Follow Slashdot blog updates by subscribing to our blog RSS feed

 



Forgot your password?
typodupeerror
×
Verizon AT&T Communications Network United States

Verizon To Begin 5G User Trials in 11 Markets by Middle of Year (bloomberg.com) 35

Verizon will test faster fifth-generation (5G) mobile broadband service in 11 markets in the first half of this year as the nation's largest wireless carrier tries to take the lead in the 5G race. From a report on Bloomberg: Working with equipment partners including Ericsson and Samsung, Verizon will beam 5G signals to a test group of homes and businesses in Ann Arbor, Michigan; Atlanta; Bernardsville, New Jersey; Brockton, Massachusetts; Dallas; Denver; Houston; Miami; Sacramento, California; Seattle; and Washington, D.C., according to a statement released as part of Mobile World Congress, which starts this week in Barcelona. While 5G service isn't expected to be commercially available until 2020, Verizon and its closest rival, AT&T, are bringing the technology out of the lab and into the hands of actual users to spur development.
This discussion has been archived. No new comments can be posted.

Verizon To Begin 5G User Trials in 11 Markets by Middle of Year

Comments Filter:
  • This story has to be fake. I read here on Slashdot (in the comments) that the phone companies built their networks decades ago and since then they've just been raking huge profits. They aren't spending tens of billions of dollars every year constantly upgrading for better, faster service. That's why we're all still using AMPS and GPRS to load WML pages over WAP. 3G and 4G never happened and neither will 5G. It's all profit for the phone companies, Sprint doesn't spend billions on upgrades constantly. Sl

  • Awesome! (Score:2, Interesting)

    by Anonymous Coward

    So I'll be able to blow through my entire data plan at 5G speeds in about 700 ms and still be told that paying $5 per GB is a great deal?

    • by schnell ( 163007 )

      Whatever 5G ends up being, it won't look like a traditional cellular service. The spectrum that it uses (in the 30 GHz range) is subject to serious atmospheric signal attenuation (especially compared to the 700 MHz bands typically used for LTE) and it won't reliably penetrate walls of any thickness. So it will be largely useless for cellular phones.

      Instead, imagine it as just another last mile technology for fixed wireless. You'll have a 5G receiver hung on the exterior of your house, and you will now have

      • by sims 2 ( 994794 )

        How much do you think this will hurt WISPs?
        I'm assuming it will work over shorter distances than most WISPs operate over today but this in combination with further densification and extra bands of LTE should make them very competitive.

        • by schnell ( 163007 )

          I would imagine that if you are in an area where you are using a WISP today, it's probably lacks the population density for the carriers to bother deploying 5G there. The only exception would likely be if you are in an area served by copper phone lines that the carrier (if it's the home ILEC) wants to rip up and get rid of.

    • by sims 2 ( 994794 )

      Seeing at&t offer 500GB on their LTE network for $100 and $10/10GB overage has changed my mind about that.

      I'd still prefer unlimited but I could get by with 500GB easily enough.

  • by GLMDesigns ( 2044134 ) on Wednesday February 22, 2017 @12:15PM (#53911985)
    As I understand it 5G *can* provide real-time haptic feedback. It's good for gaming, yes. But more important so that little things, such VR/AR surgeries, can be done remotely.

    Is this BS? I don't know.
    • by mjwx ( 966435 )

      As I understand it 5G *can* provide real-time haptic feedback. It's good for gaming, yes. But more important so that little things, such VR/AR surgeries, can be done remotely.

      Is this BS? I don't know.

      The problem with gaming isn't speed, its latency. You're better off gaming on a slower connection with lower latency. You dont really need to go much faster than 1 MBps, what you want is your latency server to client to be under 100 ms. Realistically, with good net code, you can play on 56K dialup as I did in the early 00's (Vietcong, BF1942 to local servers).

      And due to the laws of physics and the inherent in wireless technologies, latency cannot be guaranteed. Hit some interference and lose some packets

  • by Anonymous Coward

    Speed is not important when I have a 2GB cap with $15/per GB overage.

  • Once we lived in cities. Now the place are called markets.

Genius is ten percent inspiration and fifty percent capital gains.

Working...