Star Wars Galaxies Jump to Lightspeed Reviewed 27
UGO is running a feature on Star Wars Galaxies, a week after the launch of Jump to Lightspeed. They have reviews of the expansion both from a veteran player and from a new player to the game. From the Vet: "Jump to Lightspeed is a dream come true for many loyal SWG players that have been itching for a new reason to dust off that old flight stick or buy a new one." From the Newb: "As time went on, the bloom started to come off the rose, for a number of reasons." If you've been considering getting your dogfight on, give them a look.
Ewoks (Score:4, Funny)
Re:Ewoks (Score:2, Funny)
Re:Ewoks (Score:3, Funny)
Sounds like a good game... (Score:4, Informative)
best quote (Score:4, Funny)
I guess that's because from independance day on every fighter jet in every film is an F-18 no matter what branch of the military is involved.
Re:best quote (Score:1, Interesting)
The Army also has boats.. the whole thing is a mess, if you really think about it. Personally, I think they either need to consolidate into one armed force, or learn to work together a little better, so you don't get idiotic crap like the Navy wasting all ki
Re:best quote (Score:3, Interesting)
They are consolidated into one armed force-- the United States Department of Defense- with its various branches.
The Osprey program may still work out. I wouldn't completely write it off yet.
State of SWG (Score:2, Informative)
Re:State of SWG (Score:2)
The newbie review was a little dumb. (Score:2)
You can't play only half a game and then base a review on it. He considered it bad that he had to stop flying around and actually do some land quests to earn enough money to buy better ships. It would be neat if a newbie could earn all his cash in space, but not being able to shouldn't be as big a detractor as he implies.
The point of JTL was to add s
Re:The newbie review was a little dumb. (Score:3, Insightful)
Re:The newbie review was a little dumb. (Score:2, Informative)
Re:The newbie review was a little dumb. (Score:1)
Tuscan Raiders? Oh come on! Every nerd worth his salt knows that if you want to train to be an X-Wing pilot on Tatooine, there's only one way to go: You gotta bulls-eye womp rats with your T-16.
Happy Casual Player (Score:1)
Re:Happy Casual Player (Score:1)
A word of warning to those thinking of buying (Score:5, Insightful)
SWG has a skill system where you use XP to buy boxes wich give you new skills. XP can easily be gained doing stuff related to the skills, kill for combat skills, craft for crafting skills. However each skill box also costs skill points of wich you only have a very limited amount. You can spend them as you wish, unlearn a skill and you get the points back.
The job of marksman cost 15 points to get novice in. Then you have 4 trees, carabine, pistol and rifle and a generic ranged combat. Now don't think that if you master the tree of pistol you are a capable shooter. You are crap. Totally and utterly. You need however novice marksman, the pistol tree and then go into the advanced profession of pistoleer. If you want to be any use in combat you better have an advanced combat job. Worse certain jobs like smuggler require you to have multiple novice jobs. These eat up skill points.
This leads to a problem. It is due to two bad design points. All jobs cost exactly the same amount of skill points despite the fact that a ranger is far less needed then say a melee. Second is that you need to be high level in any job to be of any use. Scout at low level does allow you to harvest wich is usefull but very costly in Skill points. Novice Medic is also theoretically usefull as long as you don't make your own medicine BUT because nobody wants to waste the points AND then have to pay for the pleasure of healing others EVERYONE uses docs to buff their stats to the point they don't need healing.
It basically means that people are in very narrow defined jobs with an awfull lot of people going for pure combat. I myself am guilty of this. Sure I could use scout to harvest and sell those resources to crafters BUT I can get more money being a pure combat class to buy the inflated prices becauuse the crafters can't get enough resources.
You starting to see the poison? Basically Sony has made the game have to few players harvest.
Another part of the poison is the lack of new or casual players. Basically the player base has matured and everyone is in the role they want. This leads to a problem. Absolutly no-one needs or wants to do low level stuff anymore. Recently a creature started dropping a very high quality resource needed for docs. The offered prices were insane. The take up non-existent. Why? The creature is extremely low level meaning no xp and little meat per kill and zero challenge. New players could have made their fortune but there weren't any around.
The simple problem is this. There is a mission type, killing humans on dantooine, wich pays so much so easily that money is no object. Far easier to grind missions solo buffed with some cheap armour then gather resources to increase supply and therefore drive prices down.
SWG also had another element. The hidden job of Jedi. Recently the path to gaining jedi has changed but the change has created more story but has increased the poison. Before each character had a hidden list of jobs you needed to master. Master them and you could create a new character on the same server that was a jedi.
This saw a lot of people grinding jobs they were not intrested in player BUT at least people were constantly shifting jobs and there was some movement. Even the most dedicacted holo/jedi grinder would be a doctor a medic a ranger etc for a while.
Now this is gone. Now you need to just get all the badges (for exploring) and then get an awfull lot of combat xp. An insane amount. A truly giganticlly insane amount of XP. Each combat type has its own XP pool wich is capped. What is the best way to grind jedi? Get two master combat jobs. First get one combat type maxed out on XP then the other, this will also fillout your generic combat xp, convert it to jedi xp and repeat.
Now all kinds of missions give XP BUT certain missions just make better sense. Your weapons and
Re:A word of warning to those thinking of buying (Score:3, Interesting)
Try out World Of Warcraft, I myself just uninstalled and removed my account from SWG because of JTL. Why? The same reasons above, and more.
- Promises not being kept (Smuggler Revamp)
- Crazy amount of XP needed to proceed
- Messed up economy where ships / houses / anything important will cost you your life savings.
- The horrible grind.
Anyways, World Of Warcraft has solved a lot of these issues. The gameplay is 100X what I've seen in SWG. The g
Re:A word of warning to those thinking of buying (Score:1, Insightful)
Asheron's Call 1 caters to the solo player, yet after 5 years of being online, it has a dedicated player base.
JTL is like atching paint dry (Score:3, Interesting)
The gameplay of JTL is so mind numbingly bad that it is a major turn off. I used to lead a 120+ member guild in SWG until I started testing JTL. The total suckiness of JTL has decimated server population, and veteran players are leaving in droves for EQ2 and WoW. Luckily, I am moving over to WoW (Beta is great, game is real polished) with some mates from my SWG server.
Re:JTL is like atching paint dry (Score:1)
Re:JTL is like atching paint dry (Score:1)
I was pleasantly surprised. JtL does not suck.
A couple of questions for those who have played it (Score:3, Interesting)
1) Can you fly your own ship from planet to planet and forget the reliance on other forms of transportation? I should be able to at least travel to nearby planets, especially if I have a cargo class ship.
2) Can I fly from shuttle port, or from location to location on the same planet? If I have my own ship, I should be able to travel around REALLy fast, and for free since I have a ship.
3) Am I only limited to just flying up into the immediate space and fighting? What else is there to do besides fighting? Can I board another ship? Walk around in ships?
Re:A couple of questions for those who have played (Score:3, Informative)
2. You can go from the starport to space. Fly back into the space station and go to a different starport on the planet. You may not travel "overland" in your ship so to say.
3. The veteran SoroSuub ship (Lando's Lady Luck style) is a multi-player ship. There is a rumo
Well... (Score:1)