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Microsoft Open Source

Microsoft Joins the Blender Development Fund (blender.org) 30

Ton Roosendaal, Chairman of Blender Foundation (which accepts donations to support activities to provide free and open accessible services for all Blender contributors), writes: Microsoft makes use of Blender to generate synthetic 3D models and images of humans that can be used to train AI models. For researchers, having access to high quality free/opensource 3D software has proven to be of great benefit for scientific projects. You can check some of their work here. To express their support, Microsoft is joining the Blender Foundation's Development Fund as a Corporate Gold member per July 1st, 2020. We at Blender are very proud of this support statement, it's another important signal that the industry migrates to open source and finds ways to contribute to it.
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Microsoft Joins the Blender Development Fund

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  • by Anonymous Coward

    Embrace, Extend, Extinguish!

    • I still remember when Microsoft bought then killed trueSpace.

      • Copy that! trueSpace was awesome for its time and despised whaat MS did to the application (I was a commercial user). However, Microsoft is a very different beast and the times are very different. If MS is held to contributor rather than arbiter, then maybe a good thing. I used to run Cinema until it got too expensive to maintain for what I use the medium for weighed properly by the features of blender. We shall see...
      • by modecx ( 130548 )

        I wasn't aware that was trueSpace's fate. I'm not surprised, mind you. Makes it even more disappointing it's not around. Loved that program.

    • Re: (Score:2, Troll)

      I came here to say just that, AFTER tagging the homepage article "embracextendextinguish"

      I'm proud that I did, and then saw this FP.

    • by halivar ( 535827 )

      On Slashdot, it's always 1999.

  • by jfdavis668 ( 1414919 ) on Wednesday July 29, 2020 @04:22PM (#60345091)
    I was thinking they were developing a new way to make margaritas, :(
  • Blender rules! (Score:5, Interesting)

    by Qbertino ( 265505 ) <moiraNO@SPAMmodparlor.com> on Wednesday July 29, 2020 @05:30PM (#60345343)

    Blender has always been one of our FOSS darling children, but they've recently reached critical mass with many reputable industry leaders joining the blender development fund in the last 18 months. It is foreseeable that big players like Epic will migrate their tools to the Blender ecosystem and that Blender will become a mainstay of the movie industry.

    I've met Ton and the Blender crew in person a few times, back in the zero years when we were a small band of enthusiastic romantics and seeing him and the Blender Foundation coming this far fills me with pride. Ton and the Blender crew deserve this so much. And the tool itself has become so freakin' huge and mature and super-professional it's turning more and more heads in the 3D industry.

    • I can well imagine them throwing a few thousand dollars to Blender as a thank you for creating some models. But to become a Gold Sponsor would suggest that they are taking some sort of interest in animation.

      Blender is far too complex to be used as a free animator supplied with Windows like Photo. So what is it?

      How much would it have cost Microsoft to become a Gold Sponsor?

      • by enitime ( 964946 )

        I can well imagine them throwing a few thousand dollars to Blender as a thank you for creating some models. But to become a Gold Sponsor would suggest that they are taking some sort of interest in animation.

        Blender is far too complex to be used as a free animator supplied with Windows like Photo. So what is it?

        How much would it have cost Microsoft to become a Gold Sponsor?

        It's not about Pixar animation so much as Fortnite animation. Microsoft wants creators on the PC. They want games on their Xbox. There's no hidden agenda.

        Gold is 6 months developer time - about $50k.

        • by rtb61 ( 674572 )

          It is all about virtual robotics. Used in animation, writer/animation engineers could write the engineering script for the virtual robots and they would act out the instructions. Once they have the animation correct, they and extra finishing layers for more realistic images. Low cost animation and lots of writers producing content, it will be interesting.

    • and that Blender will become a mainstay of the movie industry.

      People have been saying the same thing about GIMP in the image editing industry for years. The reality is Blender has significant capability gaps to what is needed in the highest end of the industry, and always will providing competitors don't just sit on their thumbs and allow Blender to catch up.

      Blender is great. I use it a lot, but don't pretend they will take over the industry.

      • Nobody has said that about GIMP in a very long time.

        15 or 20 years ago it was sort of not too far behind Photoshop (in RGB, 8 bit channels), but there's no comparison now.

        Leaving out CMYK, Spot Colors,16 bit channels, the 3D, and adjustment layers.

        Photoshop's just easier to use. GIMP doesn't have anything equivalent to the spot healing tool from ages ago in Photoshop, and the content aware stuff is years old in Photoshop now too.

        Aside from learning the basics of digital editing for fun, or doing bulk proces
        • Nobody has said that about GIMP in a very long time.

          Indeed because facts were faced. The point is that Blender is where GIMP was back then, comparing it to commercial tools as if it is close to offering parity is a fantasy. Even if it improves so will the competition.

          For GIMP, 16bit and 32bit support finally came 5 years after I moved onto tools which support a 64bit workflow.

          • I think the difference is that Blender has a place next to other existing tools and the major companies build in house tools even.

            Perhaps the blender website is full of nonsense, but the stories section feels pretty legit to me.

            I don't do anything with 3D modeling so I have no inside experience, it seems to me though that the things written about Blender there are far higher praise than any professional would say about GIMP at any point in time, and it (Blender) seems to be gaining, not losing relevance.

            Not
  • by Locutus ( 9039 ) on Wednesday July 29, 2020 @08:11PM (#60345715)
    IIRC they joined ISO and then they paid many of their Microsoft Partner Program members to also join and even gave them a document explaining how they should vote on a Microsoft technology and why.

    FYI, they could have just donated to the Blender foundation but they want to influence instead...

    LoB
    • by enitime ( 964946 )

      FYI, they could have just donated to the Blender foundation but they want to influence instead...

      That's what they did. "Joining the Blender Development Fund" just means making a monthly donation.

      You can do it too, for individuals it starts at $6 / month.

The truth of a proposition has nothing to do with its credibility. And vice versa.

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