Games Losing Their Voices 54
Gamespot is reporting on a possible SAG strike against the video game industry. The working contract that the Screen Actors Guild and the American Federation of Television and Radio Artists has with the major game publishers expires tomorrow and negotiations are still underway. From the article: "Academy-Award winner Charlize Theron will lend her voice to Majesco's Aeon Flux, David Duchovny and Marilyn Manson voice-act original characters for Midway's upcoming Area 51, and Sean Connery will do some Bond-speak for EA's recently announced From Russia With Love. Actors are even voicing from beyond the grave--the late Marlon Brando will join James Caan and Robert Duvall in Electronic Arts' digital version of The Godfather."
Good or bad? (Score:4, Interesting)
However, this is another example of a big money union crossing the line. While SAG is acting perfectly within its bounds, it is completely pissing on the spirit in which the union were founded.
Unions are there to protect the workers, not to be dicks.
Re:Good or bad? (Score:3, Insightful)
No.
Unions are there to protect the unions.
They used to be there to protect the workers, and they attracted leaders who were concerned with protecting the workers. Then they grew large, and powerful, and their leaders became those who were concerned with being in charge of large and powerful organizations. The unions began to act not to protect the workers, but to protect the size and power of the unions.
(Note: you can s/union/political party/g , or s/union/b
Unions completed original mission, new mission (Score:3, Interesting)
As the son and grandson of blue collar union members, and as a person who has materially benefited from the original ideals of unionization, I'll add that a large part of the problem is that union won their war but did not demobilize. Nearly all their legitimate issues are enshrined in law. Now they largely exist to prese
Re:Unions completed original mission, new mission (Score:1)
Re:Unions completed original mission, new mission (Score:2)
Re:Good or bad? (Score:2)
So true. Right now I'm in art school, looking down a few different career paths later, one of which is the booming field of digital art in the movie and game industries. I've realized that if I do go that way, I'll be shooting for the game industry, because I'm not about to go into a career that makes me beholden to the crazy assholes in the Director's Guild, Screen Actor's Guild, etc. unless I'm lucky enough to end up working for Lucas or Rodriguez, both of whom ha
Re:Good or bad? (Score:2)
At least the directors get their names on things in the movies. In the games industry, at best its a development group - which could be entirely restaffed with a new team and nobody would know (eg: Cavedog losing Chris Taylor and making TA:K suck).
Really, I'm sure that all but the most hardcore gamers would be hard pr
Works for me (Score:2)
Re:Works for me (Score:1)
Re:Works for me (Score:2)
Re:Works for me (Score:2)
'Twas one of the many fine points about the .hack RPG series; original voice track w/ subtitles.
Some unions (Score:5, Insightful)
A union is there for one reason , to protect the rights of the workers
Now this does not include boycotting a small company who hires non-union workers..
Fair enough to boycot the studio if it hires people during a strike but this is just silly.
Perhaps back in the day the Screen actors guild was used to right a few wrongs(I have my doubts) but now all they do is keep the exclusive club going and try to hike up wages for the elite
(/Rant)
Re:Some unions (Score:2, Interesting)
Great news (Score:2)
Re:Great news (Score:3, Informative)
The problem is that not nearly enough attention is paid
Notable exceptions to this rule are the GTA games (after 2) and Planescape:torment.
You can tell that real care care was done in the casting for most of the charichters(on the janitor note , i belive one of the DJS in GTA3 was the marketing manager for DMA,he was also one of the best actors in th
Re:Great news (Score:2)
Anyway, I don't mind too much bad voiceovers, because english is not my first language.
Re:Great news (Score:2)
For a story driven RPG it can make or break the illusion , sure for alot of games its a silly stunt
The thing about gameplay is that you cant just throw money at it and make it hapen, it requires skill and time , however you can improve the audio by throwing cash at it
Re:Great news (Score:2)
However, Unless we are talking about fully voiced rpg's, VO may not be a big money sink, so you can have your cookie.
Re:Great news (Score:2)
on the part of VO , I think i mean to include all audio , such as VA/O ambiant and music.some of my fondest gameing memorys are acompinied by a tune (Legend of zelda , Super Mario bros , Doom, Pac man even) Its part of what turns a game from good to a classic(Gameplay 1st , Style second(
Re:Great news (Score:2)
Re:Great news (Score:1)
A lot of "big name" actors consider voice work to be a nice cushy job, which is probably why they do it! No spending hours in makeup, no having their hair done, no messing about in silly costumes. Just sit down, do their lines and collect a big cheque. Half the time they don't even need to be there at the same time as the other actors so they can do it when they want in between other projects.
Its probably a good thing, people like Tom Baker [tombaker.tv] seem to spend much of their lives doing voice overs for games, do
Re:Great news (Score:1)
Worse, though, was knowing that it would take me three or four years to earn what she was paid for that afternoon of "work". Bitter? Me? Naaaaah!
Re:Great news (Score:3, Interesting)
A bad actor would emphasize the word "meatbag" too much, just because it's funny. But part of the reason it's funny in the first place is because HK-47 doesn't sound like he's
Lest us not forget (Score:1, Funny)
Re:Lest us not forget (Score:2)
Something about that makes me think you need to take a closer look at the qualifications of what it takes to be a character in Dead or Alive (at least a female character).
The Worst Part (Score:3, Funny)
Re:The Worst Part (Score:2)
Unintentional insight?
I mean, come on; the point of playing a game is THE GAME. Goldeneye didn't need any voice acting at all to make it the best console FPS ever. Conversely, I don't give a shit if EA's latest 'game' has or hasn't got Sean Connery doing the voices.
Re:The Worst Part (Score:2)
I'll get you yet, Trebek!!
Good (Score:2, Interesting)
Re:Good (Score:1)
Put the cash where it belongs: in the hands the designers, artists, coders, and testers who slave hundreds upon hundreds of man hours to put out a modern game.
In ten years (if not sooner), software will be able to generate completely natural sounding voices anyway. Screw SAG.
Re:Good (Score:1)
Ive never bought a game because "insert current popular star name here" featured as a voice actor.
You know.... (Score:1, Funny)
Royalties? (Score:2)
NO!
I hope the games industry fights back. If anyone should be getting any royalties, its the people who actually worked on the games like programmers, designers, animators etc. Sure, thats not gonna happen any time soon. Hopefully, the big evil that is EA can do some good here. They probably dont want to pay these actors any royalties, and arguably t
awesome! (Score:3, Insightful)
Also, hire amateur scabs like me to do the voice work, I'd love to do it! Pity there aren't many (any?) game development houses in Ottawa (although there are lots about two hours away in Montréal).
Re:awesome! (Score:1)
Arec Bardwin! (Score:2, Funny)
I'll never be able to hear anything about the Screen Actor's Guild without thinking of George Clooney puppets and "Matt Damon!"
From the Industry... (Score:5, Informative)
VO actors thrive on being able to do multiple sessions in one day. They studio hop, and although each gig pays less than an on-camera gig would, they make it up in the numbers.
Since video games are a little more like films, they take more time, and therefore these guys should be getting paid more.
IIRC, there are two major brackets for scale right now: On-Camera and VO. I'm willing to bet that Video Games will get their own bracket, and they will be somewhere in between the OC (about $700 a day, and that means the full day) and the VO (about $450 a day, per session, which are typically just an hours or two)
Who fucking cares? (Score:2)
The Biggest Surprise of all... (Score:1)
I wonder...will you have to sneak into the stables to decapitate Khartoum? Get extra points for keeping your mouth shut while dad talks to Solozzo?
I see it now. You start the game as Enzo, the baker. You are done a favor by Don Corleone, allowing you to get married and stay in the country, but returning the favor becomes more of an ordeal than you had imagined! Baking Pies, fighting off hitmen, and avenging the death of your father-in-law to make your bones.
Re:The Biggest Surprise of all... (Score:1)
A healthy dose of hypocrisy (Score:2)
Where's this support in the games industry? Why isn't SAG lobbying EA employees to get them to unionize? Why are programmers, designers, artists, and musicians regarded as second-class citizens by SAG as compared to the writers, directors, set designers, cinemat