MP3Pro Released 212
Andrew writes "An initial news story tweaked me to the fact that, "Thomson Multimedia and the Fraunhofer Institute, the two creators of the MP3 format, released a coder and decoder (codec) for the MP3pro format Thursday on the RCA.com Web site". It apparently achieves parity with the MS version 8 player. Their download on their web site is here (Windows only)." *yawn*
**yawn** ? (Score:1)
Hardware support (Score:1)
Re:yawn? (Score:1)
It's also possible to put two mp3 or wma streams in a file, giving 4 channel audio.
And vorbis supports multiple channels.
Re:So what? (Score:1)
Re:MP3 Pro... (Score:1)
yawn? (Score:2)
Personally, I think it's likely LAME/mp3 will remain the standard for quite some time. Bandwidth and storage are cheap.
Which reminds me, when are we going to get a decent compressed surround-sound scheme? Compressing two channels is easy, I want 5.1 though, as will anyone who uses divx in the future.
Comparatively speaking... (Score:5)
MP3PRO contains malicious code!!! (Score:1)
TELL EVERYONE YOU KNOW about this!! IIS/Fraunhofer CAN NOT co-opt our MP3s!!
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Forget Napster. Why not really break the law?
Re:(META) rejected a week ago (Score:1)
(META) rejected a week ago (Score:2)
I submitted this a week ago:
2001-06-08 16:22:29 MP3Pro codec set to debut (articles,music) (rejected)
This isn't sour grapes; I know that there are different editors with different interests and different approaches, and it certainly harms me none to have a submission rejected.
What was accepted on 6/8 - after my rejection - was Thomson Announces Royalties For MP3 Streaming> [slashdot.org], an article which referenced the second half of the same Technology Review article [techreview.com] that I submitted.
My submission did as the Tech Review article did: made MP3Pro the focus, and included the streaming licensing story as part two. If the editor followed the link in the submission that was posted, he had to skip past the first half of the article - detailing the debut of MP3Pro - to read the paragraphs about mp3 streaming licensing.
I don't point this out to troll. I point this out because it's interesting how /. stories are chosen. And because the readers deserve to know, especially those who rely on /. for news. If you're going to rely on a source, it's good to be aware of how that source operates -- so that it's a more "open source", so to speak.
I believe that Taco et al have hit a snag in how the community operates: what is "news" is determined by the editors. The editors are only human and it would appear they have a pretty tough job on their hands. What's worse, their own bias affects the biases of the community. Then the community is subtlely encouraged through the moderation system to promote articles based on any bias they can find.
One alternative is in use at Kuro5hin [kuro5hin.org], where the community itself votes on the submitted, pending stories. This increases the importance of a strong community, while it decreases the possibility for editor bias or editor error. I'm a big fan, if you couldn't tell.
That system might be unworkable here, but it's not hard to imagine other possible systems that permit the community itself to participate in the article selection process. An increasing number of eyeballs could only help.
A place to meta-discuss /. itself would also be huge. That way, people like me could indulge in that area, instead of polluting story threads with items like this. To Taco et al, it might seem like heresy to give the community any level of editorial control. But how could that be, when the community generates 99.9% of the content?
Think about it, won't you? Thank you.
Re:and still... (Score:1)
Re:silly name... (Score:1)
In other news ... (Score:2)
Oh. Never mind.
Re:Hardware support (Score:3)
My guess is that there's a very serious risk of consumers returning any prospective hardware that uses MP3Pro, believing the hardware to be broken. There's only so far you can go with audio garbage before you cause even totally untrained ears to categorize the sound as 'distorted' or 'something in this must be broken, it sounds wrong'. From what I'm seeing in early reports, MP3Pro crosses that line.
Re:Comparatively speaking... (Score:3)
Re:and still... (Score:2)
FLAC? (Score:1)
Re:What is quality? (Score:2)
Of course it will. It just won't come from lossy compression schemes like MP3 and Ogg Vorbis.
Linux version in 3q2001 (Score:2)
Re:It won't be windows only for long (Score:2)
Josh
Yes, I really did mean slashdoters.. it's funny, laugh
Re:and still... (Score:1)
It is all under the BSD license since beta4. Even Richard Stallman had to admit that it made more sense for this type of program.
-----------------------------------------------
UNIX isn't dead, it just smells funny...
Re:VQF (Score:2)
Loss due to lossy compression is cumulative.
You lost some sound quality in the original CD -> MP3 encoding, and then lost some more in the MP3 -> VQF encoding (or MP3 -> WAV -> VQF, same thing).
To sound halfway decent, VQF may well want information that was thrown out in the original MP3 encoding pass.
The only fair comparison would be between CD -> MP3 and CD -> VQF.
[ not that I really have any great desire to defend VQF in general
Windows vorbis decoder (Score:2)
Re:Yes, I *can* brush this off. (Score:2)
Re:Windows Only - For a few days (Score:2)
Re:How about portable Ogg-Vorbis players? (Score:2)
The exception might be the MP3/CD players, but for those the MP3Pro format really isn't a significant advantage (when you already get more than 12 hours of music on a disk, who cares?).
Jon Acheson
Re:Bleeding edge compatibility (Score:2)
Err... being open source, doesn't it give you a nice warm-n-fuzzy knowing it will *stay* free?
--
Re:and still... (Score:5)
That's absolutely silly. If you acutally bothered to look at the site, you would have found:
And from the FAQ: In other words, you can do what you damm well want, just don't rip off the tools, write your own. This is made dead simple by having the libraries available and the open source code available to learn from. Sheesh.--
Re:How to get attention to Ogg Vorbis (Score:2)
Re:Only one person needs to do it (Score:2)
So suppose MS releases a whole album in WMA format.
Bill Gates singing Start Me Up?
Re:Only one person needs to do it (Score:2)
Re:danger of audio format monopoly (Score:2)
They run windows, and can play all the
This would mean that the people that DO care about this, is a minority, and the amount of mp3s would diminish.
Re:Yes, I *can* brush this off. (Score:2)
Do you have anything to support this claim?
The long encoding time for fractal image compression alone makes it impossible for the method to be "a hell of a lot better".
Re:So what? (Score:2)
What software and hardware supports Ogg Vorbis?
Ogg Vorbis encoding and/or playback is now native in a wide variety of popular software. It's included in popular players such as Sonique, FreeAmp for Windows, and Unsanity Echo for MacOS. It's also supported in popular audio applications such as CDex, Siren Jukebox, and GoldWave. For a more complete list, refer to our software page. On the hardware side, iObjects has announced Ogg Vorbis support in their Dadio 2.0 OS, designed for portable audio players. Along with other hardware providers, this development should ensure that Ogg Vorbis support is widespread in future consumer audio hardware.
Re:So what? (Score:2)
All a new file format needs to be successful is for the people that pirate movies and CDs to start using it. One of the triggers for the success of
The alternative route is for the file format to mysteriously become the default on the operating system that all these technically semi-literate people use (as Microsoft will be trying to do with
The real advantage of
Re:How to get attention to Ogg Vorbis (Score:2)
Re:Bleeding edge compatibility (Score:3)
For Linux, use cdparanoia + lame or oggenc, or one of the many good frontends - Grip comes to mind. Additionally, the upcoming KDE 2.2's builtin audiocd IOSlave will allow you to rip CDs very easily (though not yet write them).
You 'gave up after 5 albums' - why? You can use the computer for other things while you're ripping a CD, you know :). Combine ripping and encoding, and it'll probably take about 30 minutes to fully process a CD, but there's no reason why this shouldn't go on in the background.
Re:What is quality? (Score:3)
Given this, and despite what they say on their website, Lame and all other free MP3 encoders are unlicensed, illegal software in the USA.
The only reason this hasn't been pursued by Fraunhofer is the bad press it would generate -- but never rely on a company not to change its mind. One parallel: GIF and the UNISYS patent.
How about portable Ogg-Vorbis players? (Score:2)
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Re: (Score:2)
Re: (Score:2)
Comment removed (Score:5)
Re:Question (Score:2)
Shhhh!
You'll let the secret of MP3Pro+ out! That's not slated for release until next year!
I wonder if "near-CD-quality" at 128 is the same "near-CD-quality" at 64? Betcha if I tested on some early synthesizers that are basically square waves and sine waves, I could get "near-CD-quality" at 32. Or if I were to do classical music only, with a few megs of ROM space, I could get "near-CD-quality" with a MIDI file.
At least for marketing purposes.
Sorry, Thompson, but taking a wild-ass guess at the frequences above 10K sounds like a neat idea that might work for some tracks, but it sounds like s recipe for disaster on much of what I listen to. It may not be much worse than MP3 at 128, but I'll be comparing against my CDs and MP3s at 160, 192, and up.
My ears will be the judge. Not your marketroids.
Diskspace is cheap. Never underestimate the bandwidth of a 30G drive in a FedEx 747. But sound quality is something that, once lost through overcompression and/or a poor codec, can never be recovered.
Re:Is the name "MP3" trademarked? (Score:2)
Re:What is quality? (Score:4)
- in less than ideal listening conditions - like through a Soundblaster card, or even the best "PC Speakers"
- using better options with better encoders (like LAME [sulaco.org]) (Fraunhofer "high quality" settings can be worse than "low quality"!)
- using the newer "Pro" standard
"But I can always tell the difference!"
Sure you can? Have you had someone prepare good MP3s for you and done a real blind test? Until then you only think you can tell. This is the point where fools stop reading - that is, "audiophiles" who think they know everything. As the Insanely Audiophile story showed, some people just like to spend money regardless of necessity.
"Ogg is better because..."
Great, choose it for your own recordings. The rest of the world, including me, will use what works everywhere - I won't be throwing away my mp3-only portable. I don't actually care how idealogically pure a codec is. Nobody says content protection is to come, only that it is possible. And even if it becomes possible that doesn't mean every MP3 (pro or otherwise) will become protected, only the ones you get from certain sources. If you're interested in creating copies of CDs you own, no problem. If you want to be a pirate, you're SOL and I have no sympathy. Enjoy your Ogg.
Once you accept the quality is there, you may as well make archival-quality MP3s of every CD you have and store those CDs somewhere where they won't take up so much space. Or, keep the CDs close by your CD player and enjoy great sound at work too.
Is the name "MP3" trademarked? (Score:2)
Is "MP3" trademarked? If not, the scope is there to use a confusingly similar name to refer to Ogg Vorbis. Something like "MP3Ultra", perhaps.
Yeah, but... (Score:2)
You and I both know that MP refers to MPEG. Most consumers do not. Naming something based on MP3 but not on MPEG may not be a violation.
Re:It's also not FINISHED (Score:2)
Ogg works fine now. Go ahead and use it.
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VQF (Score:4)
Nobody remembers it ?
I tought so...
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If storage wasn't an issue (Score:2)
But of course it is important. It is always good to be able to store twice as much music on whatever device. Since the solid-state players still don't have more than 256MB usually, it would still mean an increase from 2 to 4 hours of music to take with you, quite significant IMO.
Re:VQF (Score:2)
Re:Why it's so small and why you want to avoid it (Score:2)
While I'm not saying chopping off this octave is a good thing, I think that the psycoacoustic modeling used can be even more detrimental to the sound quality. What I notice most about MP3s is not the loss of clarity in the high end but the lack of definition in soft passages. (presumably because music content is being guessed to be subaudible when it isn't)
Re:and still... (Score:2)
the LAME acronym (Score:2)
____________________
Re:Relevance for Free OS (Score:2)
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and still... (Score:5)
It won't be windows only for long (Score:5)
silly name... (Score:2)
The name "MP?" refers to MPEG audio codecs (Score:2)
Is "MP3" trademarked?
Go to TESS [uspto.gov] and look for trademark serial numbers 78063353 (automobiles and parts, registered to Mazda), 75634171 (clothing), 74126256 (air compressor microcontroller), and 78023779 (a top level domain). MP3+ is 76172490. MP3PRO is 76185872. MP3 CAT (no connection to cuecat) is 75723781 and 75722814. Note that in the registration for the official MP3 Logo (75856706), Thomson makes no claim to "MP3" apart from the logo.
If not, the scope is there to use a confusingly similar name to refer to Ogg Vorbis.
However, the "MP" in MP3 refers to the standardization of it in a Motion Picture codec from MPEG. (The video portion of MPEG is largely JPEG-like with motion compensation at the 16x16 pixel tile level.) The first popular version of MPEG used MPEG layer 2 ("MP2") audio (at 256 kbps, it sounds like a 160 kbps MP3). Because OggVorbis is not an MPEG standard, it shouldn't be called MPEG. The MPEG LA might have something to say in that regard.
How to use the Winamp Ogg Vorbis plugin to decode (Score:2)
Not to mention, I didn't find any easy Windows software to decode Ogg - just encoding
AOL's Winamp, the most popular audio player for Windows, can decode and play Ogg Vorbis content with a plugin [vorbis.com]. To decode to .wav instead of to the speaker, simply open Preferences, set the output plugin to Disk Writer, tell it where to stash the .wav files, and then play your .ogg/.mp3 playlist. (Set it back to waveOut to play them.) Use an audio editor to touch up the files, and burn away.
Re:Comparatively speaking... (Score:3)
-- Agthorr
Re:and still... (Score:2)
Actually, it's only slightly encumbered, rather than horribly so. To quote the xiph.org website:
I agree that under pure GPL, ogg would be a commercial non-starter, and therefore would probably never build up sufficient volume of encoded material to make an impact. But it looks like the Xiph team are way ahead of us here...
TomV
Re:and still... (Score:2)
i.e. flash
Sounds like crap! (Score:2)
If I wanted my MP3s to sound like shit I'd download them.
Re:What is quality? (Score:2)
Yup. One more strong reason to go for open source :)
What is quality? (Score:4)
So I don't see huge benifits in MP3pro just because it's smaller and slightly better. I do however see a disadvantage: the content protection that is to come. That would take away a lot of its convenience. I'd say let's go for Ogg.
Re:Relevance for Free OS (Score:2)
Re:Relevance for Free OS (Score:2)
Ogg Vorbis ecoder 1.0 release candidate 1 (1.0rc1) (Score:5)
---
Decoder 1.0 release candidate 1 (1.0rc1) scheduledfor June 17th, 2001
With good fortune, the fully completed 1.0 decoderwill be in CVS this weekend. This represents completion of the final decoding features missing in beta release 4 that are needed for 1.0. Specifically, this decoder release includes cascading, channel coupling, and sparse codebook support. Aside from bugfixes, no additional changes will be made to decoding through 1.0. This decoder implements all Vorbis 1.0 specification features.
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Keep up the good work Monty and the rest of the crew!
Re:yawn? (Score:2)
Thanks I didn't know this one existed. But ehm.. activity: 0%, and only 3 developers.. not good.
Re:yawn? (Score:3)
Right,
If someone writes a decent OggVorbis codec for windows' MP and others start dealing
Cheers,
Ignace
Re:Comparatively speaking... (Score:2)
I've worked with SBR (Score:2)
The folks making these statement obviously don't understand that existing compression schemes already make good use of 'throwing away' lots of info...but that's the entire idea of a perceptual audio codec, isn't it...
I've worked with and have conducted many listening tests with SBR-based CODECs, and personally I think it works great for many types of audio, including music.
If you really want 'perfect' audio, however, you should stay away from lossy compression to start with...(and, of course, you need to use LP's, tube amps, etc.)
Why it's so small and why you want to avoid it (Score:5)
stay away from.
It attains such a high compression by using a
technique of constructing the higher frequencies
by _guessing_ what the ones that the compression
left out where, based on the lower frequencies,
and amplifying the rest.
You could compare this to saying that a cassette
sounds just as good as a CD if you just use
Dobly B/C. Not.
MP3Pro is limited to 10Khz, and can replicate
the sounds up to 15Khz. A cd is 22Khz and the
human ear can go to 19Khz for a normal healty
person. This means that you LOSE over half
the spectrum. Sure, you may not notice it
immediately because of the 'guessing' and the
'replictation', but if will be gruesome when
compared to the original CD.
Face it, you can't do wonders AND stay compatible
with old mp3 players.
Sure, it's a nice trick for streaming if 64Kbps
is all you have, but it's not fundamentally
different from the old mp3 format and using an
exciter plugin. The utility is severly limited.
That said, just use Ogg. It works. Yes, I really
mean that. The sound quality is great, the tools
are stable enough (beta4), and plugins are available
for most importants apps.
All it's missing is an ACM plugin for Windows so
non-Ogg-aware can deal with it too. Not that there
are many left. All serious sound editing packages
have native support now. And yes, it's being worked
on.
--
GCP
Re:Comparatively speaking... (Score:5)
Err, hate to tell you this, but you're just plain wrong.
44100 samples/second x 16 bits/sample x 2 channels = 1411200 bits per second
CD's are sampled at 1378 Kbps.
MP3/OGG/WMA can get it down to 128Kbps because
of the compression.
--
GCP
How to win the blindfold test (Score:2)
Of course, most people don't consciously listen to the bass line, so most don't notice the difference. But if you do, it's easy to spot compressed music on any system with good enough fidelity to hear the bass as more than a thumping to begin with.
Compressed file != poor quality (Score:2)
It is quite simple to compress and decompress, in real time, audio that is identical bit-for-bit with the original.
It's called lossless compression -- I'm tired of people equating compression with data loss. Think of run-length encoding, Lempel-Ziv (PKZIP), etc. and you're on the right track.
Now, you're going to have a devil of a time compressing digital audio 10:1 without loss. Impossible? Not sure, but it hasn't been done yet. And the real-time requirement makes it harder.
Anyway, back to your original claim... hand me your favorite, highest quality CD WAV file and I can hand it back to you, compressed along with a codec that will replay it identically to the original, bit for bit. It's a start, but it ain't gonna be anywhere near 10:1...
Damn.... (Score:2)
There goes my chance to create a massive "independent" distribution channel and lawsuit target for the RIAA. I never get to have any fun.
Re:So what? (Score:2)
Ignorance is no excuse.
MP3 Pro... (Score:2)
To make my point, some days ago my sister came along to ask what to do with a WMA file. She plays MP3s all day, but WMA? What is WMA? (yes, I know what it is and I told her) The same would happen for OGG files, I'm sure. MP3Pro will be accepted for the name and not the merits.
Besides, brand recognition is something Mircosoft has a big advantage over Linux...ask you Joe Sixpack about Linux and he'll give you a strange look. (Best luck with girls, they often know Tux or the BSD Deamon because they are cute, but not for what they represent)
Re:Bleeding edge compatibility (Score:2)
Besides, anybody know a good free (GNU) ripper? If it works on both Win and Lin it's a plus.
Re:danger of audio format monopoly (Score:2)
danger of audio format monopoly (Score:2)
Do you also feel that we'll soon have microsoft music ?
See also : http://www.strom.com/awards/210.html
Re:It won't be windows only for long (Score:4)
Surely you don't mean that.
There's a point to ethical business practices and consumer protection agencies. While I agree that business cannot and should not be over-regulated precisely because of the danger of stifling innovation, an attitude that defends progress inspite of who benefits from it is almost equally dangerous.
GM foods are one good example where innovation has been allowed to go unchecked with little thought of knock-on effect. Broader environmental issues are another good example. If it were not for a consideration of net benefit, we'd still have unrestricted nuclear testing.
This is a long way from MP3s, I'll give you that; however, part of the 'battle' being fought by the Open Source community is precisely to establish ethics in the computing industry. Why should we pay (with our time) to re-engineer an open standard to something which should have been made open in the first place? Why should we cow-tow to an organisation which is using its market dominance to entrench a set of standards that haven't been through the testing and innovation and imagination offered by the Open Source community?
As long as attitudes like the one you have flipped-off in your comments pervade the computing sector, we'll all be forced to 'make do' with shoddy / poorly designed and implemented products.
Re: (Score:2)
Re:yawn? (Score:2)
Re:and still... (Score:2)
The flipside of this for commercial vendors though is that Ogg Vorbis is horribly GPL encumbered. Namely they can't use it in a commercial product without either A) violating the GPL and using the code anyway, or B) GPLing their work where required by the GPL. They don't want the potential legal issues of "A", are uncomfortable with "B", and so they opt instead for "C" and pay a license fee to use proprietary code because that is the devil they know. It's because of Option #C that MP3 has mutated into MP3Pro; technology has moved on and there is a market for updated proprietary code licenses.
This seems to be the prevalent attitude of too many companies these days, they seem quite happy to pay big license fees and ste^H^H^H use BSD licensed code but not the GPL. All it all, it would seem that Richard Stallman et al have some GPL evangelising to go yet...
Re:and still... (Score:2)
Mebbe not, but download time is. Some of us are still on dialup y'know, and the download costs add up pretty quickly.
--
"I'm not downloaded, I'm just loaded and down"
Re:and still... (Score:2)
--
"I'm not downloaded, I'm just loaded and down"
Re:So what? (Score:3)
Remind me, where can I buy an Ogg Vorbis portable player? ;p
Re:It won't be windows only for long (Score:2)
Re:Only one person needs to do it (Score:2)
Re:Only one person needs to do it (Score:2)
Re:It won't be windows only for long (Score:3)
Supposed to, but aint'. Come one, this is known as marketing BS. This is akin to MS's claims that WMA acheives CD quality at 64kbits. Sure, on the couple of test sampels it sounded ok, though it was clearly o less quality than a CD, but give it anything hard and it choked. By the same token MPPro does not sound the same at half the size.
Only one person needs to do it (Score:3)
Re:Yes, I *can* brush this off. (Score:2)
Fractal image compression, as implemented, sucks ass. First of all, the encoder is brute force so it takes forever to encode. This can easily be fixed by using a hash lookup based on steerable filter responses, but no one seems to have clued in to that! (??)
Now, even assuming someone gets a clue and makes the fast version, the quality still sucks in general. Have a look at Waterloo's BragZone, which compares these things:
http://links.uwaterloo.ca/bragzone.base.html
Of course, given the hash-based fast version, we can exploit more automorphisms than before because it's faster. So we might get better quality after all. However, the same hashed automorphisms can be used as predictors instead of as a dictionary, allowing us to encode one pixel at a time like LOCO-I, with the same theoretical compression ratio as the fractal method. Further, if we use a pyramid ordering for the pixels, we still get resolution independance. Finally, it is expected that using several weighted predictors will actually outperform the dictionary method.
So, long story short, we can make a kick-ass compressor using steerable filter responses (and several other invariants) to construct predictors, and using the predictors in the most state-of-the-art prediction-based framework. This compressor would kick nearly everything's ass.
Anyone want to code it? I have more details if you're interested :)
Re:So what? (Score:3)
The point in all of this is that if a new MP3 standard is raised, with mass media participation, it will supercede the previous MP3 standard and give better audio quality at a lower bandwidth cost to all. Try as I might, I've never even heard of "Ogg Vorbis" (it's like all those naysayers that say "Amiga" had such a "wonderful GUI", when only a small percentage played with it -- whatever), but if you asked the average teenager on the street, most would identify the term "MP3". And if they noticed their MP3's taking up less room (perhaps after a download on the scale of Napster) they would be much happier.
Windows Only - For a few days (Score:2)
I expect XMMS to include a plug-in for it within a week, and for T0rd to have bladeencPro written real soon now.
Re:What is quality? (Score:2)
I agree. Go for Ogg. Maybe it could get the same success in the compressed audio field that Apache has in the Web Server one.
Open Source is good, because you can see how the software works, if you want.
Microsofts claim that Open Source stifles innovation is ludicrous. Look at the success of Apache, PHP, MySQL... the list goes on and on.
Maybe they mean that Open Source stifles their profits...?
mp3pro vs. normal mp3 (Score:2)
Compared to each other, MP3Pro is no major enhancement. In fact - it's crap. The sound quality is sub-par (even for a 128kbps MP3), the encoding time is slow (even on a PIII 933) and its inability to playback properly on normal MP3 players (I know -- new format) makes me give it a double thumbs-down (gets off soapbox).
I encoded a jazz song (for frequency range) with Audiocatalyst at 128kbps which took about 34 seconds while ripping from CD. I then ripped the file from CD to WAV and encoded it with the MP3Pro encoder (same bitrate, took 56 seconds). Tested side-by-side (for 5 playbacks) MP3 was the clear winner. MP3Pro sounded flat and dead, while the normal MP3 had bright, clear horns and a solid bassline.
I can only hope that MP3-hardware manufacturers aren't planning on implementing MP3Pro codecs into their systems anytime soon - might hurt their business for good.