Chrono Ressurrection Forced to Cease & Desist 99
Kethinov writes "The Chrono Ressurrection Project (previously mentioned on /. here), an attempted 3d remake of the popular 2d game Chrono Trigger, has been shut down by Squenix in the form of a cease and desist letter. Quoth their website, "it is with our deepest regrets in that we have to announce the closure of the Chrono Resurrection project. Square Enix Co., Ltd recently issued a Cease and Desist letter which will mean the project is closed indefinitely." The site retains two trailers and a number of screenshots."
Why not just change the name, and the characters (Score:5, Insightful)
The screenshots look awesome, keep the engine and just remove trademarks.
beautiful screenshot [opcoder.com]
Good luck to 'em
Re:Why not just change the name, and the character (Score:2)
What about the story (Score:2)
Re:Why not just change the name, and the character (Score:5, Insightful)
So much effort went into this, but why didn't he just come up with his own ideas instead of ripping off other people's? He would not have problems if he had his own story, characters and world and only used Chrono Trigger as the inspiration for the gameplay mechanic. Then we would have even more respect for what he was trying to achieve.
Re:Why not just change the name, and the character (Score:5, Interesting)
This was a Fan project ; they loved the game, think it would even rock more in 3D : And went along and (almost) did it.
Maybe this project has shown them that they -do- have the capabilities to create alot of assets, and they might want to go on ; in the direction you say.
Respect, on my side, is not lost ; Just because they used a world/story/game , and ported it to their vision :
In that mindset ; -every- sequel of -every- game, would not get as much respect as the 'first' ; and that is not the case (taking Super Mario Bros. as an example)
Re:Why not just change the name, and the character (Score:3, Insightful)
Speaking for myself, while I'm impressed with the technical work done, and with their dedication to the massive job involved, their choice to work over a pre
Re:Why not just change the name, and the character (Score:2, Interesting)
True.
Then we would have even more respect for what he was trying to achieve.
False.
If there hadn't been the Chrono Trigger connection, who would have cared? It'd just have been Yet Another Unfinished Game Concept; a handful of people would have glanced at it and said "oh, nice lighting", the rest of the world would have ignored it, and they'd have given up
Re:Why not just change the name, and the character (Score:2)
Re:Why not just change the name, and the character (Score:2)
Re:Why not just change the name, and the character (Score:2, Insightful)
Re:Why not just change the name, and the character (Score:2)
I saw that - which is why I suggested the renaming trick to avoid copyright, keep the ethos, but not the trademarks.
Of course, they should make entirely new material, and use thier nice engine and skills to make it a great collaborative RPG which they sell for 15 EUR or 25 EUR for a MMORPG version with 6 months of server thrown in.
Never played a square game, except 42.1 seconds of FF7.
That was predictable. (Score:5, Interesting)
Constantly rehashing Squaresoft titles into new titles with only minor and insignificant changes is the only way Square-Enix makes games nowadays.
Can't have your biggest fans steal your business model, hmm?
Re:That was predictable. (Score:2)
As I said above, there was another simmilar project c
C&D means nothing (Score:1)
a real shame.. (Score:1)
One can only hope they carry on in secret, and it gets leaked.. or like someone suggested change the names a little.
So does this mean square are thinking of making a 3d version..... I very much doubt it.. damn party poopers....
Re:a real shame.. (Score:2)
Re:a real shame.. (Score:1)
..wait for it, here's the funny part...
...Microsoft then cancelled it.
I think it was a MMORPG, even. True Fantasy, I think it was called. Research time!
A C&D letter was enough? (Score:1)
Re:A C&D letter was enough? (Score:3, Insightful)
With this and Chrono Trigger being, well as it seems, the best RPG of all time(pun intended) then why would you want to piss off SquareEnix for doing a project devoted to the game you and so many love? You wouldn't. You'd just hope they shut you down because they saw the crowd forming and think they might put their expert han
Re:Wow (Score:1)
"People like them respond without any back action to C&D because they respect and admire the company that made the game they are basing their remake of the 10 best scenes off from."
Lets simplify it for our little english lession:
"People like them respond without any back action to C&D. People like them respect and admire the company that made the game. People like them are basing their remake off from the game. People like them are making th
Crap (Score:2)
Just saw the trailer. (Score:4, Informative)
Great work on this, I think it was a closed source endeavour?
The engine is his XUEngine, with the following tools.
- XuStudio (World Editor, Character Editor, Particle Editor, Cinema Editor)
- XuExporter
- XuViewer
- XuConverter
I'd love to have a go with these tools, the work is good quality.
*cough*open source*cough* think about dual licensing, open source GPL and a commercial license.
I am not sure how those work in though, IANAL.
Re:Just saw the trailer. (Score:2)
Hell, here's an idea! Let's made a game called Jedi Knight. It will be an FPS shooter. Our main characters will be "Kyle Katar" and "Luke Skywalker!" The story will revolve around... hell, let's just copy the story and levels from this game over here! And, because it's open source, nobody will be able to stop us!
Please.
Making it open source wouldn't make it legal. Lawsuits would still happen, and even S
Heres an idea (Score:3, Informative)
Except for the first line (my beautiful words) the rest was pretty redundant.
And, because it's open source, nobody will be able to stop us!
Hey you can't spell Open Source with out SCO dontchaknow.
Re:Heres an idea (Score:2)
And by doing so, you'll only feed the rhetorical flames that Open Source gaming is only concerned with ripping off commercial companies because they're too cheap to buy the real thing.
It doesn't matter how much time you actually spent writing the new version of the game, or the dollar value of that time, if calculable. All that matters, in the end, is how the commercial company sells the idea that you're ripping them off to whomever will listen.
Much better idea to open-source the core c
Re:Heres an idea (Score:1)
Funny from opcoder, and happy birthday google! (Score:1, Offtopic)
http://www.opcoder.com/images/funny/frenchmilgo
well, it didn't work for me.
Happy birthday anyway google (note link is on that dudes site, so kinda on topic)
Have a look at the trailer (Score:3, Insightful)
It is a shame Square (and all big corporations really) is so annoying with a non comercial project that would even give a boost to Chrono series popularity and pave the way for a third official game in the series.
I am all for closing people profiting from other's trademarks, but when hardcore fans do a game/hack/mod/expansion just for the pleasure of doing it without gaining a penny... I don't understand why companys force them to cancel these projetcs.
Re:Have a look at the trailer (Score:2)
It is a shame Square (and all big corporations really) is so annoying with a non comercial project that would even give a boost to Chrono series popularity and pave the way for a third official game in the series.
I am all for closing people profiting from other's trademarks, but when hardcore fans do a game/hack/mod/expansion just for the pl
Really, is anyone surprised by this? (Score:4, Insightful)
Look, Square is required to defend, vigorously, its trademarks and copyrights. If they don't, they lose them, and that could cut into their profits significantly. Furthermore, this crosses way beyond any legitimate extrapolation of fair use. Just as translating a book into another language or re-scoring a song for another set of instruments requires the permission of the original copyright-holder, re-implementing a game down to the plot, character designs, and underlying system of mechanics is stepping past the boundaries of fair use. There is no way they could legally have distributed or published this project with Squeenix's permission.
It looks like the folks involved have talent and skill, maybe they should be working on making their own game, instead of copying somebody else's? They'd have to start from scratch in many areas, but the screenshots certainly look like they have a suitable graphics engine, and seems like a demonstration of general know-how in the area. Why shouldn't they leverage what they've learned to create a new, different game which isn't someone else's idea warmed over and regurgitated?
Re:Really, is anyone surprised by this? (Score:2)
Re:Really, is anyone surprised by this? (Score:4, Informative)
Here's two scenarios:
1) You have a few buddies and you want to make a rename of Chrono Trigger for PC. You send a politely-worded request to the legal department at Square-Enix asking about the legal status of the game and for permission to re-use some of its assets in a way that is harmless to future Square-Enix games. The lawyer at the company reads this politely-worded email.
2) You have a few buddies and you go ahead and start making a clone of Chrono Trigger without asking permission from anyone. You steal all the art, music, and sound effects assets. You create trailers for your clone and promote it all over the Internet. The lawyer at the company, tipped off by someone, sees this all happening.
Which situation do you think would make Square-Enix happier? If these guys didn't ask permission, then it's GOOD they were shut down because they're idiots anyway. On the other hand, if they did ask permission, were granted it, and now Square-Enix is pulling a 180, then the company certainly has its head way up its ass.
So, in summary, I need more information to judge for sure. I'd wager these guys never asked permission in the first place.
Re:Really, is anyone surprised by this? (Score:2)
In America a company or individual is required to defend their copyrights or they risk losing their rights to them.
This means that in America if you write to a company or author asking to use their work they're almost guaranteed to say no. Even if they don't actually mind, since you've brought it to their attention in a legal sense they're usually afraid of the legal complications and just say no by default. I imagi
Re:Really, is anyone surprised by this? (Score:2, Interesting)
Nope, trademarks need to be defended by the holder or risk dilution. Copyrights don't need to be defended.
However if you just quietly work on the project, don't publicize it very much, and don't attempt to make money off it, some authors/companies are willing to look the other way since they have plausible deniablity about its existance.
There is nothing stopping them from continuing to w
Re:Really, is anyone surprised by this? (Score:2, Informative)
Re:Really, is anyone surprised by this? (Score:1)
Re:Really, is anyone surprised by this? (Score:1)
Re:Really, is anyone surprised by this? (Score:2, Insightful)
Likely, though, these are talented artists and craftsmen... but not game-makers and storytellers. If they were the latter, it seems they would settle for nothing else than their own world and game.
Square Enix has a right (and a duty to fans of their work) to defend not only their copyright, but their standards of quality.
You're thinking of copyrights. (Score:2)
Copyright doesn't have to be defended. You
Re:You're thinking of copyrights. (Score:2)
Copyright doesn't have to be defended. You c
Re:Really, is anyone surprised by this? (Score:2)
They don't need to defend their copyrights.
Really, check the law.
Re:Really, is anyone surprised by this? (Score:2)
SquareEnix could have offered to distribute it as a PC update of ChronoTrigger. They're releasing PC versions of Final Fantasy. Buy the project off of them and distribute it for-profit. It's a bit unorthodox maybe, but I think most fans would buy it. Square gets a low-cost, high-quality port of one of its most popular games, made by people who obviously love the franchise, and gets to sell it as a budget title ala Serious Sam, thew developers get paid for their work and get t
Not such a big deal (Score:1, Insightful)
To be honest, the real question here is why anybody would be so dumb as to sink so much time and effort into a project like t
Re:Not such a big deal (Score:2)
The bigger picture (Score:2)
Humans are social animals, and they do like to repeat memes, stories, characters, and other things that they take in. Copyrights are a very artificial barrier and go against this natural tendancy.
Personally, it took me years of cognitive dissonance to even accept that copyright exists and that it's not just a bad dream. It just feels natural to me to extend upon prior material, particularly when I feel particularly attached to it, which
Because this kind of stuff is common in japan (Score:3, Informative)
Re:Not such a big deal (Score:2)
is not a criminal act. We have the right to disregard their letters and snicker up our sleeves.
If you want to take my stuff down, you need a court-order, buddy.
Square/Enix is not the bad guy! (Score:1)
It is their game.
I have an idea. I am going to redo the Star Wars trilogy but I am going to make it all in cartoon format and then release it for free to the internet and expect to not get told to stop by LucasArts. The developers knew this time would come what they were hoping on was a buyout by Square for their idea and work. What they didn't realize is that Square could churn this out faster then they could spending all of their saved money.
Re:Square/Enix is not the bad guy! (Score:2)
They meant no harm, they are actually helping to propogate your brand, their little silly project isn't going to step on the toes of your next official release but yet they want to send a cease and desis
Re:Square/Enix is not the bad guy! (Score:2)
Re:Square/Enix is not the bad guy! (Score:1)
Implications for "unofficial sequels" (Score:3, Informative)
I've been working on an "unofficial sequel" [uct2.net] of Chrono Trigger for a number of years now, albeit slowly. We're now at the point where our development is progressing much faster than ever before. Last night when I found out about this, I started writing a letter to the EFF [eff.org] in order to consult with them regarding the legal implications of creating a not-for-profit derivation of a commercial game made a decade ago. The way I look at it, after researching a few court cases, such as the Campbell v. Acuff-Rose Music [cornell.edu], which ruled that it is legal to parodize a commercial project, AS LONG AS one does not market it commerically. However, UCT2 isn't a parody in the sense that it makes fun of Chrono Trigger. It's a honest-to-goodness sequel that closes up a lot of plot holes that Chrono Trigger and the bastard sequel, Chrono Cross, created.
I used to think that as long as I wasn't duplicating the product and wasn't marketing it at all, and making it available for free download, I would be safe from any legal issues but in light of the cease-and-desist order for CT:R, I'm starting to get nervous. I mean, I'm no match for a team of highly paid corporate lawyers.
Re:Implications for "unofficial sequels" (Score:2)
Let me ask you this: DID YOU ASK PERMISSION BEFORE YOU STARTED?
Why are people on the internet so rude? If you took one of my programs and decided to write a 'remake' or 'sequel' of it, I would HOPE you'd at least pop me an email. It's common courtesy if nothing else.
Plus if they DO say no, you haven't wasted those years of work for a product you can't release.
Re:Implications for "unofficial sequels" (Score:1)
Re:Implications for "unofficial sequels" (Score:1)
Duh. Happens all the time (Sadly). When it is a big issue like this you need to make more serious efforts and send written letters to multiple departments and aimed at specific individuals. Otherwise you get lost in the email filter most companies tend to have. I suspect Square-Enix gets a few hundred random emails a day, many junk from leet fans and non-fans. That's inpart while no one payed attention. Email can be used for only
Re:Implications for "unofficial sequels" (Score:1)
Re:Implications for "unofficial sequels" (Score:2)
Ignore them. If you get a court order, *then* you have a legal obligation to move your content offshore.
Until then, it's play time.
Asking permission.. but do they answer ? (Score:3, Interesting)
Still, a shame that such a project (which seemed to be making quite some progress) gets shut down : Hell, they are not doing it for the profit ; but purely because of being a fan of the (imo fantastic) Chrono Trigger.
On the topic of asking permission ;
About a year ago, I have started porting a semi-2d port of a classis arcade game (Elevator Action) to the HL2 engine. ... and to this day, have not received -any- replies from Namco :
Knowing that 'getting foxed' is something quite possible these days, I thought beforehand to ask Namco for some sort of permission
I am not saying that Namco and their lawyers should be replying to me within a week ; but at least (after sending about 7 e-mails to different adresses) they should let me hear -something- : I almost am sure I -would- hear something (maybe within that one week timespan) if I would go along in making it, and calling it 'Elevator Action'
For now, I am continuing on the development of it ; and am considering to just name it something completely different (no 'elevator' or 'action' in the title) : just in case ; but keeping the exact same gameplay... I might even call the dude Otto ;)
Very good point (Score:1)
Yeah, corporations should defend their trademarks, but what about when you politely ask if you can do a non comercial spinoff based on their property and they think: "Bah, kids" not even telling you "Yes, go ahead" or "No, that would piss us off", only later to send you a cease and desist letter.
Re:Asking permission.. but do they answer ? (Score:1)
Re:Asking permission.. but do they answer ? (Score:3, Insightful)
I'd get a lawyer to write an actual letter (on paper!) to their legal department about it and see what kind of results that gets you. Email is disposable; assuming your message wasn't blacklisted as spam, it's really really easy to hit "delete" and get rid of it for good. To get results, you need paper.
Re:Asking permission.. but do they answer ? (Score:2)
Ahwell, thanks for the advice :)
Re:Asking permission.. but do they answer ? (Score:1)
Re:Asking permission.. but do they answer ? (Score:2)
We certainly wouldn't have Shockwave or Flash gaming, most of which make it a point to rip off at least one pre-existing arcade, PC or Nintendo game.
LEAK IT! (Score:4, Insightful)
Stage a hack or something, and get that code out there!
Re:LEAK IT! (Score:2)
Re:LEAK IT! (Score:2)
Nothing to do with them, unless someone releases some source.
Official Forum (Score:2)
You know (Score:4, Insightful)
Chrono Cross, while not a direct sequal to Trigger, is still based on the same game universe (sort of, lots of time travel and dimensional weirdness going on in both games stories), and is just now coming up on it's 5th anniversary. This isn't like someone trying revive dead franchises like Star Control or whatever. Square still owns the rights to the "Chrono Universe", and it would not be suprising in the least to see another Chrono-based game from them in the very near future.
Added into this is that Square already has a history themselves of reviving their older Final Fantasy games with updated graphics, new CGI movies, and other stuff. In fact Chrono Trigger itself was part of the Final Fantasy Chronicles package along with Final Fantasy IV.
In other words, there's just no way Square could allow this project to continue, seeing as how the Chrono Universe is still an active viable property. I'm sure people associated with Chrono Ressurrection were only motivated by their love for the original Chrono Trigger game, but come on: what did you expect would happen?
That's very dumb... (Score:1)
in days where they keep rehashing their own games themselves, why do this to a team that does it for free ??
Heck
I don't know really, but just not THAT. I mean
Actually
Why'd they start in the first place? (Score:3, Insightful)
You've got to wonder what these people were thinking from the get-go. Square (even pre-acquisition) has a history of, errrm, aggressive litigation. I remember that Final Fantasy Online had some fun exchanges with their lawyers a few years back.
Not to mention the fact that they're Japanese. In addition to the Japanese corporate culture, where non-traditional ways of doing business don't make it very far, it would also be very difficult to buy up infringing assets (that are probably completely incompatible with whatever development tools they use in-house) from a few foreigners who literally don't even speak the same language as the rest of their development staff.
The real surprise to me in all of this is that there are people talented enough to produce work of this quality (it looks excellent), and yet stupid or naive enough to think that they'd be able to distribute it legally or sell it to a major multinational corporation headquartered on the other side of the world.
I mean, I like seeing projects like this, but it seems like a little bit of forethought would have prevented thousands of hours of wasted effort. It truly is a shame.
Why not hire them? (Score:1)
It seems like this way they could still protect their IP and cash in on sales of the game. While I can't speak for every fan of the original game, I know my mouth was watering when I watched the trailer.
--
Re:Why not hire them? (Score:1)
I'm not sure how much licenses usually cost, but it seems to me that since they weren't expecting to make any money on it in the first place, perhaps they could work out some ridiculous deal with Squeenix to let
Re:Why not hire them? (Score:1)
Re:Why not hire them? (Score:1)
Ooh, a fanboy. Sorry I offended you.
Even so, that's a matter of opinion. And since we're speaking of opinions, if you ask me, Square Enix's recent offerings have been pure crap.
I'm talking about this from a business perspective. A remake of a game with as large a subscribership as Chrono Trigger is sure to draw sales. And considering the fact that a good portion of the devlopment has already been done for free, Square Enix h
Re:Why not hire them? (Score:1)
Re:Why not hire them? (Score:1)
No-win situation. (Score:3, Insightful)
Or, possibly, they though they'd knock Square-Enix's socks off with their amazing rendition and either get bought out or hired. Lots of people try this kind of thing-- sending unsolicited Simpsons scripts to Fox, etc. Unfortunately it never works-- legal dept.'s never even let decision makers see home-brewed efforts for fear of a later lawsuit if they have a similar idea. If Square didn't squash this and decided to make a 3-D version of Chrono Trigger in the future (which is a possibility, didn't they update early Final Fantasies?) these guys could potentially sue if it seems that Square-Enix appropriated any of their ideas and designs. In any event if they let this get distributed it could conceivably harm potential sales of a 3-D Chrono Trigger.
Whatever the motivation, this thing didn't have a shot and it's all their fault. It was a foolish endeavor to waste their time on. They seem talented, though, so I hope this effort at least works as a portfolio piece to get them jobs... And I'm betting it will, if they choose to follow up on it.
Re:No-win situation. (Score:2)
I do think it's too bad, I was really looking forward to getting to play the CT remake.
Re:No-win situation. (Score:2)
Oh, the irony. If their project were anything less than first class mega-awesome, then those trailers wouldn't have been so popular, and they would have certainly remained under that damned radar. They're victims of their own skill.
Awesome work (Score:1)
Maybe Square should think... (Score:1)
Re:Maybe Square should think... (Score:2)
'Twas re-released on Playstation (The Final Fantasy Chronicles, I think, with FF4) and therefore on the PS2.
What true fans would do (Score:2, Interesting)
Re:What true fans would do (Score:1)
I bought New copies of Chrono Trigger and Chrono Cross with in the last few months. Chrono Trigger has a PSX re-release with Final Fantasy 4. Chrono Cross was greatest hits and can be bought in the same places you can get a copy of Tactics or FF7.
MORAL OF THE STORY (Score:2)
(damn, I was looking forward to playing Chrono-remake. Now I'm just gonna have to boycott Square Enix *forever* cos they are a bunch of money hungry sh*ts who aren't in it for the love of games).
Change the name of the game and characters... (Score:1)
Mis-Understanding (Score:1)
The CT:R project was a project to remake the 10 best scenes from chrono trigger into a playable game. It won't have the whole game, and thats why you saw many things from different places *so far the begining and 600AD stuff, as thats what they finished.*
For those who think it's illegal to do this *i read some craptastic posts about how this is different than translating a book or re-implimenting a game*, Yes it was technically, because it
Re:Mis-Understanding (Score:1)