Rent A Bit Of Weta Digital 210
An anonymous reader writes linking to this story at stuff.co.nz, excerpting: "Five hundred powerful computers used by Weta Digital to help create the special effects for the Lord of the Rings may be put up for hire.... The pizza-box sized IBM blade servers each incorporate dual 2.8 gigahertz Intel Xeon processors and 6 [gigabytes?] of memory." Update: 03/22 07:08 GMT by S : The linked story says 6 megabytes of memory, we don't believe 'em.
6MB? (Score:2, Interesting)
Re:6MB? (Score:2)
Marketroid Amalgamation. (Score:3, Funny)
I'm betting it's another marketroid amalgamation... something along the lines of:
"1MB of L1 cache and 2MB of L2 cache per processor, for a total of 6MB per machine!"
Just like those old '64 bit!' console advertisements. Uhh, yeah, 16 bits pipeline times three pipelines plus two extra 8-bit memory thingamajiggies may add up to 64 bits, but it for damn sure isn't
Imagine (Score:5, Funny)
Re:Imagine (Score:1, Funny)
Lamenting the fall of pizzabox desktops (Score:1, Offtopic)
The world needs more of them
Re:Lamenting the fall of pizzabox desktops (Score:2)
Re:Lamenting the fall of pizzabox desktops (Score:2)
Re:Lamenting the fall of pizzabox desktops (Score:3, Funny)
Cost? (Score:5, Funny)
Re:Cost? (Score:1)
Pizza-delivery! (Score:5, Funny)
Comment removed (Score:5, Funny)
Re:Pizza-delivery! (Score:3, Funny)
...and if they don't deliver within a certain time, then hopefully you'll get it for free! :)
Wow (Score:4, Funny)
Re:Wow (Score:1)
Re:Wow (Score:3, Funny)
Yup!! It's amazing what you can accomplish once you get rid of all the bloatware.
Re:Wow (Score:1)
Of course it supports 6 MB of memory. It didn't say exactly or at most 6 MB. Oh no... I've turned into that annoying person at work that corrects everyone's grammar.
I don't see why not. (Score:2, Insightful)
okay, it doesn't make a -ton- of sense to render direct to disk, but maybe it can be done and not require so much RAM?
Re:I don't see why not. (Score:2, Insightful)
Re:I don't see why not. (Score:2)
We're talking dual 2Gz Pentiums... I doubt that you could find dimms that could fit into those boxes that held less than 64Meg without special ordering (( That's right -- for the price of 512Meg of ram, we can give you a whopping 6Megabytes!)).
Possible sane explanations would include:
I'd be betting on #1 ir #2.
6 gig disks are hard to come by, these
Re:I don't see why not. (Score:2, Interesting)
(i'm thinking less general-purpose computing purchase, and i think you are thinking more
yeah, so i thought 6Megs was a typo at first, but then i considered the mere possibility that they may just have spec'ed their RAM to their direct process requirements, 'embedded system' style.
and, i still don't see why not... though your point about RAM being available in sizes less than 64 megs is valid, i've seen 8meg dimm's for 2ghz Pentium systems, cheap, all over the place. remember, this is new zealand we
Re:Wow (Score:2)
# cat meminfo
total: used: free: shared: buffers: cached:
Mem: 3076096 2887680 188416 0 221184 1466368
Swap: 0 0 0
MemTotal: 3004 kB
MemFree: 184 kB
retirement.... (Score:1, Funny)
Update (Score:5, Funny)
-we don't believe 'YOU-
Wow! (Score:1)
Re:Wow! (Score:1)
But it goes to show how inherent assumptions and habit are made and what happens when they're broken. Noone assumes MB anymore...
Remember the days when 600 MHz was blazing fast? now people might say "0.6 GHz" just to be able to express speed on the same order of magnitude..
I'd like to run ray tracing real time on this (Score:4, Interesting)
Or just fire up InTrace [intrace.com] with a scene of 1 billion polygons of a super-detailed scene of sunflowers, with multiple reflections and all the other goodies, and crank it to 1600x1200.
I can dream, can't I?
Re:I'd like to run ray tracing real time on this (Score:5, Funny)
Just give it six years or so, and you should see the improvements you are waiting for.
Re:I'd like to run ray tracing real time on this (Score:5, Funny)
Re:I'd like to run ray tracing real time on this (Score:2, Funny)
Re:I'd like to run ray tracing real time on this (Score:2, Funny)
maybe you have some tips to tweak it to a more acceptable level?
Re:I'd like to run ray tracing real time on this (Score:2)
Re:I'd like to run ray tracing real time on this (Score:2)
Re:I'd like to run ray tracing real time on this (Score:5, Informative)
My part-time employer (when I'm not working for NASA/JPL) Maas Digital [maasdigital.com] just bought a copy of the software... it utilizes stochastic methods to allow flexible real-time raytrace rendering (with good motion blur!)
It turns out that motion blur in 3D graphics is a very hard problem because it's essentially a high-dimensional integral, and it turns out the best method of doing generalized high-dimensional numerical integration is a stochastic algorithm (monte carlo method) so it's not surprising to me that it's a great way to do motion blurs.
My favorite aspect of stochastic methods is their ability to be continuously refined (for instance, in a video game, the longer you spent looking at an object, the better it would get etc, and the graphics performance would degrade very smoothly with changes in system load etc). It is also ideal for parallel processing, as it can be dynamically parallelized to completely heterogeneous computing nodes.
Dan and I agree that there's going to be a lot of stochastic algorithms in the future of computer graphics (though he is hopeful that analytical methods will eventually make a comeback, as they have better asymptotic performance).
Cheers,
Justin Wick
Re:I'd like to run ray tracing real time on this (Score:3, Informative)
Well, jeez man, why not just "make it so"? (Score:2)
Woot! (Score:2, Funny)
One thing to say... (Score:5, Interesting)
Re:One thing to say... (Score:5, Funny)
Re:One thing to say... (Score:5, Interesting)
I used to run seti@home instead of folding@home, but then one day I realized I needed to switch. While finding extraterrestrial life would be the most important development in human history to date, the chances of finding it in my lifetime are very small.
On the other hand, the chances of my getting cancer or any of the other of the diseases folding@home works on is very great. Plus, if folding@home cures any of these diseases, it will extend my life and increase the chances that extraterrestrials will be found within my lifetime.
-Colin [colingregorypalmer.net]
Re:One thing to say... (Score:2)
Re:One thing to say... (Score:5, Insightful)
If there was a project that I could devote my CPU cycles that could reduce the possibility of me getting into a car accident, then I would drop folding@home for dontgethitbyacar@home. What's backassward about risk assesment?
-Colin [colingregorypalmer.net]
Re:One thing to say... (Score:2)
If you really did the risk assessment, you'd give up the stressful job you work at to earn money to buy overpriced computer hardware, it will give you a heart attack. You'd find a job without a daily commute where your risks of traffic death are high, you'd go work on a chicken ranch in Montana, selling eggs. Or maybe you should move to Alaska and become a hermit that avoids all human contact, so you don't pick up communicable diseases like influenza or AIDS.
Re:One thing to say... (Score:2)
the opportunity cost of giving up a few cpu cycles for something that may save you life later is not high and therefore this decision is weighted more heavily than say abstaining from sexual intercourse to avoid disease and possibly death.
don't they teach this stuff anymore? decision trees, risk analysis diagrams?
Re:One thing to say... (Score:2)
Go SETI!
Fh
Re:One thing to say... (Score:2, Interesting)
Then again, that's the human in me talking.
Nice (Score:1, Troll)
This is what all that "on demand" hype is about after all... *yawn*
but machines with that much memory in each aren't the norm, so it is a rather sweet cluster.
Distributed.net... (Score:5, Interesting)
Re:Distributed.net... (Score:3, Insightful)
Re:Distributed.net... (Score:3, Interesting)
Imagine getting prompted upon installing an application whether you want to A) pay B) have ads or C) donate cpu cycles.
This would then allow developers to make money off of their software without making it unusable due to ad annoyance (xfire, aim, most shareware)
Re:Distributed.net... (Score:5, Funny)
We could call it KaZaA.
Defeat cheating? (Score:2)
Obfuscate the work being done and insert test/checking operations between the 'real' work operations. Verify that the results of the test operations were what would be expected if they had been carried out.
Do not reveal what the test operations are (or even what the 'real' work is). Do not reveal what percentage of operations are test operations. Change the test operati
Re:Distributed.net... (Score:5, Informative)
The best I could find was this mirror of the FAQ [multyportal.com]. Since ProcessTree.com now belongs to a domain poacher, I'm guessing they never did find a paying client...
I'm signing up right now! (Score:5, Funny)
I may have to re-release the Mars landing too, depending on how well they did...
Beagle was a great idea, btw. Spend the money and then oops! no mission to render. Sheer genius.
Maybe they're right (Score:5, Interesting)
Re:Maybe they're right (Score:1)
Re:Maybe they're right (Score:3, Interesting)
So let's say I'm doing a simulation of structure formation in the universe.
I have a cube grid of cells, 512 on a side (my own code uses adaptive mesh refinement to increase resolution, but we'll ignore that for simplicity).
So each cell requires 3 floating variables to compute gravity, and 8 floating variables to calculate hydrodynamics. At 4 bytes per variable, that's a total of 5.5 GB just for the mesh.
Then you need to add dark matter particles, allow for star form
Re:Maybe they're right (Score:5, Informative)
Re:Maybe they're right (Score:2)
Renderfarms online - old news (Score:5, Interesting)
http://www.respower.com/ - 250+ machines (~500GHz), 250GB ram
http://www.rendercore.com/ - 700 machines
http://www.render-it.co.uk/ - 82 cpus (131GHz), 82GB ram)
The only 'interesting' thing here is that it's WETA's farm. Other than that, I doubt they offer the wide selection of software (lest they struck deals lately) not to mention field experience with 'oddball' files.
Good luck to them, though
Re:Renderfarms online - old news (Score:4, Insightful)
Boy, did they ever. The graphics in the Lotr and Master and commander sucked. The movies were released late. No one won any awards. And the NZ film industry is in tatters.
No wait. I mean the opposite of all that.
Weta knew up front the boxes were only of any use to them for a couple of years. They _budgeted_ on throwing them away after the Lotr trilogy was done. If they can get anything back on them now, more power to them.
Personally, I think its very cool. I'm even seeing if I can get a couple of machines from them to host some of my Lotr-fan customers on. I for one would be keen to run on an ex-Weta server.
- Linux VPS Hosting [rimuhosting.com]
Re:Renderfarms online - old news (Score:3, Informative)
Re:Renderfarms online - old news (Score:2)
Re:Renderfarms online - old news (Score:2)
Re:Renderfarms online - old news (Score:2)
If you look at what they are lined up to do - Eva live action movie, King Kong... There are a few others I saw listed as being worked on by them.
Basically, they have garnered so much positive attention from their work on LotR that they are in no worry of losing money any time soon. Not with the business they're getting.
Re:Renderfarms online - old news (Score:2, Flamebait)
Re:Renderfarms online - old news (Score:2)
Cool! (Score:1)
Those machines would still have to be pretty good, even if they are called 'older systems'.. Some of the local school geeks would love to think they are working on a machine that may have been used to create Gollum!
LAN Connection ? (Score:5, Funny)
Surely they used Token Ring to connect them ?
Re:LAN Connection ? (Score:1, Funny)
You type Tolkien ring next time, you no type Token ring again.
You no funny man, no karma for you.
Re:LAN Connection ? (Score:1)
Re:LAN Connection ? (Score:2, Insightful)
Re:LAN Connection ? (Score:2)
(drum roll)
They used Tolkien Ring
Nasty hobbits. They tricked us! Thieves! (Score:5, Funny)
Excuses, excuses (Score:1)
"No, no, I meant nobody would ever need more than 640 gigabytes of memory!!!"
Re:Excuses, excuses (Score:2)
Re:Excuses, excuses (Score:2, Funny)
Depends on how early they get Longhorn out the door, I guess
6 Gigabytes on a 32bit CPU? (Score:4, Interesting)
Re:6 Gigabytes on a 32bit CPU? (Score:5, Informative)
Re:6 Gigabytes on a 32bit CPU? (Score:2, Informative)
Of course its a bit faster to access 16Gb rather than 64Gb and faster againt access 4Gb for some PAE reason.
Sell 'em on e-bay (Score:5, Funny)
Blade 1 of 500: current bid $1(insert zeros here).
interconnect (Score:5, Insightful)
Bandwidth-wise they should be fine, as each chassis has at least four ports that could be trunked to a top-level switch w/ a beefy backplane ( I could tell you the # of ports per chassis if I was at work, as I've been messing w/ some of their blades lately ), giving a peak per-chassis bw of > 400 MB/sec.
Of course, I'm wondering how Weta got around it themselves, as I would think that rendering digital video is fairly heavy on inter-node communication. This would still be aswesome for web-servers or problems that are "embarassingly parallel".
Re:interconnect (Score:5, Insightful)
The global AI things they did to have 10,000 troops all interacting together is obviously not quite so independent, but I'm willing to be the bulk of the compute load goes into creating pictures of those interactions, not the interactions themselves.
Re:interconnect (Score:5, Informative)
Re:interconnect (Score:2)
Re:interconnect (Score:5, Informative)
Let's say for example, you set a particle generator to run 60 frames, emitting smoke from a point, like from a cigarette tip. Smoke particles start emitting on frame 1, and continue on their path, particles persist through frame 60 as they drift upwards in a path influenced by random air currents. If you roll forward to frame 30 and render the last half only, you start all over with no smoke from the first 30 frames, it starts from scratch, they emit right from the tip in a new smoke trail, there's no history of past particle movement. So you'd get a huge discontinuity if you rendered the frames in batches.
As far as I can tell, the actual image rendering doesn't influence the positions of the particles. It's just that they're calculated sequentially as each frame is rendered. Yeah, it's a huge pain and there aren't many good workarounds. But that's what you have to work with in order to use the particle generators, which are hugely powerful. Its the worst possible method, except for everything else anyone's ever thought of.
Re:interconnect (Score:2)
So there are new workarounds, but it looks like there are still problems for render farms. Like for example, the docs say it's endian-dependent, so I can't whip up a particle cache on my Mac and run it on a PC render farm.
Re:interconnect (Score:2)
Re:interconnect (Score:3, Insightful)
But the bladecenter chassis also does in fact support a Myrinet interconnect if you so desire.
no reason to doubt 6GB (Score:4, Informative)
Linux, FreeBSD or Windows 2000 AS would support PAE allowing an app to use close to 4GB, leaving 2 GB for OS kernel , so seems reasonable.
Ay one who doesent believe me check at crucial.com. I wont provide a URL but look for IBM, Bladecenter, HS20
STOP THAT 6MB LAME JOKES (Score:5, Interesting)
Please...
This may be an old news, but the details of that machine is here [sgi.com]. That's some stuff to drool over. Some excerpts:
And now this machine is up for a rent. Here's [wetadigital.com] the company website.
Rather a contrast to the computer they used..... (Score:3, Funny)
Re:Rather a contrast to the computer they used.... (Score:2)
Either way, it was a lot of action. Sieges are not action. They're not fun. They were usually months of nothing. Bombardments and nothing else are also not fun. They lost appeal after about 60 seconds. They're not what movie-goers want. Besides, the orcs had the advantage of overwhelming numbers. Who cares if a lot of them died, as long as enough of them didn't?
Now we find out if "grid computing" sells (Score:3, Insightful)
We're waiting...
As I've pointed out before, if there was a market for this, ISPs would be selling off-peak CPU time on their hosting farms.
Re:6 megabytes? (Score:5, Informative)
No he didn't.
And even if he did... (Score:2)
That's like me saying now "1GB of RAM should be enough for anybody." I didn't say "ever."
Interesting combination isn't it? (Score:1)
"It blazingly fast.. but it ran out of memory during bootup.. using kernel 1.2.."
Flipping bits.. (Score:2)
Re: Rent A Bit of Weta Digital (Score:1, Funny)