DreamWorks' OpenMoonRay Renderer Code Published (phoronix.com) 9
Today, DreamWorks published the open-source code for MoonRay, their production renderer used for films like The Bad Guys, Puss in Boots: The Last Wish, and other animation films. "OpenMoonRay is available via DreamWorks Animation's GitHub," reports Phoronix. "This professional-grade renderer is available under an Apache 2.0 license."
From the README: "MoonRay was developed at DreamWorks and is in continuous active development and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via the Arras distributed computation framework."
More details can be found via OpenMoonRay.org.
From the README: "MoonRay was developed at DreamWorks and is in continuous active development and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via the Arras distributed computation framework."
More details can be found via OpenMoonRay.org.
Please add it to Blender! (Score:1)
Thanks. :)
Is It Good for Curved Things that Jiggle? (Score:3)
extensive library of production-tested, physically based materials
So does anyone know if this is likely to have much of an impact on the most popular internet-based entertainment genre?
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PBR materials alone is insufficient for skin realism. Skin is typically rendered [babylonjs-playground.com] (use arrow keys to move the camera) with sub-surface scattering [youtube.com] (SSS).
I had heard of "Projekt Melody" models a few years back; it doesn't use PBR. I don't follow that industry so I don't know the answer to your question but generating realistic reactive expressions and animations in context to what the viewer wants is the problem here, not rendering technique IMHO.
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Of course it does. SSS has not only been a mainstay of nearly every 3D rendering system for over a decade now, it's actually found its way into real time game engines as well (including both UE4 and Unity)
Stop linking to Phoronix (Score:2)
That shill site constantly links to itself instead of the actual site most times.
Re: (Score:2)
You're describing a lot of sites out there. On a scale of offense Phoronix isn't a problem, I'm just happy it's not fucking paywalled.
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While we can't fix the problem /. is just re-enforcing the problem. If the editors were competent (ha!) they should be doing what they can.