack music. I mean, just from a novelty point of view, I'd like to be able to tell a program, "If Jimi Hendrix had been a classical guitarist, what would Dove Son Quei Fieri Occhi have sounded like?" and let the comput
Re:Musicianship is still the key (Score:2)
Re:Musicianship is still the key (Score:1, Insightful)
However, there is a universe of sound (quite literally), that humans could not possibly create in the traditional way. This ranges from every 'natural sound' that occurs, to every conceivable way of shifting bits in a digital system. Your experience of this music (yes, I call it music, but lets not do
Re:Musicianship is still the key (Score:3, Interesting)
Re:Musicianship is still the key (Score:2)
Please arrange for me to be seated so far away that I can't hear it at all.
Thank you.
Re:Musicianship is still the key (Score:2)
Fair enough.
Re:Musicianship is still the key (Score:1)
As formidable a composer as Zappa was, Zappa used every tool at his disposal to will his compositions into reality, and he was a big proponent of electronic tools where appropriate. He loved that the Synclavier [obsolete.com] could allow him to finally hear his compositions without having to book an expensive orchestra to hear it.
You don't get it (Score:2)
Taken individually, the items in your list that actually make sense [sonic characteristics of the venue, instrument temperature, amount of rosin on bow, "touch character"] can quite easily be measured and fed back into an appropriate alogorithm, allowing a computer to respond to those things.
The "audience" item is the one exception - it's very vague, but I guess you mean something l
Re:You don't get it (Score:2)
Re:Musicianship is still the key (Score:2, Informative)
The concert was very good, very similar to a dialog between like-minded musicians in fact. And the word dialog was carefully chosen here, as it was really a musical exchange between the human and the program. If people like Lubat (and other excellent jazzmen etc.) say that this application can create good music, I te
Swarms (Score:5, Interesting)
Starving Artists... (Score:3, Funny)
Not too far from the truth (Score:1)
today the RIAA supeonaed 70 8 year olds for reproducing other music they have heard off the radio.
Modulo some minor details (the NMPA, not the RIAA, manages musical works themselves), your joke isn't far from what has happened. Read Bright Tunes v. Harrisongs [columbia.edu] and weep.
Copyright (Score:1)
Re:Copyright Dah (Score:2)
What happened to Jewel? (Score:2)
Jewel is a great example (Score:3, Interesting)
Cool, but why at SIGGRAPH? (Score:2)
So, while this is cool, why would a music oriented product be shown at a computer graphics oriented exhibition?
Re:Cool, but why at SIGGRAPH? (Score:2)
Ya, it's mostly about graphics, but technically they bill it as "The World's Largest Marketplace of Computer Graphics and Interactive Techniques" (quoted from the conference webpage). So, I'm guessing this fits under "interactive techniques".
I also found this brief overview [siggraph.org] on the conference website for those that are interested.
Re:Cool, but why at SIGGRAPH? (Score:2)
So, why Sony thought showcasing a music product there, and why the organisers allowed it, is beyond me.
to be graphics only is too narrow... (Score:1)
the SIGs aren't so inherently narrow. as computers become multimedia platforms, they encompass all senses.
furthermore, graphics/visualization and interface are inherently bound. you may be making music, but to use a GUI to make that music, there is a visual organization that is necessary, and that is very graphical by definition.
it's better to have one conference to get all the right people in one place than to have 3 co
Hyperscore minimalist GUI - nice! (Score:2, Interesting)
I deal with so many ugly/cluttered interfaces at work, this is like a breath of fresh air.
Take a look at the tutorial to see the screenshots. The use of colors, shapes, textures, and sizes give feedback that is very intuitive.
To reply to KewlPC's question as to why this stuff should be at Siggraph - Hyperscore is all about intelligent use of graphics.
Kudos
Re:And unusable? (Score:1)
The thickness of the lines in the main (score) window change when you modify the volume (by right clicking and dragging vertically on a speaker icon).
When you change the composition lines to play notes from a bowed manner to pizzacatto, the texture would change from smooth to bumpy.
When you draw a line slanting in an upward or downward fashion, the pitch follows the trend of the line.
The lack of text was probably a goal since the targe
Hawking (Score:1)
does it work under wine? (Score:1)
Toy Symphony (Score:3, Interesting)
I've heard one listenable piece created in Hyperscore, and that was by a kid who already knew how to compose music and worked around all the stuff in the program trying to compose for him.
License for HyperScore (Score:3, Informative)
If you use this software to create any compositions or musical/graphical materials, you hereby grant M.I.T. the nonexclusive right to use any such materials for any purpose, and to allow others to do the same, without any accounting to you.
I read this as "all music composed using these tools enters public domain".
I don't think this is a good thing. Philosophically I don't like licenses for tools to attempt control over what YOU make with these tools.
Re:License for HyperScore (Score:2)
So use or write a different tool. People have different philosophies.
Sorry, it had to be said.
Generative Art (Score:3, Interesting)
The idea is that, according to much conventional wisdom, "computers can't create creative, expressionistic artwork." But what is a computer program other than the pure, embodied result of some human's creative expression? If then someone creates a program to generate possibly interesting sounds or animations, is the art-piece that sound or animation, or are those merely a byproduct of the true art in the program itself?
This is the sort of "angels on pinheads" question that can get the right group of people worked up into a tremendous debate :-)
In any case, I'm willing to accept that this kind of generative work can produce interesting results.
One of the most interesting things I've read about was a Perl script [generative.net] that took as input the archives of a mailing list and transformed it into a 10 minute musical piece, doing things like assigning different instruments to different people, having all the messages in a particular discussion thread be played in a certain note or key, etc. The net result was that you could very tangibly visualize the cadence of time, as the tempo of the music quickened or slowed, and certain threads would produce frantic bursts of noise while certain people's "voice" could be picked out here & there across the continuum.
Arguably, this was just another way of "visually" representing the dataset; maybe a retooled version of the script could have produced some kind of mosiac or tapestry, or (more prosaically, but maybe more tantalizingly) a simple graph or chart. From that point of view, what this program did with the data was no more interesting than what a program like Excel does with spreadsheet graphs. But then you start to appreciate just how creative that must be on some level, and then start to wonder about the possibilities of expressing boring old tabular data sonically rather than visually.
Would people have caught on to Enron's game sooner if their annual reports had been presented as a four part concerto in the key of D? Maybe... :-)