U.S. Army to d00dz - We're Coming for You 183
Thanks to cdagobah for mentioning a post up on the America's Army game site. Executive Producer Phil DeLuca posts a message updating the community on a recent anti-hacking campaign they've initiated, and has a clear message for would-be wrongdoers. From the post: "Allow me to speak directly to the bad guys for a moment: When you get banned, know that we know and have records showing you were doing something that's a violation of terms of service, breaks your EULA, and also happens to be against the law. We know who you are, and can track down where you play from. We have incontrovertible proof you did something illegal. The Army is angry, and we're coming for you. "
America, **** yeah (Score:2, Insightful)
I don't get it... (Score:5, Insightful)
I've never played this game, and know little about it...but if I'm understanding this correctly, some people used some cheats in a video game, and a developer is insinuating criminal repercussions? Is it safe to assume that there were no real monetary losses?
Yeah. I'll believe that the federal government will actually prosecute when pigs fly.
Inmate 1: What are you in for?
Inmate 2: First degree murder, but I'll be out in 4 more years. What about you?
Inmate 1: I cheated in a video game, which was technically misusing US Army property. I'll be in here for a long time.
Inmate 2: Daaaaaaaaaaamn.
Priorities people (Score:1, Insightful)
Re:America, **** yeah (Score:3, Insightful)
A Better Response might have been... (Score:5, Insightful)
"Thanks for exposing a hole in
-our- security.
We'll work hard to plug that hole
so that others won't be able to
crawl through it, in future."
I'm reminded of the Hacker Challenges
of other security conscious web sites.
Wow, the arrogance of it all. (Score:4, Insightful)
Wow, this guy has some balls to be comparing a bit of video game hacking to pearl harbor.
Re:Steam seems to handle (Score:2, Insightful)
Where do you get that from? My point was that you can't trust the client of a network game. You can't trust a web browser either, but you don't have to - it's not the server's business how someone chooses to display their web pages, and what one person does generally has no effect on what other people can do. But it has a huge effect if your game client is displaying translucent walls or teleporting you around the map.
I haven't played HL2 multi, so I can't really comment, but I suspect much of the anti-cheating consists of banning offending accounts. That's a lot harder to pull off in a free game like AA.