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Star Wars Prequels Media Movies Entertainment Games

The Future of Star Wars Gaming 256

Reuters has an interview with LucasArts President Jim Ward up, and it goes into a good deal of depth about the present and future of Star Wars gaming. He suggests that Jump to Lightspeed is doing well commercially, mentions that there will be a Star Wars RTS in the next year or two, and again comfirms that there will be new Star Wars properties on TV. From the article: " We will have new live-action and animated TV shows over the next few years, and I think there's a bright future there for games based on these new properties as well as original Star Wars games like a new real-time strategy PC game that Petroglyph is developing for next year."
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The Future of Star Wars Gaming

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  • SW RTS Game (Score:4, Informative)

    by Fig, formerly A.C. ( 543042 ) on Wednesday November 10, 2004 @02:30PM (#10778983)
    From the article:

    there will be a Star Wars RTS in the next year or two

    There already was a Star Wars RTS game, and it felt very clunky and unfinished.

    Maybe the game they mentioned will actually be the finished version of the game released years ago?

  • by OverlordQ ( 264228 ) on Wednesday November 10, 2004 @02:33PM (#10779031) Journal
    There already was a Star Wars Battle Chess [the-underdogs.org]. Not *exactly* what they were playing but almost.
  • by nullChris ( 222844 ) on Wednesday November 10, 2004 @02:34PM (#10779048)
    They are the remnants of Westwood Studios, of C&C fame.
  • Re:KOTOR and KOTOR2 (Score:3, Informative)

    by stratjakt ( 596332 ) on Wednesday November 10, 2004 @02:48PM (#10779197) Journal
    I really wanted to like Battlefront, I mean, I've been waiting for that game my whole life. Who wouldn't want to be a stormtrooper in an AT-ST mowing down waves of Ewoks on Endor?

    Who doesn't want to take a crack at Jar-Jar with a sniper rifle?

    Who doesn't want to cause damage to a squad of Jawas with a wookie bowcaster?

    Who doesn't want to command a squad of B-Wings to do a tactical strike against that damned AT-AT?

    The game missed completely on all the strategy and command elements I expected it to have. It was just pick one of four classes, run around and shoot all the bad guys. And why can't I be a Jedi/Sith? I want to do some lightsabering too.

    The game lacked depth. It lacked AI. No matter how many times I'd order my guys to stay and protect a base, they'd just mindlessly stream out into the open and get mowed down by the opposition.

    The goal of the game was really "can you kill 100 of the other armies soldiers, before the 100 special ed kids that make up your force manage to walk into laser fire?"

    I wouldn't call it awful. As soon as I see it on sale for 10 bucks, I'll get a copy, because once in awhile I get the itch to toss some concussion grenades at a group of meandering Gungans.

    I guess that's lucasarts these days, they make games that look really fun and promising, until you play them.
  • Re:Many (Score:3, Informative)

    by Moby Cock ( 771358 ) on Wednesday November 10, 2004 @02:48PM (#10779199) Homepage
    KOTOR2 uses the same rules and KOTOR1. Which is a d20 style combat game.
  • Re:SW RTS Game (Score:1, Informative)

    by Anonymous Coward on Wednesday November 10, 2004 @03:00PM (#10779321)
    Actually, there was more than one - Force Commander, Galactic Battlegrounds (w/Clone Campaigns expansion)...
  • by weeboo0104 ( 644849 ) on Wednesday November 10, 2004 @03:21PM (#10779516) Journal
    The name of the game was Sabbacc.

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