Wired: Pro-Level, GPL'd Audio Editing For Linux 356
Sven Hertz writes "For all us music professionals who were longing to a promising music production and creation software on Linux, there is now Wired (screenshots). It supports unlimited Audio/Midi tracks playback and recording, and introduces a Plugin system for instruments and effects (VST support under way too). It can also read AKAI CDs and import 18 different Wave formats. The first test version was released a few days ago and its news made the rounds successfully on OSNews & GnomeDesktop while it was placed "app of the week" over at GnomeFiles."
This rules (Score:5, Interesting)
Let's hope this program will be good enough for me to be able to switch over to Linux full-time
Re:This rules (Score:3, Interesting)
It beats Windows hands-down for anythiing to do with audio/video straight out of the box. As much as I support Linux development, I don't think the release of first-generation software makes it quite ready for the studio yet.
As an added bonus, OS X will probably run everything else you are looking at. Think about it...
Re:This rules (Score:2)
Only thing is it's about 8 or 9 years old, the [SCSI/expensive-to-replace] hard drives work only intermittently, and I can't really run Mac OS X on it unless I can find an old ATI Rage 128 or similar Mac OS X-supported video card (the IMS TwinTurbo 128 piece of crap in there isn't supported). I installed OS X before but it crashed constantly and wouldn't display higher than 640x480 resolution.
A
Re:This rules (Score:2)
CakeWalk
BeSweet
VirtualDub
TMPGEnc
Alcohol 120%
DVD Decryter
DVD Shrink
? => DVD Studio Pro
Nero => DiskBlaze (or are there better burning apps?)
I'm in the process of switching over to Mac OS X. (The only other OS that ever got me excited was BeOS.) The funny thing is I used to *hate* Macs, LOL.
Peace
Re:This rules (Score:5, Informative)
CakeWalk -> Logic Audio/Cubase/ProTools/GarageBand
BeSweet -> FFMPegX
VirtualDub -> ?
TMPGEnc -> FFMPegX
Alcohol 120% -> Dragon Burn
DVD Decryter -> MacTheRipper
DVD Shrink -> DVD2OneX
? => DVD Studio Pro -> Sizzle
Nero => DiskBlaze -> Dragon Burn
For Linux:-
CakeWalk -> Rosegarden/Ardour
BeSweet -> Mencoder
VirtualDub -> KDenLive
TMPGEnc -> Mencoder
Alcohol 120% -> K3B
DVD Decryter -> AcidRip/Video-DVDRip
DVD Shrink -> ?/DVDShrink runs under Wine
? => DVD Studio Pro -> DVDAuth
Nero => DiskBlaze -> K3B
Bob
Re: (Score:2, Informative)
dd (Score:3, Informative)
Re:This rules (Score:2, Insightful)
Too bad
I finally remembered that DVD authoring program for Windows...
- DVD Maestro => DVD Studio, or Sizzle
(Allthough it is no longer being sold.
You a Red Dwarf fan?! The seasons are out on DVD! (Or your "local" torrent TV show listing)
Peace
Re:This rules (Score:5, Interesting)
for linux -> getting alsa and JACK running together correctly is a nightmare.
getting some of the apps to recognize your version of JACK is also a fight, give up on binaries, try to compile and then can not figure out why rosegarden will not see your installed JACK libraries and therefore refuses to compile with JACK support making it 100% useless.
Fight to get your midiman MIDI hardware recognized. Get pissed because your nice 8 channel USB midi rackmount device is not supported yet, you need to downgrade to the 2 port cheap model.
Be happy that your pro soundcard is supported, format your linux partition and go back to windows in hopes of tyring this while dance again in another 6 months.
I am a huge support and user of linux, the only 2 machines in my home that run windows are my video editor and the dedicated audio PC in the music studio.
I would love to get microsoft completely out of my house but it is not possible yet again.
VirtualDub (Score:3, Informative)
(Both are linear editing tools : i.e.: you process video streams on which you apply filters and codecs).
KDenLive like BroadCast2000, are more like MainActor, ULead, Adobe Premiere, etc...
They are non-linear (you have small clips you assemble together [usually by drag-dropping them on some storyboard-like tracks])
It's easier to do editing with non-linear.
But you can still do some editing with linear tools too. (Usually linear editting tools alow you to work o
Re:This rules (Score:2)
Re:This rules (Score:5, Insightful)
Kind of expensive, don't you think? Especially since he has already a working solution dual booting Windows..
I wouldn't brand you as a troll, but as an "over-enthousiast"!
Re:This rules (Score:2)
He suggested it as a consideration. Nothing wrong with that. It's up to him to decide if it's too spendy or not. When it comes to content creation, using the right tools for the job is never frowned upon.
Re:This rules (Score:5, Insightful)
Maybe in the Windows 3.1 days or even windows 9x I would concede that the Mac had better audio capabilities by default, but I really don't see it these days.
Re:This rules (Score:5, Informative)
This has generally been the case since Windows 2000 dropped. I've been using and setting up Macs and PCs in studios for 15 years and it appears as if the tables have pretty much turned. Well, not really as the Mac doesn't suck on digital audio like Windows did, but Windows certainly has earned its stripes and is - at minimum - a peer to the Mac in digital audio.
Re:This rules (Score:2)
Re:This rules (Score:3, Interesting)
I use Windows, OS X, and Linux at home, on three different computers. Whenever I want to whip up some quick audio tracks, whether for fun or something serious, I always find myself back at ACID on Windows. It just works, th
Re:This rules (Score:3, Interesting)
Re:This rules (Score:5, Informative)
Re:This rules (Score:2)
Anyway I actually started out using a similar (although primitive in comparison) program called PlayerPro for Mac OS years ago, which was a
Re:This rules (Score:2)
Re:This rules (Score:2)
Gotta love those finnish hackers.
Re:This rules (Score:2)
Here's what I use:
multitracking: Ardour
MIDI sequencer: Rosegarden
editor: Audacity
drums: Hydrogen
softsynths: Alsa Modular and QSynth
There's really a ton of stuff out there . . . it just (like almost all free/OSS) doesn't get as much exposure as commercial work.
But... (Score:2, Funny)
Sorry, I had to. But on a serious note, does anyone know of any good free audio editing software for Windows? I don't currently have a sound card in my linux box, but I might throw one in if this is a nice program.
Re:But... (Score:2)
Re:But... (Score:2)
Re:But... (Score:2)
Let me think...
... wait, you are not working for this company [slashdot.org], are you?
No more crack.exe (Score:2, Funny)
How does this compare with Ardour? (Score:4, Interesting)
WiReD (Score:2, Funny)
maybe this audio software might need to be renamed FireWired
hold on, what does that remind me of...? hmmm...
AndyboyH
Re:WiReD (Score:2)
Maybe Microsoft should take a look at this... (Score:5, Funny)
Re:Maybe Microsoft should take a look at this... (Score:2)
Re:Maybe Microsoft should take a look at this... (Score:2)
Re:Maybe Microsoft should take a look at this... (Score:2)
Re:Maybe Microsoft should take a look at this... (Score:2)
OSX needs this (Score:2, Insightful)
Re:OSX needs this (Score:5, Insightful)
Re:OSX needs this (Score:3, Informative)
Re:OSX needs this (Score:2)
Re:Audacity? (Score:2)
Re:Audacity? (Score:2)
Re:Audacity? (Score:4, Funny)
You must be new here. This is slashdot, we don't rtfa around here.
don't worry, you'll get the hang of it soon.
Re:Audacity? (Score:2)
The interface to audacity is clunky?! How so?
Linux sound is start to pick up (Score:5, Informative)
Of coarse, lot of work should still be done for getting serious for common recording pro's crowd, but we are moving here.
Re:Linux sound is start to pick up (Score:2)
Re:Linux sound is start to pick up (Score:2)
Damn. (Score:3, Insightful)
So this is for gnome. Next week we'll have a similar thing for KDE on qt. And next month another tool based on XUL that runs on all systems....
Why, did't they had to add the GNOME(->pango->freetype->xrenderer->xpat->rederer
They will lose users because at the time the same thing appears with no WM dependancies, users will prefer that. Compare KDE-mail-app, GNOME-mail-app and mutt. Everybody except KDE/GNOME developers uses mutt.
Re:Damn. (Score:2)
Not quite. I use Thunderbird, and apparently Eric Raymond's wife is a very happy but nontechy Kmail user.
Good point though.
Re:Damn. (Score:4, Insightful)
The other far more important rule is don't reinvent the wheel. I think your attitude has come from years of Redhat/Mandrake/RPM dependency hell. I've been there, I know what it's like, I feel sympathy. You probably wouldn't have this gripe if you used Debian. I'll be able to install the whole thing with one command, dependencies and all when the deb package gets added to the repositories.
Re:Damn. (Score:5, Insightful)
Re:Damn. (Score:2)
Now, question is: could they make it to look this good, and work on both Gnome/KDE/whatever, without reinventing lot of hot water?
Re:Damn. (Score:2)
KDE apps run fine under Gnome, and vice versa. In fact, both KDE and Gnome apps should run just fine under any (X) window manager/environment.
Re:Damn. (Score:2)
You've never used ProTools huh?
Worst UI Ever (Score:5, Insightful)
It would have been better to use standard UI widgets for a lot of that stuff. When will people learn that rotary knobs do not work well in computer interfaces.
We use rotary knobs on physical devices because they are easy to manipulate by applying friction with our fingers. A far better alternative for a computer-based interface would be a slider combined with a text-entry widget to allow precise values to be entered, thus making the computer interface better than the real-life one, rather than reinventing all of the limitations of the physical interface with the extra pain of figuring out how to manipulate a turning control with a mouse pointer. They'd also have a bit more room to write a decent text label on the control, rather than the unreadable blurs they use now.
None of it goes together, either. If they'd just let the standard UI widgets render in the standard way it would have looked a lot more consistant across different parts of the application, and they'd only have had to implement special behavior for the more specialised widgets such as the waveform viewers and so forth. I suspect that as we reach higher and higher display resolutions that bitmap-based interface will end up tiny and unusable, too.
Re:Worst UI Ever (Score:2)
SB
Re:Worst UI Ever (Score:2, Insightful)
Possibly a better way to do things would be to use knobs, with some way of popping up a text entr
Not an unreasonable amout of deps. (Score:3, Informative)
This is not a gnome application. I don't really know what it was doing on gnomedesktop.org in the first place, it really has nothing to do with gnome (or at least no more than it has to do with XFCE). It's a GTK2 application which uses wxwin
Re:Damn. (Score:2)
Doesn't that kind of defeat the purpose of OSS though? The whole *point* of OSS is that you don't have to write every little thing, because chances are there's a perfectly good free library out there that already does it.
Re:Damn. (Score:2)
Why do these comments always come up? I *want* my software with lots of dependencies. I don't want my software duplicating effort, especially if the duplicate will be of lower quality. I want it to inherit the work of Gtk+/Gnome so that my computer will have a consistent look and feel. I understand this program uses wxWidgets which supposedly abstracts the gui. This is only true to a point... I hate the wxWidgets gtk file selector (though perhpas they now use the nicer gtk2 file selector? I don't know...).
Cool, but what about... (Score:5, Interesting)
Ardour [ardour.org] multi-track sound editor (not MIDI, I think)
Rosegarden [rosegardenmusic.com] Audio and MIDI sequencer
The smaller Audacity [sourceforge.net] A wave/AIFF/MP3/Ogg/etc editor
Re:Cool, but what about... (Score:5, Informative)
Ardour is closest to a how a pro DAW should be with a plain workman like interface that inspires confidence. Rosegarden is obviously inspired by cubase, I've fired it up but never used it on a project because I can't stand QT apps. Audacity is a great editor, it's always built without error for me and despite a couple of minor niggles it's solid and usable.
Ardour is the most solid, workman like DAW I've used since the Otari RADAR; if you want to work with sound and not look at pretty brushed metal UI crap that is.
Linux Audio developement is fairly decent nowadays (Score:5, Informative)
Of course nothing will be good enough for the wannabees, which I suspect will come out in droves on this article. (which I hope not)
Linux has gotten very decent at audio production since Alsa drivers became standard. It makes this sort of thing much easier then compared to the old OSS stuff. Now you have stuff like gstreamer being developed, but that's desktop stuff, not audio developement.
There are lots of apps. Lots of information:
Linux audio developer's list
http://www.linuxdj.com/audio/lad/
google will show you the way.
A great app is Ardour, which makes your Linux PC into a audio workstation.
http://ardour.org/
From their website:
Ardour is a digital audio workstation. You can use it to record, edit and mix multi-track audio. Produce your own CD's. Mix video soundtracks. Experiment with new ideas about music and sound. Generate sound installations for 12 speaker gallery shows. Have Fun.
Ardour capabilities include: multichannel recording, non-linear, non-destructive region based editing with unlimited undo/redo, full automation support, a mixer whose capabilities rival high end hardware consoles, lots of plugins to warp, shift and shape your music, and controllable from hardware control surfaces at the same time as it syncs to timecode. If you've been looking for a tool similar to ProTools, Nuendo, Cubase SX or Sequoia, you might have found it.
And before you get all up tight about VST/VSTi plugins you can run many Windows plugins thru Wine
http://www.djcj.org/LAU/quicktoots/toots/vs
And there is ongoing work of getting native plugins developed/ported.
With audio backends like JACK and Linux 2.6's scedualling options you can mix outputs from various different applications and sources with garrenteed latency and quality.
http://www.agnula.org/documentation/dp_
Here is a audio specific distro:
http://www.agnula.org/
Linux audio Guide:
http://www.djcj.org/LAU/guide/index.php
And that's just scratching the surface. If your intellegent and you make sure to select the proper hardware and sound equipment you can setup a very effective Linux-based audio workstation enviroment for relatively low bucks compared to something like OS X or Windows and depending on commercial software.
Unless of course your a Warez'ng pigfucker and don't pay for crap in the first place.
Before you get all up tight about desktop quality or lack of hardware support and how windows kicks ass and such, just stfu. If I was going to do this professionally and I had a lot of money I'd use OS X on Apple hardware. Windows just blows goats for everything except generic desktop usage, unless your willing to just throw pockets full of cash at it.
But Linux is actually fairly decent. Not the greatest, but definately best bang for the buck.
Re:Linux Audio developement is fairly decent nowad (Score:2)
Mod parent up!!
Totally useful. Ardour looks awesome. Now I'm all excited to get all this stuff running. I can see it being very very useful for our band and future musical endeavours.. !!
Gstreamer is not only for desktop! (Score:2)
As I understand it, Gstreamer is a multimedia framework, and as a framework it would be IDEAL to build Wired/Ardour-like software on top of it.
When changes are made to the framework, they would also work for the software on top of it.
For example, all plugins written for Gstreamer could work for the software you build on it. And when other people make Gstreamer plugins for their gstreamer-based software, t
pro-level... (Score:5, Insightful)
Re:pro-level... (Score:5, Insightful)
However, as a professional who makes a living both recording and doing live sound, I find this very hard to believe.
Let me explain, please....
I think that software deadlines are similar to professional audio deadlines- you just never have enough time. No matter what happens, you can always look back and think, "This could have been better."
However, you get no revisions with a song (or album, etc.) after it's been released. Once it's "done"... you're ass is on the line.
Here's the big finish: I don't know of anyone (and I don't know _everyone_) who would consider this "Pro-level". It's only pro-level when it does A) things better thanPro Tools [digidesign.com] B) things better than Logic [apple.com] C) things cheaper than both. Most importantly D) Has been through trial by fire.
Perhaps I've not emphasized enough that prefessional audio engineers are under a very tight schedule. Considering that fact alone, it's *very* difficult to call something "professional" when it's barely out of it's infancy.
I would really like to see something like this succeed. After spending a huge amount of money on pro gear, it would be nice to have some thorough, reliable tools that work well. Remember though, Pro Tools has the same thing Apple has going for them - tight software/hardware integration.
I don't care about the Open/Closed software discussion when it comes down to paying my bills or not paying my bills. If it works, you are going to have to *really* try to convince me that I should change my mind.
So... mod the parent UP, not only is he right, but dammit, The Princess Bride is a funny movie!
Re:pro-level... (Score:2, Insightful)
Come back and give us your opinion on this software when your opinion means something: after you've used the software, found it lacking on a professional level, and have something concrete to say about it.
"It's only pro-level when it does A) things better thanPro Tools B) things better than Logic C) things cheaper than both."
By your own (bad) logic, only one, at most, of the tools you mentioned can be considered "professional", as only one can be better than the other
Re:pro-level... (Score:2)
Re:pro-level... (Score:3, Insightful)
Before I begin, to all the mods. Mod me down to oblivion, I don't really care. I need to say this even if no one wants to listen.
"***I have not used this software***"
That's the most telling thing you have said. As a sound engineer, musician, artist, you should be wiling to experiment a bit, try new things, look at other avenues. This doesn't mean giving up any of your knowledge, equipment, tools, etc., it could mean adding a valuable piece. When I was activiely recording and playing, I wasn't afraid in
SMP support? (Score:5, Interesting)
Re:SMP support? (Score:3, Insightful)
On Linux, apps don't have to be specially aware of multiple processors. Linux apps are SMP aware merely by being multi-threaded or multi-processed. Linux will automatically spread them around the processors.
deepZ0ne (Score:4, Funny)
The first step, no more (Score:5, Informative)
What I'm trying to say is that, this Wired software looks fun and potentially great but as of now it looks like it's not even on par with Cakewalk (or Sonar if you prefer) which in turn, aren't on par with anything they are the lowest grade wares you might find in a studio (I say might because I never have seen a studio running on Cakewalk or Sonar).
I sincerly hope some LinuxHeadz will be jumping at this and bring us back the good ol' days on the Mac, when the entire audio community was working on one platform making better and better by the day, now the devellopement effort are spread a lot less new wares and a lot more me-too wares are being made, Wired has the potential to change that. The Linux community has the necessary structure to bring this back and make this software evolve and get complete with an incredible assortment of companion wares.
So a first step it might be but it's a great one and the future will tell us if it was a leap...
go Linux!
http://www.multitrack.us/ (Score:2, Informative)
Also take a look here:
http://www.linuxmusician.com/index.php
Yo
Re:The first step, no more (Score:5, Informative)
Here's what I use:
multitracking: Ardour
MIDI sequencer: Rosegarden
editor: Audacity
drums: Hydrogen
softsynths: Alsa Modular and QSynth
There's really a ton of stuff out there . . . it just (like almost all free/OSS) doesn't get as much exposure as commercial work.
Re:The first step, no more (Score:2)
Suggestion: A music section (Score:4, Interesting)
I've found one blog that does this very well and its called MusicThing [blogspot.com] (I have no relation with the people there, just a fan). I wished slashdot or other high-profile tech sites would also report on pro-audio gear, audio software both free and Free, the digital revolution in music (not just in techno), etc.
I mean, one of the coolest pieces of tech I own has to be my Line6 amp, which models eight tube amps digitally. That's a little revolution in itself.
After reading this article [blogspot.com] I was wondering if there were open source equivalants or homebrew solutions like build your own analog synth, theremin, microphone, etc.
Re:Suggestion: A music section (Score:4, Informative)
The are lots [newsforge.com] of [soundonsound.com] articles [desktoplinux.com] on [linuxdevcenter.com] the [linuxdevices.com] web about recording with open source software. Also check out Dave Phillips's site [linux-sound.org] and his articles in Linux Journal [google.com].
Fruity Loops? (Score:2, Informative)
I've just started to dabble with music creation on the PC. While I was looking for apps to start with, I found this excellent windows app called FruityloopsM [fruityloops.com] (FLStudio now). IMO, it is very polished and excellent to use. And, like a good game, simple to learn and hard to master. I'm not advertising, I'm just blown away by this things quality.
Now, FL is pay software, and I have the 30 day demo (*hangs head in shame*) and it's one of the things keeping me on Windows (the other things being the games :).
I'v
For MIDI/Audio with music notation, try (Score:3, Informative)
What hardware can you use? (Score:2)
On Windows I've been using a Yamaha UW-500 audio/midi capture device (USB, works well with the laptop so I can capture piano and voice). What are the hardware options for doing this kind of stuff under Linux?
(I also use Finale for notation, but that's separate. Perhaps the most frustrating piece of software I've ever used...)
EricRe:What hardware can you use? (Score:2)
Other PRO-Level audio software for Linux (Score:4, Informative)
Just tried to compile it (Score:3, Informative)
Re:Just tried to compile it (Score:2)
WEEEEE!! (Score:2)
sorry... (Score:5, Insightful)
1) Lack of good low latency options for the MIDI, etc.
2) Where's the vocoder? the pitch matching? the multipass filters? the FFT-based filter? the automatic noise reduction based on a noise sample?
3 examples (of many) of why this isn't *PRO* software. I already saw many posts "WOW! FINALLY ANOTHER REASON I CAN GO 100% TO LINUX!!!!"
This release and any number of previous sound software releases suggest that but I dont see anything from 1 hr of reading on the website about this package that suggests it even competes with Samplitude releases from 1995 or Sound Forge in 1995 in terms of even single channel editing.
Windows and Mac still and always will rule for "pro" sound editing, unless protools, samplitude, propellerheads or any number of other companies port to windows.
Widgets (Score:2)
It is not an expensive piece of hardware. You're not going to trick us into thinking it is by using strange pixmapped widgets.
Always cool to see more Free audio software though.
Rezound (Score:2, Informative)
So how long (Score:2, Funny)
Propellerheads Reason (Score:2)
It's raining bile, hallelujah! (Score:3, Insightful)
It is (at least to me) obviously mimicking Cubase. Cubase is a serious application, used by serious musicians and audio engineers. I use Cubase, almost daily, and I find it kind of backwards sometimes because it is designed from a musician's point of view, making it look like conventional rack equipment, while I am a code guru and I'd rather have extreme control over everything.
Now we have Wired, which is a virtual studio app built for a coder/hacker's operating system; why are we imitating the rich fool's interface when we could instead be designing one that is better suited to the target demographic ? I'm not saying this app does not belong on Linux, but instead of blindly copying an existing app's look and feel, why not start with a clean slate and build it RIGHT ?
And VST support ? that's a pipe dream if you ask me. Running Win32 video codecs in MPlayer is one thing, running Win32 VST plugs is a whole different ball game. One thing I learned over the years is that most people who are good at music, suck at code, and vice-versa. I am one sexy exception =) What I mean is that the typical VST plugin is kind of rough around the edges.. they look pretty and sound kinky, but under the hood it's grossly inefficient and poorly debugged code. VST plugs tend to crash often, and most likely depend on a few Win32 support DLL's for a handful of stupid non-audio tasks. Lots of nasty stuff to "emulate" if you want it to work good (and fast).
What I think Linux needs is for people to accept a common audio interchange format and protocol. VST is just a standard for software plugins, but it is Steinberg's intellectual property. What if Linux had a license-free standard for audio chains, let's call it LinVST for fun. Write one linux app that takes LinVST Input, does a few nasties then spits out LinVST Output. Then that conformant app can be plugged into any LinVST-aware host.
answer: linux audio developer's simple plugin API (Score:3, Informative)
cubase and logic (Score:3, Informative)
You can choose between them. Since logic was bought by apple now for x86 there is no choice. Most studios run one of them (together with other, more professional apps). Those are like Photoshop for graphics. And like Gimp never caught up with Photoshop I have yet to see anything remotely similar to Cubase or Logic on Linux.
My friend does Cubase and as soon as something occurs I can install Linux on his comp, but until then
Re:GPLed? (Score:2)
"Wired: Pro-Level, GPL'd Audio Editing For Linux"
Re:GPLed? (Score:2)
In fact, check out my new web page [webz2crapshop.com]
VST Support in Linux Applications (Score:5, Informative)
It's hard to overestimate the importance of VST instrument support in Linux-based audio applications. Many musicians depend heavily on specific VST instruments, and wouldn't dream of migrating without them. Also, VST allows for so many new possibilities with your host application, it would multiply Wired's potential capabilities tremendously, and would be tantamount to porting dozens of applications to Linux.
Since Windows has a long-standing reputation for latency problems in MIDI timing (especially with budget hardware), I can see how a new version of Wired with VST support could compel some Windows users to switch.
Re:VST Support in Linux Applications (Score:3, Insightful)
Re:It looks ok... (Score:2)
2) internal circuitry in GOOD audio equipment is often balanced from end to end, for reasons of noise / EMI immunity, etc. It's more expensive, but in a PRO studio that's often worth it. The Soundcraft 3200 console, e.g., uses a balanced mix bus for exactly these reasons.
3) Transformers on the