Guitar Hero and Rock Band See Huge Downloads, Increasing Music Sales 60
log1385 writes "More than 5 million songs have been sold as downloads for Guitar Hero III since November, and Rock Band has seen some 2.5 million downloads just in the last two months. These games are positive financial experiences for music labels outside of the Xbox Live/PlayStation Networks, as well. Songs included in the two games have seen bumps in popularity through other commercial outlets as well. Though not huge, they are noticeable enough to prompt future projects. 'MTVN already has plans to expand its outreach to artists, creating additional game expansions -- as both physical products and downloadable content -- around specific music genres and even artists. "We are talking to tons of bands, from indie to the most established ... to release not necessarily their entire catalog, but maybe some of their classic albums and do special packages around that," [MTV division president Van Toffler] said.'" Rock Band has certainly worked on me - I've been buying tracks to listen to the drum parts.
Wii Version is Missing Downloads (Score:1, Informative)
I don't know if the people whoe produced the Wii version were in a hurrry, lazy, or greedy, but I won't soon forget this travesty.
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Sincerely,
Harmonix Inc.
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I understand that you're joking, but it's important to keep things like that straight, so an uninformed party doesn't get pissed off at Harmonix for something they didn't do.
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Re:Wii Version is Missing Downloads (Score:4, Informative)
If there is no option to purchase new tracks for the Wii version, the limitation is probably the Wii's Shopping Channel. Having both a 360 and a Wii, I'm firmly of the opinion that the Wii's Shopping Channel is a pale imitator of the 360's Live Marketplace. The Shopping Channel is far too slow to load and navigate, and as far as I can tell there is no 3rd party content on there currently. How did you expect them to sell you the additional songs if Nintendo won't let them sell the content via the Shopping Channel?
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To be handled in the FIXED version (Score:5, Informative)
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I do agree, however, that the whole "You'll be without your gam
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It's pretty obvious that the game was simply pushed out for the holidays. Consider that they keep telling us that downloadable content "is coming" even when they're doing a piss-poor job of delivering on the system that do have it (especially when compared to Rock Band). Furthermore, you have glitches all over the place and stereo sound complete
Makes Sense (Score:4, Insightful)
Not limited to these games, either (Score:1)
If I was a lesser known artist, I'd try to get all of my music into games. Hell, who had heard of Jonathan Coulton before Portal?
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People who read Slashdot might [slashdot.org] have [slashdot.org].
Lots of people had heard Coulton - Code Monkey (Score:4, Informative)
Actually that's not the greatest example I think because he was actually pretty well known even before portal - Code Monkey being the most recognizable song, but also "Re: Your Brains" was quite popular and he was getting by OK just from music sales on his website.
Still, your primary point is an excellent one, I would never have known Freezepop if it wasn't for Frequency.... A great song in a great game means instant memories, and that's something you'll want to listen to again and again.
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The guy who did Code Monkey worked on Portal?! (Score:2)
Just end song (Score:1)
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The follow ups have been eh.. however.
Everything old is new again (Score:5, Interesting)
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Of course it would help if... (Score:2)
I mean, come on - "Same Old Song and Dance" is the best Aerosmith they could get? SHAME.
Seriously, there are SO many better songs out there.
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"The Seeker"? Please. Can I get some Tommy out here?
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It's simple (Score:3, Insightful)
My biggest issue with rock band... (Score:3, Informative)
Also: bring back the strum bar microswitches! (GH1/2/'80s stock guitars)
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There ya go.
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And even if they could raise that, a TV screen can only fit so many tracks at once. One horizontal + three vertical seems to be the practical limit, given that they invested quite a bit in the background scenery animation.
My biggest issue is that when my group plays through career, "Blitzkrieg Bop" is not only in the fixed setlists, but also appears to be in all of the random setlists. After the dozenth 'random'
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Having taken apart both the Rock Band and GH2/80's controllers, he's the skinny.
They both have microswitches. However, the Red Octane ones have them positioned on a circuit board with square switch moldings and a spring mechanism that makes it almost impossible for the switch to misfire.
The RB controller has a similar looking strum bar from the outside, but on the inside there are two switches in poorly constructed/cut posts with some horribly offset screws, inside of which are mounted one microswitch ea
NO NO NO (Score:5, Insightful)
I can see it now, Guitar hero XXXVII: Brittany and the Constantine ROCK THE NEW MILLENNIUM
Captcha: Dwindled, how fitting...
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Britney I'd prefer to avoid, but if they could get a few old Mucous Membrane tracks on the next Guitar Hero I'd be a very happy old Scouse punker.
(Unfortunately, after having 5*'d all of those songs on expert, you suddenly realise that the Hell level is a lot more convincing than it used to be...)
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Already happened, it's called Guitar Hero Encore: Rocks the 80s [metacritic.com]
Yuck (Score:2)
Thank God the success isn't universal (Score:1)
A few problems (Score:4, Funny)
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New to Guitar Hero (Score:2)
I'm just wondering a few things that hopefully the mighty-Slashdot crowd can hopefully answer.
Why are the PS3 guitars 2.4 Ghz instead of Bluetooth? Is this really a cost-saving move? They have to include a dongle, and I can't power on the system with the controller. This just seems stupid.
Why can't I find any stand alone PS3 wireless guitars anywhere?
Why aren't the buttons analog? I imagine the g
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Probably. It costs a lot to develop a Bluetooth solution. For the PS3, it would involve figuring out how to pair the controllers together and all the itty bitty parts of PS3 negotiations (controller assignments, etc). Especially if you need to get it certified. If you wouldn't mind the PS3 version costing 2x more t
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Why are the PS3 guitars 2.4 Ghz instead of Bluetooth? Is this really a cost-saving move? They have to include a dongle, and I can't power on the system with the controller. This just seems stupid.
Probably cost-saving. I agree, it's stupid. I have the PS3 version as well, and I hate the lack of Bluetooth. The insulting thing was that Neversoft claimed it was because Bluetooth wasn't precise enough, but the Wii guitars use the Wiimote's signal, which is (surprise!) Bluetooth. If you need to cut costs, fine, but don't lie to us about it and expect we won't figure it out.
Why can't I find any stand alone PS3 wireless guitars anywhere?
They're not on sale yet. I think they're slated to go on sale this month or next, but I'm not really sure.
Why aren't the buttons analog? I imagine the game would be more realistic if you could press the fret button harder to extend the note, or perhaps strum harder to play louder, etc?
I don't know that the gam