The Future of Star Wars Gaming 256
Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."
Xmas (Score:5, Funny)
NBC Presents... (Score:2, Funny)
The Jar-Jar Binks Holiday Extravaganza!!!
Hosted by Jar-Jar and Ewan McGregor
Featuring:
Wookies, Ewoks, Droids and all your favorite Star-Wars Characters including:
Greedo, Boba Fett, Jabba the Hutt, Yoda and more!
Enjoy a special moment on Tatooine as everyone celebrates the holidays...
(cut to segment from show)
C3-PO: My Anakin, I do believe you've had one too many power converters!
R2-D2: beep-bop-boop (no kidding!)
Anakin (drunk): I can stop any time I want to.
original ideas (Score:5, Insightful)
Re:original ideas (Score:2)
What, just because they're exploring a universe and theme and all of it's possibilities, that's uniriginal?
Better stop following that "participating in the human race" idea. It's soooooo passe.
Re:original ideas (Score:2, Funny)
Re:original ideas (Score:3, Funny)
Reductio ad absurdum is a rhetorical tool of the dark side, padawan. Do not be seduced by it.
STEP 1: DITCH SONY (Score:3, Insightful)
3. profit!!!
I'm serious. SOE is a pox upon the star wars license.
Re:STEP 1: DITCH SONY (Score:2)
Once there is nobody left developing it, things should start looking up.
Re:STEP 1: DITCH SONY (Score:2)
We are led to belive that in fact it only costs around 15k credits for a basic ship, according to A New Hope. In the game it costs many, many times that. Certain items are too expensive for gamers, with constant upkeep required to ensure poeple keep playing (or your lose your stuff, oh no!), this in turn helps ensure monthly subscriptions just keep on rolling in. Until people get sick of it.
The a
Hit and miss (Score:5, Interesting)
Re:Hit and miss (Score:5, Insightful)
Re:Hit and miss (Score:2)
Re:Hit and miss (Score:2)
The most recent game that has that sci-fi 'flight sim' style mission-based combat is AquaNox 2. It sated the flight-sim bug for a bit (even though it's actually all underwater) but I keep getting reinfected and there's no replacement game! ARG
But yeah, if you really liked JK2 I suggest you check out some of the duel/ffa/tffa servers for Jedi Academy that have no force powers and saber only. That last sentence describes
Re:Hit and miss (Score:2)
In my opinion, of course.
Re:Hit and miss (Score:2)
I've checked out their website, looks pretty good.
And people always criticize AC's on Slashdot.. tsk tsk.
Re:Hit and miss (Score:5, Funny)
Re:Hit and miss (Score:2, Interesting)
Newsradio quote (Score:2)
copy/pasted from jedinet.com
Re:Hit and miss (Score:3, Interesting)
Um no it is not. It's a combat GAME. there was no simulation about it. thrusting, inertia, etc were all replaced with handwavium.
The BEST space combat SIM I ever played was a hokey one back in the 80's called Evasive Action that really was a all around combat sim. but in space mode you would coast until you reversed your course and thrusted against your direction of motion.
also if you did things right you could nail that 1 pixel dot that was your o
Re:Hit and miss (Score:2)
Hmmm. Slightly anal, are we? Instead of arguing semantics, perhaps you should go with the original intent of the poster, that being that it was the most fun he had with a space sim/game/burger/whatever. I bet that people abruptly end conversations with you on a regular basis once you begin "clarifying" their vocabulary for them, don't they.
Re:Hit and miss (Score:2)
Hopefully (Score:4, Insightful)
ah excuse to rant about battlefront (Score:2, Interesting)
I think the goal was to make a battlefield clone, but they seem to have "learned" from battlefield's mistakes by incorporating ONLY those mistakes into the game and none of the good points...
The multiplayer is still very buggy and the overriding philosophy of going back to the first menu screen when you finish with something just makes it worse.... Why do I have to log in again just because the server i tried to log into has too many people?
The graphics are pretty good and the game play is not
More adventure games? (Score:2)
Re:More adventure games? (Score:2)
Re:More adventure games? (Score:2)
KOTOR was billed as an RPG not an adventure game, I enjoy RPG games. But in an adventure game you spend all your time wandering around wondering where you are supposed to be going.
I read lots of praise for KOTOR as the best RPG on the Xbox... perhaps, but to me it feels more like an adventure game with a few RPG things duck taped on.
==>Lazn
I would like to see.... (Score:4, Funny)
Re:I would like to see.... (Score:2)
Re:I would like to see.... (Score:3, Informative)
Re:I would like to see.... (Score:2, Informative)
Re:I would like to see.... (Score:2, Insightful)
The actual name is Dejarik Holochess [engadget.com].
SW RTS Game (Score:4, Informative)
there will be a Star Wars RTS in the next year or two
There already was a Star Wars RTS game, and it felt very clunky and unfinished.
Maybe the game they mentioned will actually be the finished version of the game released years ago?
Re:SW RTS Game (Score:3, Interesting)
Could be promising.
Re:SW RTS Game (Score:2)
It basically WAS unfinished, because the movies also were. The "clone campaigns" expansion pack added a bit more to it. Who knows, maybe they'll put out a "Sith Squashing" expansion pack too.
All that being said, I still enjoy it quite a bit. I still have a huge amount of fun with AoE2 too.
Naah.... (Score:5, Funny)
Re:Naah.... (Score:3, Funny)
Re:Naah.... (Score:2)
properties (Score:2)
So are the rumors true (Score:4, Funny)
KOTOR and KOTOR2 (Score:5, Insightful)
but I have high hopes for KOTOR 2 coming out..
Re:KOTOR and KOTOR2 (Score:2)
I don't understand why so many SW games get made that are just such low quality. Battlefront was a big disappointment for me. Such promise and it fell flat. Lucas arts needs
Re:KOTOR and KOTOR2 (Score:3, Informative)
Who doesn't want to take a crack at Jar-Jar with a sniper rifle?
Who doesn't want to cause damage to a squad of Jawas with a wookie bowcaster?
Who doesn't want to command a squad of B-Wings to do a tactical strike against that damned AT-AT?
The game missed completely on all the strategy and command elements I expected it to have.
Russian Roulette (Score:2)
So, if you lucky, you blow your brains out, and don't have to see the new movies and play the new games?
Sounds good, but Remember Jar-Jar? Lets use six bullets to play...
Star Wars (Score:2, Interesting)
Re:Star Wars (Score:2)
all I really want... (Score:5, Interesting)
That being said, Mercenaries could have potential, assuming it really is free-form like GTA. The Mechwarrior: Mercenaries games were almost exactly the same as the regular versions, except your inventory had prices listed in it. Did Mechwarrior 4:Mercs even have that much? I don't remember now.
Re:all I really want... (Score:2)
http://www.lucasarts.com/products/trilogy/ [lucasarts.com]
Re:all I really want... (Score:3, Insightful)
Battlefront II (Score:4, Interesting)
I liked the concept of the game, but when playing it there was no real strategy element to it. You could "command" your troops, but they wouldn't listen or do what you told them to.
Here's what to do LucasArts: Go get a copy of Battlezone II: combat commander. Replace humans/scions with rebels/imperials, and you've got a winner.
Oh, and you need much bigger maps if you're going to include vehicles like X-Wings or Tie fighters. Every two seconds you run into the imaginary wall at the end of the map. While you're at it, you might want to think of actually giving the player a reason to get into an X-Wing (ie; some sort of aerial battle)
Battlefront so could have been the game I've been waiting for since I realized Activision are too pinheaded to make another Battlezone title.
Oh yeah, more flight/shooter games. More Rogue Squadron (take out that run around on the ground crap), and more Starfighter titles. Make the quality of the Starfighter titles match the quality of the Rogue titles, too.
There's no reason to have made Jedi Starfighter suck just to match the suckiness of the prequel films.
Star Wars is such fertile grounds for really good video game ideas. So why don't you actually execute some of them, start to finish. Star Wars games are perpetually "almost" good, it seems.
Re:Battlefront II (Score:2, Funny)
Re:Battlefront II (Score:2)
But the game is great in terms of immersiveness, the graphics and sound generally make you feel like you're really in the movies. I really fail to see why this justifies spending another 50 dollars - this is one of those games that should be fixed with a freaking patch. Maybe a 20 dollar add-on for additional maps.
Re:Battlefront II (Score:4, Interesting)
I'll have to try the game with the patch before I make further comments.
Re:Battlefront II (Score:2)
Re:Battlefront II (Score:2)
Re:Battlefront II (Score:2)
I dont know about the xbox or ps2, but with the pc version, you can fly for allmost 2 minutes from 1 side of a map to the next, and aerial battles? I have been in aerial battles with 4+ people at on
Re:Battlefront II (Score:2)
Game I want to see: do for BattleZone what HomeWorld did for conventional RTS games. Set it in space, with MonCal's and Star Destroyers in the place of Recyclers.
Plus, play Crimson Skies II before making another spacefighter.
Re:Battlefront II (Score:2)
Unfortunately that's what they tried to do: Battlefront was developed by Pandemic Studios who were also the developers of Battlezone II. But somewhere in the process it got mucked up.
Personally, I would lay blame on the console-ification of the game. When you have to remove a lot of features and functionality to simplify a game for a console release, and y
Petroglyph suited for Star Wars RTS (Score:3, Informative)
Re:Petroglyph suited for Star Wars RTS (Score:2)
At least they were consistant. Like AC DC, jiggle the basics around, add some more noise and viola a whole new album/game.
Many (Score:2, Interesting)
I've often tried to find one similiar to that, but they still can't create the thrill that the aforementioned one had.
On the other hand, Knights of the Old Republic was an amazing game. I loved the D&D style, and look forward to the sequal coming this december.
I thought battlefront was less than stellar, the single player mode only lasted about 6 hours and Live is only playable on servers with autoaim and bots disabled.
Clone
Re:Many (Score:3, Informative)
The horror (Score:5, Funny)
New Fan: How did the original trilogy die?
Oldi-Fan: An old director, who was a pupil of mine until he turned to evil, helped the Empire edit and destroy the original trilogy. He betrayed and murdered your trilogy.
Wow... (Score:2)
Anyone want to take a bet as to how long it will be until we see anal sex pr0n called "Brown-star Wars"? "The Back-end Empire strikes back", "Rectum of the Jedi?"
Also, wasn't Force Commander already an RTS? Granted, it sucked major ass, but it exists...
Re:Wow... (Score:4, Funny)
Already been done.
"Size matters not. Judge me by my size, do you?"
"Aren't you a little short for a Stormtrooper?"
"You came in that thing? You're braver than I thought!"
"Get in there, you big furry oaf! I don't care what you smell!"
And worst of all:
"Your feelings for them are strong. Especially for... sister."
Re:Wow... (Score:2, Funny)
"That's no moon!"
Television shows (Score:3, Interesting)
Very few GOOD Star Wars games (Score:2)
I think they should stop making SW games for a few years. Work on making something truely great and let the fans take a break from crappy titles for awhile.
Take a hint (Score:2, Insightful)
Since Darth is mostly machine, I'm thinking before (Score:2)
I guess we'll have to wait and see.
star wars games are dated.. (Score:2)
Throughout all my game time, I'd have to say SWG is probably the worst out of all of them. I hear the new expansion allows you to fly around in your ship.. Wow, I've never heard of that before.. What a great idea! [yahoo.com]
The best Star Wars games to date? Next to X-Wing/TIE Fighter, would have to be Knights of the Old Republic. If you're a fan.. you should check out the sequel [lucasarts.com].
All they have to do is... (Score:4, Interesting)
Just update it. Make it networked multiplayer and updated graphics. The entire series was great. There have been serious lacking for good games in the simulation/action genre for the last few years. The reason people got away from them was because multiplayer took off.
All the old simulator series should be looked at again, now that broadband networking and several years of networking programming in gamming have solved many of the multiplayer networking game problems, simulator's should be playable now (as that was mostly the reason why people didn't play them online, when you can stand there and shoot the enemy and him not take damage frustrated people to no end, which led to players leaving most of this genre). Its time to return...
Re:All they have to do is... (Score:3, Insightful)
Re:All they have to do is... (Score:2)
How about the "Future of Monkey Island" Gaming (Score:2)
Re:How about the "Future of Monkey Island" Gaming (Score:2)
To play Monkey Island - or Day of the Tentacle, or Sam & Max, or Fate of Atlantis, or whatever - on a modern OS, download and install ScummVM [sf.net]. It's a replacement for the old .exe, and uses the original data, so you'll need to own the game. Enjoy the goodness.
Note I say 'a modern OS' and not just 'XP'. OSX, Linux, it's been ported to just about everything there is.
Now, if you'll excuse me I have to settle a matter of honour wi
X-Wing Series? (Score:3, Insightful)
TIE Fighter was the first PC game that really pulled me in. I'd have no idea how much time I've spent flying in the Imperial Navy. The real high points were in college when I'd take it into a deserted classroom, plug in my joystick, and play it using the video projector sitting as close to the screen as I possible without blocking the projection.
X-Wing vs. TIE Fighter was pretty bad. Really had a "Let's see how we can cram in multi-player" feel to it. Followed by a, "Single-player? Who is going to do that?" feel.
X-Wing Alliance was a bit better, but I get the feeling that many times the designers were thinking, "This mission seems a bit light, not enough to it. I know! Six more waves of enemy fighters! That should do it."
Rogue Squadron was pretty good, but definitely a lightweight game. No power management, no limit on blaster ammo, no sim elements at all. Of course, it was originally a console game, so that's to be expected. I haven't played Jedi Starfighter, but I'm guessing it's more like Rogue Squadron than X-Wing.
I'd love to see a decent game in the X-Wing series made. Done right, it would be really good. (Last time I looked, TIE Fighter was still in PCGamer's top 5 all-time greatest.) They could even pull the storyline from the X-Wing book series, which was inspired by the original game. (Some of the only really good Star Wars novels, IMO)
Jedi Knight 2+ (Score:2)
The XWing/Tie Fighter series was fun too. My only regret with this series is that I did not get a chance to have online dogfights.
Sam and Max (Score:5, Insightful)
Give me a break.
Release Sam and Max 2, or a new Monkey Island, or tie fighter 2 (the first was just so damn good) and maybe MAYBE I'll give you another look.
Im still bitter about the whole sam and max thing. I was so looking forward to that
Rejoice! Telltale games will bring you your pie (Score:2)
http://www.gamespot.com/news/2004/10/01/news_6109 4 73.html [gamespot.com].
And here's where it gets exicting, from the unofficial sam and max homepage [samandmax.net]:
Re:Sam and Max (Score:2)
I would love to see another Full Throttle.
Note to Lucas (Score:3, Insightful)
More dancing wookies!!! (Score:5, Funny)
I want to:
- Jack X-wings.
- Go tagging around Mos Isley.
- Pimp out droid hos.
- Sell midichlori-crack to children.
- Pop caps into ewok ass.
- Collect a bevy of Sith Dominas who will rape Jar Jar repeatedly in the ass with strap-on light sabers.
- Two words: Yoda tossing.
- Have non-consensual sex with the space princess or reasonably priced sex slave of my choice.
- Roll everything I see up into a big Katamari ball, and bounce it off young Anakin's head.
- Four words: My fist, Jedi face.
- And, oh, I dunno... sex and stuff.
Yay! (Score:3, Interesting)
I don't believe a Star Wars RTS is doomed though, just that the previous ones have been so damn poorly made. Innovative missions, a great engine, a lot of content without deviating too much from how things were in the universe and inventing too many new units... things like that would be great to see.
Intellectual property rights subliminal messages (Score:2)
Are we done with Hoth yet? (Score:2)
ESB for the 2600 : Snow Speeder versus ATATs.
ESB for SNES : Snow Speeder versus ATATs.
Shadows of the Empire for N64 : Snow Speeder versus ATATs. And ATSTs.
Rogue Squadron : Snow Speeder versus ATATs. And ATSTs.
Amusing how the movies can't seem to get off of Tattooine and the games can't seem to get rid of the snow speeder without changing format completely (the fighting game, for example, or the MMORPG)
Re:As long as they have some more Jedi Outcast (Score:2, Insightful)
Yes...They had some great action and stories with them. Who doesn't love force pushing enemies off cliffs or otherwise abusing weapons and force powers?
Unfortunately, while you get your lightsaber right off the bat in Jedi Academy, the story is basically a couple of random fanfics thrown together as missions under a vague and boring overall theme and story. If they do make an
Re:As long as they have some more Jedi Outcast (Score:4, Interesting)
If only GL would go for something like that
Re:As long as they have some more Jedi Outcast (Score:2, Interesting)
And yeah, I think the storyline was much more than flimsy. It was very weak, but I think the voice acting was the worst.
Hmm, maybe if they did a KOTOR like game set in the outcast plot...
Re:too much already (Score:5, Interesting)
A good SW MMORPG will be nearly impossible just because of this dilemma.
Re:too much already (Score:2)
Re:too much already (Score:2)
Re:too much already (Score:2)
Re:Is Lucas Arts now considered the worst game mak (Score:4, Insightful)
LucasArts' recent offerings have been improving. Jedi Academy and Jedi Outcast were fine games (though Academy had a marvelously short single player game). Battlefront is an excellent game. Star Wars Episode 3: The Game looks incredible.
LA is certainly not the worst game maker. Not the best, definitely, but certainly nowhere near worst.
Re:Is Lucas Arts now considered the worst game mak (Score:2)
Re:Is Lucas Arts now considered the worst game mak (Score:3, Insightful)
I've always enjoyed Jedi Knight 2 and Jedi Academy, based not only on the fact I get to chop shit up with a lightsabre but also that the game itself isn't too bad.
Recently my boss and I started to play SW:Battleground. It's basically Battlefield 1942 with SW skins, but we still had a good time with all the different armies you can play as.
On a personal note, I think
Re:Is Lucas Arts now considered the worst game mak (Score:3, Insightful)
Even in its early days, it was pretty good. "Outlaws" was far and away the most fun solo shooter (with the best story behind it) I ever played prior to HALO.
Jedi Knight was also a blast, and X-Wing vs. Tie Fighter was brilliant.
I have not bothered with SWG, because it takes a lot to get me excited about a level-treadmil MMORPG these days, but I still regard LA as one of the best game makers out there.
Re:Is Lucas Arts now considered the worst game mak (Score:2)
RE: SWG (Now with formatting!) (Score:2)
The problems with SWG were on the Management side.
They lied about Jedi. They lied about the development priorities. They told the players not to worry, the Combat Rebalance would be here in a month or 2 last November and las
Re:What I REALLY, REALLY want (Score:2)
Also... What about Star Wars: Total War? ala Shogun, Medieval, and now Rome? massive battles with the Star Wars units.. mmm hmm.
Re:MERCENARIES? (Score:2)
Mercenaries is pretty rockin'. It is a freeform game, like GTA. No multiplayer.
Disclosure: I'm working on it.
But - it's a pretty amazing game. Seriously, I urge people to check it out! (of course...)
Here's a good preview. [gamespy.com]
grib.