Businesses

Office Usage Has Peaked in North America (sherwood.news) 39

An anonymous reader shares a report: While people in Asia are spending more time in the office, workers in the US and UK are not, according to a new report from XY Sense, a company that uses sensors to track office occupancy in more than 40,000 workspaces. While office space utilization -- the share of used spaces within an office out of all available space -- in the Asia-Pacific region grew 10 percentage points last quarter to 41%, that rate stayed at 28% in North America and declined in the UK. The so-called return to the office has been much slower in the US than abroad, partly because of factors like longer commute times, larger homes, and cultural individualism here.

Office utilization in North America is about half what it was pre-pandemic, according to XY Sense. When people do go into the office, meeting spaces are much more in demand. On average, time spent using collaborative spaces like conference rooms (4 hours a day) was 54% higher than individual desks (2.6 hours), and lack of communal space has become a big pain point for companies. Meanwhile XY Sense found that half of office desks were utilized for less than one hour per day, while 30% were never used at all.

Space

Boeing, Lockheed Martin Consider Selling ULA Space Launch Business (yahoo.com) 62

This weekend NASA said they'd turn to SpaceX to return two astronauts from the International Space Station, notes the Associated Press, "rather than risk using the Boeing Starliner capsule that delivered them." (They add that Boeing's capsule "has been plagued by problems with its propulsion system.")

But Reuters reported that even before the setback, Boeing and Lockheed Martin were "in talks to sell their rocket-launching joint venture United Launch Alliance to Sierra Space, two people familiar with the discussions said." A deal to sell ULA, a major provider of launch services to the U.S. government and a top rival to Elon Musk's SpaceX, would mark a significant shift in the U.S. space launch industry as ULA separates from two of the largest defense contractors to a smaller, privately held firm.

The potential sale comes after years of speculation about ULA's future and failed attempts to divest the joint venture over the past decade. In 2019, Boeing and Lockheed Martin reportedly explored selling ULA but couldn't agree on terms with potential buyers... Jeff Bezos' Blue Origin and Cerberus Capital Management had placed bids in early 2023 for the company, according to people familiar with the negotiations. Rocket Lab had also expressed interest, two people said. None of those discussions led to a deal...

A potential deal could accelerate deployment of [Sierra Space's] crewed spaceflight business, analysts said. A ULA acquisition, they said, would give the company in-house access to launch vehicles that could send its spaceplane and space-station components into Earth's orbit, rather than spending hundreds of millions of dollars for those launches as a customer...

ULA has faced challenges in scaling Vulcan production and upping its launch rate to meet commercial demand and fulfill contract obligations with the Space Force, which in 2021 picked Vulcan for a sizable chunk of national security missions alongside SpaceX's Falcon fleet. A sale of ULA would unshackle the company from Boeing and Lockheed, whose boards have long resisted ideas from ULA to expand the business beyond rockets and into new competitive markets such as lunar habitats or maneuverable spacecraft, according to former executives.

While Reuters's sources say the negotiations could still end without a deal, they also said ULA could be valued between $2 billion and $3 billion, giving Boeing some cash while shifting its focus to its core businesses of aerospace and defense.

Thanks to long-time Slashdot reader schwit1 for sharing the news.
Crime

ARRL Pays $1 Million Ransom To Decrypt Their Systems After Attack (bleepingcomputer.com) 95

The nonprofit American Radio Relay League — founded in 1914 — has approximately 161,000 members, according to Wikipedia (with over 7,000 members outside the U.S.)

But sometime in early May its systems network was compromised, "by threat actors using information they had purchased on the dark web," the nonprofit announced this week. The attackers accessed the ARRL's on-site systems — as well as most of its cloud-based systems — using "a wide variety of payloads affecting everything from desktops and laptops to Windows-based and Linux-based servers." Despite the wide variety of target configurations, the threat actors seemed to have a payload that would host and execute encryption or deletion of network-based IT assets, as well as launch demands for a ransom payment, for every system... The FBI categorized the attack as "unique" as they had not seen this level of sophistication among the many other attacks, they have experience with.

Within 3 hours a crisis management team had been constructed of ARRL management, an outside vendor with extensive resources and experience in the ransomware recovery space, attorneys experienced with managing the legal aspects of the attack including interfacing with the authorities, and our insurance carrier. The authorities were contacted immediately as was the ARRL President... [R]ansom demands were dramatically weakened by the fact that they did not have access to any compromising data. It was also clear that they believed ARRL had extensive insurance coverage that would cover a multi-million-dollar ransom payment. After days of tense negotiation and brinkmanship, ARRL agreed to pay a $1 million ransom. That payment, along with the cost of restoration, has been largely covered by our insurance policy...

Today, most systems have been restored or are waiting for interfaces to come back online to interconnect them. While we have been in restoration mode, we have also been working to simplify the infrastructure to the extent possible. We anticipate that it may take another month or two to complete restoration under the new infrastructure guidelines and new standards.

ARRL's called the attack "extensive", "sophisticated", "highly coordinated" and "an act of organized crime". And tlhIngan (Slashdot reader #30335) shared this detail from BleepingComputer.

"While the organization has not yet linked the attack to a specific ransomware operation, sources told BleepingComputer that the Embargo ransomware gang was behind the breach."
NASA

NASA Says SpaceX Will Bring Boeing's Starliner Astronauts Back to Earth - in February (cnbc.com) 126

Boeing "will return its Starliner capsule from the International Space Station without the NASA astronauts," reports CNBC. Though they've been on the space station since early June, the plan is to have them stay "for about six more months before flying home in February on SpaceX's Crew-9 vehicle.

"The test flight was originally intended to last about nine days." The decision to bring Starliner back from the ISS empty marks a dramatic about-face for NASA and Boeing, as the organizations were previously adamant that the capsule was the primary choice for returning the crew. But Starliner's crew flight test, which had been seen as the final major milestone in the spacecraft's development, faced problems — most notably with its propulsion system.

"Boeing has worked very hard with NASA to get the necessary data to make this decision," NASA Administrator Bill Nelson said during a press conference with top NASA officials at Johnson Space Center in Houston on Saturday. "We want to further understand the root causes and understand the design improvements so that the Boeing Starliner will serve as an important part of our assured crew access to the ISS."

He reiterated that test flights are "neither safe, nor routine," and that the decision was the "result of a commitment to safety." NASA will now conduct another phase of its Flight Readiness Review to determine when to bring the empty Starliner home. Boeing officials had been adamant in press briefings that Starliner was safe for the astronauts to fly home in the event of an emergency, despite delaying the return multiple times. NASA said there was a "technical disagreement" between the agency and the aerospace company, and said it evaluated risk differently than Boeing for returning its crew.

Nonetheless, NASA officials repeatedly expressed support for Boeing, and Nelson said he was "100% certain" that Starliner would be able to launch with a crew again someday.

NASA posted on X.com that they'd reached the decision "after extensive review by experts across the agency.

And CNBC adds that "Ken Bowersox, NASA associate administrator, said NASA officials were unanimous in their decision to choose SpaceX to bring the crew home."
NASA

NASA Smashed into an Asteroid in 2022. The Debris Could End Up Reaching Earth (gizmodo.com) 15

NASA's 2022 DART mission "successfully demonstrated how a fast-moving spacecraft could change an asteroid's trajectory by crashing into it," remembers Gizmodo, "potentially providing a way to defend Earth — though the asteroid in this test was never a real threat."

But a followup study suggests debris from that 525-foot (160-meter) asteroid "could actually strike back," they add, "though we're not in any danger." The [DART] team posits that the collision produced a field of rocky ejecta that could reach Earth within 10 years... [Various aerospace scientists] studied data collected by the Light Italian CubeSat for Imaging of Asteroids, or LICIACube, which observed DART's impact of Dimorphos up close. Then, they fed LICIACube's data into supercomputers at NASA's Navigation and Ancillary Information Facility to simulate how the debris from the asteroid — basically dust and rock — may have disseminated into space. The simulations tracked about 3 million particles kicked up by the impact, some of which are large enough to produce meteors that could be spotted on Earth. Particles from the impact could get to Mars in seven to 13 years, and the fastest particles could make it to our own world in just seven years.

"This detailed data will aid in the identification of DART-created meteors, enabling researchers to accurately analyze and interpret impact-related phenomena," the team wrote in the paper.

"However, these faster particles are expected to be too small to produce visible meteors, based on early observations," said Dr. Eloy Peña-Asensio, who lead the research team, in an interview with Universe Today. (He's a Research Fellow with the Deep-space Astrodynamics Research and Technology group at Milan's Polytechnic Institute.) The team's simulations indicated it could take up to 30 years before any of the ejecta is observed on Earth, in a new (and human-created) meteor shower called the Dimorphids.

So while they won't pose any risk, "If these ejected Dimorphos fragments reach Earth... their small size and high speed will cause them to disintegrate in the atmosphere, creating a beautiful luminous streak in the sky."
United Kingdom

RFA Explains How Its UK Rocket Engine Test Led to Monday's Spectacular Explosion (theguardian.com) 13

Monday brought spectacular footage of an explosion at a UK rocket test site after an engine test went awry. The plan had been to test-fire all of a rocket stage's nine engines at the same time — they've successfully ignited them more than a hundred times — but this time one of the first eight had an "unusual" anomaly — "most likely a fire in the oxygen pump," according to a video posted by space company RFA on X.com.

The trouble "spread onto neighboring engines," eventually leading to a billowing jet of fire from the side of the vehicle. ("The engine-propellant manifold system was damaged to such a great extent that kerosene kept fueling the fire.")

Slashdot reader AleRunner writes: A rocket company has vowed to return to regular operations "as soon as possible" after an explosion during a test at the UK's new spaceport in Shetland. The explosion happened after "an "anomaly" had led to "the loss of the stage" — but there were no injuries according to a Guardian report. The test was carried out by German company Rocket Factory Augsburg which hopes to make the first UK vertical rocket launch into orbit... "We develop iteratively with an emphasis on real testing.
"This is part of our philosophy and we were aware of the higher risks attached to this approach. Our goal is to return to regular operations as soon as possible."

"In true RFA fashion, we're being as transparent as possible," the company posted Friday on X.com, "and sharing our own raw footage of the incident." The day of the explosion they'd posted that "The launch pad has been saved and is secured," and Friday posted that six-minute video explaining what happened. (It emphasizes there's an improved version of this stage that's already been built.)

The Guardian added that the explosion comes three months after RFA's successful 8-second test firing of its rocket engines — the spaceport's first rocket test.
Moon

Chinese Scientists Use Lunar Soil To Produce Water, State Media Reports (reuters.com) 38

Chinese scientists have developed a new method to produce significant quantities of water from lunar soil brought back by the Chang'e-5 mission in 2020, state broadcaster CCTV reported. The "brand-new method" involves heating moon minerals containing hydrogen to generate water vapor, which could be crucial for future lunar research stations and space exploration. Reuters reports: "After three years of in-depth research and repeated verification, a brand-new method of using lunar soil to produce large amounts of water was discovered, which is expected to provide important design basis for the construction of future lunar scientific research stations and space stations," said CCTV. The discovery could have important implications for China's decades-long project of building a permanent lunar outpost amid a U.S.-China race to find and mine the moon's resources.

Using the new method, one tonne of lunar soil will be able to produce about 51-76 kg of water, equivalent to more than a hundred 500ml bottles of water, or the daily drinking water consumption of 50 people, the state broadcaster said. China hopes that recent and future lunar expeditions will set the foundations to build the International Lunar Research Station (ILRS), an initiative it is co-leading with Russia.

Hardware

iFixit: The Samsung Galaxy Ring Is $400 of 'Disposable Tech' (zdnet.com) 40

After a couple of years of regular use, Samsung's $400 Galaxy Ring will end up contributing to the growing e-waste problem. "The Galaxy Ring -- and all smart rings like it -- comes with a huge string attached," writes iFixit in a blog post. "It's 100% disposable, just like the AirPod-style Buds3 that Samsung just released. The culprit? The lithium ion batteries." ZDNet reports: The problem is the battery, and how they have a finite lifespan. Usually that's about 400 recharge cycles, and after that the batteries are finished. And if you can't replace it, then it's the end of the line for the gadget, and it's tossed onto the e-waste pile. [...]

iFixit is damning about this sort of tech. "There's nothing wrong with simple but there is something wrong with unrepairable. Just like the Galaxy Buds3, the Galaxy Ring is a disposable tech accessory that isn't designed to last more than two years." And the bottom line is simple: "We can't recommend buying disposable tech like this."
Here's what iFixit's Shahram Mokhtari had to say about the Galaxy Ring's battery, after putting it through a CT scanner: On the right hand side of the ring is the faint outline of a lithium polymer battery pouch. There's an inductive coil sitting right on top of the battery (the lines that look like a rectangular track) and another very similar inductive coil that's parallel and slightly separated from the first. That second inductive coil is inside the charging case and works together with the inductive coil in the ring to recharge the battery inside the Galaxy Ring. Inductive charging is the only practical way to deliver power to a device that doesn't have any ports. But there's something else here that sticks out like a sore thumb ... that is a press connector joining the battery to the rest of the board! This is a surprising use of space, why isn't this directly soldered? Nobody is getting back in there to disconnect this thing!

We love press connectors, they're easy to work with and make replacing batteries a sight easier than desoldering a half dozen wires. But this one is sealed into the device and serves no purpose in replacement or repair. Our best guess as to why it's in the Galaxy Ring: The battery and wireless charging coil were made in one place, the circuit board somewhere else, and it all comes to a production line somewhere where the two need to be connected together quickly and cheaply. Hence the press connector. It's not for your benefit, it's for the manufacturers.

Space

The Wow! Signal Deciphered. It Was Hydrogen All Along. (universetoday.com) 32

The Wow! signal, detected on August 15, 1977, was an intense radio transmission that appeared artificial and raised the possibility of extraterrestrial contact. However, recent research suggests it may have been caused by a natural astrophysical event involving a magnetar flare striking a hydrogen cloud. Universe Today reports: New research shows that the Wow! Signal has an entirely natural explanation. The research is "Arecibo Wow! I: An Astrophysical Explanation for the Wow! Signal." The lead author is Abel Mendez from the Planetary Habitability Laboratory at the University of Puerto Rico at Arecibo. It's available at the pre-print server arxiv.org. Arecibo Wow! is a new effort based on an archival study of data from the now-defunct Arecibo Radio Telescope from 2017 to 2020. The observations from Arecibo are similar to those from Big Ear but "are more sensitive, have better temporal resolution, and include polarization measurements," according to the authors. "Our latest observations, made between February and May 2020, have revealed similar narrowband signals near the hydrogen line, though less intense than the original Wow! Signal," said Mendez.

Arecibo detected signals similar to the Wow! signal but with some differences. They're far less intense and come from multiple locations. The authors say these signals are easily explained by an astrophysical phenomenon and that the original Wow! signal is, too. "We hypothesize that the Wow! Signal was caused by sudden brightening from stimulated emission of the hydrogen line due to a strong transient radiation source, such as a magnetar flare or a soft gamma repeater (SGR)," the researchers write. Those events are rare and rely on precise conditions and alignments. They can cause clouds of hydrogen to brighten considerably for seconds or even minutes.

The researchers say that what Big Ear saw in 1977 was the transient brightening of one of several H1 (neutral hydrogen) clouds in the telescope's line of sight. The 1977 signal was similar to what Arecibo saw in many respects. "The only difference between the signals observed in Arecibo and the Wow! Signal is their brightness. It is precisely the similarity between these spectra that suggests a mechanism for the origin of the mysterious signal," the authors write. These signals are rare because the spatial alignment between source, cloud, and observer is rare. The rarity of alignment explains why detections are so rare. The researchers were able to identify the clouds responsible for the signal but not the source. Their results suggest that the source is much more distant than the clouds that produce the hydrogen signal. "Given the detectability of the clouds as demonstrated in our data, this insight could enable precise location of the signal's origin and permit continuous monitoring for subsequent events," the researchers explain.

Games

'Civilization 7 Captures the Chaos of Human History In Manageable Doses' (theguardian.com) 62

An anonymous reader quotes a report from The Guardian, written by Julian Benson: It's been eight years since Civilization 6 -- the most recent in a very long-running strategy game series that sees you take a nation from the prehistoric settlement of their first town through centuries of development until they reach the space age. Since 2016 it has amassed an abundance of expansions, scenario packs, new nations, modes and systems for players to master -- but series producer Dennis Shirk at Firaxis Games feels that enough it enough. "It was getting too big for its britches," he says. "It was time to make something new."

"It's tough to even get through the whole game," designer Ed Beach says, singling out the key problem that Firaxis aims to solve with the forthcoming Civilization 7. While the early turns of a campaign in Civilization 6 can be swift, when you're only deciding the actions for the population of a single town, "the number of systems, units, and entities you must manage explodes after a while," Beach says. From turn one to victory, a single campaign can take more than 20 hours, and if you start falling behind other nations, it can be tempting to restart long before you see the endgame. That's why Civilization 7's campaign has been split into three ages -- Antiquity, Exploration and Modern -- with each ending in a dramatic explosion of global crises. "Breaking the game into chapters lets people get through history in a more digestible fashion," Beach says.

When you start a new campaign, you pick a leader and civilization to govern, and direct your people in establishing their first settlements and encounters with the other peoples populating a largely undeveloped land. You'll choose the technologies they research, the expansions they make to their cities, and whom they try to befriend or conquer. Every turn you complete or scientific, economic, cultural and military milestone you pass adds points to a meter running in the background. Once that meter hits 200, you and all the other surviving civilizations on the map will transition into the next age. When moving from Antiquity to Exploration and later Exploration to Modern, you select a new civilization to lead. You'll retain all the cities you controlled before but have access to different technologies and attributes. This may seem strange, but it's built to reflect history: think of London, which was once run by the Romans before being supplanted by the Anglo-Saxons. No empire lasts for ever, but they don't all collapse, either.

Breaking Civilization 7 into chapters also gives campaigns a new rhythm. As you approach the end of an age, you'll begin to face global crises. In Antiquity, for instance, you can see a proliferation of independent powers similar to the tribes that tore down Rome. "We're not calling them barbarians any more," Beach says. "It's a more nuanced way to present them." These crises multiply and strengthen until you reach the next age. "It's like a sci-fi or fantasy series with a huge, crazy conclusion, and then the next book starts nice and calm," Beach says. "There's a point where getting to the next age is a relief."
Here's a round-up of thoughts on Civilization 7 from some of the most respected gaming outlets and reviewers:

Civilization VII hands-on: This strategy sequel rethinks the long game -- Ars Technica's Samuel Axon
Civilization 7 pairs seismic changes with a lovably familiar formula -- Eurogamer's Chris Tapsell
Civilization 7 hands-on: Huge changes are coming to the classic strategy series - PC Gamer's Tyler Wilde
Civilization 7 lets you mix and match history -- and it's a blast - The Verge's Ash Parrish
Civilization 7 Hands-On Preview: Creating Your Legacy - Game Rant's Joshua Duckworth
Sid Meier's Civilization VII preview -- possibly the freshest sequel yet - GamesHub's Jam Walker
How Civilization 7 Rethinks The Series' Structure - GameSpot's Steve Watts
Businesses

North America Added a Whole Silicon Valley's Worth of Data Center Inventory This Year (sherwood.news) 34

North America's eight primary data center markets added 515 megawatts (MW) of new supply in the first half of 2024 -- the equivalent of Silicon Valley's entire existing inventory -- according to a new report real-estate services firm CBRE. From a report: All of Silicon Valley has 459 MW of data center supply, while those main markets have a total of 5,689 MW. That's up 10% from a year ago and about double what it was five years ago. Data center space under construction is up nearly 70% from a year ago and is currently at a record high. But the vast majority of that is already leased, and vacancy rates have shrunk to a record low of 2.8%. In other words, developers are building an insane amount of data center capacity, but it's still not enough to meet the growing demands of cloud computing and artificial intelligence providers.
ISS

Incompatible Starliner Spacesuits Could Stall Astronauts' Return From the ISS (inc.com) 155

NASA astronauts Butch Wilmore and Suni Williams are facing challenges returning to Earth due to compatibility issues between their Boeing-designed spacesuits and SpaceX's Dragon spacecraft. Inc. Magazine reports: The space suits in question are the "intra-vehicular activity" outfits now worn by astronauts. They're simpler than the bulky extra-vehicular space suits used on space walks, and are designed to keep astronauts safe in the capsule in the very unlikely case there's a problem that causes the capsule's atmosphere to be lost. The problem is simple: Should Butch and Suni need to fly back aboard SpaceX's vehicle, their suits won't fit in Dragon's seats. [...]

Boeing and SpaceX suits evolved under totally different design sensibilities. If Boeing and NASA deem Starliner unsafe for humans to fly home in, Butch and Suni must head earthward aboard a SpaceX Dragon, but their suits won't be able to plug into Dragon's systems. Like trying to plug an essentially outdated USB A socket into an iPhone's charge port, the suit connectors have different shapes, styles, and functions. The suits themselves have different systems that integrate with their own capsules for purposes like air leak checks during pre-flight testing.

So if an emergency situation presents itself and astronauts have to come back to Earth before proper plans are finalized, Butch and Suni will have to return inside the cargo section of a Dragon space capsule "unsuited," according to NASA leadership who spoke on the matter in a press conference last week. Other plans include flying up suitable Dragon-connecting space suits for the two astronauts on a later mission, should Starliner be deemed incapable of bringing them back.

Communications

Apple is Building Its Own Cellular Modem, Playing 'Long Game' to Drop Qualcomm (bloomberg.com) 92

Bloomberg's Mark Gruman remembers how Apple's hardware group "allowed Apple to dump Intel chips from its entire Mac lineup."

And they're now building an in-house cellular modem: For more than a decade, Apple has used modem chips designed by Qualcomm... But in 2018 — while facing a legal battle over royalties and patents — Apple started work on its own modem design.... It's devoting billions of dollars, thousands of engineers and millions of working hours to a project that won't really improve its devices — at least at the outset...

Over the past few years, Apple's modem project has suffered numerous setbacks. There have been problems with performance and overheating, and Apple has been forced to push back the modem's debut until next year at the earliest. The rollout will take place on a gradual basis — starting with niche models — and take a few years to complete. In a sign of this slow transition, Apple extended its supplier agreement with Qualcomm through March 2027... But Qualcomm has said that Apple will still have to pay it some royalties regardless (the chipmaker believes that Apple won't be able to avoid infringing its patents).

So it's hard to tell how big the benefits will be in the near term. Down the road, there are plans for Apple to fold its modem design into a new wireless chip that handles Wi-Fi and Bluetooth access. That would create a single connectivity component, potentially improving reliability and battery life. There's also the possibility that Apple could one day combine all of this into the device's main system on a chip, or SoC. That could further cut costs and save space inside the iPhone, allowing for more design choices. Furthermore, if Apple does ultimately save money by switching away from Qualcomm, it could redirect that spending toward new features and components.

Open Source

Can the Linux Foundation's 'Open Model Initiative' Build AI-Powering LLMs Without Restrictive Licensing? (infoworld.com) 7

"From the beginning, we have believed that the right way to build these AI models is with open licenses," says the Open Model Initiative. SD Times quotes them as saying that open licenses "allow creatives and businesses to build on each other's work, facilitate research, and create new products and services without restrictive licensing constraints."

Phoronix explains the community initiative "came about over the summer to help advance open-source AI models while now is becoming part of the Linux Foundation to further their cause." As part of the Linux Foundation, the OMI will be working to establish a governance framework and working groups, create shared standards to enhance model interoperability and metadata practices, develop a transparent dataset for training and captioning, complete an alpha test model for targeted red teaming, and release an alpha version of a new model with fine-tuning scripts before the end of 2024.
The group was established "in response to a number of recent decisions by creators of popular open-source models to alter their licensing terms," reports Silicon Angle: The creators highlighted the recent licensing change announced by Stability AI Ltd., regarding its popular image-generation model Stable Diffusion 3 (SD3). That model had previously been entirely free and open, but the changes introduced a monthly fee structure and imposed limitations on its usage. Stability AI was also criticized for the lack of clarity around its licensing terms, but it isn't the only company to have introduced licensing restrictions on previously free software. The OMI intends to eliminate all barriers to enterprise adoption by focusing on training and developing AI models with "irrevocable open licenses without deletion clauses or recurring costs for access," the Linux Foundation said.
InfoWorld also notes "the unavailability of source code and the license restrictions from LLM providers such as Meta, Mistral and Anthropic, who put caveats in the usage policies of their 'open source' models." Meta, for instance, does provide the rights to use Llama models royalty free without any license, but does not provide the source code, according to [strategic research firm] Everest Group's AI practice leader Suseel Menon. "Meta also adds a clause: 'If, on the Meta Llama 3, monthly active users of the products or services is greater than 700 million monthly active users, you must request a license from Meta.' This clause, combined with the unavailability of the source code, raises the question if the term open source should apply to Llama's family of models," Menon explained....

The OMI's objectives and vision received mixed reactions from analysts. While Amalgam Insights' chief analyst Hyoun Park believes that the OMI will lead to the development of more predictable and consistent standards for open source models, so that these models can potentially work with each other more easily, Everest Group's Malik believes that the OMI may not be able to stand before the might of vendors such as Meta and Anthropic. "Developing LLMs is highly compute intensive and has cost big tech giants and start-ups billions in capital expenditure to achieve the scale they currently have with their open-source and proprietary LLMs," Malik said, adding that this could be a major challenge for community-based LLMs.

The AI practice leader also pointed out that previous attempts at a community-based LLM have not garnered much adoption, as models developed by larger entities tend to perform better on most metrics... However, Malik said that the OMI might be able to find appropriate niches within the content development space (2D/3D image generation, adaptation, visual design, editing, etc.) as it begins to build its models... One of the other use cases for the OMI's community LLMs is to see their use as small language models (SLMs), which can offer specific functionality at high effectiveness or functionality that is restricted to unique applications or use cases, analysts said. Currently, the OMI's GitHub page has three repositories, all under the Apache 2.0 license.

Sci-Fi

2024's Hugo Award Winners Announced (thehugoawards.org) 69

Slashdot reader Dave Knott writes: After once again being plagued by controversy, this time due to a thwarted ballot-stuffing campaign, the 2024 Hugo Awards have been awarded at the 2024 World Science Fiction Convention.

This year's winners are:

* Best Novel: Some Desperate Glory, by Emily Tesh
* Best Novella: Thornhedge, by T. Kingfisher
* Best Novelette: "The Year Without Sunshine", by Naomi Kritzer
* Best Short Story: "Better Living Through Algorithms", by Naomi Kritzer
* Best Series: Imperial Radch, by Ann Leckie
* Best Graphic Story or Comic: Saga, Vol. 11, written by Brian K. Vaughan, art by Fiona Staples
* Best Related Work: A City on Mars: Can We Settle Space, Should We Settle Space, and Have We Really Thought This Through?, by Kelly Weinersmith and Zach Weinersmith
* Best Dramatic Presentation, Long Form: Dungeons & Dragons: Honor Among Thieves
* Best Dramatic Presentation, Short Form: The Last of Us: "Long, Long Time", written by Craig Mazin and Neil Druckmann, directed by Peter Hoar
* Best Game or Interactive Work: Baldur's Gate 3, produced by Larian Studios
* Best Editor Short Form: Neil Clarke
* Best Editor Long Form: Ruoxi Chen
* Best Professional Artist: Rovina Cai
* Best Semiprozine: Strange Horizons, by the Strange Horizons Editorial Collective
* Best Fanzine: Nerds of a Feather, Flock Together, editors Roseanna Pendlebury, Arturo Serrano, Paul Weimer; senior editors Joe Sherry, Adri Joy, G. Brown, Vance Kotrla
* Best Fancast: Octothorpe, by John Coxon, Alison Scott, and Liz Batty
* Best Fan Writer: Paul Weimer
* Best Fan Artist: Laya Rose
* Lodestar Award for Best YA Book: To Shape a Dragon's Breath by Moniquill Blackgoose
* Astounding Award for Best New Writer: Xiran Jay Zhao

Space

Space Telescope Data Reignites Debate Over How Fast Our Universe Is Expanding (science.org) 20

"A new front has opened in the longstanding debate over how fast the universe is expanding," writes Science magazine: For years astronomers have argued over a gulf between the expansion rate as measured from galaxies in the local universe and as calculated from studies of the cosmic microwave background (CMB), the afterglow of the Big Bang. The disparity was so large and persistent that some astronomers thought the standard theory of the universe might have to be tweaked. But over the past week, results from NASA's new James Webb Space Telescope orbiting observatory suggest the problem may be more mundane: some systematic error in the strategies used to measure the distance to nearby galaxies.

"The evidence based on these data does not suggest the need for additional physics," says Wendy Freedman of the University of Chicago, who leads [the Carnegie-Chicago Hubble Program, or CCHP] that calculated the expansion rate from JWST data using three different galactic distance measurements and released the results on the arXiv preprint server. (The papers have not yet been peer reviewed.) The methods disagreed about the expansion rate, known as the Hubble constant, or H0, and two were close to the CMB prediction.

Specifically, the team used JWST to measure the distance to 10 local galaxies using three stars with a predictable brightness: Cepheids, the brightest red giant stars, and carbon stars. Science notes that the last two methods "agreed to about 1%, but differed from the Cepheid-based distance by 2.5% to 4%." Combining all three methods the team derived a value "just shy of 70 km/s per Mpc," according to the article — leading the University of Chicago's Freedman to say "There's something systematic in the measurements. Until we can establish unambiguously where the issue lies in the nearby universe, we can't be claiming that there's additional physics in the distant universe."

But the controversy continues, according to Adam Riess of Johns Hopkins University (leader of a team of Hubble Constant researchers known as SH0ES). Riess points out that other teams have used JWST to measure distances with all three methods separately and have come up with values closer to the original SH0ES result. He also questions why CCHP excluded data from telescopes other than JWST. "I don't see a compelling justification for excluding the data they do," he says.
Thanks to long-time Slashdot reader sciencehabit for sharing the article.
Space

NASA Citizen Scientists Spot Object Moving 1 Million Miles Per Hour (nasa.gov) 58

Citizen scientists from NASA's Backyard Worlds: Planet 9 project discovered a hypervelocity object, CWISE J1249, moving fast enough to escape the Milky Way. "This hypervelocity object is the first such object found with the mass similar to or less than that of a small star," reports NASA's Science Editorial Team, suggesting the object may have originated from a binary star system or a globular cluster. From the report: A few years ago, longtime Backyard Worlds citizen scientists Martin Kabatnik, Thomas P. Bickle, and Dan Caselden spotted a faint, fast-moving object called CWISE J124909.08+362116.0, marching across their screens in the WISE images. Follow-up observations with several ground-based telescopes helped scientists confirm the discovery and characterize the object. These citizen scientists are now co-authors on the team's study about this discovery published in the Astrophysical Journal Letters (a pre-print version is available here). CWISE J1249 is zooming out of the Milky Way at about 1 million miles per hour. But it also stands out for its low mass, which makes it difficult to classify as a celestial object. It could be a low-mass star, or if it doesn't steadily fuse hydrogen in its core, it would be considered a brown dwarf, putting it somewhere between a gas giant planet and a star.

Ordinary brown dwarfs are not that rare. Backyard Worlds: Planet 9 volunteers have discovered more than 4,000 of them! But none of the others are known to be on their way out of the galaxy. This new object has yet another unique property. Data obtained with the W. M. Keck Observatory in Maunakea, Hawaii, show that it has much less iron and other metals than other stars and brown dwarfs. This unusual composition suggests that CWISE J1249 is quite old, likely from one of the first generations of stars in our galaxy. Why does this object move at such high speed? One hypothesis is that CWISE J1249 originally came from a binary system with a white dwarf, which exploded as a supernova when it pulled off too much material from its companion. Another possibility is that it came from a tightly bound cluster of stars called a globular cluster, and a chance meeting with a pair of black holes sent it soaring away.

NASA

NASA Chief To Scientists on Budget Cuts: 'I Feel Your Pain' (arstechnica.com) 31

NASA chief Bill Nelson didn't mince words about the agency's budget crunch. "You can't put 10 pounds of potatoes in a five-pound sack," he told ArsTechnica in an interview, addressing $4.7 billion in cuts over two years.

To scientists fretting over axed missions, Nelson offered a frank "I feel your pain." The Mars Sample Return's ballooning $11 billion price tag and 2040 timeline forced a reset. "We pulled the plug," Nelson admitted, but he's banking on cheaper, creative alternatives emerging by year's end.

The moon rover Viper got the chop too, blowing its budget by 40%. "There comes a limit," Nelson said, defending the tough call. Viper lunar rover project was "running 40 percent over budget." He defended these decisions as necessary given the $2 billion cut to science funding alone. The cuts stem from the Fiscal Responsibility Act. Nelson expressed hope for a "reprieve" in fiscal year 2026, but noted uncertainty due to another looming debt ceiling issue.
Communications

AT&T and Verizon Ask FCC To Throw a Wrench Into Starlink's Mobile Plan (arstechnica.com) 94

AT&T and Verizon are urging the FCC to reject SpaceX's plan to offer cellular service with T-Mobile, arguing that it would cause harmful interference to terrestrial mobile networks. Ars Technica reports: Filings urging the Federal Communications Commission to deny SpaceX's request for a waiver were submitted by AT&T and Verizon this week. The plan by SpaceX's Starlink division also faces opposition from satellite companies EchoStar (which owns Dish and Hughes) and Omnispace. SpaceX and T-Mobile plan to offer Supplemental Coverage from Space (SCS) for T-Mobile's cellular network using SpaceX satellites. As part of that plan, SpaceX is seeking a waiver of FCC rules regarding out-of-band emission limits.

AT&T's petition to deny the SpaceX waiver request said the FCC's "recent SCS order appropriately recognized that SCS deployments should not present any risk to the vital terrestrial mobile broadband networks upon which millions of Americans rely today. The Commission authorized SCS as secondary to terrestrial mobile service, correctly explaining that the SCS framework must 'retain service quality of terrestrial networks, protect spectrum usage rights, and minimize the risk of harmful interference.'" AT&T said SpaceX's requested "ninefold increase" to the allowable power flux-density limits for out-of-band emissions "would cause unacceptable harmful interference to incumbent terrestrial mobile operations. Specifically, AT&T's technical analysis shows that SpaceX's proposal would cause an 18% average reduction in network downlink throughput in an operational and representative AT&T PCS C Block market deployment." Verizon's opposition to the waiver request similarly said that SpaceX's proposal "would subject incumbent, primary terrestrial licensee operations in adjacent bands to harmful interference." Wireless phone performance will suffer, Verizon said [...].
SpaceX and T-Mobile told FCC staff that their plan will not harm other wireless operations and predicted that competitors will make misleading claims. SpaceX also argued that the FCC's emissions limit is too strict and should be changed.
Earth

SpaceX Announces First Human Mission To Ever Fly Over the Planet's Poles (arstechnica.com) 31

An anonymous reader quotes a report from Ars Technica: SpaceX will fly the first-ever human spaceflight over the Earth's poles, possibly before the end of this year, the company announced Monday. The private Crew Dragon mission will be led by a Chinese-born cryptocurrency entrepreneur named Chun Wang, and he will be joined by a polar explorer, a roboticist, and a filmmaker whom he has befriended in recent years. The "Fram2" mission, named after the Norwegian research ship Fram, will launch into a polar corridor from SpaceX's launch facilities in Florida and fly directly over the north and south poles. The three-to-five day mission is being timed to fly over Antarctica near the summer solstice in the Southern Hemisphere, to afford maximum lighting.

The four-person crew will fly, fittingly, aboard Crew Dragon Endurance, which is named after Ernest Shackleton's famous ship that was trapped in the Antarctic ice and eventually sunk there about a century ago. The spacecraft will be fitted with a cupola for both photography and filming. This will be SpaceX's third free-flying mission aboard Crew Dragon, following the Inspiration4 mission funded and commanded by US entrepreneur Jared Isaacman in 2021, and his forthcoming Polaris Dawn mission which may launch later this month. In an interview, Wang said he modeled the Fram2 mission's crew and public outreach programs on the template established by Isaacman.

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