Simulations and the Future of Learning 107
An Innovative (and Perhaps Revolutionary) Approach to e-Learning | |
author | Clark Aldrich |
pages | 280 |
publisher | Pfeiffer |
rating | 9 of 10 |
reviewer | Sarusa |
ISBN | 0787969621 |
summary | The story of the creation of a 'leadership simulator' and an argument for simulation as the future of education. |
This isn't really a technical book -- it's a manifesto aimed at the middle- to upper-level manager, and indeed the very first page is an executive summary that attempts to convince you to read this book while swilling martinis instead of playing another round of golf. But don't let that throw you -- it provides enough medium- to low-level meat to keep a geek happy (and after my review of > Shaggy Steed I think I can claim to be a huge nerd). You certainly won't find any code, but it's not a puff piece.
Clark Aldrich had a cushy job at the Gartner Group in charge of e-Learning coverage, but felt that the promise of e-Learning was being distressingly wasted by emphasis on the fast-food mentality of quantity over quality and churning out of tons of linear crud, just because it's so easy to do. The real promise of e-Learning isn't just as an online textbook, but as a simulator. And for life-or-death situations, it's the best way to teach people before letting them take a whack at the real thing. The U.S. military knows this. Airlines know this. Medical colleges know this. 'The organizations that care the most about training use simulations.' So he quit his sweet but corrupt job, and co-founded a company to teach leadership via a simulation: 'Virtual Leader.'
The sheer scope of the company's ambition had me shaking my head, convinced that this was going to end in brilliant failure. Especially as they decide one piece at a time that they need to write everything, including the graphics engine, from scratch. But finally, over time and budget, harsh reality sets in and they start distilling their huge collection of data on the nebulous concept of Leadership down to something workable. The meeting is the crucible where everything gets done in the world of the manager.
Virtual Leader places you in progressively higher-powered meetings and tracks their 'Three-to-One' model of leadership: good leadership is getting positive Work done in the short and long term, and levels of Power, Ideas, and Tension affect this. It's your task to try to ferret out good ideas and get them agreed to while heading off bad ideas. Of course, in later meetings you won't be the most powerful person in the room, so you have to carefully nudge things where they need to go by making alliances and building and spending your personal influence. At the end you're ranked on how you did on several metrics. And, of course, all this has to be simple enough for a computerphobe to use.
Simulations follows the project stage-by-stage from concept to finished product: what went wrong, what went right, what hard decisions and tradeoffs had to be made. Perhaps most fascinating is the dialogue system. It's not a script; the characters are all actually responding in real time to simulation variables from a library of 2500 voiced phrases. Thus it sounds slightly stilted and unnatural, but you can tell what's going on. And it isn't as mind-numbingly dull as the repeated generic approval/disapproval phrases they started with.
The book is a fast and easy read -- you could easily finish it in a night. The section on their failed dealings with supposed Leadership Gurus is extremely funny. And he dishes out the dirt on the e-Learning industry pretty well. What keeps Simulations from New Machine stature is the lack of any connection with members of the team -- there's no personal tension or pathos. The real star is the simulation itself. After all, his goal for the book isn't to provide you with human drama, but to sell the corporate world on simulations and demonstrate the process of building one from scratch.
And in the end, Aldrich makes a strong argument that simulations are the real future of learning. I had fun reading this book: it didn't take too much time, and I learned a few things (including some guilty glances into the minds of mid-level managers). Two polygonal thumbs up. You can see movies of the product in action at simulearn.net, though unfortunately there's no demo -- they want you to cough up for the seminars. Or you could just read the book!
You can purchase Simulations and the Future of Learning from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Re:I'll take two (Score:4, Informative)
Does anyone remember Super-Learning (Score:5, Interesting)
Re:Does anyone remember Super-Learning (Score:5, Interesting)
That's one thing that's always bothered me, people just making up spellings for words they can't spell. Personally I'm of the opinion that you should never use, in text or in conversation, any word you can't spell properly. The worst part is that people who see someone else botch a word won't necessarily know it's botched and they wind up saying "Oh, so that's how you spell that!"
Granted, the slashdot editorship is setting a bad example for us...
making up spellings for words they can't spell (Score:2)
Re:making up spellings for words they can't spell (Score:2)
Re:Does anyone remember Super-Learning (Score:4, Funny)
Re:Does anyone remember Super-Learning (Score:2)
He originally used umlauts [wikipedia.org] on the "U" instead of adding the extra "e", but Mr T. ate them [geocities.com]
Re:Does anyone remember Super-Learning (Score:1)
Re:Does anyone remember Super-Learning (Score:1)
http://www.m-w.com/cgi-bin/dictionary?Ub
http://www.m-w.com/cgi-bin/dictionary?Ue
(Googling for Uebermensch says "Did you mean: Ubermensch", googling for Ubermensch gives a definition link (http://dictionary.reference.com/search?q=ubermen
Re:Does anyone remember Super-Learning (Score:2)
So, I wouldn't necessarily bash someone for spelling a word unlike it appears in the dictionary, as long as they can show their spelling is more popular than the dictionary spelling.
I have my doubts about
Re:Does anyone remember Super-Learning (Score:2)
That's one thing that's always bothered me, people just making up spellings for words they can't spell
And can't be bothered to check. As native English-speakers (and given that English is the natural language of the internet) we should try to provide a good example for our non-English-speaking friends.
I guess it's kewl in some corners to be linguistically ignorant.
Re:Does anyone remember Super-Learning (Score:4, Informative)
Re:Does anyone remember Super-Learning (Score:2)
Re:Does anyone remember Super-Learning (Score:1)
I agree. The proof is in the paragraph.
Thinking? (Score:2, Informative)
Re:Thinking? (Score:1)
Re:Thinking? (Score:1)
Re:Thinking? (Score:2)
In a lot of ways I couldn't agree more (Score:3, Interesting)
Re:In a lot of ways I couldn't agree more (Score:3, Funny)
Me too.
Re:In a lot of ways I couldn't agree more (Score:4, Funny)
Learning by Outline... (Score:3, Insightful)
I've been floored by how many of the products are based on the PowerPoint model (if not on PowerPoint itself). This sort of reductive epistemology may be OK for conducting corporate training seminars, but I can't imagine teaching Shakespeare by bullet-pointing Hamlet.
We as a society have seemed to accep
Re:Learning by Outline... (Score:2)
Then again, twenty years ago, your English teacher never thought that "bullet point" would show up as a verb.
"Verbing weirds language." -Bill Watterson
Re:In a lot of ways I couldn't agree more (Score:2)
If slash was meant to have good spelling, they would have provided us with a spell checker.
They didn't, therefore it isn't.
Re:In a lot of ways I couldn't agree more (Score:2)
Re:In a lot of ways I couldn't agree more (Score:1)
This Leadership Simulator sounds like a pretty ambitious project. I think I'll give the book a read.
Simulation works (Score:5, Funny)
Re:Simulation works (Score:4, Funny)
Dating?!? (Score:4, Funny)
Fieldwork (Score:4, Interesting)
I bet that's a cheaper way to go than simulating real places, too.
Leadership vs Management (Score:5, Insightful)
Re:Leadership vs Management (Score:1)
Re:Leadership vs Management (Score:2)
A manager keeps the sheep in line doing what the upper manager or the customer (or the market or the investors) asked them to do. One big problem is that the customer generally doesn't know what they want. Customers have problems they want solved - they don't know what a good solution looks like although they may have some suggestions. If they have solid specifications your really doing contract work not product developme
Chris Crawford... (Score:5, Interesting)
"If you really want to understand this concept, just watch two kittens at play. One kitten wanders off, following a bug. The other crouches low and folds his ears back, and creeps up on the other kitten until he's close enough, then he pounces on the kitten. The two kittens bite and claw and kick, and they roll around on the floor. We all laugh and say that kittens are so much fun, that they have nothing better to do all day than play - but we would be wrong.
These kittens are not wasting their time in idle entertainment. They are engaged in serious business. They are learning the skills of adult cathood. They are learning how to hunt. For what does an adult cat do when he sees prey? He crouches low, folds his ears back, and creeps up on the prey until he's close enough, then he pounces on the prey and bites and claws and kicks.
We don't see kittens lined up in neat rows as an old geezer of a cat stands a chalkboard lecturing about mouse anatomy and approach angles and attack vectors. That's not how they do it! They learn by doing, by playing."
Re:Chris Crawford... (Score:1)
Re:Chris Crawford... (Score:1)
Re:Chris Crawford... (Score:1)
Re:Chris Crawford... (Score:1)
Re:Chris Crawford... (Score:1)
Re:Chris Crawford... (Score:2)
I think he is right. If you can make (supposedly) boring things interesting via computers, you will have been successful. Great teachers have been able to do this without software, but not all teachers are great.
Re:Chris Crawford... (Score:2)
And the point he seems to miss is that, if cats could learn by thinking they would be the dominant species in the planet.
If this would be good or bad, is opinable.
Cheers,
Everything I know... (Score:1, Funny)
Oh, and spiders suck.
Re:Everything I know... (Score:2)
Re:Everything I know... (Score:1)
Learning and "Engagement" (Score:4, Insightful)
Avid Everquest/SWG/Realm/etc.. players know loads about their respective worlds. Hell, I'd wager some of them have a greater understanding of these virtual civilizations than they do of the real world in which they live!
The key is engagement. Listening to a professor lecture is largely one-way communication, and all interaction occurrs at a meta level. I'm not participating in the French Revolution, I'm asking someone about it and listening to their answers. Watching a documentary is entirely one-way, and again it doesn't engage me directly.
Playing a game wherein I manage the affairs of a noble in France on the eve of the revolution, or a general under Napolean during the European Wars, I am directly engaged. My concerns are no longer retaining information for information's sake, but instead using information to achieve a direct goal.
Engagement forces you to learn, for otherwise you cannot be successful therein. It strips away the layers of abstraction and awakens the deeply-rooted survival mechanisms of the human mind. We're keyed to learn quickly when need be, but if that need is not immediate, it takes much greater discipline to put forth the effort.
Re:Learning and "Engagement" (Score:1)
Simulated Leadership? (Score:4, Funny)
Re:Simulated Leadership? (Score:2)
I made one too (Score:2, Funny)
Some example situations are:
Hey, that's a great idea! It doesn't sound very good when you explain it though. So I'll present it at the meeting like I thought of it.
Here are four things I need you to do. Each one of them is your first priority.
Even though you have extensive education in your field and I'm barely qualified to be a manager, I'll be making some changes to your project to see if I can improv
Re:I made one too (Score:2)
I don't understand your sig (Score:1, Flamebait)
Terrorists love Bush. He's their best gaurantee they'll get more recruits forever and have ever more reasons to hate america and attack us.
So, I'll ask
Re:I don't understand your sig (Score:2)
No, I didn't imply that. You came up with that on your own.
Re:I don't understand your sig (Score:1, Flamebait)
Oy vey (Score:4, Interesting)
Ultimately I think this is like writing classes --you can teach someone to write grammatically, but it is a much tougher thing to teach him to write well, and an impossible thing to teach him to be creative or inspired. Either you've got the spark or you don't.
Re:Oy vey (Score:1)
And if American management is our measure of leadership, we probably don't even have a hundred points of light, much less a thousand.
Max
Re:Oy vey (Score:3, Interesting)
Leadership is about taking a stand in the face of risk. You can read about it ("Profiles in Courage"), you can watch movies about it ("To Kill a Mockingbird"), and you can observe it in the actions of those around you. But you only learn what it means when you have a stake in the outcome.
The reviewer mentions that Aldrich
Catch-22 (Score:1)
Ob. quote: those who can't do, teach.
Wait a sec, leadership? How does that work? Teacher!
Re:Catch-22 (Score:2)
Those who can't do, teach.
Those who can't teach, teach gym.
I have 418 Slashdot "fans" (Score:4, Funny)
I have 437 Slashdot "fans" -- now that's completely simulated leadership -- and purely generated by my chutzpah in publicly posting my ill-informed rants for others to rate.
(If it was real leadership, they'd send me money or women, right? Or, ok, it's Slashdot, mobos and Star wars figurines.
Re:I have 418 Slashdot "fans" (Score:2)
First you get the sugar, then you get the power, then you get the women.
Simulated Job Experience (Score:2)
How about getting a real honest job and learning skills and a trade?
Managers would do good to give some people who seems promising, but lack the "required skills" a chance.
I interview people for positions and I like to see then try. As for claimed skills, I do routinely test them. I once gave a person who claimed to type 90 wpm a typing test. Turns out he was a little rusty, since he only scored 3 and 6 wpm in his two tries.
Maybe he needs som
Rote memorization is often a waste (Score:2)
Re:Rote memorization is often a waste (Score:2)
Re:Rote memorization is often a waste (Score:1)
I've always avoided leadership training (Score:2)
simulation is good, the real thing is better (Score:1)
Simulation is better than nothing, better than books or lectures -- but not as good as doing. Why not the real thing?
Many groups offer leadership opportunities.
One group with an emphasis on learning leadership by leading: the Boy Scouts.
Simulation is great when the real thing is expensive or lethal. Leading needn't be either.
run oldMeme (Score:1)
Decision Point DEC LaserDisc (Score:4, Interesting)
I remember my ed tech grad students hearing the Oregon Trail sounds when we did SW evals, and their eyes opening wide from memories of the apple II days and recounting in excruciating detail what they had to do when to get the supplies, survive, etc...
When it's good it works - when it's bad, it's not even worth ignoring.
wait (Score:1)
honestly all that intuition is just "random guesses' any way, start off with a random choice picker, and then build a retartedly basic neral net.
The promise of e-Learning (Score:4, Informative)
http://www.thelearningalliance.info/WeatherStatio
Clarification: Education vs. Business learning (Score:1)
The Learning Alliance is specific to higher education, so when that report says "e-learning," they are speaking about attempts to replace college classrooms with synchronous and asynchronous teaching. For example: web conferencing software for a classroom, email lists for professors' office hours, and instant messaging instead of study sessions in the hallway.
I suspect companies like the University of Phoenix would also argue against The Learning Alliance's report, but I haven't really studied how the pri
Additional comments (Score:1)
Having read beyond the three "most troubling assumptions" on page iii of the "Thwarted Innovation" article, I see that it does touch on corporate as well as educational e-learning. Perhaps their initial detractors were right when they said, "The ink will be hardly dry on your report when it will be out of date!" It seems that they are still writing in 1999-2000, when the promise of e-learning was in line with the promise of e- everything else -- i.e., grandiose and starry-eyed as a result of the Internet bu
And, of course, all this has to be simple ... (Score:3, Funny)
So people who suffer from "computerphobia" should be eligible for "leadership role playing" in today's world without having some therapy beforehand?
CC.
One year in a different culture (Score:1)
In this age of anti-political correctness and anti-multicul, I dare to hold a plea for the "foreign culture experience". It teaches you who you really are, what you're really good at, and it opens you up to your hidden qualities. It may boost self-confidence for the long term.
I don't believe in simulation when it comes to learning "life skills" (like leadership). Simulation is good for learning how to drive a car - for simple,
The Logic of Failure (Score:3, Interesting)
These simulations clearly expose general situations that humans are stunningly bad at unless they are trained to recognize them and behave against their natural inclination.
For example, the freezer simulation showed that humans have great trouble grasping any situation in which there is a delayed response to their actions (the temperature of the freezer responds to your changing the thermostat, but only after the fact, and it may overshoot). How does that apply to your world? I bet if your company has 100 people and needs to reduce the headcount to 90 people, they would lay off 10 people. The problem? The delayed effect that layoffs have in causing people who aren't layed off to look for work elsewhere. If you want to get rid of 10% of your people, you probably better only lay off perhaps 7% or 8%.
In recent years, I watched a local company go through no fewer than seven layoffs. Every single layoff was followed within a matter of weeks by hirebacks, as additional people departed in response to the layoffs and the company had to hire to fill essential positions. After seven iterations, the managers still had not grasped they were overcontrolling a system that had a response delay built into it.
It's hard to believe that such incompetence persists in the software business, where managers receive a level of thorough and professional training that... oh.
George W Bush leadership simulator (Score:1)
But I think they should come out with the W version. You could dodge the draft, find various beurocratic tricks to avoid active duty and then convince daddy to ensure you still have an honorable discharge several months after you have already left the state.
late, of course: Precision Teaching and Charting (Score:2)
Nothing I've seen yet is as AMBITIOUS as the book mentioned, but th