DVD Player Displays 2D Movies in 3D 219
Anonymous Writer writes "A company called Dynamic Digital Depth that wants to bring 3D television and movies to the mainstream claims to have developed a system that allows you to watch current 2D DVDs in 3D.
They claim the TriDef DVD Player uses image analysis methods, developed by the company for their 3D content conversion service, to convert 2D video to 3D in real-time based on 3D depth cues in the original movie.
It is the same company that produced the TriDef Movie Player software for the Sharp Actius R3D3 autostereo display notebook.
"
I wonder (Score:5, Funny)
Re:I wonder (Score:5, Funny)
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Re:I wonder (Score:2)
Inquiring minds want to know(TM).
3D? (Score:5, Funny)
Re:3D? (Score:5, Funny)
Re:3D? (Score:2)
Re:3D? (Score:3, Funny)
Re:3D? (Score:5, Interesting)
Re:3D? (Score:2)
Only in a model of the universe with three spatial dimensions.
Re:3D? (Score:5, Funny)
Warning: attemps to picture 4 dimensional objects may lead to brain damage. Symtoms are: inability to spel worts, Headaches and 1337-5p3ak abuse.
If you experience any of these symptons, don't bother to contact your doctor. you're done for.
Re:3D? (Score:2, Interesting)
...I think it is also the title of an SF movie dubious sequel:o)
Re:3D? (Score:2)
Re: (Score:2)
Re:Depths of stupidity. (Score:2)
Re:3D? (Score:2)
Re:3D? (Score:2, Funny)
Re:3D? (Score:2)
Dubious (Score:5, Interesting)
Re:Dubious (Score:2)
Re:Dubious (Score:2, Insightful)
Re:Dubious (Score:5, Insightful)
Re:Dubious (Score:5, Insightful)
To reconstruct the 3D scene generating the 2D images is effectively to solve vision, in its entirety. In real time, no less. So I would guess that they're doing something quite simple. I'd love to see it, but the information on the site is quite scarce. I'm just hoping that someone is not manually pulling the strings behind the scenes.
Re:Dubious (Score:3, Funny)
To reconstruct the 3D scene generating the 2D images is effectively to solve vision, in its entirety. In real time, no less. So I would guess that they're doing something quite simple.
They're putting drop-shadows on objects in the foreground.
Re:Dubious (Score:5, Insightful)
There's plenty of info to construct a 3D-image. There's just not enough to construct the 3D-image.
Part of the bizplan likely involves consumers not caring.
TrueForm TM (Score:4, Interesting)
Automatically changing 1 thing to another without information is impossible. You must know enough about it (have enough prior information) to make resonable assumptions about how it should look. I suspect this technology is about 30 years away. Right along side face recognition.
Equally unbelieveing.
Re:Dubious (Score:3, Interesting)
What's going to be really fun is when their analysis gets it wrong, and puts something from the background "up close" in the 3d world, and vice versa. It'll be like watching a movie in a 3D version
Re:Dubious (Score:4, Interesting)
There is, kind of. Ever see those purple/orange glasses? There's an episode of Married With Children that was filmed to take advantage of those glasses. Thing is, you can't tell they filmed it that way if you're not wearing the glasses. It's not like the red/blue glasses that make a nauseating dual pattern on the screen. It looks like regular footage. I'm not 100% certain how they work, but I think they key off the highlights of the actors/objects they filmed. If I'm right, then most movies would be succeptible to this as fairly standard lighting creates those highlights. If that is right, then you could fake depth via an image processor.
Take what I'm saying with a grain of salt here, I'm using a lot of 'ifs'.
Re:Dubious (Score:5, Informative)
Because one eye is receiving less light, it takes longer for your brain to process the information coming from it. By the time it has, it is combined with the information being processed from the other eye. Because of the disparity in processing times, the two images combined are a short amount of time apart.
Thus can be exploited by rotating the camera around an object. By the time one eye has processed it's image, the camera has moved slightly, and the other eye processes its image quicker. This, the disparity in angles created a 3D image.
It only works when the camera is moving around an object in the right direction. As soon as it stops, the scene will look flat again, although you may think you are still perceiving depth because you brain remembers the previous depth information.
Re:Dubious (Score:2)
Especially given that human brains have a vast amount of "world knowlage" to draw on.
Re:Dubious (Score:5, Interesting)
Presumably they're doing the lightweight version of this, generating a more or less accurate height field from the results (geometry is not useful in this case) and then separating the colors based on the height field, giving the illusion of depth. Your brain is capable of figuring out what is or isn't in the foreground (unless deliberately fooled due to nifty camera work and/or CGI) but it doesn't make you think there's depth where there isn't. In most cases that is a feature, because you won't be fooled like Wile E. Coyote and run into a painting at full tilt if you have depth perception available to you. But, it does slightly diminish the entertainment value of video.
Re:Dubious (Score:3, Interesting)
Here's how it might work: (Score:2)
1) Detect focus. Most films and TV shows operate on the basic rules that the actors/items in the foreground are in focus, and the background is in varying degrees of soft focus. The system could make certain assumptions based on location in the frame and combine that with how "soft" the image is, and use MPEG data to get a good read. (MPEG compressions store "noise/compression" in soft focus-- there mi
Re:Here's how it might work: (Score:2)
Re:Dubious (Score:3, Interesting)
There is a decent demo here.
http://dogfeathers.com/java/pulfrich.html [dogfeathers.com]
I've Done It (Score:4, Informative)
This isn't new, I already have it, and it works. (Score:2)
The linked pages don't tell a heck of a lot about how it works.
There isn't enough information in a single 2D image to construct a 3d image, but there's more information in a series of 2d images, such as a video clip. For example, an object moving through the scene shown covers and uncovers background, so this tells us that object is in front of the background, and the background i
Re:Dubious (Score:2)
The usual "trick" is film with 2 cameras short distance apart. Then project in such a way that the right camera's image is only seen by the viewer's right eye and the left image is only seen by t
Urp... (Score:2)
Re:Urp... (Score:5, Interesting)
To clarify my situation, I am legally blind in one eye WITH corrective lenses (20/200). The only time I've ever experienced a 3D Imax movie, I was able to see the flickering which I assume is acutally multiple projectors at different refresh rates or something similar to generate the 3D effect. Since my optic nerves didn't know how to handle that kind of image, I got a migraine that lasted for several days.
Comment removed (Score:4, Funny)
Re:Extra dimensions don't come free, folks! (Score:2)
It's 'copyright' not 'copywrite'.
Not trying to be an ass...I wouldn't bother if I didn't see the same mistake all the time.
I remember this... (Score:5, Insightful)
Still, I look forward to being able to read ten years down the line about an amazing new device that can display current 2D movies in 3D.
Press Release (Score:3, Interesting)
DDD AND nWAVE PICTURES SIGN DISTRIBUTION DEAL FOR 3D CONTENT [sharp3d.com]
hot 3d action! (Score:4, Funny)
Yup.. Hot Linus action... In 3D!!
Independent review? (Score:5, Insightful)
Or is this just an ad story?
Re:Independent review? (Score:3, Informative)
Video Games (Score:4, Funny)
That would make Dead or Alive Xtreme Beach Volleyball all the much cooler to play
Re:Video Games (Score:3, Informative)
There are a couple of different stereo 3d shutter glasses that work for games on your computer which are already 3d, like quake3 or unreal.
They work by cutting the effective frame rate in half, and rendering each frame twice from a different perspective, and flashing the image into each eye on alternate frames.
Not sure if I explained that very well, but I've seen the "Revelator" (now defunct) in action, and I must say the results, while not perfect, are ver
Re:Video Games (Score:2)
Re:Video Games (Score:2)
what does it add? (Score:5, Interesting)
I remember going to see "Jaws 3D" when it came out when I was in high school. After the first floating fish went by and you got over the urge to reach out and try to grab it... well you had 2 more hours of that. woo hoo.
Who cares?
Re:what does it add? (Score:3, Interesting)
Re:what does it add? (Score:4, Funny)
Obviously. Every porn movie is "shot" for 3D. So to speak.
Re:what does it add? (Score:3, Interesting)
If this kind technology actually takes off, it might encourage serious directors to use it. Since it won't be visible in the theater, it won't be the cheap novelty that they usually do, but they might keep in mind how it will look in 3D on the DVD.
Re:what does it add? (Score:3, Interesting)
This movie was meant to be seen in 3D. Watch it again some time and notice just how many times something comes flying right at the screen or pokes out at you.
A friend SWEARS that he saw a pre-release/test screening of Raiders in 3D when he lived in Albuquerque. Watching the movie again, imagining that it was supposed to be in 3D, I kinda believe him.
Re:what does it add? (Score:2, Insightful)
Time will tell wheth
More power to them! (Score:5, Insightful)
I'm also firmly believe that VR and 3D displays are the Next Big Thing (TM) - atleast I hope it is. So I say more power to Sharp, DDD and other folks who're trying to make my dream a reality.
On the other hand, I'm not convinced by their "image analysis" based on depth cues:
hey claim the TriDef DVD Player uses image analysis methods, developed by the company for their 3D content conversion service, to convert 2D video to 3D in real-time based on 3D depth cues in the original movie.
As far as I can see converting current 2D media to 3D would require a great deal of human intervention - there's only so much that you can glean from image analysis (possibly hidden edges, object sizes and other CG cues). The bottom line is that it would take a human to tell if which of the two objects on the screen are supposed to be closer to the viewer. That alone IMHO would kill any efforts to bring this to the mainstream media business - it would be more fruitful to focus on cheaper/better techniques to create new 3D media.
You forget the "motion" in motion picture... (Score:3, Interesting)
But in a movie, the camera is moving pretty often, as are objects in a scene. If you look at a number of frames in a row you can get a pretty good idea of depth by how things move in relation to each other, or by natural reotation of an object (liek a person turn thier face).
All the DVD player needs to do is "read ahead" as it were to figure out what depth objects should have in a given scene. I'm sure there are all sorts
VR? (Score:4, Funny)
The early 1990's called. They want their overused hype back.
What would be cool is.... (Score:2, Interesting)
It is possible.. (Score:2, Informative)
Re:It is possible.. (Score:2)
Re:What would be cool is.... (Score:2)
stop the insanity (Score:2, Interesting)
3d without glasses (Score:2)
All the techniques i'm aware of do depend on a very particular viewer location though.
Re:stop the insanity (Score:2)
Of course, the images shown on that site only seem to use red lasers, but I see no reason why a green and a blue can't be used as well to reconstruct the proper colouring.
Re:stop the insanity (Score:2)
Digitally-recorded motion holography is not.
MIT (IIRC) has some people working on it, but the memory and processing requirements are so high that the last time I read about their progress (a year or so ago), they had monochromatic (red) holographs with only the horizontal depth information in the hologram. So you could walk around the image and see the different sides, but not move your head above or below it to see the top and bottom.
I want to have the
Re:stop the insanity (Score:2)
Not going to touch that one. *ahem*
Re: 3d (Score:4, Funny)
Just like all those digital HDTVs they keep advertising on telly. They look no better picture wise than my 14" portable.
Re: 3d (Score:2)
I was skepical myself of how "great" HDTV could be until I was at walmart by some off chance, and they had an HDTV program on this time rather then a regular signal... and it
If you really have that opionion, then you havent REALLY experienced HDTV yet.
Requires display? (Score:3, Interesting)
I'd be more interested to see how the 3d display work, myself.
And this is new? (Score:4, Interesting)
Meh (Score:5, Insightful)
As an aside, I'd love to see Pixar render out a version of Finding Nemo for IMAX 3D - I think it'd be amazing, and would be a relatively small cost. If it was a success, they could do their whole catalog.
Re:Meh (Score:2)
There's also the difficulty that the shooting needs to be specifically planned for 3D. Otherwise there is a risk of the result looking silly or even inducing motion sickness.
Well... (Score:2)
1. Using CGI for special effects rather than physical entities who's actual characteristics need to be hidden.
2. More use of on-location shooting (rather than sets designed to be filmed from one angle)
3d gives more information. As long as this information is there, this isn't a problem. You're definitely correct in noting the potential problem - but I think it's very solvable.
Polarized (Score:2)
Reply to AC: LOL (Score:2)
That's just wrong. Any conventional 3d movie requires just this: two regular sets of images shot or rendered from slightly different angles. Each eye is then presented with one of these, and the brain sees 3d. This is how eyes work.
I want to use this to mess with the audience (Score:3, Interesting)
In short, this could bring us a whole new world of experimental film. Interesting, if true.
-CPM
Enhanced for stereo, colorization... (Score:4, Insightful)
In the fifties, a sound engineer whose name escapes me devoted a _lot_ of effort to applying electronic filtering to add a stereo effect to Toscanini's recordings, with the idea that he was preserving them for posterity. Toscanini's recordings and reputation have survived, but it's noteworthy that all the CD remasterings are in mono.
I don't think I've seen any upsurge of interest in "colorized" black-and-white movies, either.
I would expect automatic 3D to suffer from the same issues as colorizing: problems at the edges where things are entering the frame, problems with things that are in the background and hence out of focus, scenes that consists of thousands of moving objects (crowds, tree leaves flexing in the wind, sunlight glancing off rippling water) where the cues are imprecise and the computational effort needed to track thousands of objects is intense...
More detail (Score:4, Informative)
Choice quote:
Popping out of the screen (Score:3)
Better to use 3D more naturally and converge at screen depth. The effect still looks fresh and real, and the audience doesn't get a splitting headache after a while.
Incidentally, some 3D films have been almost entirely filmed so the picture
Lots of Research on this (Score:5, Informative)
Re:Lots of Research on this (Score:2)
An amusing exercise is to get hold of a periscope, turn it sideways, and look through it with one eye, thereby effectively increasing the distance between your eyes to a foot or more and enhancing binocular disparity. Watch distant objects leap into dramatic perspective!
What about animation? (Score:2, Interesting)
I would assume that the 3d image is generated by comparing the different hues and contrast between pixels or elements in an image. How would this work with animated characters, where most areas are colored in a same uniform color? Would it look like your're looking at a bunch of cardboard cutouts in front of a backdrop?
Then again, cardboard cutouts pretty much describe most of the characters I see in m
Cyber-Opti-Grab anyone? (Score:2, Funny)
R3d3! (Score:2)
Actually it's RD3D, but damn R3D3 would have been a cool name for that product. Heh.
Test image (Score:5, Funny)
image [meridian.net.au]
for this technology.
Website vague - Patent more vague (Score:3, Interesting)
Trick: Watch Your Own Footage in 3D (Score:5, Interesting)
I wondered, instead of doing this spacially, could one do it temporially? The answer is _YES_.
Open two copies of QuickTime and load the same movie in each. Put the two windows side-by-side. Now, advance the right one just a few frames (the arrow keys can do it). Then start BOTH running at the same time. (It usually takes a mouse click in one window and a keyboard focus on the other window to get this to happen.)
Now you have the same movie running side-by-side, although one is just a little off from the other.
No cross your eyes and produce an overlay of the two images. Obviously, smaller frames are easier on the eyes. Eventually your eyes will focus on the overlap, just as it does with the posters, and you can easily hold focus.
Surprise -- the movie has DEPTH. It's in 3D.
The only thing I can figure is that each eye gets a little different signal, and your brain has to piece the information together; when it does, you get 3D.
Normally you can use the red-blue glasses, sterograms, or hidden patterns in dots to do this. You can also get a similar effect by watching television with one eye closed (you're taking cues based on shadows and such), or, by having one eye look through a darkened filter. Not sure why that happens, but I suspect the difference between the left and right eye kick in the extra steps that trick the brain.
A friend of mine had this idea (Score:3, Informative)
I recall that there was photo editing software that did this to 2D picture images, so it is possible to do it to a 2D movie in real-time should the CPU be fast enough to do it.
To quote that Wendy's lady from the 1980's "Where's the beef?" I searched those sites and could not even find a demo! Is it vaporware or real?
predictions of 3D? (Score:2)
Another VisuaLABS (Score:3, Interesting)
Even if it is possible... (Score:2, Insightful)
As with colorization (Score:3, Insightful)
"My movie was written and directed for the flat screen!"
yada yada yada
Why 3D makes you sick (Score:3, Interesting)
But first a bit of background.
I was actually able to see a prototype of a (very low powered) laser that draws an image onto your retina. This was like maybe 5 years ago and it was the size of a full size freezer.
By looking into something that is quite similar to a viewfinder attached to the said freezer sized prototype, you could see an image. The cool part, is that you don't actually need a background "black" and hence the image can float in the air for you while you look at other things. They predict this device could be stuck on a pair of glasses (or sunglasses) in the future ala terminator overlay style. Yes, I saw it work but at the time it was the huge prototype.
I know how regular 3D works with one image to the left and one image to the right. But one of the big problems is that your eye cannot FOCUS on the image because to you an image might look like it is close to your face (via the left/right eye difference) but the actual image is far back where the screen is. This disparity causes you to feel nauseous. But a laser (and they hadn't done this yet) could modulate to place the image focally where it's supposed to be.
To make this more clear, if I drop a pebble in a pond, the curve of the ripple is different when I am near the drop point (very curved) compared to when I am far away (almost linear). In real life, the curve of the things you look at are all different based on how close/far they are. In 3D MOVIES, the line is always the same shape but your brain is interpreting it as either closer or farther (or is trying to anyways). Whamo. Instant headaches and nausea because your brain is having trouble figuring out what you are actually seeing the object.
technology behind 2d-3d (Score:2, Informative)
The displacement of the mesh sub-points may also be defined by a mathematical algorithm to thereby provide for automatic conversion of images. Further enhancements to the method could be to add shadow, blurring and motion interpolation data to the conversion data including force paralex information and field delay and direction for motion paralex delays.
Check out the patent for a full explanation of the technology.
An interesting form of 3D... (Score:3, Informative)
The image shown would "vibrate", it moved wonky, but there definitely was depth to the image. You could record the image, and play it back, and it was still there - a form of 3D that required no changes in broadcast or recording equipment, no glasses needed to view, and no special viewing system to watch - in short, it allowed 3D to be created by anyone, to be viewed by anyone (as long as they had one working eyeball!), on any standard video equipment. I have never seen this technology demonstrated anywhere else, nor did the company which presented its work (along with video clips that were fun to watch) go on to produce these boxes for sale - the technology and the company just seemed to "vanish" (is it any wonder?).
The closest I have been able to find about how this technology works can be seen here [well.com]. Please note that the site has "not safe for work" imagery on it...
This site's images, along with another poster's (below) comments about "temporal 3D" via running two movies out of sync, basically gives me a clue as to what they were originally doing:
I believe (now) that the box was somehow delaying the signal, every other frame, then interpolating those frames in/among the regular video frames and sending them down the wire. This isn't a very good explanation - basically, they were doing a combination of the temporal viewing with the "flicker GIF" of two stereo views (but without stereo, just time between the two frames) to generate the image. At the time, it must have been really expensive (for the RAM to buffer the image, etc) - although I wonder if they could have been de-interlacing frames and sending/reconstituting the frames by double-lacing the de-interlaced frames to make up the lost pixels, then showing each one (because each field of the frame would be out of sync by 1/15 second - maybe enough time to do the temporal 3D? - and it wouldn't require more than simple electronics rather than RAM buffering).
Aside from the flicker 3D images on the web (ie, those two different angle 3D animated GIF's like I noted above) - does anybody else remember seeing that episode of "That's Incredible", or anything else about the device? The episode was on in the mid-1980's or so...
Re:SO what happens if... (Score:2)
Technically, 2D movies are 3D pictures, just that they use time as the 3rd dimension instead of depth.
p.s. Everything is a signal of the apocalypse. We've been having them for 2000 years.
Re:Flash (Score:4, Funny)
Re:so many 'D's... (Score:2)