The Matrix Going Massively Multiplayer 312
Chembro writes "Looks as though Ubi Soft is making a Matrix MMORPG. Everything is still pretty sketchy now that Revolutions has "ended" the series, but so far it seems pretty interesting. I wonder when the game will be placed (i.e. before Revolutions or after) but this could be the way the Wachowski brothers keep the universe going and how it will end. Pretty cool if you ask me."
1st Post (Score:3, Informative)
Allow me to introduce myself! (Score:4, Funny)
Um, hello, submitters? (Score:5, Insightful)
The TMO website states quite clearly when the RPG takes place (right after Revolutions) and that it will be based on plotlines guided by the Wachowskis.
There are two sides in the game--those who want people to remain in the Matrix (sort of a Cipher mindset), and those who feel everyone should be free because the Matrix is not real (like a Morpheus mindset).
There will be bullet-time and even possibly agents. It'll be everything Enter The Matrix wasn't. Nightclubs, actual traffic, and so forth will all exist in the game. It will be one big urban city, because according to the Wachowskis, the Matrix is one massive urban landscape.
All of that info, I got just from reading the official website the submitter linked to. Clearly, the submitter didn't even bother, instead asking when it takes place and saying how cool it seems if you ask him. Uh, yeah.
Re:Um, hello, submitters? (Score:3, Insightful)
Re:Um, hello, submitters? (Score:3, Funny)
It's okay, because CmdrTaco evidently doesn't read his own website [slashdot.org].
Re:Um, hello, submitters? (Score:2)
Hey, smart guy? Are you going to criticize me for it or the Wachowski Bros., who are the ones who told this to the game developers?
Do you really think the entire world is simulated in the Matrix? There isn't a continent big enough to hold all the "fields" for that many billions of humans.
Think a little next
after (Score:5, Informative)
Re:after (Score:2)
It was actually announced that it would take place after Revolutions way back at this year's E3 (mid-May), so even before Reloaded it was known among anyone who heard the announcements that the Matrix would still be around after the trilogy ended.
Old News (Score:3, Redundant)
A Better Ending would have been (spoilers) (Score:3, Interesting)
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Okay, you know how the kid announces to all of zion that the war is over? I think a better ending would have been for him to go there but have everyone dead...except for 23 people; 16 women and 7 men. That way it would be clear that humanity will be enslaved forever, because this Neo made a different choice than his predecessors and they still ended up with the same result. It also would bring more power to the statement by the Merovingian that choice is an illusion between peop
Re:A Better Ending would have been (spoilers) (Score:5, Insightful)
That would have ruined the movie. The real hero of this movie wasnt Neo, it was the Oracle. She created both Neo and Agent Smith in order to put the Matrix in jeopardy and give both the Machines and the Humans a common problem to solve. Since the humans had the key ingredient (Neo) to fix it, they had a bargaining piece to demand peace with the machines. It was an interesting solution because it meant the Matrix could stay online, and those outside of it could live a peaceful existence, they wouldn't feel the need to try to destroy it.
I personally found this fascinating. I thought it was interesting that it was a machine/program who wanted piece and risked her own existence for it. It meant the machines weren't totally evil. By ending the movie by causing things to be like they planned, it'd destroy what made this ending exciting. And for what, proving the point that shit happens? It's easy to write movies that end on a bad note. It's hard to write movies where problems are solved in engaging ways.
Re:A Better Ending would have been (spoilers) (Score:3, Insightful)
I agree with NanoGator, but I have to add that "Merv" was a power-monging machine who's underlying purpose - it seems - was to dispell hope. People with power also make sure they keep their power and will do or say anything to sustain that goal. I, for one, took everything he said with a grain of salt. I mean, most people don't trust rich, powerful people in the real world (our time) - why should they be trusted in the Matrix - especially when it is a world created to sustain the self-aware machines. They p
Dying in the matrix (Score:5, Funny)
Re:Dying in the matrix (Score:3, Insightful)
What is this "respawn" thing you speak of? Multiplayer online games would be a lot better without players respawning in the same round they die in. Take Counter-Strike. *Excellent* model. You get shot, you're dead until the end of the round. With other games, you get shot, you die, you wait 20 seconds, you respawn, you run back you kill someone in a suicidal move, you die and they die, you wait 20 seconds, you respawn, you run back, etc. Lame. It cheap
Re:Dying in the matrix (Score:2)
Re:Dying in the matrix (Score:5, Funny)
Re:Dying in the matrix (Score:5, Funny)
Re:Dying in the matrix (Score:5, Funny)
Re:Dying in the matrix (Score:3, Funny)
Re:Dying in the matrix (Score:3, Insightful)
You get a lot more teamwork if death is penalized.
Re:Dying in the matrix (Score:2)
This is a joke, right? (Score:5, Funny)
First the review of nVidia cards that came out weeks ago and now this? What next, an article about leaked rumours that there might be a sequel to Kill Bill : Volume One?
Bullet Time? (Score:2, Interesting)
Re:Bullet Time? (Score:4, Funny)
Re:Bullet Time? (Score:5, Informative)
I wonder if they will try to implement "Bullet Time"...
From the FAQ at thematrixonline.com: Yes, BULLET TIME(tm), slow motion interactive gameplay, is an essential part of the Matrix Online experience.
You know they make FAQs for a reason... but don't feel too bad, the original poster didn't bother to read it either [slashdot.org].
Re:Bullet Time? (Score:3, Interesting)
That will be a neat trick. If one person uses bullet time, does everybody else in the same zone also experience slowdown? If not, how would they manage to keep the specific character from falling out of synch with the server?
Only the people actively fighting you[n/t] (Score:2, Informative)
Problem. (Score:2)
Re:Bullet Time? (Score:2, Interesting)
Remind you of any scenes in the matrix? Slow motion wasn't used in every fight. If the game has stunts and a well designed martial arts system I'll be happy.
Bullet time doesn't need to be slow motion. Speedups for a single character would be much easier to pull off, and that's how someone would see bullet ti
Sphere of effect (Score:5, Interesting)
If you try to fire into that radius of effect, your bullets will just slow down, so you can't pick off the bullet-time people. Everything slows down in that bubble. Makes sense to me. Can't wait for the game.
Might not be such a big problem. (Score:3, Interesting)
So - if bullet-time runs at 1/100th of real-time that 0.01/second delay between rounds turns into one full second when the second round enters the SOE.
That being said, if the bullet-time SOE just slows things down then I will be extremely disappointed. The entire concept of bullet-time and the (IMO) related slow-motion fighting effects was to convey the speed of the characters
Re:Bullet Time? (Score:2)
Please explain how the developers of Max Payne were supposed to slow down a single character and NOT AFFECT THE OTHERS in a multiplayer game, without the game getting massively out of sync?
Re:Bullet Time? (Score:4, Interesting)
If you have Half-Life, play "The Specialists" and find out. The answer? Bullet time is a powerup, like, say, Quad Damage in Quake. Every kill you get gets you a single second of it, or you can pick up a powerup to get a full 5 seconds. When you activate it, everybody slows down, including you, but you can aim easier than the people who didn't activate it.
It's quite effective. How would you do it in a MMORPG? Nearly the same way. Have some limit on how often you can use it. When you activate it, it slows down everybody, but you not as much. Obviously not EVERYBODY on the whole sever...maybe there is some radius of effect? Will that make everbody out of sync? Yes, yes it will. But they don't have watches so it doesn't really matter. If you enter their Bullet-Time sphere part way though, you slow down as soon as you cross the threshold. Or maybe a visibility tree? So that you can ensure that nobody moving bullet time is visible to somebody who is not? Since the setting is urban, visibility ranges won't be too high...unless you are on top of a building...At this point you need to sacrifice some realism for some usability. Make it use a graph, but limit the length of the arcs to the range of whatever weapon the person is using. So what if you are moving normal but can see people moving slow-motion in the distance, so long as you can't interact with them?
If they spend a great deal of time tweaking the exact workings of who is in and out, during the beta, I bet it could work pretty damn well. Of course, then you have the problem of assholes who walk into crowded non-combat areas (Which there HAVE to be if the RPG part of the MMORPG is accurate) and use bullet-time to annoy people. The only way I can see to solve that is to make these areas like the towns in UO: No combat, so no bullet time allowed. Or maybe, you know, crowded place, so some agents notice you and kick your ass?
Re:Bullet Time? (Score:3, Funny)
Problem solved.
Re:Bullet Time? (Score:2)
I can see it now (Score:5, Funny)
Caller: Yeah, um, are you guys going to fix the lag issues? I'm having some major problems. The screen refreshes at 10fps, my player barely moves, characters pop in and out of the frame.
Support: What kind of processor are you running?
Caller: Well above the specs you need, and I'm sitting on a DS3 connection.
Support: I see...
Caller:
Support: (consulting PR manual) It's not server lag... it's... bullet time!
Actually... (Score:2)
So.... (Score:5, Funny)
Re:So.... (Score:5, Funny)
Im being serious over here, I really want an answer to this question. If there was any game that would really benefit from a linux release it would be something like this, correct?
I propose that we all storm Ubisoft and demand one, motivation "You cant hack on a windows box". And dont you dare mod me funny!
Re:So.... (Score:3, Funny)
What really bakes my noodle is how they implemented "hacking" in _Enter the Matrix_, where the player has to work with a dummy MS-DOS shell.. I suppose Bash, Csh, Ksh or whatever would just be too difficult for their target audience. Still, it blows moldy goat droppings.. much like the game itself.
Re:So.... (Score:2, Interesting)
Re:So.... (Score:2)
pah. doesn't matter. I know what they mean.
Re:So.... (Score:2)
(I too know what they mean, but still)
Re:So.... (Score:4, Funny)
RTFA (Score:4, Informative)
I wonder when the game will be placed (i.e. before Revolutions or after)
From the FAQ: The Matrix Online timeline takes place after The Matrix Revolutions, the third Matrix movie, currently scheduled to release in November 2003.
You know it's getting really bad when the story submitters don't even bother to RTFA... *sigh*.
Re:RTFA (Score:2, Funny)
Re:RTFA (Score:2)
Wondering when the game will take place? (Score:3, Interesting)
I don't agree the the third movie 'ended' the series either. without getting into it, there's much that was left unsaid other than that which was implied.
End? (Score:2)
In a massive disk crash on the main game server.
(don't the machines that own Matrix suffer from natural hardware failures anyway?)
Due 2004... (Score:4, Insightful)
no MMPORPG ever gets finished on time.
Re: (Score:2)
Re:Due 2004... (Score:2)
MMORPG? (Score:2, Funny)
Or are we still in the real world...and this is how it really all begins?
Re:MMORPG? (Score:3, Interesting)
And just think, what if THEY are on the GOOD SIDE? (note all the news in Matrix proclaim Morpheus to be the most evil, most dangerous terrorist of the world, just watch computer screen in front of Neo sleeping at the keyboard right before "Wake up Neo!")
Re:MMORPG? (Score:2)
Whether Saddam and Osama are on the good side o
Re:MMORPG? (Score:2)
Quite difficult to imagine there. These aren't people trying to free anybody.
Re:MMORPG? (Score:2)
Whee. (Score:4, Interesting)
Neo (Score:3, Funny)
Neo: Are you saying I can get a subscription to this MMORPG?
Morpheus: When you're ready, you won't have to...
Re:Whee. (Score:3, Funny)
For some people, the game will crash, and they'll find themselves in the real world. Out of anger, they'll rise and try to bring the servers down, thus freeing everybody.
A word from the subsim community (Score:3, Interesting)
I don't want to rain on anyone's parade, but if Ubi has anything to do with it, look carefully before buying.
Irony (Score:3, Funny)
what would be cool.. (Score:3, Interesting)
of course if you chose to go that way there would be some kickassing done by the agents(you would have to be pretty powerful before starting to attract too much attention).
oh well.. too bad it'll probably just end up like everything else and you'll be kicking some rats in the sewers.
Re:what would be cool.. (Score:3, Interesting)
That is exactly how the game Second Life works. [secondlife.com] Its more Matrixy than the Matrix.
Hollywood and the video game industry (Score:2, Interesting)
Not Matrix online...but THE MATRIX (Score:5, Funny)
Re:Not Matrix online...but THE MATRIX (Score:2)
-B
Um.... (Score:2)
Leaked user manual... (Score:5, Funny)
Correction... (Score:2)
Business plan. (Score:4, Funny)
2) Announce a MMORPG, with monthly changes.
3) Take subscriptions.
4) Charge monthly. "You are already playing it!"
5) Sue everyone alive who didn't subscribe for copyright violation.
Caveat: They may demand process in the Real World.
Begging for a hack (Score:5, Funny)
that its new online multiplayer Matrix game
has been infected by a malicious computer virus.
The virus changes all player characters
to look and sound like the evil Agent Smith.
Warner executives say they are baffled:
"we certainly didn't see this coming,
and we're not sure yet how to fix it."
Re:Begging for a hack (Score:2)
More likely, the game will be all about going out and fighting Agent Smiths.
As you level up of course, you can fight Bigger Agent Smith, then Really Big Agent Smith. Oh yea, and some Agent Smiths have guns, and some Agent Smiths have pipes, and some Agent Smiths have can cast Magic^H^H^H^Hatrix Missile and stuff...
Re:Begging for a hack (Score:2)
This is covered in the FAQs and interviews. You will not be fighting agents. Those who meet agents, usualyl die - the rule will be true for the game.
More news (Score:3, Funny)
What will be the goal of that game? (Score:3, Funny)
The game is already up. (Score:2)
This was at E3 in May (Score:3, Informative)
A real opportunity to do some cool stuff (Score:2)
How it all ends (Score:2)
Not with a bang but a whimper."
Yuhu ! Another level-quest rpg ! (Score:2)
No closure in Revolutions because... (Score:2, Informative)
"The Wachowski Brothers' vision for The Matrix is one that extends far beyond the theatrical trilogy, and the world they have created is so rich that we've chosen to tell inter-connected Matrix-related stories in multiple mediums," said Joel Silver, producer of the Matrix films. "Our goal in collaborating with Ubi Soft is to create a multiplayer online game that reflects the trilogy's highly stylized storytelling and innovative action, taking fans beyond the boundaries of the m
The question that is important to me (Score:2)
Seriously, this is an important question to be asked. Enter the Matrix had some of the most pre-release excitement for a game in recent memory, but once it was actually released it became probably the most universally loathed game of the year. I have not played this game, but the reports from everyone who has have been remarkably consistent.
What they say is that the game was little more than an excuse. That the cinematic portions and plot were rather cool, but that
Whats wrong with Enter the Matrix? (Score:2)
NeoCheaters (Score:2)
This should sound familiar to fans of the Matrix movies. After all, the heroes esentially "che
I can see it now (Score:2)
neo13594: d00d, this looks jus lkie the movie
butlikr: hey theres a guy coming
A security commando shoots YOU for 13 points of damage!
YOU shoot a security commando for 60 points of damage.
YOU begin to evade.
butlikr shoots a security commando for 85 points of damage.
A security commando has been slain by butlikr!
butlikr: what a puss
neo13594: d00d, my kill. ass.
butlikr: stfu, there no ones kills, its a team game.
An agent has appeared!
Agent Smith shoots YOU for 245 points of damage.
ne
I can see it now... (Score:3, Funny)
Cool game.
Don't get this game if... (Score:2, Funny)
The Familiarity Problem (Score:5, Insightful)
Everquest, AC, and AO all use original backgroups set in familiar genres (Fantasy for EQ and AC, SF for AO). Players have some general expectations based on the genre, but no specific characters/story requirements. (Although any fantasy game that has a Ranger class seems to run into some problems for every way that their Rangers differ from Aragorn).
DAoC used Arthurian, Celtic, and Norse mythology for its background, loosely. This was a brilliant move on Mythics part--it gave them background that people would know something of, but because there are few specific characters and stories that most people are overly familiar with in those settings, it doesn't overly focus people's expectation.
Now consider SWG. Although it is doing well, it has had a problem with disappointment for not living up to what many people want from a Star Wars game. The Star Wars universe is too strongly focused on a few characters and stories, and people playing a Star Wars game often want to be those characters. Far more people want to play Han Solo than play the guy Han Solo buys his guns or beer or hairstyling from.
The Matrix, I think, might suffer from this. (As will the upcoming LotR MMORPG, BTW). The focus of the movies is too strongly on a small set of characters, and people will want to play those characters, or at least play with them, doing the the things that were done in the movie.
Also, both The Matrix and the good SW movies were basically about world (galaxy, universe) changing events. If the games don't have that, many people will find them disappointing, compared to their expectation, which will basically be playing the movies.
In light of the above, here are some movies/TV shows I thing would make good MMORPG conversaion.
First, I'm surprised there has not been a Star Trek MMORPG. Sure, in some ways ST suffers from the same problems that SW and LotR have...but because there were several series, focusing on different crews (original, next gen, DS9, Voyager, Enterprise), I think the focus has been diluted enough that it would work. Set it in TNG time, and I think people could accept being on ships other than Enterprise, or space stations other than DS9.
Second movie that comes to mind is either Antz or A Bug's Life. Those would work because there was only one movie for each, and though they focused on basically one character/story each, I don't think one movie is enough to form the strong association between the character and the world.
Old News? (Score:2)
I just have one question.. (Score:2)
One interesting thing I did read about this is that the agents would be the equivalent of Dragons in the AD&D world. If you see one, do like they told Neo and RUN!
Re:Media (Score:2)
Anyway, Revolutions was better than Reloaded in almost all respects.
Courses Available NOW (Score:4, Funny)
> Now I can get out to realty world
If you're looking to get into real estate, there are courses available [erickson.edu]. I'd be surprised if they didn't offer such courses in the Matrix.
Re:Wow, it is so true! (Score:2)
I'm looking forward to seeing the optional self-contained pods for users, so they can play the game while they sleep...
Re:Website=blankscreen; end of biggest letdown (Score:2)
Also, I believe Lucas has said that he will not even try to do 7, 8, and 9.
And you might want to change your sig, it's a bit late
Re:Another SW-like MMORPG? (Score:2)
Ho-hum, just in time for the Christmas buying rush too...nice coincidence.
From the FAQ of Matrix Online tho'...NO, you can NOT be the one.
So quit asking.
Re:spoiler-riffic (Score:5, Funny)
Re:spoiler-riffic (Score:2)
Nothing was given away. Go see the damn movie.
Re:I'm sorry (Score:2)
They never released that? Wow...
Re:Bet it will support over 1 million users at onc (Score:2, Funny)