Premiere Back on Mac 161
woof69 writes "After dropping OS X support for Premiere some time in 2003, Adobe is bringing it back in the new
Adobe Production Studio. The new software includes After Effects, Photoshop, Illustrator, Premiere Pro, Encore DVD, and Soundbooth, and will be available for Apple's Intel-based computers in mid-2007; an updated version of the Windows suite will ship at the same time.
Does Final Cut have a fight on its hands?"
Cinelerra (Score:3, Interesting)
Or even Premiere? (Score:2)
Re:Cinelerra (Score:5, Informative)
They don't.
Final Cut Pro compares to Avid. After Effects is for effects, as you might guess from the name. People editing in FCP or Avid sometimes use After Effects to render some special effects before re-importing them into their editor.
As for Cinelerra, I would guess that no professional editor would have ever even heard the name, let alone have a clue about what it is. Well, even I couldn't quite figure out what it was supposed to be last time I looked at their site. Apparently also some sort of special effects rendering thing, except it cannot import from or export to your editing program, so I'm not sure what it might be used for.
A little experiment: search the Cinelerra site (which includes the documentation) for various very specific keywords which would be relevant for any professional film/video editing program:
Time code stuff:
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
Edit lists stuff:
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
NLE programs:
http://www.google.com/search?q=site%3Aheroinewarr
http://www.google.com/search?q=site%3Aheroinewarr
Now try the same searches on the avid.com site.
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Either your are deliberately trolling, or the "last time you looked" you didn't really try. Either way you have no clue what you're talking about. Yes Cinelerra is nowhere near as popular as other NLEs, but this?
Maybe you should tell Linux Media Arts [lmahd.com] which sells professional NLE systems, based on Linux and Cinelerra. Oh yeah, at the recent opening of the Open Source Me
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Google Understands. They're the same (Score:2)
http://www.google.com/search?hl=en&lr=&q=love+sit e %3Awww.collinslake.com&btnG=Search [google.com]
and the transposition
http://www.google.com/search?hl=en&lr=&q=site%3Aww w.collinslake.com+love&btnG=Search [google.com]
Google just throws ANDs inbetween all query parts that don't specify OR. Order doesn't matter much.
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I admit that it was not super-easy to pick up, but after going through two or three sites with attempts at documentation, and trying things, I got the hang of it in a few days. Without much trouble, I was able to produce what I thought were some cool effects. Example: I had the main screen panning around a still image, while in the corner there wa
not unless... (Score:3, Informative)
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Fans of Final Cut always tell me that I just haven't used it enough to appreciate it, but I've never found a fan of Final Cut who has given Premiere a decent try either.
The bottom line is, people like what they are used to, and for most users of one of the two, they never try the other because it is on a different platform. That might change now that they will bo
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Obviously a statement from someone that's never used FCP before. If FCP ran on Windows, Premier would have a fight on its hands... and it would lose very quickly.
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"I am your father's brother's nephew's cousin's former roommate."
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ppc (Score:1)
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Eventually even Apple will stop releasing Universal Binaries of their software, probably when they do major rewrites like Adobe is doing. Isn't the new rewrite of Shake Intel only?
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Nope, I have Shake 4.10, the currently shipping version, and it's a universal binary. I run it on an intel iMac at home and on my DP G5 at work - the iMac (2Ghz core2 duo) gives an excellent account of itself despite having relatively modest RAM for such an app (2GB), and of course it runs very well on the Powermac.
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Just Googled it, see this article about the future of Shake [macrumors.com]
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Development of Shake has indeed been discontinued - hence the huge price drop of this latest version.
I am looking forward to what Apple does with this product line, since it is the one app that is deeply, deeply entrenched in the production industry, even more so than FCP which is gaining ground every day.
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Sweet machine. Though with talk of a Mac Pro with up to 16 cores and magic-multiprocessing on Intel chips you might find yourself wanting one for dramatically reduced processing times if you do lots of video work before your machine is old-aged.
Re:ppc (Score:4, Insightful)
Maybe Adobe's figuring out that the Mac is still a market to be reckoned with...or maybe someone at the VP level grabbed the Premiere product manager and showed him that all his Windows customers were buying Macs to run Final Cut Pro. There are a lot of Dual-G5 owners out here who love FCP, but want Apple to have real compettion - and we're not above trying new tools and adopting them if they are better.
Hopefully Apple comes out with a decent document authoring tool (not layout; they're different) like Pages on 'roids. Given Frame's anemic sales and upgrade business, maybe they can steal another market and prod Adobe into becoming competitive again.
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When your documentation becomes very complex (e.g. using one set of documents to describe dozens of similar machines), you'll run into limitations in Frame. It'll continue to work, but the author will be too likely to lose track of which configurations a given chunk of text is used for, in
Re:ppc (Score:4, Insightful)
Yes, and Framemaker next, please.
As far as I know Framemaker was not cancelled for the Mac, Linux, and Solaris because those platforms were not profitable. It was cancelled because Adobe suffered (suffers?) from a serious case of Not Invented Here syndrome. You'll notice even the PC version is nearly mothballed with few improvements as it just barely keeps up with some of the new technologies on the market. As of a few years ago I was told that Adobe dearly wanted to kill it off, but users were unwilling to switch to their replacements. Of course their replacements were simply pulling a few of the features into InDesign and assuming that would make everyone want to switch. So they didn't want Framemaker, just the customers of Framemaker and they were unable to deliver something else acceptable.
In my mind the Premier re-release was simply because their is such a demand in video editing for Mac compatibility and they were losing sales left and right not just to people who wanted to use a mac, but to people who worked somewhere where they needed the option to use either. What holds more hope for Framemaker is the merger with Macromedia that might help cure the NIH syndrome Adobe has always had, which in turn could save it on both platforms. Given all the work integrating both product lines, however, I doubt this will be a priority unless they get some real competition.
Hopefully Apple comes out with a decent document authoring tool (not layout; they're different) like Pages on 'roids.
This might help, but Apple is in the business of selling Macs, more than anything else. They are unlikely to make such a program cross-platform and as such it would miss a big chunk of the target market and probably not really take off. I think someone like Microsoft could actually do more damage in a hurry and restore competition, but we all know they would immediately try to tie it to other products and undermine that competition. So I'm not really optimistic. This might actually be a job for someone starting with TeX and building an open source, cross platform tool that they intend to use internally (IBM I'm looking at you).
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As for competition? Hardly. Premiere is already a mediocre program on Windows. I doubt it's going to suddenly get better just because it runs on OSX.
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Maybe they figured out that their low-level assembly code, already tailored to the Intel processor, could be married to their already existing OSX front-end code, thus making bringing it over to OSX relatively easy to do.
More likely they noticed that the mac market had doubled since they made the decision and the mac video editing market had quadrupled and did not want to be left out of it.
As for competition? Hardly. Premiere is already a mediocre program on Windows. I doubt it's going to suddenly get
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It was in a color laser printer.
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Wikipedia Entry [wikipedia.org]
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Switchers? (Score:5, Informative)
And for those wondering, this will NOT be a Universal Binary. It has been built from scratch and will only run on Intel-based Macs.
Adobe's press release [adobe.com].
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It is not as if they would have to maintain two versions of the code. The primary area where you have to be careful when writing cross-processor code is in binary interfaces (e.g. binary file formats) where you must use endian-safe methods of writing multi-byte words. But this is just good practise anyway.
In fact, building and running code on a variety of pl
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Programs like Premiere and other media applications do quite a bit of this type of computation so Adobe would need to write their code using both APIs.
Re: http://developer.apple.com/documentation/Performan ce/Conceptua [apple.com]
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Re:Switchers? (Score:4, Insightful)
The fact that it's not a UB is a big setback - just about everyone I know who does video on a Mac is still on PPC. Why? Because all the coder and sysadmin kiddies with the macbooks make about two to three times the cash that we do.
That and there's a huge variety of workflow software that's still either PPC or has yet to be updated to UBs.
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Universal Binary refers to a program which includes both PPC and Intel code and can therefore run on both platforms. "Non-UB" does not mean "PPC-only", it means "either PPC-only or Intel-only". And in this case Premiere is going to be Intel-only and therefore will not run on you
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Weeee (Score:1)
student version hopeful (Score:1)
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Not the best but "good enough" (Score:5, Insightful)
Final Cut's competition isn't really Premiere at this point anyway, it's Avid. Most editors use one or the other depending on their training and place of employment (FCP tends to be for the self trained, small production houses etc. though that is changing, Avid for major houses and television/movie productions as it has been the standard for over a decade and many if not most pro editors- particularly those who learned to edit *gasp* film- prefer to work with it)
Having worked with all three-- Premiere, FCP and Avid-- I can safely say that Premiere is the weakest of the three but is more than "good enough" if you're not cutting The Lord of The Rings. As I said it may get use just because the owner purchased the suite for Photoshop and hey, it's there.
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It may, but how many film editors are looking to switch at this time of day? This marketing method makes Premiere look like the toy in a box of cereal: cheap, flimsy, fun to play with for a few minutes, but tossed as
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I thought AE was incredibly easy to learn, but I'd already had a few courses in 3d Studio MAX. AE is a combination of MAX's track view (you want to talk about a pain in the ass? THAT is
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In fact, all (about a dozen) editors I know use both (FCP and Avid). Some prefer FCP, and others prefer Avid. The choice for each particular project depends on many factors, in which the editor's personal preference usually doesn't count much. The production company or director may have their own editing room with an Avid or FCP in it, or they may get a good renting deal for one or the other. In the best case (not too often), the choice is made knowingly to ease the global w
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In the Mac world, the Premiere brand name may have been mortally wounded by version 4.2, which was out forever and was excruciatingly bad - the interface was awful, it had horrifying sound sync problems, etc.
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After Effects is harder to learn, but it's a more sophisticated program. I know a guy that makes his money using After Effects + FCP and I've seen numerous hints that he's not alone in this either.
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I know local TV stations and educational programs often used to use Premiere because it allowed them to be cross platform, was good enough, and was cheaper.
I don't know that Premiere was ever really as big in the movie space where FCP really makes its mark.
Now, after
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FCP has made huge inroads in TV productio
I hope you're kidding (Score:4, Informative)
The simple answer is no. I bought my Mac specifically for Final Cut because Premiere was such a miserable editor. I cut a feature on Premiere and easily lost 1/3 of my time to crashes. I haven't used the latest versions but the one I used, 5.5, was lightyears behind Final Cut Pro. If you asked me to cut another film on Premiere I'd rather work fast food than do it. Final Cut is a joy to work with. They are porting Premiere back to Mac because they are loosing ground to Final Cut but what they don't understand is it isn't the Mac OS people are after but Final Cut itself. Don't even bother porting it because editors that have switched are lost forever. Better to make it more stable and add features. Anyone one on Final Cut isn't likely to switch. Why go back to a Yugo when you already own a Ferrari. I'm sure there are Premiere fans that will boast of it's stability. If you're happy have fun. Personally I'm thrilled with Final Cut and would never use Premiere for any reason. It made my life a living hell so if they are loosing customers it's their own fault for putting out such a lousy editor.
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That's quite an old version of Premiere though; I'm not sure that you can so validly hold comparisons made with such an old version of software. You seem to hold that your comparison is as relevant now as it was when you made it, which seems very unlikely. I mean, the current series of the software started again at 1.0 for what would have been Premiere 7.0 in mid-2003, so your comparison was probably made with a piece of software that's had about 5 years of development on it since you used it...
I'm not say
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True. But at that time that I switched to FCP there really was no comparison. So I have stuck with it since. Like I said I will buy the suite for the other apps and at least give it a try, but unless they've got some tricks up their sleeves, I will stick with Final Cut which should also have an updated version out at around the same time.
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Fair enough, I've not used either piece of software and I know several happy FCP users, so I'll not try to argue that Premiere's "better" in any way. In any case, competition is always a good thing. :)
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For the price, FCP can't be beat IMHO. But it ain't an Avid.
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The simple answer is no. I bought my Mac specifically for Final Cut because Premiere was such a miserable editor. I cut a feature on Premiere and easily lost 1/3 of my time to crashes.
Is the current Mac OS competition for Unix and Linux based operating systems? The simple answer is no. I switched to Linux from Mac OS because with Mac OS I lost a lot of data, removable media drives crashed, and hard drives disappeared. Not to mention, the OS itself didn't have preemptive multitasking. If you asked me to
good luck! (Score:3, Interesting)
Premiere disappeared from the Mac because it couldn't compete. Speaking as an independent filmmaker, I can't even imagine what Adobe could do to woo me back over.
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How 'bout a free laptop?
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Final cut threatened? Not a chance. (Score:5, Interesting)
Competition improves the breed (Score:5, Insightful)
The last version of Premiere on the Mac (6.5) was a clunky just-good-enough app that contrary to popular belief was not pushed from the Mac market by Final Cut Pro.
It was Final Cut Express "killed" Premiere - Premiere itself was never competition for Final Cut Pro as Avid systems were it's target. Final Cut Express (FCE) came in at $300 and did just about everything that Premiere did for $700, and for it's target market it mostly did it better and continued to get better.
Adobe went back to the labs, licked their wounds, rolled up their sleeves and Premiere Pro was born. Windows users benefited from finally having a serious, but affordable video editing suite, but by this time the Mac market and in many ways by proxy the Pro video market was solidly split between Final Cut Pro and Avid's solutions.
Competition is a great thing for customers and just as all pro video editors benefitted from Avid's wake up call from Apple (Avid systems are no longer so expensive that you have to lease them and Avid finally took notice of these gizmos called laptops), Final Cut users will benefit from Apple's increased need to improve the product to compete with Adobe's return.
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adobe bought out avid some time last year.
I had not heard that and Google doesn't come up with anything on the first few pages. Do you have a source? Are you sure you're not thinking of their huge Macromedia acquisition?
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Final Cut Pro is the best thing to have happened to Premiere, at least as far as Windows users are concerned.
As a Windows user I'd say Vegas Video was the best thing to happen to Premiere, and FCP for that matter. We already had a serious but affordable video editing suite (with spectacular sound editing as well.) I hated the old Premiere, like so many others, but the new one looks quite good.
Compete with FCP? HAH! (Score:2)
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Premier on Windows at least has a reason for its existance: it provides an alternative to Avid's proprietory hardware, codecs, Avid 'qualified' computers and Avid storage. So for VFX v
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One thing you might note is that Adobe does not give one tenth of one shit about anyone using a complete piece of shit that was slow and pointless when it was new.
The new premiere is reputed to be much more like FCP, but I sure haven't seen it.
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Upgrade Path (Score:1)
buying a whole new copy. It won't even run under Rosetta, so I will
definitely consider alternatives before just automatically plunking
down $1000 for the intel version.
Maxim
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What's that? You don't have the DVD? That's what I thought...you weren't using the paid version anyway...
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Final Cut 3 was PPC only, and you're right wouldn't run on x86.
Apple then released Final Cut 3.5, which wasn't just a universal binary of the same app, it had additional features, too. Soundtrack and LiveType are also two components that received quite an overhaul.
So there is also that to consider.
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You can't write off Premiere (Score:1)
However, it would be foolish to underplay how important the bundling of Premiere with other creative apps might be. A full-time video edi
Great News! (Score:2)
A sign of rising marketshare (Score:3, Insightful)
Interesting they went Intel only though, the only real gain I can see is simplification of testing - but they are missing out on a lot of people that still use G5's. Then again, perhaps Adobe sees a larger mass migration to Intel macs when CS3 is released for real.
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The real gain I see is that they don't have to support it. Meanwhile anyone who is likely to shell out thousands for an adobe suite is also likely to shell out thousands for a new intel-based mac since it kicks the living shit out of the G5 mac. In cases where I actually have the same app on both (not many cases I admit) the Compaq nw9440 la
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If I recall correctly, when Soundbooth appeared (along with the accompanying uproar about it being Intel-only) it was revealed that Adobe had either licensed or purchased outright audio technology written, from the ground up, for x86 processors. I imagine they realized this, w/regard to Soundbooth (note: the numbers are purely for an example, they aren't meant to be real-world):
Quark to InDesign (Score:2)
Final Cut is awesome, no doubt. But people like Adobe apps, and if they're already using Photoshop and Illustrator they'll likely be tempted to
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It's pretty amazing to me because I've always considered a suite of adobe products to be far superior to using Quark and a bunch of adobe p
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Quark was dethroned not because InDesign was so superior (IMHO) but rather because of terrible blunders by Quark. Quark was incredibly slow to update at curical periods in their product life. They were Too slow to update when PowerPC Macs became available back in 95. They were too slow to update when Apple moved to OS X. That mistake was huge because people really wanted OS X and Quark was hor
Cool. (Score:2)
adobe linux? (Score:2, Interesting)
Why this is important news - education market! (Score:5, Interesting)
The consequences have been enormous - dumps like AII "train" people to use software that "the industry" uses, and the industry uses that software because that's what they learned in school, and they learned it in school because back in the early 1990s, Adobe (and Apple) did one helluva job embedding themselves in every art and design school they could find.
Macromedia tried to do the same thing, but they didn't have the range of products: they had an image editor for a while, xRes, but it was such a buggy piece of shite, and Macromedia had done such a crap job of getting into schools, that MM decided the thing to do was to switch enemies. Adobe used to be their hated target - they saw the Internet as the next big thing and dumped their graphics orientation for the Web. With a proper panoply of tools (Dreamweaver, Flash) they got their web software into schools, and ceded the graphics market to Adobe.
Fundamentally, people use what they know, and what they know is what they learn, and that's why Quark Xpress, possibly one of the single most over-rated pieces of software EVER, still has a deep hold in the printing industry. Quark 2 was WAY better than Pagemaker aka, RAGEmaker, and Quark 3 completely blew Pagemaker out of the water. Here is where Adobe's Education strategy started to pay off... Pagemaker was a dud, and the first rev of InDesign was putrid. However, they quickly fixed InDesign, and it is now an extremely competitive product to Quark. Combined with Quark's dramatic expense for minor upgrades, InDesign is now making massive inroads into Quark turf - and the kids coming out of design "schools" have experience using it and know it as a decent product. They use what they know...
Now: this brings us to Premiere...
Adobe and Apple were on the skids when Apple cooked up FCP and iMovie. There was zero incentive for Adobe to continue developing Premiere o nthe Mac, and they stopped doing so. That, at the time, Premiere was a buggy piece of shit was not that much of an issue - the Top End was AVID at $150k for a decent set up, and then there was the rest of us... FCP (originally developed by Macromedia and sold to Apple when MM changed their focus to the Web) came in and sawed AVID off at the knees. The lead programmer for FCP was the guy who had developed Premiere for Adobe - Randy Ubillos. With massive infusions of cash from Apple (Jobs didn't care - he saw FCP as a way to sell hardware...) So, Adobe saw this all as one big Bitch Slap. Adobe's response? The Education Angle... people will use what they know, and what they know is what they learn in school...
If Apple was going to eat Premiere's lunch, then Adobe was going to de-emphasise the Apple platform, and crush FCP from without. How? After Effects, Photoshop, Illustrator on the Mac is OK - Adobe defeated MM there. But Premiere ? Windows. Encore? Windows. Soundbooth? Just a repackaging of CoolEdit Pro - Windows only. And sell ALL of that software to Art Schools at a cut rate price...
Translation: an end run around Apple - a reverse Bitch Slap.
Problem: It didn't really work. In the Windows World, AVID hadn't surrendered. They used their Cash Cow (Digidesign) to help drag their ailing video editing systems along until they could get a new strategy going. AVID cooked up a pile of new software, all of it superior to Premiere et al. Cost competitive? No, but the UI was extremely similar from the low end to the high end, and with increased integration from AVID into ProTools, there was no way that Adobe could possibly compete with AVID. AVID provided an entry -> pro environment, and was deeply embedded in the industry - recording studios use ProTools, and Hollywoo
Not bad... (Score:2)
I'm not going to switch, but Premiere Pro is not bad at all. I'm a professional video editor, and we're outfitted with Premiere Pro at work, since a group engineers (ie: Mac haters) buy all the equipment for the station I work at, but I run Final Cut at home, and have a lot of experience on both. Bottom line is, there's little question that Final Cut is the better video editor, but Premiere still has some large advantages, namely:
It marries Photoshop and After Effects PERFECTLY, which is a big deal if you
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FWIW the open source applications The Gimp, Inkscape, and Scribus are rapidly catching up to where Adobe is in terms of functionality. Oh sure, in some cases they're still quite far behind, but they're catching up faster than I ever assumed they would even in my rampant fanboyism.
The Gimp in particular is getting to be a fantastically credible Photoshop clone; the only thing missing really is the rich collection of plugins. Unless, of course, you're one of the weirdos who thinks that an MDI interface is
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Absolutely not. Although I have a love/hate relationship with Adobe, the Gimp is nowhere near being a true Photoshop competitor, and the reason is not plug-ins. The reason are the tools Adobe have put in which make Photoshop the only tool for high-end retouching and production: the amazing-but-flawed color engine, adjustment layers (which are getting even better
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Though you should have said something at least slightly relavant to claim honest FP honors. Even something like "based on WordPerfect's in and out of the market during it's buyouts, it managed to lose practically all of its market share to Word, what makes anyone think that it can go back and unseat Final Cut."