More Girls Need Industry Jobs 65
The Guardian has an editorial up discussing the need for more women in the games industry. From the article: "The development team of the Sims Online game, for example, was 40% female, while 60% of its players are female. The contemporary life-simulation setting has attracted a non-traditional (ie female) audience in a way no other game has, says the Elspa report. Jessica Lewis, producer of The Sims Online, has said: 'I think simply because more women are involved in the designs and development, a different kind of contribution happens. Diversity ... is a good thing when making a mainstream game.'"
Games industry isn't the only place for women. (Score:4, Insightful)
Re:Games industry isn't the only place for women. (Score:2)
And at my school at least, even though they ha
Re:Games industry isn't the only place for women. (Score:3, Insightful)
First of all, women are nicer to be around. Generally speaking, they tend to look and smell better.
Secondly, if you don't have any women on your staff, it creates the appearance that you have something against hiring women.
Thirdly, any woman who choses a career in what has been traditionally a relativley male-dominated industry is likely to be fairly passionate about the work.
In spite of all those very good reasons for hiring more women, most places do
Re:Games industry isn't the only place for women. (Score:2)
In my Psychology classes, there about one man for every twenty girls. Sure, a few guys enjoy psychology, but it seems that women are much more into it. And that's ok. I don't see any reason to start a whole "hey, let's get more men into psychology (or history, or literature, etc)" campaign, just like any other class that is dominated by men.
- shazow
Re:Games industry isn't the only place for women. (Score:2)
I support 100% the aim of equal opportunities. But the key word is *opportunities*. If you seriously don't want to do something, then a selling campaign isn't going to persuade you. And we do have to face it that a majority of men are good at spatial-mathematical work and prefer that, and a majority of women are good at caring work and prefer that. Only on average though - there are large minorities who don't fit the stereotype, and for them the equality of opportunities has to allow them to
Re:Games industry isn't the only place for women. (Score:4, Funny)
The development team of the Sims Online game, for example, was 40% female, while 60% of its players are female.
I fail to see the logic in this statement.
80% of all actors in the porn industry are female, while 90% of its users are male.
Still I don't demand more males in the porn industry.
Why is this a need? (Score:1)
Re:Why is this a need? (Score:1)
Re:Why is this a need? (Score:1)
Seriously, unless they can point at incidents where females are being unfairly passed over I really don't get the point of these articles lately. It seems to be in fashion to pooh-pooh the gaming industry. 'There aren't enough games that appeal to females!' is another good one.
The ratio being in favour of one side is rarely reason enough alone to tell everyone to stand on the other side of the boat.
Show some concrete demographics. Make a case for actual money to be made beyond 'hey th
Re:Why is this a need? (Score:2)
If there are 50% female gamers, there should be 50% female developers.
Similarly, about 50% of the gamers have an IQ of less then 100, therefore about 50% of developers should have an IQ of less then 100.
40% sounds pretty good to me... (Score:1)
Re:40% sounds pretty good to me... (Score:2)
Women are great employees, but the unfortunate fact is... women traditionally are lower salaried than men. Which also allows EA to cut more HR expenses. Sims is the one game women don't mind working on.
Basically don't think of EA as wanting to hire more women! Think of it
Nonsense (Score:3, Insightful)
Pffft.
Re:Nonsense (Score:2)
Re:Nonsense (Score:2, Insightful)
Being in the target demographic (Score:2)
E.g., speaking of The Sims, I know of at least 3 games which tried to include elements of it, just because it sold, yet
Re:Nonsense (Score:2)
Didn't you know? Will Wright is actually a woman in disguise.
Rob
Uhm (Score:2)
Saying "Oh yeah, take SIMS ONLINE for example" is like saying "Oh yeah, take BARBIE for example" when it comes to female playership.
Re:Uhm (Score:2)
Re:Uhm (Score:1)
Re:Uhm (Score:2)
Face it, puzzle games are not big video game business. They do contribute, but not nearly as much revenue as other genres...
Doesn't take an extra eye to see that one...
Re:Uhm (Score:3, Funny)
Actually, that is the whole question (Score:2)
In Quake 2 they had over 30% females among the people who registered the game. I.e., about 1 in 3 players of that FPS. I think that's not quite the answer you already had in mind, right?
"except in [...] games which cater more toward females... the client base for most games will be predominanetly men".
In other words, if you make game
Re:Women can't (Score:1)
A few points... (Score:5, Insightful)
1. More girls don't need industry jobs. The industry needs more "girls" to fill existing jobs.
2. Girls? No, women. You don't see articles stating most of the industry's jobs are filled with boys.
While I have nothing against the term "girls" (my wife occasionally goes out for "girls' night out"), the workplace is not a good place for that term. It's either a reflection of a condescending attitude or leads to one.
The bottom line: avoid referring to female professionals as girls. Unfortunately, many females feel the term "woman" makes them sound old, so to be safe, use the term "chick".
Ok, I had to throw in a joke, but I meant the rest.
Re:A few points... (Score:2)
Re:A few points... (Score:1)
Seriously.. I mean... come on. Enough with this whiney stories already. Am I supposed to believe that the only thing holding us back from better videogames is a lack of women developing them? Christ, most girls I know don't even PLAY videogames unless you count chatting on AIM and flashing
Re:A few points... (Score:1, Troll)
Bride, certainly not a derogatory term (or do feminists now think so... gee I like how feminists proclaim they represent all women... how bad is that? anyway..) and bride is actually the same word as bird.
So there.
Personally all the holes in my job take no offense to my address to them, they are too afraid of a good he-bitch-ma
Yeah well done the mod who did that (Score:2)
It was on topic, insightful an humorous!
I have a cult following, I can't walk down the street in south america!
look Sergio Mendez!
Season 4, its a killer.
40%, 60%? (Score:1)
What do the two have to do with each other? Why should the percentage of females creating a product be equal the percentage of females using it? The vast majority of people in the construction industry are men, but half of the people who walk into buildings are women. Do buildings need be to built by women in order for women to relate to them?
Re:40%, 60%? (Score:1)
New and More Correct Headline (Score:2, Informative)
Re:New and More Correct Headline (Score:1)
Industry bias? (Score:3, Interesting)
Perhaps the lesson we should learn is that most women are smart enough not to get into an industry known for its long crunch times and poor working conditions. Or at the very least, after putting in tons of effort and finally pushing out a lukewarm title, which seems to be the average experience for people in this industry, they were smart enough to look for a job elsewhere?
Or is this an industry-wide problem that needs to be fixed? Is the industry's reliance on long crunch times and inflexibility when it comes to letting people spend time with their kids a built-in bias against women? Should people be taking industry members to court for discrimination?
(I'm not trying to be sarcastic here, so if I'm not talking sense, someone please enlighten me. It's hard to be PC around this topic.)
Re:Industry bias? (Score:2)
As for why women don't get into games programming, I personally think the problem isn't specifically with the setup in games programming, computer science, or the sciences in general. Rather, there are societal differences from early childhood between boys and girls that pressur
Well... (Score:1)
Of course, I applied to them [icims.com] for two years, and they [icims.com] never called [icims.com] me until the day I started [icims.com] the job I got cause they wouldn't hire me. What the hell [icims.com]...
Computer Geeks are Not Enlightened (Score:1, Troll)
We computer geeks like to think that we are enlightened, that there is no systematic bias against women in computer science. We are wrong. What's worse is that we cannot admit that we are wrong. Suddenly, we become unscientific in our analysis of the situation, using in our personal anecdotal evidence to serve as proof against the claim. We think "I never did anything to prevent a women from pursuing a career in computer science." My brothers, we are wrong. Here is a summary of the evidence for this claim:
Re:Computer Geeks are Not Enlightened (Score:1)
Re:Computer Geeks are Not Enlightened (Score:1)
Re:Computer Geeks are Not Enlightened (Score:2)
question is: why? My belief is that the reason is because we've made
it so they can't. So they don't, and thus humankind misses out on the
benefit they would provide.
Re:Computer Geeks are Not Enlightened (Score:2)
Given that, your analogy is completely invalid.
What is the most diverse percentage? 40%? 45%? 50% (Score:2)
Re:What is the most diverse percentage? 40%? 45%? (Score:2)
But then again, I'm not exactly what you'd call a 'proponent' of diversity... at least not for diversity's sake.
Why is this a problem? (Score:1)
I Blame Culture (and Women!) (Score:3, Insightful)
As to the why of it, I think it is just a cultural stigma. Further, I think it is a self imposed cultural stigma. My girlfriend is the biggest fucking geek on the face of the planet. We watched DS9 from session 1 to session 7 in order together. She genuinely enjoyed it and often times was the one that was pushing me to pop another one in so that we could see how it ends. This is a woman who knows all of the characters by name and their entire back stories. Put her in front of her friends and you have to twist her arm off to get her to admit she has even watched it, much less that she enjoyed it and knows the name of every character and who they slept with. The same happens with video games. With video games it is even worse. Unless the game is cute and fluffy, she won't touch it. Yet if she thinks no one is looking though, she will wander off and play Vampire: Bloodline (which is a horribly violent RPG).
Guys have gotten over the entire geek stigma. Hell, these days being a geek for a guy is just down right cool. You can wear your math club T-shirt to a fancy club and no one will look down on you for it. Having your pockets bulging with gadgets and gizmos isn't going to make anyone think less of you. Women on the other hand have a long way to go, and my personal belief that what is holding them back isn't men. I don't think there are many guys out there who would be offended if their girl friend pressed them to play Grand Theft Auto or Halo with them.
"Honey, we desperately NEED a new computer to be able to play Half-Life 3."
"Honey... come play... when was the last time we spent some quality time we 0wn3d n00bs in World of Warcraft or went pwn1g by0tch3s in UT2004?"
Well, uh, gee, don't twist my arm.
The real issue is women dealing with other women. Women can just be fucking vicious to each other in ways that my tiny male brain just can't comprehend. If only someone could just explain to them that geek is sheik...
Re:I Blame Culture (and Women!) (Score:2)
And while I agree to a large degree that it IS the other girls who's peer pressure prevents them from getting in touch with their inner geek, a lot of them also don't want guys to know, because unless the girl is a total 100% geek girl who would have no interest in non-geeks, she still wants to be attractive to a wide variety of guys, and being a geek isn't usually the
Sims and woman game designers (Score:2)
This is the same argument that set the course of women in politics back 20 years after Thatcher.
The sims online was one of the most boring
I love Sim-city and its sequels , but yeuch if women Designers produce games like the Sims then we need less of them.
In all truth
C'mon women! (Score:2)
The odds are good, but I admit many of the goods are odd.
well (Score:2)
Of course it could be that they're just not plainly interested - but then again, the games industry isn't exactly looking like the most appealing recruitment choice right now ...
Why the proportion? (Score:2)
Meh... (Score:2, Informative)
My wife and I dated in college. As computer savy as she is, and let's be honest, she can USE a computer not build one or install one, she has really no interest. As a software engineer she always expected me to know what's wrong with windows (frankly, no one knows what's wrong with windows - just reinstall). She now plays WoW but doesn't rea
Go ahead, blame the industry (Score:2)
That said, I accept that our indus
Oh hell yeah... MORE FEMALES IN GAMES... (Score:2)
They're not the ONLY one. (Score:2)
We have found that having those 57% there that are female has been fairly effective at getting those 43% that are male to want to come and to stay around!
Not a Shining Star (Score:1)